fbsystem.h

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00001 #ifndef __FBSYSTEM_H__
fbsystem.h
00002 #define __FBSYSTEM_H__
00003 /**************************************************************************
00004  Copyright (c) 1994 - 2009 Autodesk, Inc. and/or its licensors.
00005  All Rights Reserved.
00006  
00007  The coded instructions, statements, computer programs, and/or related 
00008  material (collectively the "Data") in these files contain unpublished 
00009  information proprietary to Autodesk, Inc. and/or its licensors, which is 
00010  protected by Canada and United States of America federal copyright law 
00011  and by international treaties.
00012  
00013  The Data may not be disclosed or distributed to third parties, in whole 
00014  or in part, without the prior written consent of Autodesk, Inc. 
00015  ("Autodesk").
00016  
00017  THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
00018  ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO 
00019  WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR 
00020  ARISING BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES 
00021  OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR 
00022  PURPOSE OR USE. WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT 
00023  WARRANT THAT THE OPERATION OF THE DATA WILL BE UNINTERRUPTED OR ERROR 
00024  FREE.
00025  
00026  IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS 
00027  OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR 
00028  EXPENSES OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE 
00029  DAMAGES OR OTHER SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS 
00030  OF PROFITS, REVENUE OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR 
00031  DAMAGES OF ANY KIND), HOWEVER CAUSED, AND REGARDLESS OF THE THEORY OF 
00032  LIABILITY, WHETHER DERIVED FROM CONTRACT, TORT (INCLUDING, BUT NOT 
00033  LIMITED TO, NEGLIGENCE), OR OTHERWISE, ARISING OUT OF OR RELATING TO THE 
00034  DATA OR ITS USE OR ANY OTHER PERFORMANCE, WHETHER OR NOT AUTODESK HAS 
00035  BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE.
00036  
00037 **************************************************************************/
00038 
00045 #include <kaydaradef.h>
00046 #ifndef FBSDK_DLL 
00047 
00050     #define FBSDK_DLL K_DLLIMPORT
00051 #endif
00052 
00053 // Essential includes
00054 #include <fbsdk/fbcomponent.h>
00055 #include <fbsdk/fbdata.h>   // FBPropertyListTake
00056 
00057 #include <fbsdk/fbio.h>     // FBPropertyListCommPort
00058 #include <fbsdk/fbshader.h>
00059 #include <fbsdk/fbmodel.h>
00060 
00061 // For 'lean version' we don't need the plugin headers.
00062 #if !defined(K_NO_AUDIO)
00063     #include <fbsdk/fbaudio.h>
00064 #endif
00065 
00066 #if !defined(K_NO_VIDEO)
00067     #include <fbsdk/fbvideo.h>
00068 #endif
00069 
00070 #if !defined(K_NO_DECK)
00071     #include <fbsdk/fbdeck.h>           // FBPropertyListDeck
00072 #endif
00073 
00074 #if !defined(K_NO_ASSETMNG)
00075     #include <fbsdk/fbassetmng.h>   // FBPropertyAssetMng
00076 #endif
00077 
00078 #if !defined(K_NO_MANIPULATOR)
00079     #include <fbsdk/fbmanipulator.h>    // FBPropertyListManipulator
00080 #endif
00081 
00082 #ifdef FBSDKUseNamespace
00083     namespace FBSDKNamespace {
00084 #endif
00085 
00086 FB_FORWARD( FBCharacter );
00087 
00088 struct FBVideoGrabOptions;
00090 typedef FBVideoGrabOptions* HFBVideoGrabOptions;
00091 
00092 struct FBPickInfos;
00094 typedef class FBSDK_DLL FBArrayTemplate<FBPickInfos> FBPickInfosList;
00095 
00096 FB_DEFINE_COMPONENT( FBSDK_DLL, Take );
00097 FB_DEFINE_COMPONENT( FBSDK_DLL, Renderer );
00098 
00100 // Utility function
00102 // For internal use only.
