Object Hierarchy | Related C++ Class: Partition
Partition
v7.0
A Partition is a division of a Pass,
which behaves like a Group. Partitions are
used to organize scene elements within a Pass. There are only two
types of partitions: object and light. Light partitions can only
contain lights, and object partitions can only contain geometric
objects.
Each pass created has at least two partitions: a background objects
partition, which contains most or all of the scene's objects, and a
background lights partition, which contains most or all of the
scene's lights.