Use the brush-based grooming tools to create beards, stubble, crew-cut hair style, and short fur. For long- and medium-length
hair, use default splines. See Create grooms with default splines.
- Add groomable splines to geometry surfaces.
- Use the Grooming brushes to style and pose the splines.
- Preview generated primitives as default splines.
- Continue shaping the default spline versions of the primitives by:
NoteGroomable splines can only be shaped by the Groom brushes.
- Use PTEX maps to define hair lines and hair parts.
- (option) Use to add effects to hair, such AimWire to add dynamics, or Wind.
- Render the hair groom.
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