00103 
00109 FBSDK_DLL HIObject      FBGetFBObject( HIObject pObject, bool pAutoCreate=false );
00110 
00116 template<class T> inline T* FBCast(HIObject pObject, bool pAutoCreate = false)
00117 {
00118     HIObject lObject = FBGetFBObject(pObject, pAutoCreate);
00119     // Should also validate type but not available for now
00120     return (T*)lObject;
00121 }
00122 
00124 // FBSystem
00126 __FB_FORWARD( FBSystem );
00127 
00144 class FBSDK_DLL FBSystem : public FBComponent {
00145     __FBClassDeclare( FBSystem,FBComponent );
00146 public:
00149     FBSystem();
00150 
00151     FBPropertyString                        ApplicationPath;            
00152     FBPropertyEventUIIdle                   OnUIIdle;                   
00153     FBPropertyEventConnectionNotify         OnConnectionNotify;         
00154     FBPropertyEventConnectionDataNotify     OnConnectionDataNotify;     
00155     FBPropertyEventConnectionStateNotify    OnConnectionStateNotify;    
00156 
00157     FBPropertyString                        ComputerName;               
00158     FBPropertyDouble                        Version;                    
00159     FBPropertyString                        BuildId;                    
00160 
00161                                                                         
00162     FBPropertyTime                          SystemTime;                 
00163     FBPropertyTime                          LocalTime;                  
00164     FBPropertyTake                          CurrentTake;                
00165                                                                         
00166     FBPropertyScene                         Scene;                      
00167                                                                         
00168     FBPropertyModel                         SceneRootModel;             
00169     FBPropertyModel                         RootModel;                  
00170     FBPropertyString                        PathImages;                 
00171     FBPropertyString                        PathMeshs;                  
00172                                                                         
00173 #if !defined(K_NO_AUDIO)
00174     FBPropertyListAudioIn                   AudioInputs;                
00175     FBPropertyListAudioOut                  AudioOutputs;               
00176 #endif
00177 
00178 #if !defined(K_NO_VIDEO)
00179     FBPropertyListVideoIn                   VideoInputs;                
00180     FBPropertyListVideoOut                  VideoOutputs;               
00181 #endif                                                                  
00182                                                                         
00183     FBPropertyListCommPort                  CommPorts;                  
00184     FBPropertyRenderer                      Renderer;                   
00185                                                                         
00186     FBPropertyDouble                        FrameRate;                  
00187     FBPropertyDouble                        ProcessMemory;              
00188     FBPropertyDouble                        ProcessMemoryPeak;          
00189     FBPropertyVector2d                      DesktopSize;                
00190     FBPropertyBool                          FullScreenViewer;           
00191 
00192 #if !defined(K_NO_ASSETMNG)
00193     FBPropertyAssetMng                      AssetManager;               
00194 #endif
00195 
00200     static bool  LibraryLoad(char *pPath);
00206     static void* LibraryGetProcAddress(char *pPath, char *pFunctionName);
00211     static bool  LibraryFree(char *pPath);
00212 };
00213 
00214 #ifndef K_NO_TRIGGER
00216 // FBTriggerManager
