- l -
- Label
: FBCharacterExtension
, FBAnimationNode
, FBStoryTrack
, FBMenuItem
, FBStoryFolder
- Languages
: FBMultiLangManager
- LargeInc
: FBEditPropertyModern
, FBEditProperty
- LargeStep
: FBEditNumber
, FBSlider
- LastError
: FBAssetItem
, FBAssetMng
- LastFrame
: FBVideoClip
- LastFrameTime
: FBVideoClip
- Latency
: FBDeck
- LayerMode
: FBAnimationLayer
- LayerRotationMode
: FBAnimationLayer
- Layers
: FBLayeredTexture
- Layout
: FBTabPanel
- Left
: FBVisualComponent
- LeftAnklePosition
: FBActor
- LeftBezierTangent
: FBFCurveKey
- LeftCamera
: FBCameraStereo
- LeftCollarPosition
: FBActor
- LeftDerivative
: FBFCurveKey
- LeftElbowKillPitch
: FBCharacter
- LeftElbowPosition
: FBActor
- LeftFootPosition
: FBActor
- LeftHand
: FBDeviceGlove
- LeftHandIndexIndex
: FBActor
- LeftHandIndexMiddle
: FBActor
- LeftHandIndexPinky
: FBActor
- LeftHandIndexRing
: FBActor
- LeftHandMiddleIndex
: FBActor
- LeftHandMiddleMiddle
: FBActor
- LeftHandMiddlePinky
: FBActor
- LeftHandMiddleRing
: FBActor
- LeftHandPinkyIndex
: FBActor
- LeftHandPinkyMiddle
: FBActor
- LeftHandPinkyPinky
: FBActor
- LeftHandPinkyRing
: FBActor
- LeftHandRingIndex
: FBActor
- LeftHandRingMiddle
: FBActor
- LeftHandRingPinky
: FBActor
- LeftHandRingRing
: FBActor
- LeftHipPosition
: FBActor
- LeftKneeKillPitch
: FBCharacter
- LeftKneePosition
: FBActor
- LeftShoulderPosition
: FBActor
- LeftTangentWeight
: FBFCurveKey
- LeftWristPosition
: FBActor
- Length
: FBModelMarker
- LensCalibrationFilename
: FBDeviceCameraInstrument
- LensFovInDegrees
: FBDeviceCameraInstrument
- LensTableLoaded
: FBDeviceCameraInstrument
- Lights
: FBScene
, FBShaderShadowLive
, FBFbxOptions
- LightsAnimation
: FBFbxOptions
- LightType
: FBLight
- Live
: FBAnimationNode
, FBBox
- LocalShadow
: FBShaderShadowLive
- LocalTime
: FBSystem
, FBScene
- LocalTimeSpan
: FBTake
- Lock
: FBAnimationLayer
, FBConstraint
- LockedShot
: FBStory
- LongName
: FBComponent
- Look
: FBButton
, FBModelMarker
- LookAt
: FBModel
- Loop
: FBPointCacheFile
, FBVideoClip
, FBStoryClip
- LoopActive
: FBPlayerControl
- LoopStart
: FBPlayerControl
- LoopStop
: FBPlayerControl
- LoopTranslation
: FBStoryClip
- Luminosity
: FBShaderLighted