Global Illumination and Caustics

 
 
 

In the 3D world, caustics and global illumination are one of the easiest ways to create realistic lighting. Although memory-hungry, these effects — also called photon effects — are well worth the time.

Very quick and physically accurate global-illumination and caustic lighting can be simulated. To do this, energy is emitted into the scene in the form of simulated photons. The final density of these photons on diffuse surfaces in the scene is computed and stored in the photon map.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License