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Moves the input UV coordinates in texture space. The mapping is
manipulated without affecting the 3D geometry of the object.
Node name |
Parents |
MFn type |
Compatible function sets |
polyMoveUV |
polyModifier |
kPolyMoveUV |
kBase
kNamedObject
kDependencyNode
kMidModifier
kPolyMoveUV |
Related nodes
polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate
Attributes (17)
axisLen, axisLenX, axisLenY,
compId, pivot,
pivotU, pivotV,
random, randomSeed, rotationAngle, scale, scaleU, scaleV, translate,
translateU, translateV, uvSetName
Long name (short name) |
Type |
Default |
Flags |
|
translate
(t ) |
double2 |
0.0, 0.0 |
|
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translateU
(tu ) |
double |
0.0 |
|
|
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translateV
(tv ) |
double |
0.0 |
|
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rotationAngle
(ra ) |
angle (double) |
0.0deg |
|
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pivot
(pvt ) |
double2 |
0.5, 0.5 |
|
|
|
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scale
(s ) |
double2 |
1.0, 1.0 |
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random
(ran ) |
float |
0.0 |
|
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randomSeed
(rs ) |
integer |
0 |
|
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axisLen
(l ) |
double2 |
1.0, 1.0 |
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compId
(cid ) |
integer |
0 |
|
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uvSetName
(uvs ) |
string |
NULL |
|