Maya API

o*Maya API Reference

o*Deprecated List

o+Modules

o+Class List

|o*M3dView

|o*MAngle

|o*MAnimControl

|o*MAnimCurveChange

|o*MAnimCurveClipboard

|o*MAnimCurveClipboardItem

|o*MAnimCurveClipboardItemArray

|o*MAnimMessage

|o*MAnimUtil

|o*MArgDatabase

|o*MArgList

|o*MArgParser

|o*MArrayDataBuilder

|o*MArrayDataHandle

|o*MaterialInputData

|o*MAtomic

|o*MAttributeIndex

|o*MAttributeSpec

|o*MAttributeSpecArray

|o*MBoundingBox

|o*MCallbackIdArray

|o*MColor

|o*MColorArray

|o*MCommandMessage

|o*MCommandResult

|o*MCommonRenderSettingsData

|o*MCommonSystemUtils

|o*MComputation

|o*MConditionMessage

|o*MContainerMessage

|o*MCursor

|o*MD3D9Renderer

|o*MDagMessage

|o*MDagModifier

|o*MDagPath

|o*MDagPathArray

|o*MDataBlock

|o*MDataHandle

|o*MDeviceChannel

|o*MDeviceState

|o*MDGContext

|o*MDGMessage

|o*MDGModifier

|o*MDistance

|o*MDoubleArray

|o*MDrawData

|o*MDrawInfo

|o*MDrawProcedureBase

|o*MDrawRequest

|o*MDrawRequestQueue

|o*MDrawTraversal

|o*MDynamicsUtil

|o*MDynSweptLine

|o*MDynSweptTriangle

|o*MEulerRotation

|o*MEvent

|o*MEventMessage

|o*MFeedbackLine

|o*MFileIO

|o*MFileObject

|o*MFloatArray

|o*MFloatMatrix

|o*MFloatPoint

|o*MFloatPointArray

|o*MFloatVector

|o*MFloatVectorArray

|o*MFn

|o*MFnAirField

|o*MFnAmbientLight

|o*MFnAnimCurve

|o*MFnAnisotropyShader

|o*MFnAreaLight

|o*MFnArrayAttrsData

|o*MFnAttribute

|o*MFnBase

|o*MFnBlendShapeDeformer

|o*MFnBlinnShader

|o*MFnCamera

|o*MFnCharacter

|o*MFnCircleSweepManip

|o*MFnClip

|o*MFnComponent

|o*MFnComponentListData

|o*MFnCompoundAttribute

|o*MFnContainerNode

|o*MFnCurveSegmentManip

|o*MFnDagNode

|o*MFnData

|o*MFnDependencyNode

|o*MFnDirectionalLight

|o*MFnDirectionManip

|o*MFnDiscManip

|o*MFnDistanceManip

|o*MFnDoubleArrayData

|o*MFnDoubleIndexedComponent

|o*MFnDragField

|o*MFnDynSweptGeometryData

|o*MFnEnumAttribute

|o*MFnExpression

|o*MFnField

|o*MFnFluid

|o*MFnFreePointTriadManip

|o*MFnGenericAttribute

|o*MFnGeometryData

|o*MFnGeometryFilter

|o*MFnGravityField

|o*MFnHikEffector

|o*MFnIkEffector

|o*MFnIkHandle

|o*MFnIkJoint

|o*MFnIkSolver

|o*MFnInstancer

|o*MFnIntArrayData

|o*MFnKeyframeDelta

|o*MFnKeyframeDeltaAddRemove

|o*MFnKeyframeDeltaBlockAddRemove

|o*MFnKeyframeDeltaBreakdown

|o*MFnKeyframeDeltaInfType

|o*MFnKeyframeDeltaMove

|o*MFnKeyframeDeltaScale

|o*MFnKeyframeDeltaTangent

|o*MFnKeyframeDeltaWeighted

|o*MFnLambertShader

|o*MFnLattice

|o*MFnLatticeData

|o*MFnLatticeDeformer

|o*MFnLayeredShader

|o*MFnLight

|o*MFnLightDataAttribute

|o*MFnManip3D

|o*MFnMatrixAttribute

|o*MFnMatrixData

|o*MFnMesh

|o*MFnMeshData

|o*MFnMessageAttribute

|o*MFnMotionPath

|o*MFnNewtonField

|o*MFnNObjectData

|o*MFnNonAmbientLight

|o*MFnNonExtendedLight

|o*MFnNumericAttribute

|o*MFnNumericData

|o*MFnNurbsCurve

|o*MFnNurbsCurveData

|o*MFnNurbsSurface

|o*MFnNurbsSurfaceData

|o*MFnParticleSystem

|o*MFnPartition

|o*MFnPfxGeometry

|o*MFnPhongEShader

|o*MFnPhongShader

|o*MFnPlugin

|o*MFnPluginData

|o*MFnPointArrayData

|o*MFnPointLight

|o*MFnPointOnCurveManip

|o*MFnPointOnSurfaceManip

|o*MFnRadialField

|o*MFnReflectShader

|o*MFnRenderLayer

|o*MFnRenderPass

|o*MFnRotateManip

|o*MFnScaleManip

|o*MFnSet

|o*MFnSingleIndexedComponent

|o*MFnSkinCluster

|o*MFnSphereData