00218 __FB_FORWARD( FBTriggerManager );
00219 
00222 class FBSDK_DLL FBTriggerManager :public FBComponent 
00223 {
00224     __FBClassDeclare( FBTriggerManager, FBComponent );
00225   public:
00228     FBTriggerManager();
00229 
00233     int GetGroupCount();
00234 
00239     char* GetGroupName( int pIndex );
00240 
00245     bool GetGroupActive( int pIndex );
00246 
00251     void SetGroupActive( int pIndex, bool pState );
00252 
00253     FBPropertyBool      Active;     
00254 };
00255 #endif
00256 
00258 // FBBatchOptions
00260 FB_FORWARD( FBBatchOptions );
00261 
00263 enum FBBatchProcessType
00264 {
00265     kFBBatchProcessTypeLoad,    
00266     kFBBatchProcessTypeSave,    
00267     kFBBatchProcessTypeConvert  
00268 };
00269 FB_DEFINE_ENUM( FBSDK_DLL, BatchProcessType );
00270 
00272 enum FBBatchFileFormat
00273 {
00274     kFBBatchFileFormatTRC,      
00275     kFBBatchFileFormatC3D,      
00276     kFBBatchFileFormatAMC,      
00277     kFBBatchFileFormatBVH,      
00278     kFBBatchFileFormatHTR,      
00279     kFBBatchFileFormatFBX       
00280 };
00281 FB_DEFINE_ENUM( FBSDK_DLL, BatchFileFormat );
00282 
00284 enum FBBatchOnTakeExist
00285 {
00286     kFBBatchOnTakeExistOverwrite,   
00287     kFBBatchOnTakeExistSkip         
00288 };
00289 FB_DEFINE_ENUM( FBSDK_DLL, BatchOnTakeExist );
00290 
00292 enum FBBatchOnContainsBatchTakes
00293 {
00294     kFBBatchOnContainsBatchTakesSaveBatchTakesOnly, 
00295     kFBBatchOnContainsBatchTakesSaveAllTakes        
00296 };
00297 FB_DEFINE_ENUM( FBSDK_DLL, BatchOnContainsBatchTakes );
00298 
00300 enum FBBatchStatus
00301 {
00302     kFBBatchStatusSuccess,
00303     kFBBatchStatusError,
00304     kFBBatchStatusCharacterNotSpecified,
00305     kFBBatchStatusCharacterNotCharacterized,
00306     kFBBatchStatusCharacterHasNoReference,
00307     kFBBatchStatusInputActorNotSpecified,
00308     kFBBatchStatusActorInputMarkersetNotSpecified,
00309     kFBBatchStatusActorInputMarkersetHasNoReferenceModel,
00310     kFBBatchStatusActorInputMarkersetNotCorrectlyAssociated,
00311     kFBBatchStatusInputCharacterNotCharacterized,
00312     kFBBatchStatusInputCharacterHasNoReference,
00313     kFBBatchStatusInputDirectoryNotValid,
00314     kFBBatchStatusAsfSkeletonFileNotSpecified,
00315     kFBBatchStatusCantOpenAsfSkeletonFile,
00316     kFBBatchStatusOutputDirectoryNotValid
00317 };
00318 
00320 class FBSDK_DLL FBBatchOptions
00321 {
00322   public:
00323 
00326     FBBatchOptions();
00327 
00328     FBBatchFileFormat       mInputFileFormat;           
00329     FBBatchFileFormat       mOutputFileFormat;          
00330                                                         
00331     FBBatchProcessType      mProcessType;               
00332                                                         
00333     FBString                mInputDirectory;            
00334     FBString                mOutputDirectory;           
00335     FBString                mSkeletonFile;              
00336 
00337 #if !defined(K_NO_CHARACTER)
00338     HFBCharacter            mCharacter;                 
00339 #endif
00340                                                         
00341     bool                    mStartAnimationAtZero;      
00342     bool                    mFrameAnimation;            
00343     bool                    mOverwriteScaling;          
00344     bool                    mKeepDummyBones;            
00345     bool                    mWriteRate;                 
00346     bool                    mWriteTranslation;          
00347     bool                    mPlotToCharacter;           
00348     bool                    mPlotToControlSet;          
00349     bool                    mUseSingleTake;             
