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~
- f -
FaceComponents() :
Topology
FaceCoordinates() :
SurfacePoint
FaceCount() :
Topology
FaceID() :
Topology
FaceIndex() :
SurfacePoint
FaceNormal() :
Topology
FaceState() :
Topology
Factor() :
BrushMask
Far() :
Camera
FileExtension() :
FileExtension
FileName() :
Scene
,
Stream
,
TexturePool
Fill() :
Store< type >
,
SurfacePoint
,
HWVector
fillTile() :
Image
Filter() :
ViewPort
FilterCount() :
ViewPort
Final() :
BrushStencil
Find() :
Store< type >
FindSettings() :
Preferences
FindSpan() :
NURBSCurve
Finish() :
MeshChange
FinishChanges() :
LayerMeshData
First() :
ClassDesc
,
Node
FirstChild() :
TreeNode
Flags() :
FileExtension
Float() :
Preferences::Float
float16Channel() :
float16Channel
float32Channel() :
float32Channel
Floor() :
HWVector
FlushUndoQueue() :
Kernel
focusOutEvent() :
MirrorComboBox
Format() :
Texture
,
Image
,
Error
Forward() :
Camera
FOV() :
Camera
Fragmented() :
Image
FrameCount() :
Statistics
Freeze() :
Vertex
,
MeshFreezer
FromAxisAngle() :
Matrix
FromEuler() :
Matrix
FrozenVertexCount() :
Mesh