The Arm object represents a two bone arm and an up vector control object. The arm bones are created from a collection of guide objects, which should contain objects for shoulder, elbow, and hand positions respectively. A bicep bone connects the shoulder and elbow objects, and a forearm bone connects the elbow and hand objects.
See CDK Object Reference for complete list of objects available in the Character Development Kit.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License