00350     bool                    mUseBatchSuffix;            
00351     bool                    mKeepCharacterConstraint;   
00352 
00353     FBBatchOnTakeExist          mOnTakeExistAction;             
00354     FBBatchOnContainsBatchTakes mOnContainsBatchTakesAction;    
00355 };
00356 
00357 
00359 // FBPlotOptions
00361 FB_FORWARD( FBPlotOptions );
00362 
00364 enum FBRotationFilter
00365 {
00366     kFBRotationFilterNone,
00367     kFBRotationFilterGimbleKiller,
00368     kFBRotationFilterUnroll
00369 };
00370 FB_DEFINE_ENUM( FBSDK_DLL, RotationFilter );
00371 
00373 class FBSDK_DLL FBPlotOptions
00374 {
00375   public:
00376 
00379     FBPlotOptions();
00380 
00381     bool                mPlotAllTakes;                  
00382     bool                mPlotOnFrame;                   
00383     FBTime              mPlotPeriod;                    
00384     FBRotationFilter    mRotationFilterToApply;         
00385     bool                mUseConstantKeyReducer;         
00386     bool                mConstantKeyReducerKeepOneKey;  
00387     bool                mPlotTranslationOnRootOnly;     
00388     bool                mPreciseTimeDiscontinuities;    
00389 };
00390 
00391 
00392 
00393 
00395 // FBApplication
00397 __FB_FORWARD( FBApplication );
00398 __FB_FORWARD( FBCharacter );
00399 __FB_FORWARD( FBActor );
00400 FB_DEFINE_COMPONENT( FBSDK_DLL, Character );
00401 FB_DEFINE_COMPONENT( FBSDK_DLL, Actor );
00402 
00404 enum FBViewerMode { 
00405     kFBViewerModeOneWindow,     
00406     kFBViewerModeTwoWindow,     
00407     kFBViewerModeThreeWindow,   
00408     kFBViewerModeFourWindow,    
00409     kFBViewerModeSchematic      
00410 };
00411 
00427 class FBSDK_DLL FBApplication : public FBComponent 
00428 {
00429     __FBClassDeclare( FBApplication,FBComponent );
00430 public:
00434     FBApplication(HIObject pObject=NULL);
00435 
00436     FBPropertyEvent OnFileNewCompleted;     
00437     FBPropertyEvent OnFileNew;              
00438     FBPropertyEvent OnFileOpenCompleted;    
00439     FBPropertyEvent OnFileOpen;             
00440     FBPropertyEvent OnFileMerge;            
00441     FBPropertyEvent OnFileSaveCompleted;    
00442     FBPropertyEvent OnFileSave;             
00443     FBPropertyEvent OnFileExit;             
00444 
00449     bool Minimize(bool pBlocking=true);
00450 
00454     bool Maximize();
00455 
00459     bool FileNew();
00460 
00468     bool FileOpen( char* pFilename, bool pShowOptions = false, FBFbxOptions* pOptions = NULL );
00469 
00477     bool FileMerge( char* pFilename, bool pShowOptions = false, FBFbxOptions* pOptions = NULL );
00478 
00486     bool FileAppend( char* pFilename, bool pShowOptions = false, FBFbxOptions* pOptions = NULL );
00487 
00493     bool FileSave( char* pFilename = NULL, FBFbxOptions* pOptions = NULL );
00494 
00499     void FileExit( bool pSave = false );
00500 
00512     bool FileImport( FBString pFilename, bool pMatchModels = false );
00513 
00525     bool FileExport( FBString pFilename );
00526 
00533     FBBatchStatus FileBatch( HFBBatchOptions pBatchOptions, HFBPlotOptions pPlotOptions = NULL );
00534 
00543     bool FileImportBatch( char* pName, HFBBatchOptions pBatchOptions, HFBModel pReference );
00544 
00554     bool FileExportBatch( char* pName, HFBTake pTake, HFBBatchOptions pBatchOptions, FBModelList &pExportModels );
00555 
00560     bool IsValidBatchFile( char* pFilename );
00561 
00568     void FileRender( HFBVideoGrabOptions pRenderOptions = NULL );
00569 
00575     bool ExecuteScript(FBString pFilename);
00576 
00580     void SwitchViewerCamera( FBCamera &pCamera );
00581 
00582 // Temporary export for QA tests
00583 
00590     K_DEPRECATED bool FBXFileOpen( char* pFilename, FBFbxOptions* pOptions = NULL );
00591     
