Show in Contents
Add to Favorites
Home: Autodesk Showcase Help
Hide or remove decals and grips
Apply decals
Move decals on objects
Change the appearance of decals
Decals have material
properties similar to all other materials, but they also have a
decal texture (an image map) and a texture location (represented by
the decal grip). Each of these properties affects the appearance
of a decal on objects.
Change the decal texture
- Select the grip of the decal
you want to change. The objects with that decal applied are highlighted
in green, while the grip is highlighted in blue.
NoteYou must select the
grip for the decal to edit its properties. Selecting an object with
a decal will not select the decal, and editing its material properties will
change the underlying “base” material. (For more information, see
Select and re-order decals.)
- Select Material > Material
Properties (or press Ctrl+M).
NoteThe
Material Properties window appears.
- The
first property is the Decal image map being
used. (For new decals, this defaults to a star image.)
NoteTo
better see the decal as you update its properties, click on the Hide
selection highlighting checkbox in the Material
Properties window.
- Browse to the image you wish to use as
your decal texture.
Darker
areas of the decal image map produce a transparent material, while brighter
areas create a more opaque appearance. (White shows 100% of the
decal material, and black shows the material below.)
- If your texture image appears to be distorted
or stretched on your objects, change the mapping type or press the Autofit button
below the Mapping settings.
For more information on mapping this texture
on your object, see
Apply image maps.
NoteYou
can select several decal grips with different materials and change
the Decal texture for all of them at once.
Change common material
properties
- Select
the grip of the decal you want to change.
- Select Material > Material
Properties (or press Ctrl+M).
The Material Properties
window appears.
The
controls available in this window are the same for all decals. As
you adjust their values, you can see the decal material change in
the scene.
Replace common material
properties
To replace the common
material properties (Color, Highlight, Reflectivity, Transparency,
and Bump) of a decal, but retain the current decal image map texture
and placement, apply an existing material to the decal grip.
- Select the grip of the decal whose common
material properties you wish to replace.
- Press the M key
(or select Material > Materials).
- Click on the material or decal whose
common properties you wish to use.
The selected decals will now use the values
of the replacement material for Color, Highlight, Reflectivity,
Transparency, and Bump.
TipYou can select multiple
decals and replace the common material properties of all of them
by selecting any material in the library or scene. They will retain their
individual decals and placements, but have the same material properties.