#include
<fbcharacterpose.h>
This class exposes the object used to store the options for operations on object poses. Before using a FBCharacterPoseOptions, you need to specify the various members of the object. Here are the default values of a FBCharacterPoseOptions object: mCharacterPoseKeyingMode = kFBCharacterPoseKeyingModeFullBody mModelToMatch = NULL mMirrorPlaneType = kFBMirrorPlaneTypeAuto mMirrorPlaneEquation = 1.0, 0.0, 0.0, 0.0 mMirrorPlaneTiltAngle = 90.0 mMirrorPlanePanAngle = 0.0 Flag = kFBCharacterPoseNoFlag You need to change at least the Flag value by using SetFlag() to set how the pose will be paste; see the FBCharacterPoseFlag enum for the various options.
Definition at line 117 of file fbcharacterpose.h.
Public Member Functions |
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FBCharacterPoseOptions () | |
Constructor. |
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void | SetFlag (FBCharacterPoseFlag pFlag, bool pValue) |
Set a flag value. |
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bool | GetFlag (FBCharacterPoseFlag pFlag) |
Get a flag value. |
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void | ClearFlag () |
Clear all flags. |
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Public Attributes |
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FBModel * | mModelToMatch |
Model to match. |
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FBCharacterPoseKeyingMode | mCharacterPoseKeyingMode |
CharacterPoseKeyingMode (FullBody or
BodyPart). |
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FBMirrorPlaneType | mMirrorPlaneType |
Mirror plane type. |
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FBVector4< double > | mMirrorPlaneEquation |
Mirror plane equation (used when
mMirrorPlaneType = kFBMirrorPlaneTypeEquation). |
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double | mMirrorPlaneTiltAngle |
Mirror plane tilt angle in degrees (used
when mMirrorPlaneType = kFBMirrorPlaneTypeUser). |
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double | mMirrorPlanePanAngle |
Mirror plane pan angle in degrees (used when
mMirrorPlaneType = kFBMirrorPlaneTypeUser). |
Constructor.
void SetFlag | ( | FBCharacterPoseFlag | pFlag, | |
bool | pValue | |||
) |
Set a flag value.
pFlag | Flag to set. | |
pValue | Value to set. |
bool GetFlag | ( | FBCharacterPoseFlag | pFlag | ) |
Get a flag value.
pFlag | Flag to get. |
void ClearFlag | ( | ) |
Clear all flags.
Model to match.
When pasting a pose and matching T/R, the pose is pasted so that the T/R of this model does not change.
Definition at line 124 of file fbcharacterpose.h.
CharacterPoseKeyingMode (FullBody or BodyPart).
Definition at line 127 of file fbcharacterpose.h.
Mirror plane type.
Definition at line 130 of file fbcharacterpose.h.
FBVector4<double> mMirrorPlaneEquation |
Mirror plane equation (used when mMirrorPlaneType = kFBMirrorPlaneTypeEquation).
It is a vector defining four scalars (a,b,c,d) for the equation of a plane (ax + by + cz + d = 0). (a,b,c) represents the normal of the plane. (d) represents the offset from the origin in the direction of the normal. Example: (1,0,0,0) defines the plane YZ intersecting with the origin.
Definition at line 138 of file fbcharacterpose.h.
double mMirrorPlaneTiltAngle |
Mirror plane tilt angle in degrees (used when mMirrorPlaneType = kFBMirrorPlaneTypeUser).
Definition at line 141 of file fbcharacterpose.h.
double mMirrorPlanePanAngle |
Mirror plane pan angle in degrees (used when mMirrorPlaneType = kFBMirrorPlaneTypeUser).
Definition at line 144 of file fbcharacterpose.h.