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Subdivides a face, creating multiple quads or triangles (according to the mode) for each input face.
In quad mode, a point is created at the center of each face and midpoints are inserted on all existing face edges. New faces are built by adding edges from the new midpoints to the new center point. In triangle mode, only the center point is created; the existing vertices are then connected to this new center point to form the new faces.Node name | Parents | MFn type | Compatible function sets |
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polySubdFace | polyModifier | kPolySubdFacet | kBase kNamedObject kDependencyNode kMidModifier kPolySubdFacet |
polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate
divisions, divisionsU, divisionsV, mode, subdMethod
Long name (short name) | Type | Default | Flags | ||
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divisions
(dv ) |
integer | 1 | |||
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divisionsU
(duv ) |
integer | 1 | |||
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divisionsV
(dvv ) |
integer | 1 | |||
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mode
(m ) |
enum | 0 | |||
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subdMethod
(sbm ) |
enum | 0 | |||
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