Biped

 
 
 

The Biped object represents a character with the same proportions as a biped guide. It contains many of the other character components, such as Arms, Torsos, Heads, etc.

Command to create

MakeBiped

Properties

Property Name

Type

Description

UI

UI

dialog used to interactively create the Biped object

Model

Model

the biped's model object

GlobalSRT

X3DObject

the curvelist representing the biped's global transform object

Sliders

CustomProperty

the custom property containing biped controls

HiddenGroup

Group

a collection of objects that are hidden

EnvGroup

Group

a collection of objects to be enveloped

Torso

Torso

the torso

Tail

Tail

the tail

Head

Head

the head

Belly

Belly

the belly

ChestBone

X3DObject

the chest bone

UpperBody

X3DObject

the upper body

SpineCurve

Spine

the spine

HipBone

X3DObject

the hip bone

RShoulderEff

ChainEffector

the right shoulder effector

RArm

Arm

the right arm

RHand

Hand

the right hand

RLeg

Leg

the right leg

RFoot

Foot

the right foot

RHip

PointSlide

the right hip (only if hip slide option selected)

RThigh

ThighSlide

the right thigh (only if thigh slide option selected)

RElbow

Joint

the right elbow (only if joint compression option selected)

RKnee

Joint

the right knee (only if joint compression option selected)

Note

Not available for BipedDogLeg

RBellySlide

PointSlide

the two-point slide control between the right belly and right hip (only if belly slide option selected)

LShoulderEff

ChainEffector

the left shoulder effector

LArm

Arm

the left arm

LHand

Hand

the left hand

LLeg

Leg

the left leg

LFoot

Foot

the left foot

LHip

PointSlide

the left hip (only if hip slide option selected)

LThigh

ThighSlide

the left thigh (only if thigh slide option selected)

LElbow

Joint

the left elbow (only if joint compression option selected)

LKnee

Joint

the left knee (only if joint compression option selected)

Note

Not available for BipedDogLeg

LBellySlide

PointSlide

the two-point slide control between the left belly and left hip (only if belly slide option selected)

ShadowModel

Model

the model that the shadow chain or spine belongs to

ShadowHiddenGroup

Group

a collection of the dividing null objects for the shadow

ShadowEnvGroup

Group

a collection of objects that should be enveloped for the shadow

ShadowGlobalSRT

X3DObject

the curvelist representing the shadow's global transform object

See CDK Object Reference for complete list of objects available in the Character Development Kit.

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