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Node to edit color per vertex or per vertexFace of polygonal objects.

Node name Parents MFn type Compatible function sets
polyColorPerVertex polyModifier kPolyColorPerVertex kBase
kNamedObject
kDependencyNode
kMidModifier
kPolyColorPerVertex

Related nodes

polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (16)

clamped, colorPerVertex, colorSetName, representation, vertexAlpha, vertexColor, vertexColorB, vertexColorG, vertexColorR, vertexColorRGB, vertexFaceAlpha, vertexFaceColor, vertexFaceColorB, vertexFaceColorG, vertexFaceColorR, vertexFaceColorRGB

Long name (short name) Type Default Flags
colorPerVertex (cpvx) compound n/a outputinputconnectablestorablekeyable
Attribute to specify the color of a vertex, either on the entire vertex on a per face basis.
vertexColor (vclr) compound n/a arrayoutputinputconnectablestorablekeyable
A compound attribute that corresponds to the color of the vertex. It is a multi attribute and the index of the multi identifies the vertex that the color applies to.
vertexColorRGB (vrgb) float3 outputinputconnectablestorablekeyable
Vertex color. RGB channels.
vertexColorR (vxcr) float 0 outputinputconnectablestorablekeyable
Vertex color. R channel.
vertexColorG (vxcg) float 0 outputinputconnectablestorablekeyable
Vertex color. G channel.
vertexColorB (vxcb) float 0 outputinputconnectablestorablekeyable
Vertex color. B channel.
vertexAlpha (vxal) float 1 outputinputconnectablestorablekeyable
Vertex color. Alpha channel.
vertexFaceColor (vfcl) compound n/a arrayoutputinputconnectablestorablekeyable
A compound attribute that corresponds to the color of the vertex attached to a particular face. It is a multi attribute and the index of the multi identifies the face that the color applies to. The index of the parent attribute (aVertexColor) already identifies the vertex that color is being attached to.
vertexFaceColorRGB (frgb) float3 outputinputconnectablestorablekeyable
RGB channel of Color of a vertex attached to a particular face.
vertexFaceColorR (vfcr) float 0 outputinputconnectablestorablekeyable
R channel of Color of a vertex attached to a particular face.
vertexFaceColorG (vfcg) float 0 outputinputconnectablestorablekeyable
G channel of Color of a vertex attached to a particular face.
vertexFaceColorB (vfcb) float 0 outputinputconnectablestorablekeyable
B channel of Color of a vertex attached to a particular face.
vertexFaceAlpha (vfal) float 1 outputinputconnectablestorablekeyable
Alpha channel of Color of a vertex attached to a particular face.
colorSetName (cn) string NULL outputinputconnectablestorablehidden
The name of the color set to work on
clamped (clam) bool true outputinputconnectablestorablekeyable
If true, color and alpha will be in 0 to 1 range.
representation (rprt) enum 3 outputinputconnectablestorablekeyable
This identifies both the number of channels and the type of channels