|o*MFnSpotLight

|o*MFnStateManip

|o*MFnStringArrayData

|o*MFnStringData

|o*MFnSubd

|o*MFnSubdData

|o*MFnSubdNames

|o*MFnToggleManip

|o*MFnTransform

|o*MFnTripleIndexedComponent

|o*MFnTurbulenceField

|o*MFnTypedAttribute

|o*MFnUInt64ArrayData

|o*MFnUint64SingleIndexedComponent

|o*MFnUniformField

|o*MFnUnitAttribute

|o*MFnVectorArrayData

|o*MFnVolumeAxisField

|o*MFnVolumeLight

|o*MFnVortexField

|o*MFnWeightGeometryFilter

|o*MFnWireDeformer

|o*MGeometry

|o*MGeometryData

|o*MGeometryList

|o*MGeometryManager

|o*MGeometryPrimitive

|o*MGeometryRequirements

|o*MGLFunctionTable

|o*MGlobal

|o*MHairSystem

|o*MHardwareRenderer

|o*MHwrCallback

|o*MHWShaderSwatchGenerator

|o*MHwTextureManager

|o*MIffFile

|o*MIffTag

|o*MIkHandleGroup

|o*MIkSystem

|o*MImage

|o*MImageFileInfo

|o*MIntArray

|o*MItCurveCV

|o*MItDag

|o*MItDependencyGraph

|o*MItDependencyNodes

|o*MIteratorType

|o*MItGeometry

|o*MItInstancer

|o*MItKeyframe

|o*MItMeshEdge

|o*MItMeshFaceVertex

|o*MItMeshPolygon

|o*MItMeshVertex

|o*MItSelectionList

|o*MItSubdEdge

|o*MItSubdFace

|o*MItSubdVertex

|o*MItSurfaceCV

|o*MLibrary

|o*MLightLinks

|o*MLockMessage

|o*MManipData

|o*MMaterial

|o*MMatrix

|o*MMatrixArray

|o*MMeshIntersector

|o*MMeshSmoothOptions

|o*MMessage

|o*MModelMessage

|o*MMutexLock

|o*MnCloth

|o*MNodeMessage

|o*MNurbsIntersector

|o*MObject

|o*MObjectArray

|o*MObjectHandle

|o*MObjectSetMessage

|o*MPlane

|o*MPlug

|o*MPlugArray

|o*MPoint

|o*MPointArray

|o*MPolyMessage

|o*MProgressWindow

|o*MPx3dModelView

|o*MPxBakeEngine

|o*MPxCacheFormat

|o*MPxCommand

|o*MPxComponentShape

|o*MPxConstraint

|o*MPxConstraintCommand

|o*MPxContext

|o*MPxContextCommand

|o*MPxControlCommand

|o*MPxData

|o*MPxDeformerNode

|o*MPxDragAndDropBehavior

|o*MPxEmitterNode

|o*MPxFieldNode

|o*MPxFileTranslator

|o*MPxFluidEmitterNode

|o*MPxGeometryData

|o*MPxGeometryIterator

|o*MPxGlBuffer

|o*MPxHardwareShader

|o*MPxHardwareShader::ShaderContext

|o*MPxHwShaderNode

|o*MPxIkSolver

|o*MPxIkSolverNode

|o*MPxImageFile

|o*MPxImagePlane

|o*MPxLocatorNode

|o*MPxManipContainer

|o*MPxManipulatorNode

|o*MPxMaterialInformation

|o*MPxMayaAsciiFilter

|o*MPxMidiInputDevice

|o*MPxModelEditorCommand

|o*MPxNode

|o*MPxObjectSet

|o*MPxParticleAttributeMapperNode

|o*MPxPolyTrg

|o*MPxPolyTweakUVCommand

|o*MPxRenderPassImpl

|o*MPxSelectionContext

|o*MPxSpringNode

|o*MPxSurfaceShape

|o*MPxSurfaceShapeUI

|o*MPxToolCommand

|o*MPxTransform

|o*MPxTransformationMatrix

|o*MPxUIControl

|o*MPxUITableControl

|o*MQuaternion

|o*MRampAttribute

|o*MRenderCallback

|o*MRenderData

|o*MRenderingInfo

|o*MRenderLine

|o*MRenderLineArray

|o*MRenderPassDef

|o*MRenderPassRegistry

|o*MRenderProfile

|o*MRenderShadowData

|o*MRenderTarget

|o*MRenderUtil

|o*MRenderView

|o*MRichSelection

|o*MSceneMessage

|o*MScriptUtil

|o*MSelectInfo

|o*MSelectionList

|o*MSelectionMask

|o*MSpace

|o*MSpinLock

|o*MStatus

|o*MStreamUtils

|o*MString

|o*MStringArray

|o*MStringResource

|o*MStringResourceId

|o*MSwatchRenderBase

|o*MSwatchRenderRegister

|o*MSyntax

|o*MTemplateAction< ActionClass, CommandName, CommandSyntax >

|o*MTemplateCommand< CommandClass, CommandName, CommandSyntax >

|o*MTemplateContextCommand< ContextCommandName, ContextCommandClass, ContextClass >

