Object Hierarchy | 関連する C++クラス:ICENode
ICENode
v7.0
ICENode クラスは、Softimage ICE グラフのビルトインまたはカスタムエフェクトノードを表します。ICENodes は、ICECompoundNodeオブジェクトとして表され、コンパウンドノードと呼ばれるサブグラフで組み立てることができます。
ICENode クラス API は、ポート、ポートグループ、ポートグループインスタンスなどのエフェクトノードのさまざまなコンポーネントにアクセスする場合に便利です。ノードポートは、Softimage オペレータのPortに似たグループで配列されます。ここでは、グループは複数のポート接続で理論的にグループ化されます。他の ICENode オブジェクトは、ICENodeInputPortおよびICENodeOutputPortとして表されたポートを介して ICENode にアクセスできます。
# Sample code to show how to access the ICENode elements. import win32com.client from win32com.client import constants xsi = Application # Recursive function for traversing a node graph def TraverseNodeGraph( node, level ): indent = level * '.' # Log info on the visited node xsi.LogMessage( "* * *" ) # Node info xsi.LogMessage( indent + "node: " + node.FullName ); xsi.LogMessage( indent + "node type: " + node.Type ); xsi.LogMessage( indent + "node proxy class: " + xsi.ClassName(node) ); xsi.LogMessage( indent + "node connected: " + str(node.IsConnected) ); xsi.LogMessage( indent + "node parent: " + str(node.Parent.Name) ) xsi.LogMessage( indent + "node root: " + str(node.RootNodeContainer.Name) ) # Node port group info portGroupCount = node.PortGroupCount xsi.LogMessage( indent + "number of groups: " + str(portGroupCount) ) for iGroup in range(portGroupCount): nPortsInGroup = node.GetPortCount(iGroup) xsi.LogMessage( indent + "number of ports in group " + str(iGroup) + ": " + str(nPortsInGroup) ) nGroupInst = node.GetGroupInstanceCount(iGroup) xsi.LogMessage( indent + "number of instances of group " + str(iGroup) + ": " + str(nGroupInst) ) for iInst in range( nGroupInst ): for iPort in range( nPortsInGroup ): xsi.LogMessage( indent + "port " + str(iPort) + "," + str(iGroup) + "," + str(iInst) ) p = node.GetPortFromIndex(iPort,iGroup,iInst) xsi.LogMessage( indent + "port name: " + p.Name ) xsi.LogMessage( indent + "output port: " + str(p.IsOutput) ) # Node input port info inPorts = node.InputPorts inputPortCount = inPorts.Count xsi.LogMessage( indent + "node input ports: " + str(inputPortCount) ) # Node output port info outPorts = node.OutputPorts outputPortCount = outPorts.Count xsi.LogMessage( indent + "node output ports: " + str(outputPortCount) ) nodeCount = 0 nodes = () if node.IsClassOf( constants.siICENodeContainerID ): # The input node might be a ICETree or ICECompoundNode, let's get their ICENodes nodes = node.Nodes nodeCount = nodes.Count # Recursively traverse the graph for i in range(nodeCount): TraverseNodeGraph( nodes[i], level+2 ) # Create a sample twist deformer graph first xsi.CreatePrim( "Cube", "MeshSurface" ) xsi.SetValue( "cube.polymsh.geom.subdivu", 15 ) xsi.SetValue( "cube.polymsh.geom.subdivv", 14 ) xsi.ApplyOp( "ICETree", "cube", None, None, None, 0 ) xsi.AddICENode( "GetDataNode", "cube.polymsh.ICETree" ) xsi.SetValue( "cube.polymsh.ICETree.SceneReferenceNode.Reference", "cube.polymsh.PointPosition" ) xsi.AddICENode( "RotateVectorNode", "cube.polymsh.ICETree" ) xsi.AddICENode( "3DVectorToScalarNode", "cube.polymsh.ICETree" ) xsi.AddICENode( "SetData", "cube.polymsh.ICETree" ) xsi.SetValue( "cube.polymsh.ICETree.SetData.PredefinedAttributeName", "PointPosition" ) xsi.AddAttributeToSetDataICENode( "cube.polymsh.ICETree.SetData", "PointPosition", constants.siComponentDataTypeVector3, constants.siComponentDataContextComponent0D, constants.siComponentDataStructureSingle ) xsi.ConnectICENodes( "cube.polymsh.ICETree.port1", "cube.polymsh.ICETree.SetData.set" ) xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" ) xsi.ConnectICENodes( "cube.polymsh.ICETree.SetData.pointposition", "cube.polymsh.ICETree.RotateVectorNode.result" ) xsi.ConnectICENodes( "cube.polymsh.ICETree.3DVectorToScalarNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" ) xsi.AddICENode( "MultiplyNode", "cube.polymsh.ICETree" ) xsi.ConnectICENodes( "cube.polymsh.ICETree.MultiplyNode.value1", "cube.polymsh.ICETree.3DVectorToScalarNode.y" ) xsi.AddICENode( "ScalarToRotationNode", "cube.polymsh.ICETree" ) xsi.ConnectICENodes( "cube.polymsh.ICETree.ScalarToRotationNode.angle", "cube.polymsh.ICETree.MultiplyNode.result" ) xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.rotation", "cube.polymsh.ICETree.ScalarToRotationNode.rotation" ) xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.y", 1 ) xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.x", 0 ) xsi.SetValue( "cube.polymsh.ICETree.MultiplyNode.value2", 20 ) xsi.CreateICECompoundNode("cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", "") # Get the ICETree off the cube primitive and start navigating the graph cube = xsi.Selection(0) cubeICETree = cube.ActivePrimitive2.ICETrees[0] level = 0 TraverseNodeGraph( cubeICETree, level ) |