Command entry:Compact Material Editor menu bar
Material menu
Make Preview, View Preview, or Save Preview
Command entry:(Slate Material Editor: Select a map node.
Utilities menu
Render Map, or right-click a map node and choose Render Map.)
You can use animated maps to add movement to a scene. For example, to simulate a sky view, you could map an animation of moving clouds to a clerestory window. The Make Preview options let you experiment with the effect in the Material Editor before you apply it to your scene.
The buttons on the Make Preview, Play Preview, Save Preview flyout let you preview the effect of an animated map on the object in a sample slot (see Sample Type for alternatives to the default sphere.) You can use an AVI file, or IFL file as a source for the animation. The finished preview is saved as a new AVI file and automatically played back. You can also view the preview in a sample slot by dragging the time slider.
This flyout has three options:
Make PreviewDisplays a Create Material Preview dialog to create an AVI file of the animated material.
When the preview is complete, it is saved as _medit.avi in the \previews subdirectory. The file is then opened in the Windows Media Player and played back.
Without this option, the only other way to preview a complex animated material in real time is to use the renderer to render an animated sequence and save it to an AVI file, a digital disk recorder, or a video tape recorder.
Play PreviewUses the Windows Media Player to play the current _medit.avi preview file in the \previews subdirectory.
Save PreviewSaves the _medit.avi preview to an AVI file of a different name in the \previews subdirectory.
To create a preview of an animated material:
(Make Preview) from the flyout.
To play back a preview of an animated material:
(Play Preview) from the flyout.
The Material Editor starts the Windows Media Player. The Player then loads the current _medit.avi preview file in the \previews subdirectory and plays it in a separate window.
To view an animated material in a sample slot:
By default, all sample slots with animated maps update at the same time. To change this, see Material Editor Options .
To save a preview under a different name:
(Save Preview) from the flyout.
The Create Material Preview dialog is displayed when you click Make Preview to preview an animated material. By default, the preview is saved in the \previews subdirectory with the name _medit.avi. You can use Save Preview to give the preview a different name so it won't be overwritten the next time you use Make Preview.