|o*MTemplateCreateNodeCommand< CommandClass, CommandName, NodeName >

|o*MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName >

|o*MTesselationParams

|o*MTextureEditorDrawInfo

|o*MThreadAsync

|o*MThreadPool

|o*MThreadUtils

|o*MTime

|o*MTimeArray

|o*MTimer

|o*MTimerMessage

|o*MToolsInfo

|o*MTransformationMatrix

|o*MTrimBoundaryArray

|o*MTypeId

|o*MUiMessage

|o*MUint64Array

|o*MUintArray

|o*MUniformParameter

|o*MUniformParameterList

|o*MUserEventMessage

|o*MVaryingParameter

|o*MVaryingParameterList

|o*MVector

|o*MVectorArray

|o*MViewportRenderer

|o*MWeight

|\*RV_PIXEL

o+Class Hierarchy

|o*M3dView

|o*MAngle

|o*MAnimControl

|o*MAnimCurveChange

|o*MAnimCurveClipboard

|o*MAnimCurveClipboardItem

|o*MAnimCurveClipboardItemArray

|o*MAnimUtil

|o*MArgList

|o+MArgParser

|o*MArrayDataBuilder

|o*MArrayDataHandle

|o*MaterialInputData

|o*MAtomic

|o*MAttributeIndex

|o*MAttributeSpec

|o*MAttributeSpecArray

|o*MBoundingBox

|o*MCallbackIdArray

|o*MColor

|o*MColorArray

|o*MCommandResult

|o*MCommonRenderSettingsData

|o*MCommonSystemUtils

|o*MComputation

|o*MCursor

|o*MD3D9Renderer

|o*MDagPath

|o*MDagPathArray

|o*MDataBlock

|o*MDataHandle

|o*MDeviceChannel

|o*MDeviceState

|o*MDGContext

|o+MDGModifier

|o*MDistance

|o*MDoubleArray

|o*MDrawData

|o+MDrawInfo

|o*MDrawProcedureBase

|o*MDrawRequest

|o*MDrawRequestQueue

|o*MDrawTraversal

|o*MDynamicsUtil

|o*MDynSweptLine

|o*MDynSweptTriangle

|o*MEulerRotation

|o*MEvent

|o*MFeedbackLine

|o*MFileIO

|o*MFileObject

|o*MFloatArray

|o*MFloatMatrix

|o*MFloatPoint

|o*MFloatPointArray

|o*MFloatVector

|o*MFloatVectorArray

|o*MFn

|o+MFnBase

||o+MFnAttribute

||o+MFnComponent

||o+MFnData

||o+MFnDependencyNode

||o+MFnKeyframeDelta

||\*MFnPlugin

|o*MFnSubdNames

|o*MGeometry

|o*MGeometryData

|o*MGeometryList

|o*MGeometryManager

|o*MGeometryPrimitive

|o*MGeometryRequirements

|o*MGLFunctionTable

|o*MGlobal

|o*MHairSystem

|o*MHardwareRenderer

|o*MHwrCallback

|o*MHwTextureManager

|o*MIffFile

|o*MIffTag

|o*MIkHandleGroup

|o*MIkSystem

|o*MImage

|o*MImageFileInfo

|o*MIntArray

|o*MItCurveCV

|o*MItDag

|o*MItDependencyGraph

|o*MItDependencyNodes

|o*MIteratorType

|o*MItGeometry

|o*MItInstancer

|o*MItKeyframe

|o*MItMeshEdge

|o*MItMeshFaceVertex

|o*MItMeshPolygon

|o*MItMeshVertex

|o*MItSelectionList

|o*MItSubdEdge

|o*MItSubdFace

|o*MItSubdVertex

|o*MItSurfaceCV

|o*MLibrary

|o*MLightLinks

|o*MManipData

|o*MMaterial

