Object Hierarchy | Related C++ Class: ChainElement
ChainElement
v1.5
The ChainElement object represents a component of a skeleton chain. All components of a skeleton chain inherits the properties and methods of this class.
' Effector for first bone set oEff1 = XSIMath.CreateVector3() oEff1.x = 3 oEff1.y = 3 oEff1.z = 3 ' Effector for second bone set oEff2 = XSIMath.CreateVector3() oEff2.x = 6 oEff2.y = 0 oEff2.z = 0 ' Construct skeleton set oRoot = ActiveProject.ActiveScene.Root set oChain = oRoot.Add3dChain() set oBone1 = oChain.AddBone(oEff1) set oBone2 = oChain.AddBone(oEff2) |