v8.0 (2010)
Resets the user normals associated with the input components to
their automatic values.
Note: This command does not remove user normals.
ResetUserNormals( [InputObjs], [BleedSelection] ); |
| Parameter | Type | Description |
|---|---|---|
| InputObjs | String | List of components.
Default Value: Currently selected components |
| BleedSelection | Boolean | True to extend edge/polygon selections to include neighboring
vertices.
Default Value: If not specified, the Tweak User Normal tool setting will be used |
// Create a sphere, set polygon user normals and then reset the normals to match the automatic ones
CreatePrim("Sphere", "MeshSurface");
SetPolygonUserNormals("", false);
ResetUserNormals("", false);
|
CreateUserNormals RemoveUserNormals AverageUserNormals SetVertexUserNormals SetPolygonUserNormals InvertUserNormals NormalizeUserNormals CopyUserNormals PasteUserNormals SetUserNormalValues