|o*MMatrix

|o*MMatrixArray

|o*MMeshIntersector

|o*MMeshSmoothOptions

|o+MMessage

|o*MMutexLock

|o*MnCloth

|o*MNurbsIntersector

|o*MObject

|o*MObjectArray

|o*MObjectHandle

|o*MPlane

|o*MPlug

|o*MPlugArray

|o*MPoint

|o*MPointArray

|o*MProgressWindow

|o*MPx3dModelView

|o*MPxBakeEngine

|o*MPxCacheFormat

|o+MPxCommand

|o+MPxContext

|o+MPxContextCommand

|o*MPxControlCommand

|o+MPxData

|o*MPxDragAndDropBehavior

|o+MPxFileTranslator

|o*MPxGeometryIterator

|o*MPxGlBuffer

|o*MPxHardwareShader::ShaderContext

|o*MPxIkSolver

|o*MPxImageFile

|o*MPxMaterialInformation

|o*MPxMidiInputDevice

|o*MPxModelEditorCommand

|o+MPxNode

|o*MPxRenderPassImpl

|o*MPxSurfaceShapeUI

|o*MPxTransformationMatrix

|o+MPxUIControl

|o*MQuaternion

|o*MRampAttribute

|o*MRenderCallback

|o*MRenderData

|o*MRenderingInfo

|o*MRenderLine

|o*MRenderLineArray

|o*MRenderPassDef

|o*MRenderPassRegistry

|o*MRenderProfile

|o*MRenderShadowData

|o*MRenderTarget

|o*MRenderUtil

|o*MRenderView

|o*MRichSelection

|o*MScriptUtil

|o*MSelectionList

|o*MSelectionMask

|o*MSpace

|o*MSpinLock

|o*MStatus

|o*MStreamUtils

|o*MString

|o*MStringArray

|o*MStringResource

|o*MStringResourceId

|o+MSwatchRenderBase

|o*MSwatchRenderRegister

|o*MSyntax

|o*MTesselationParams

|o*MTextureEditorDrawInfo

|o*MThreadAsync

|o*MThreadPool

|o*MThreadUtils

|o*MTime

|o*MTimeArray

|o*MTimer

|o*MToolsInfo

|o*MTransformationMatrix

|o*MTrimBoundaryArray

|o*MTypeId

|o*MUint64Array

|o*MUintArray

|o*MUniformParameter

|o*MUniformParameterList

|o*MVaryingParameter

|o*MVaryingParameterList

|o*MVector

|o*MVectorArray

|o*MViewportRenderer

|o*MWeight

|\*RV_PIXEL

o*Class Members

o*Graphical Class Hierarchy

\+Examples

 o*affectsNode.cpp

 o*animCubeNode.cpp

 o*animCubeNode.py

 o*animExportUtil.cpp

 o*animExportUtil.h

 o*animFileExport.cpp

 o*animFileExport.h

 o*animFileUtils.cpp

 o*animFileUtils.h

 o*animImportExport.cpp

 o*animImportExport.h

 o*animImportExportStrings.h

 o*animInfoCmd.cpp

 o*anisotropicShader.cpp

 o*api_macros.h

 o*apiMeshCreator.cpp

 o*apiMeshCreator.h

 o*apiMeshData.cpp

 o*apiMeshData.h

 o*apiMeshGeom.cpp

 o*apiMeshGeom.h

 o*apiMeshIterator.cpp

 o*apiMeshIterator.h

 o*apiMeshShape.cpp

 o*apiMeshShape.h

 o*apiMeshShapeUI.cpp

 o*apiMeshShapeUI.h

 o*apiSimpleShape.cpp

 o*apiSimpleShape.h

 o*apiSimpleShapeIterator.cpp

 o*apiSimpleShapeIterator.h

 o*apiSimpleShapeUI.cpp

 o*apiSimpleShapeUI.h