00598     K_DEPRECATED bool FBXFileMerge( char* pFilename, FBFbxOptions* pOptions = NULL );
00599     
00606     K_DEPRECATED bool FBXFileAppend( char* pFilename, FBFbxOptions* pOptions = NULL );
00607 
00608 
00614     K_DEPRECATED bool FBXFileSave( char* pFilename = NULL, FBFbxOptions* pOptions = NULL );
00615 
00616 public:
00617     FBPropertyString        FBXFileName;            
00618     FBPropertyActor         CurrentActor;           
00619     FBPropertyCharacter     CurrentCharacter;       
00620 
00621 #if !defined(K_NO_MANIPULATOR)
00622     FBPropertyListManipulator   Manipulators;   
00623 #endif
00624 };
00625 
00626 
00628 // FBPlayerControl
00630 
00631 __FB_FORWARD( FBPlayerControl );
00632 
00633 
00634 
00635 
00637 enum FBTransportMode {  
00638     kFBTransportPlay,               kFBTransportPlayPrepare,        kFBTransportPlayReady,
00639     kFBTransportStop,               kFBTransportStopPost,           kFBTransportStopReady,
00640     kFBTransportShuttle,            kFBTransportShuttlePrepare,     kFBTransportShuttleReady,
00641     kFBTransportPlayReverse,        kFBTransportPlayReversePrepare, kFBTransportPlayReverseReady,
00642     kFBTransportJog,                kFBTransportJogPrepare,         kFBTransportJogReady,
00643     kFBTransportGoto,               kFBTransportGotoPrepare,        kFBTransportGotoReady,
00644     kFBTransportStepForward,        kFBTransportStepForwardPrepare, kFBTransportStepForwardReady,
00645     kFBTransportStepBackward,       kFBTransportStepBackwardPrepare,kFBTransportStepBackwardReady
00646 };
00647 FB_DEFINE_ENUM( FBSDK_DLL, TransportMode );
00648 
00650 enum FBTransportTimeFormat
00651 {
00652     kFBTimeFormatTimecode, 
00653     kFBTimeFormatFrame, 
00654 };
00655 
00656 FB_DEFINE_ENUM(FBSDK_DLL, TransportTimeFormat);
00657 
00658 
00660 enum FBTransportPlaySpeed
00661 {
00662     kFBSpeed_1_10x, 
00663     kFBSpeed_1_5x,  
00664     kFBSpeed_1_4x,  
00665     kFBSpeed_1_3x,  
00666     kFBSpeed_1_2x,  
00667     kFBSpeed_1x,    
00668     kFBSpeed_ALL_FR, 
00669     kFBSpeed_2x,    
00670     kFBSpeed_3x,    
00671     kFBSpeed_4x,    
00672     kFBSpeed_5x,    
00673     kFBSpeed_10x    
00674 };
00675 FB_DEFINE_ENUM( FBSDK_DLL, TransportPlaySpeed);
00676 
00678 enum FBTransportSnapMode
00679 {
00680     kFBTransportSnapModeNoSnap,              
00681     kFBTransportSnapModeSnapOnFrames,        
00682     kFBTransportSnapModePlayOnFrames,        
00683     kFBTransportSnapModeSnapAndPlayOnFrames, 
00684 };
00685 FB_DEFINE_ENUM( FBSDK_DLL, TransportSnapMode );
00686 
00687 
00702 class FBSDK_DLL FBPlayerControl : public FBComponent {
00703     __FBClassDeclare( FBPlayerControl,FBComponent );
00704 public:
00705 
00709     FBPlayerControl(HIObject pObject=NULL);
00710 
00715     bool Play(bool pUseMarkers = false);
00716 
00721     bool PlayReverse(bool pUseMarkers = false);
00722 
00726     void SetPlaySpeed (FBTransportPlaySpeed pPlaySpeed );
00727 
00731     FBTransportPlaySpeed GetPlaySpeed();
00732 
00736     bool Stop();
00737 
00741     bool GotoStart();
00742 
00746     bool GotoEnd();
00747 
00752     bool Goto( FBTime pTime );
00753 
00757     bool StepForward();
00758 
00762     bool StepBackward();
00763 
00769     bool Record( bool pOverrideTake=false,bool pCopyData=true );
00770     
00774     FBTransportMode GetTransportMode();
00775     
00780     void       SetTransportFps ( FBTimeMode pTimeMode, double pCustom=0.0);
00781 
00785     FBTimeMode GetTransportFps ();
00786 
00790     double     GetTransportFpsValue ();
00791     
00795     void Key();
00796 
00799     void GotoNextKey();
00800 
00803     void GotoPreviousKey();
00804 
00807     void EvaluationPause();
00808 
00811     void EvaluationResume();
00812 
