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Editor for creating, editing, and managing shaders, textures, lights, and the environment for rendered scenes. The submenu contains options for listing All multi-lister entities, Picked, Shaders, Lights, or Glows.

The Multi-lister is the primary interface that you use to create, edit, manage and display shaders, textures, lights, and the environment. You also use the Multi-lister to access the Control Window and the Color Editor.

The Multi-lister consists of a title bar, five menu buttons, and a swatch display area. The swatches represent the environment, shaders, textures, and lights contained in your scene. The title bar contains tools to control the display of swatches in the Multi-lister. The menu buttons contain tools to create, edit, manage, and display shaders, textures, lights, and the environment.

General information about the multi lister window Multi-lister interface
  Multi-lister menus
  Control Window
  Color Editor
  Texture placement window
  Environment parameters
  Shader parameters
  Textures
Environment texture parameters  
  Ball texture
  Chrome Texture
  Geometric Texture
  Cube textures
  Sky textures
  Sphere texture
Surface texture parameters  
  Bulge texture parameters
  Checker texture parameters
  Cloth texture parameters
  File Texture Parameters
  Fractal texture parameters
  Grid texture parameters
  Mountain texture parameters
  Noise texture parameters
  Ramp texture parameters
  Stencil texture parameters
  Water texture parameters
Solid texture parameters  
  Snow texture
  sCloud texture
  sFractal texture
  sMarble texture
  sRock texture
  Leather texture
  Granite texture
  sWood texture
  Volume texture
Light parameters  
  Point Light Parameters
  Spot Light Parameters
  Area Light Parameters
  Volume Light Parameters
  Linear Light Parameters