This tutorial introduces
            you to the elements of the 3ds Max character studio feature
            and the workflow for some of its most important components.
         
         In this tutorial, you
            will learn how to:
         
         
            - Create and pose a biped.
            
- Associate the biped with a mesh using
               the Physique modifier.
            
- Animate the biped using two different
               methods, freeform and footstep animation.
            
- Combine motions in the Motion Mixer.
            
Skill level: Beginner
         
         Time to complete: 1 hour
         
         Preparation for This Tutorial
            
            
               - If you have not already downloaded the
                  tutorial files (MAX scenes and other assets), download them now
                  and unzip them into a project folder called \Autodesk 3ds Max 2011 tutorials. See 
                           Where to Find Tutorial Files.
               
- On the Quick Access toolbar, click   (Project Folder) and set
                  your current project to Autodesk 3ds Max 2011 Tutorials. (Project Folder) and set
                  your current project to Autodesk 3ds Max 2011 Tutorials.