Select And Manipulate
 
 
 
Command entry:Main Toolbar (Select And Manipulate)

The Select And Manipulate tool lets you edit the parameters of certain objects, modifiers, and controllers by dragging "manipulators" in viewports.

NoteUnlike Select And Move and the other transforms, this button's state is non-exclusive. As long as Select mode or one of the transform modes is active, and Select And Manipulate is turned on, you can manipulate objects. However, you must turn off Select And Manipulate before you can select a manipulator helper.

You can add these custom manipulators to your scene:

Cone Angle Manipulator

Plane Angle Manipulator

Slider Manipulator

These features have manipulators built in, which you can use to change parameters on these objects:

IK Solver Properties Rollout (HI Solver)

Reaction Controllers

Target Spotlight

Target Directional Light

mr Area Spotlight

Free Spotlight

Spotlight Parameters

UVW Map Modifier

Primitives with a Radius parameter have a built-in manipulator for the radius.

Caddy Manipulators

When Select And Manipulate is active, the caddy appears in certain sub-object contexts for convenient access to settings. These include:

TipYou can toggle the availability of any individual setting in the caddy manipulator with a check box setting that drops down from the respective ribbon control.