Go to: Related nodes. Attributes.

Appends a new face to an existing polygonal object.

Node name Parents MFn type Compatible function sets
polyAppend polyModifier kPolyAppend kBase
kNamedObject
kDependencyNode
kMidModifier
kPolyAppend

Related nodes

polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (8)

desc, subdivision, test2EdgeLoops, texture, vertices, vtxx, vtxy, vtxz

Long name (short name) Type Default Flags
vertices (v) float3 arrayoutputinputconnectablestorable
Array of new vertices.
vtxx (vx) distance (float) 0.0cm outputinputconnectablekeyable
New vertex x coord
vtxy (vy) distance (float) 0.0cm outputinputconnectablekeyable
New vertex y coord
vtxz (vz) distance (float) 0.0cm outputinputconnectablekeyable
New vertex z coord
desc (d) integer 0 arrayoutputinputconnectablestorable
Array of descriptors : either a new point or an edge num.
subdivision (s) integer 1 outputinputconnectablestorablekeyable
Number of subdivisions on new edges.
texture (tx) enum 0 outputinputconnectablestorable
What texture mechanism to be applied 0=No textures, 1=Normalized, Undistorted textures 2=Unitized textures
test2EdgeLoops (tel) bool true outputinputstorablehidden
Attribute to specify if the append should test for 2 edge loops and fail if any are found. SHOULD NOT BE SET OR MODIFIED BY THE USER!!