v8.0 (2010)
Resets the user normals associated with the input components to
their automatic values.
Note: This command does not remove user normals.
ResetUserNormals( [InputObjs], [BleedSelection] ); |
Parameter | Type | Description |
---|---|---|
InputObjs | String | List of components.
Default Value: Currently selected components |
BleedSelection | Boolean | True to extend edge/polygon selections to include neighboring
vertices.
Default Value: If not specified, the Tweak User Normal tool setting will be used |
// Create a sphere, set polygon user normals and then reset the normals to match the automatic ones CreatePrim("Sphere", "MeshSurface"); SetPolygonUserNormals("", false); ResetUserNormals("", false); |
CreateUserNormals RemoveUserNormals AverageUserNormals SetVertexUserNormals SetPolygonUserNormals InvertUserNormals NormalizeUserNormals CopyUserNormals PasteUserNormals SetUserNormalValues