The Material Editor menu bar appears at the top of the Material Editor window. It provides another way to invoke the various Material Editor tools.
Lets you choose which Material Editor interface is active.
The Material menu provides the most commonly used Material Editor tools.
The Navigation menu provides tools that navigate a material's hierarchy.
The Options menu provides some additional tools and display choices.
The Utilities menu provides map rendering and selecting objects by material.
For best results, follow this procedure:
When Propagate Materials To Instances is on, any material assignment you make will be propagated to all instances of the object in your scene, including imported AutoCAD blocks and ADT style-based objects; these object types are common in DRF files. Assignments are also propagated to instances of Revit objects and of other instances that you've made in the current scene.