 o*arcLenNode.cpp

 o*arrowData.h

 o*asciiToBinary.cpp

 o*AshliPluginMain.cpp

 o*ATIext.cpp

 o*ATIext.h

 o*backfillShader.cpp

 o*basicObjectSet.py

 o*basicShape.py

 o*blindComplexDataCmd.cpp

 o*blindDataMesh.cpp

 o*blindDataMesh.h

 o*blindDataPluginMain.cpp

 o*blindDataShader.cpp

 o*blindDataShader.h

 o*blindDoubleDataCmd.cpp

 o*blindDoubleDataCmd.py

 o*blindShortDataCmd.cpp

 o*brickShader.cpp

 o*buildRotationNode.cpp

 o*cellShader.cpp

 o*cgfxAttrDef.cpp

 o*cgfxAttrDef.h

 o*cgfxEffectDef.cpp

 o*cgfxEffectDef.h

 o*cgfxFindImage.cpp

 o*cgfxFindImage.h

 o*cgfxShaderCmd.cpp

 o*cgfxShaderCmd.h

 o*cgfxShaderCommon.h

 o*cgfxShaderNode.cpp

 o*cgfxShaderNode.h

 o*cgfxVector.cpp

 o*cgfxVector.h

 o*checkerShader.cpp

 o*circleNode.cpp

 o*circleNode.py

 o*cleanPerFaceAssignmentCmd.cpp

 o*cleanPerFaceAssignmentCmd.h

 o*cleanPerFaceAssignmentPluginMain.cpp

 o*clearcoat.cpp

 o*closestPointCmd.cpp

 o*closestPointOnCurveCmd.cpp

 o*closestPointOnCurveCmd.h

 o*closestPointOnCurveNode.cpp

 o*closestPointOnCurveNode.h

 o*closestPointOnCurvePlugin.cpp

 o*closestPointOnCurveStrings.h

 o*closestPointOnNurbsSurfaceCmd.cpp

 o*closestPointOnNurbsSurfaceCmd.h

 o*closestTangentUAndDistance.cpp

 o*closestTangentUAndDistance.h

 o*clothPaintAttrCmd.cpp

 o*clothPaintAttrCmd.h

 o*clusterWeightFunction.cpp

 o*componentScaleManip.cpp

 o*compositingShader.cpp

 o*conditionTest.cpp

 o*contrastShader.cpp

 o*convertBumpCmd.cpp

 o*convertEdgesToFacesCmd.cpp

 o*convertVerticesToEdgesCmd.cpp

 o*convertVerticesToFacesCmd.cpp

 o*createClipCmd.cpp

 o*curvedArrowsNode.cpp

 o*customAttrManip.cpp

 o*customImagePlane.cpp

 o*customImagePlane.py

 o*customNodeFileTranslator.py

 o*cvColorNode.cpp

 o*cvColorShader.cpp

 o*cvExpandCmd.cpp

 o*cvPosCmd.cpp

 o*D3DGeometryItem.cpp

 o*D3DGeometryItem.h

 o*D3DResourceManager.cpp

 o*D3DResourceManager.h

 o*D3DTextureItem.cpp

 o*D3DTextureItem.h

 o*D3DViewportRenderer.cpp

 o*D3DViewportRenderer.h

 o*D3DViewportRendererPlugin.cpp

 o*dagMessageCmd.cpp

 o*dagPoseInfoCmd.cpp

 o*ddsFloatReader.cpp

 o*ddsFloatReader.h

 o*DefaultShader.cpp

 o*DefaultShader.h

 o*deletedMsgCmd.cpp

 o*depthShader.cpp

 o*displacementShader.cpp

 o*dynExprField.cpp

 o*dynExprField.h

 o*eventTest.cpp

 o*exampleMRampAttribute.cpp

 o*exportJointClusterDataCmd.cpp

 o*exportSkinClusterDataCmd.cpp

 o*fileIOMsgCmd.cpp

 o*filmMoveManip.py

 o*filteredAsciiFile.cpp

 o*findFileTexturesCmd.cpp

