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Node to edit UV coordinates of polygonal objects.

Node name Parents MFn type Compatible function sets
polyTweakUV polyModifier kPolyTweakUV kBase
kNamedObject
kDependencyNode
kMidModifier
kPolyTweakUV

Related nodes

polyTweak, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (9)

faceId, newUV, newUValue, newVValue, uvSetName, uvTweak, uvTweakU, uvTweakV, vertexId

Long name (short name) Type Default Flags
uvTweak (uvtk) float2 0.0, 0.0 arrayoutputinputconnectablestorable
Array (multi-attribute) of polygon uv displacements. There is one for each original UV of the polygon.
uvTweakU (tu) float 0.0 outputinputconnectablestorable
Tweak value of U coordinate
uvTweakV (tv) float 0.0 outputinputconnectablestorable
Tweak value of V coordinate
newUV (nuv) compound n/a arrayoutputinputconnectablestorable
Array (multi-attribute) of polygon uv points. This attribute is used when new UVs are added to the polygon.
faceId (fid) integer 0 outputinputconnectablestorable
Face Id of new UV
vertexId (vid) integer 0 outputinputconnectablestorable
Vertex Id of new UV
newUValue (nu) float 0.0 outputinputconnectablestorable
Tweak value of U coordinate
newVValue (nv) float 0.0 outputinputconnectablestorable
Tweak value of V coordinate
uvSetName (uvs) string NULL outputinputconnectablestorablekeyable
The name of the map set to work on