00813     FBPropertyBool  LoopActive;     
00814     FBPropertyTime  LoopStart;      
00815     FBPropertyTime  LoopStop;       
00816 
00817     FBPropertyTime  ZoomWindowStart;    
00818     FBPropertyTime  ZoomWindowStop;     
00819 
00820     FBPropertyTime  NextMarker;     
00821     FBPropertyTime  PreviousMarker; 
00822 
00823     FBPropertyBool  IsRecording;    
00824     FBPropertyBool  IsPlaying;      
00825     FBPropertyBool  IsPlotting;     
00826 
00827     FBPropertyTransportSnapMode SnapMode;   
00828 
00829     FBPropertyTransportTimeFormat TransportTimeFormat; 
00830 
00831     FBPropertyTime  RecordingSamplingPeriod;    
00832     FBPropertyTime  PlotSamplingPeriod;         
00833 };
00834 
00836 // FBKeyControl
00838 __FB_FORWARD( FBKeyControl );
00839 
00843 class FBSDK_DLL FBKeyControl : public FBComponent
00844 {
00845     __FBClassDeclare(FBKeyControl, FBComponent);
00846 
00847 public:
00851     FBKeyControl(HIObject pObject=NULL);
00852 
00853     FBPropertyBool  AutoKey;    
00854 };
00855 
00857 // FBCriticalSection
00859 FB_FORWARD( FBCriticalSection );
00860 
00865 class FBSDK_DLL FBCriticalSection
00866 {
00867     void *mPtr;     
00868 public:
00870     FBCriticalSection();
00871 
00873     ~FBCriticalSection();
00874 
00878     bool Init();
00879 
00881     void Enter();
00882 
00884     void Leave();
00885 };
00886 
00888 // FBReferenceTime
00890 __FB_FORWARD( FBReferenceTime );
00891 
00893 class FBSDK_DLL FBReferenceTime : public FBComponent {
00894     __FBClassDeclare( FBReferenceTime,FBComponent );
00895 public:
00899     FBReferenceTime(HIObject pObject=NULL);
00900 
00905     int    Add( char *pName );
00906 
00910     void   Remove( int pIndex );
00911 
00917     void   SetTime( int pIndex, FBTime pReferenceTime, FBTime pSystem );
00923     FBTime GetTime( int pIndex, FBTime pSystem );
00924 
00929     char *operator[](int pIndex);
00930 
00931     FBPropertyInt               Count;          
00932     FBPropertyInt               ItemIndex;      
00933 };
00934 
00936 // Global utility functions
00938 
00939 
00946 FBSDK_DLL FBModelList* FBCreateModelList();
00947 
00951 FBSDK_DLL void FBDestroyModelList( FBModelList* pModelList );
00952 
00959 FBSDK_DLL FBPickInfosList* FBCreatePickInfosList();
00960 
00964 FBSDK_DLL void FBDestroyPickInfosList( FBPickInfosList* pPickInfosList );
00965 
00972 FBSDK_DLL FBComponentList* FBCreateComponentList();
00973 
00977 FBSDK_DLL void FBDestroyComponentList( FBComponentList* pObjectList );
00978 
00979 
00984 FBSDK_DLL void FBSleep( unsigned long MilliSeconds );
00985 
00994 FBSDK_DLL HFBModel FBFindModelByName( char* pModelName, HFBModel pParent=NULL  );
00995 
01000 FBSDK_DLL HFBModel FBLoadFbxPrimitivesModel( char* pModelName );
01001 
01009 FBSDK_DLL void FBFindModelsOfType( FBModelList& pList, int pTypeInfo, HFBModel pParent=NULL );
01010 
01020 FBSDK_DLL void FBGetSelectedModels( FBModelList& pList, HFBModel pParent=NULL, bool pSelected=true, bool pSortBySelectOrder = false );
01021 
01028 FBSDK_DLL void FBSelectObjectsByNamespace ( char* pNameSpaceName, bool pSelect, bool pSearchExclusive = true );
01029 
01037 FBSDK_DLL void FBFindObjectsByName( const char* pNamePattern, FBComponentList& pList, bool pIncludeNamespace = true, bool pModelsOnly = false );
01038 
01044 FBSDK_DLL void FBFindObjectsByNamespace( const char* pNamePattern, FBComponentList& pList );
01045 
01046 
01055 FBSDK_DLL void FBTrace( char* pFormatString, ... );
01056 
01057 #if !defined(K_NO_UI)
01058 
01063 FBSDK_DLL bool FBPopNormalTool( char* pToolName, bool pSetFocus = true );
01064 
01065 #endif
01066 
01067 #ifdef FBSDKUseNamespace
01068     }
01069 #endif
01070 #endif
01071 

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