 o*findTexturesPerPolygonCmd.cpp

 o*flameShader.cpp

 o*flipUVCmd.cpp

 o*flipUVCmd.h

 o*flipUVMain.cpp

 o*fluidInfoCmd.cpp

 o*footPrintManip.cpp

 o*footPrintManip.py

 o*footPrintNode.cpp

 o*footPrintNode.py

 o*fullLoftNode.cpp

 o*fxManagerCmd.cpp

 o*fxManagerCmd.h

 o*gammaShader.cpp

 o*genericAttributeNode.cpp

 o*geometryCacheBlockBase.cpp

 o*geometryCacheBlockBase.h

 o*geometryCacheBlockDVAData.cpp

 o*geometryCacheBlockDVAData.h

 o*geometryCacheBlockFVAData.cpp

 o*geometryCacheBlockFVAData.h

 o*geometryCacheBlockIntData.cpp

 o*geometryCacheBlockIntData.h

 o*geometryCacheBlockStringData.cpp

 o*geometryCacheBlockStringData.h

 o*geometryCacheConverter.cpp

 o*geometryCacheFile.cpp

 o*geometryCacheFile.h

 o*geometrySurfaceConstraint.cpp

 o*geometrySurfaceConstraint.h

 o*geomShader.cpp

 o*geomShader.py

 o*getAttrAffectsCmd.cpp

 o*getPointAndNormal.cpp

 o*getPointAndNormal.h

 o*glATI.h

 o*glExtensions.cpp

 o*glExtensions.h

 o*glslFXShader.cpp

 o*glslFXShader.h

 o*GLSLShader.h

 o*GLSLShaderNode.cpp

 o*GLSLShaderNode.h

 o*hairCollisionSolver.cpp

 o*helix2Cmd.cpp

 o*helixCmd.cpp

 o*helixCmd.py

 o*helixTool.cpp

 o*helloCmd.cpp

 o*helloWorld.cpp

 o*helloWorld.py

 o*helloWorldCmd.cpp

 o*helloWorldCmd.py

 o*hlslFXShader.cpp

 o*hlslFXShader.h

 o*hlslPluginMain.cpp

 o*hlslShader.cpp

 o*hlslShader.h

 o*hlslSm3FXShader.cpp

 o*hlslSm3FXShader.h

 o*hwAnisotropicShader_NV20.cpp

 o*hwAnisotropicShader_NV20.h

 o*hwColorPerVertexShader.cpp

 o*hwDecalBumpShader_NV20.cpp

 o*hwDecalBumpShader_NV20.h

 o*hwManagedTextureShader.cpp

 o*hwPhongShader.cpp

 o*hwPhongShader.h

 o*hwPhongShaderBehavior.cpp

 o*hwPhongShaderBehavior.h

 o*hwReflectBumpShader_NV20.cpp

 o*hwReflectBumpShader_NV20.h

 o*hwRefractReflectShader_NV20.cpp

 o*hwRefractReflectShader_NV20.h

 o*hwRenderPostEffect.cpp

 o*hwToonShader_NV20.cpp

 o*hwToonShader_NV20.h

 o*hwUnlitShader.cpp

 o*hwUnlitShader.h

 o*iffInfoCmd.cpp

 o*iffPixelCmd.cpp

 o*iffPpmCmd.cpp

 o*iffreader.cpp

 o*iffreader.h

 o*instanceCallbackCmd.cpp

 o*instancerListCmd.cpp

 o*interpShader.cpp

 o*intersectCmd.cpp

 o*intersectOnNurbsSurfaceCmd.cpp

 o*intersectOnNurbsSurfaceCmd.h

 o*jitterNode.cpp

 o*jlcVcrDevice.cpp

 o*lambertShader.cpp

 o*lassoTool.cpp

 o*lassoToolCursor.h

 o*lassoToolCursorMask.h

 o*latticeNoise.cpp

 o*latticeNoise.h

 o*latticeNoiseCmd.cpp

 o*latticeNoiseNode.cpp

 o*lavaShader.cpp

 o*lepTranslator.cpp

 o*lightShader.cpp

