This tutorial introduces
you to the elements of the 3ds Max character studio feature
and the workflow for some of its most important components.
In this tutorial, you
will learn how to:
- Create and pose a biped.
- Associate the biped with a mesh using
the Physique modifier.
- Animate the biped using two different
methods, freeform and footstep animation.
- Combine motions in the Motion Mixer.
Skill level: Beginner
Time to complete: 1 hour
Preparation for This Tutorial
- If you have not already downloaded the
tutorial files (MAX scenes and other assets), download them now
and unzip them into a project folder called \Autodesk 3ds Max 2011 tutorials. See
Where to Find Tutorial Files.
- On the Quick Access toolbar, click (Project Folder) and set
your current project to Autodesk 3ds Max 2011 Tutorials.