fbcharactersolver.h

00001 #ifndef __FBCHARACTERSOLVER_H__
fbcharactersolver.h
00002 #define __FBCHARACTERSOLVER_H__ 00003 /************************************************************************** 00004 Copyright (c) 1994 - 2009 Autodesk, Inc. and/or its licensors. 00005 All Rights Reserved. 00006 00007 The coded instructions, statements, computer programs, and/or related 00008 material (collectively the "Data") in these files contain unpublished 00009 information proprietary to Autodesk, Inc. and/or its licensors, which is 00010 protected by Canada and United States of America federal copyright law 00011 and by international treaties. 00012 00013 The Data may not be disclosed or distributed to third parties, in whole 00014 or in part, without the prior written consent of Autodesk, Inc. 00015 ("Autodesk"). 00016 00017 THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY. 00018 ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO 00019 WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR 00020 ARISING BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES 00021 OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR 00022 PURPOSE OR USE. WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT 00023 WARRANT THAT THE OPERATION OF THE DATA WILL BE UNINTERRUPTED OR ERROR 00024 FREE. 00025 00026 IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS 00027 OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR 00028 EXPENSES OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE 00029 DAMAGES OR OTHER SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS 00030 OF PROFITS, REVENUE OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR 00031 DAMAGES OF ANY KIND), HOWEVER CAUSED, AND REGARDLESS OF THE THEORY OF 00032 LIABILITY, WHETHER DERIVED FROM CONTRACT, TORT (INCLUDING, BUT NOT 00033 LIMITED TO, NEGLIGENCE), OR OTHERWISE, ARISING OUT OF OR RELATING TO THE 00034 DATA OR ITS USE OR ANY OTHER PERFORMANCE, WHETHER OR NOT AUTODESK HAS 00035 BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE. 00036 00037 **************************************************************************/ 00038 00045 #include <kaydaradef.h> 00046 #ifndef FBSDK_DLL 00047 00050 #define FBSDK_DLL K_DLLIMPORT 00051 #endif 00052 00053 #include <fbsdk/fbcomponent.h> 00054 #include <fbsdk/fbcore.h> 00055 #include < fbsdk/fbcharactermanipulator.h> 00056 #include < fbsdk/fbcharacter.h> 00057 #include <fbsdk/fbcharacterpose.h> 00058 #include <fbsdk/fbobjectpose.h> 00059 00060 #ifdef FBSDKUseNamespace 00061 namespace FBSDKNamespace { 00062 #endif 00063 00064 FB_DEFINE_COMPONENT( FBSDK_DLL, CharacterSolver ); 00065 00073 #define FBRegisterCharacterSolver( UniqueNameStr, ClassName, Label, Description, IconFilename ) \ 00074 HIObject RegisterCharacterSolver##ClassName##Create( HIObject /*pOwner*/,char * pName,void * /*pData*/) \ 00075 { \ 00076 ClassName *Class = new ClassName(pName); \ 00077 Class->UniqueName = UniqueNameStr; \ 00078 if (Class->FBCreate()) { \ 00079 return Class->GetHIObject(); \ 00080 } else { \ 00081 delete Class; \ 00082 return NULL; \ 00083 } \ 00084 } \ 00085 \ 00086 FBLibraryModule( ClassName ) \ 00087 { \ 00088 FBRegisterObject( ClassName##R1,"FbxStorable/CharacterSolver",UniqueNameStr,Description,RegisterCharacterSolver##ClassName##Create, true, IconFilename ); \ 00089 FBRegisterObject( ClassName##R2,"Browsing/Templates/Solvers",Label,Description,RegisterCharacterSolver##ClassName##Create,true, IconFilename ); \ 00090 FBRegisterObject( ClassName##R3,"Character/Solvers",UniqueNameStr,Description,RegisterCharacterSolver##ClassName##Create,true, IconFilename ); \ 00091 } 00092 00098 #define FBCharacterSolverDeclare( ClassName, Parent ) \ 00099 FBClassDeclare( ClassName, Parent ); \ 00100 public: \ 00101 ClassName(char * pName):Parent(pName) { FBClassInit; } \ 00102 private: 00103 00107 #define FBCharacterSolverImplementation( ThisComponent ) \ 00108 FBClassImplementation( ThisComponent ) 00109 00111 // FBConstraint 00113 __FB_FORWARD( FBCharacterSolver); 00114 00116 class FBSDK_DLL FBCharacterSolver : public FBConstraint 00117 { 00118 __FBClassDeclare( FBCharacterSolver,FBConstraint ); 00119 public: 00124 FBCharacterSolver(char *pName, HIObject pObject=NULL); 00125 00126 #ifndef DOXYGEN_SHOULD_SKIP_THIS 00127 IObject_Declare(Implementation); 00128 #endif 00129 00130 int mEvaluationId; 00131 FBPropertyCharacter TargetCharacter; 00132 FBPropertyComponent Source; 00133 00134 virtual FBCharacterManipulatorCtrlSet* CreateCharacterManipulatorCtrlSet(char* pName); 00135 00139 virtual int GetExtraFKCount() { return 0; } 00144 virtual const char* GetExtraFKNameAt(int pIndex) { return NULL; } 00149 virtual FBBodyPartId GetExtraFKBodyPartAt(int pIndex) { return kFBCtrlSetPartNone; } 00153 virtual int GetExtraBoneCount() { return 0; } 00158 virtual const char* GetExtraBoneNameAt(int pIndex) { return NULL; } 00163 virtual FBBodyPartId GetExtraBoneBodyPartAt(int pIndex) { return kFBCtrlSetPartNone; } 00164 00169 FBModel* GetExtraBoneModelAt(int pIndex); 00174 FBModelMarker* GetExtraFKModelAt(int pIndex); 00175 00176 00177 00182 void SetExtraBoneModelAt(FBModel* pModel, int pIndex); 00187 void SetExtraFKModelAt(FBModelMarker* pModel, int pIndex); 00188 00191 void ExtractOffsets(); 00199 void GetTransformOffset( FBVector3d &pT, FBRVector &pR, FBSVector &pS, int pIndex ); 00207 void SetTransformOffset( FBVector3d &pT, FBRVector &pR, FBSVector &pS, int pIndex ); 00214 void GetParentRotationOffset( FBRVector &pR, int pIndex ); 00221 void SetParentRotationOffset( FBRVector &pR, int pIndex ); 00222 00228 virtual void CharacterPasteState( FBCharacter* pFromCharacter, FBCharacterPose* pPose, FBCharacterPoseOptions& pCharacterPoseOptions) {} 00229 }; 00230 00231 00232 // Registered Character Solver and Instanciation 00233 00237 FBSDK_DLL int FBGetCharacterExternalSolverCount(); 00238 00243 FBSDK_DLL const char* FBGetCharacterExternalSolverName(int pIndex); 00244 00249 FBSDK_DLL int FBGetCharacterExternalSolverIndex(char* pName); 00250 00256 FBSDK_DLL FBCharacterSolver* FBInstanciateCharacterExternalSolver(int pIndex, const char *pSolverName = NULL); 00257 00258 00259 00260 #ifdef FBSDKUseNamespace 00261 } 00262 #endif 00263 #endif

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