 o*lineManip.cpp

 o*lineManip.h

 o*lineManipContainer.cpp

 o*lineManipContainer.h

 o*listLightLinksCmd.cpp

 o*listPolyHolesCmd.cpp

 o*lockEvent.cpp

 o*manipulatorMath.cpp

 o*manipulatorMath.h

 o*manipulatorMath.py

 o*marqueeTool.cpp

 o*mathTableControl.py

 o*maTranslator.cpp

 o*meshMapUtils.cpp

 o*meshMapUtils.h

 o*meshOpCmd.cpp

 o*meshOpCmd.h

 o*meshOpFty.cpp

 o*meshOpFty.h

 o*meshOpFtyAction.cpp

 o*meshOpMain.cpp

 o*meshOpNode.cpp

 o*meshOpNode.h

 o*meshRemapCmd.cpp

 o*meshRemapCmd.h

 o*meshRemapTool.cpp

 o*meshRemapTool.h

 o*meshReorderCmd.cpp

 o*meshReorderCmd.h

 o*meshReorderPlugin.cpp

 o*meshReorderTool.cpp

 o*meshReorderTool.h

 o*mixtureShader.cpp

 o*MNormalMapConverter.cpp

 o*MNormalMapConverter.h

 o*motionPathCmd.cpp

 o*motionTraceCmd.cpp

 o*motionTraceCmd.py

 o*moveCurveCVsCmd.cpp

 o*moveManip.cpp

 o*moveManip.py

 o*moveNumericTool.cpp

 o*moveTool.cpp

 o*moveTool.py

 o*MTexture.cpp

 o*MTexture.h

 o*MTextureCache.cpp

 o*MTextureCache.h

 o*multiCurveNode.cpp

 o*narrowPolyViewer.cpp

 o*narrowPolyViewer.h

 o*narrowPolyViewer.py

 o*narrowPolyViewerCmd.cpp

 o*narrowPolyViewerCmd.h

 o*narrowPolyViewerMain.cpp

 o*nodeCreatedCBCmd.cpp

 o*nodeCreatedCBCmd.h

 o*nodeInfoCmd.cpp

 o*nodeMessageCmd.cpp

 o*NodeMonitor.cpp

 o*NodeMonitor.h

 o*noiseShader.cpp

 o*nv_dds.cpp

 o*nv_dds.h

 o*objExport.cpp

 o*Observer.cpp

 o*Observer.h

 o*offsetNode.cpp

 o*OpenEXR.cpp

 o*OpenGLViewportRenderer.cpp

 o*OpenGLViewportRenderer.h

 o*OpenGLViewportRendererPlugin.cpp

 o*ownerEmitter.cpp

 o*ownerEmitter.h

 o*parentAddedMsgCmd.py

 o*particleAttrNode.cpp

 o*particleAttrNode.h

 o*particleAttrNodeMain.cpp

 o*particleIdHash.h

 o*particlePathsCmd.cpp

 o*particleSystemInfoCmd.cpp

 o*peltOverlapCmd.cpp

 o*pfxInfoCmd.cpp

 o*phongShader.cpp

 o*pickCmd.cpp

 o*pluginCallbacks.cpp

 o*pluginMain.cpp

 o*pnTrianglesNode.cpp

 o*pnTrianglesNode.h

 o*pointOnMeshCmd.cpp

 o*pointOnMeshCmd.h

 o*pointOnMeshInfoNode.cpp

 o*pointOnMeshInfoNode.h

 o*pointOnMeshInfoPlugin.cpp

 o*pointOnSubdNode.cpp

 o*pointOnSubdNode.h

 o*polyExporter.cpp

 o*polyExporter.h

 o*polyMessageCmd.cpp

 o*polyModifier.py

 o*polyModifierCmd.cpp

 o*polyModifierCmd.h

 o*polyModifierFty.cpp

 o*polyModifierFty.h

 o*polyModifierNode.cpp

 o*polyModifierNode.h

 o*polyPrimitiveCmd.cpp

 o*polyRawExporter.cpp

 o*polyRawExporter.h

 o*polyRawWriter.cpp

 o*polyRawWriter.h

 o*polyTrgNode.cpp

 o*polyWriter.cpp

 o*polyWriter.h

 o*polyX3DExporter.cpp

 o*polyX3DExporter.h

 o*polyX3DWriter.cpp

 o*polyX3DWriter.h

 o*progressWindowCmd.cpp

 o*quadricShape.cpp

 o*readAndWrite.cpp

 o*referenceQueryCmd.cpp

 o*renderAccessNode.cpp

 o*renderViewInteractiveRenderCmd.cpp

 o*renderViewRenderCmd.cpp

 o*renderViewRenderRegionCmd.cpp

 o*ResourceManager.cpp

 o*ResourceManager.h

 o*rockingTransform.cpp

 o*rockingTransform.h

 o*rockingTransform.py

 o*rockingTransformCheck.cpp

 o*rockingTransformCheck.h

 o*rockingTransformCheckMain.cpp

 o*rockingTransformMain.cpp

 o*rotateManip.cpp

 o*sampleCmd.cpp

 o*sampleParticles.cpp

 o*scanDagCmd.cpp

 o*scanDagSyntax.cpp

 o*Shader.cpp

 o*Shader.h

 o*ShadingConnection.cpp

 o*ShadingConnection.h

 o*shadowMatteShader.cpp

 o*ShapeMonitor.cpp

 o*ShapeMonitor.h

 o*shellNode.cpp

 o*shiftNode.cpp

 o*showNarrowPolyViewer.py

 o*simpleEmitter.cpp

 o*simpleEmitter.h

 o*simpleEmitter.py

 o*simpleFluidEmitter.cpp

 o*simpleFluidEmitter.h

 o*simpleImageFile.cpp

 o*simpleImageFile.py

 o*simpleLoftNode.cpp

 o*simpleSolverNode.cpp

 o*simpleSolverNode.py

 o*simpleSpring.cpp

 o*simpleSpring.h

 o*simpleSpring.py

 o*sineNode.cpp

 o*sineNode.py

 o*slopeShader.cpp

 o*slopeShader.py

 o*slopeShaderBehavior.cpp

 o*slopeShaderBehavior.h

 o*slopeShaderNode.cpp

 o*slopeShaderNode.h

 o*solidCheckerShader.cpp

 o*spiralAnimCurveCmd.cpp

 o*splitUVCmd.cpp

 o*splitUVCmd.h

 o*splitUVCmd.py

 o*splitUVFty.cpp

 o*splitUVFty.h

 o*splitUVFtyAction.cpp

 o*splitUVMain.cpp

 o*splitUVNode.cpp

 o*splitUVNode.h

 o*squareScaleManip.cpp

 o*squareScaleManip.h

 o*squareScaleManipContext.cpp

 o*squareScaleManipContext.h

 o*stringFormatNode.cpp

 o*surfaceBumpManip.cpp

 o*surfaceCreate.cpp

 o*surfaceCreateCmd.cpp

 o*surfaceTwist.cpp

 o*surfaceTwistCmd.cpp

 o*sweptEmitter.cpp

 o*sweptEmitter.h

 o*swissArmyManip.cpp

 o*swissArmyManip.py

 o*testNobjectNode.cpp

 o*testNobjectNode.h

 o*testNucleusNode.cpp

 o*testNucleusNode.h

 o*threadTestCmd.cpp

 o*threadTestWithLocksCmd.cpp

 o*tiffFloatReader.cpp

 o*torusField.cpp

 o*torusField.h

 o*torusField.py

 o*transCircleNode.cpp

 o*translateCmd.cpp

 o*undoRedoMsgCmd.cpp

 o*userMsgCmd.cpp

 o*viewCallbackTest.cpp

 o*viewCaptureCmd.cpp

 o*viewCapturePPM.h

 o*volumeLightCmd.cpp

 o*volumeShader.cpp

 o*weightListNode.cpp

 o*whatisCmd.cpp

 o*whatIsCmd.py

 o*XmlGeometryCache.cpp

 o*yTwistNode.cpp

 o*yTwistNode.py

 o*zoomCameraCmd.cpp

 \*zoomCameraCmd.py