The principal Scene Explorer menus are available on the dialog menu bar. In addition, several context menus are available
by right-clicking different user-interface elements on the dialog.
Select menu
- Select All
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Highlights all objects in the list.
- Select None
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Removes highlighting from all objects in the list.
NoteOne entry in the Scene Explorer table remains highlighted after you choose Select None, but no objects are selected in the
scene.
- Select Invert
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Highlights objects that weren’t highlighted and vice-versa.
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- Select Children
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When on, highlighting a parent object also highlights its children.
- Select Influences
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When on and you highlight an object with influences, the influencing objects also highlight.
Choosing this command turns off Select Dependents, if on.
- Select Dependents
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When on and you highlight an object that influences another, the object’s dependents also highlight.
Choosing this command turns off Select Influences, if on.
NoteWhen Select Dependents is on, highlighting an object whose dependent has dependents of its own highlights those additional
dependents as well. For example, consider three spheres that are instances of each other, one of which is constrained to a
spline path. Highlighting the spline with Select Dependents on also highlights the constrained sphere and its dependents.
The other two spheres are not dependents of the spline, but because they are dependents of the constrained sphere, all four objects highlight as a result.
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- Find Case Sensitive
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When on, searching with the Find field results in only exact matches with the case in the search phrase.
- Find Using Wildcards
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When on, searching with the Find field lets you use standard wildcards: ? stands in for a single character, while * stands
in for multiple characters. For example, if you have objects named Set11, Set21, Set31, and Set34, using the search phrase “Set?1” with Find Using Wildcards on will highlight the first three but not the fourth. Searching
for “Set*” will highlight all four.
- Find Using Regular Expressions
-
When on, you can use regular expressions in the Find field.
For example, to highlight all items that do not start with upper-case “A”, turn on Find Case Sensitive and Find Using Regular Expressions, and use this search term: [^A]. Or to highlight all items that start with “sph” and end with “1”, turn on Find Using Regular Expressions, and use this search
term: sph.*1. Similarly, to find all light targets, use .*Target.
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- Sync Selection
-
When on, selecting an object in the viewport highlights it in Scene Explorer and vice-versa.
NoteWhen Sync Selection is on, if multiple objects are selected they appear as highlighted entries in Scene Explorer. If you click
one of these highlighted entries in Scene Explorer, that object remains selected, but the others are deselected.
Display menu
- Object Types
-
Choices on this menu correspond to the object-type buttons that by default are displayed in the left-hand toolbar of the Scene
Explorer. See Left-hand (Display) toolbar.
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- Display Children
-
When chosen, displays linked objects as parent-child hierarchies, with the children as expandable branches below their parent
objects. When not chosen (the default), lists all objects in the specified sort order with no regard to hierarchies.
- Display Influences
-
When chosen and you highlight an object with influences, contents of any text-based fields of the influential objects appear in blue. Default = Not chosen.
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- Configure Advanced Filter
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- Enable Advanced Filter
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- Filter Selection Set
-
When chosen, the table shows only the currently selected selection set. Default=off.
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- Display non-Dynamics Objects
-
By default, this option is on in Scene Explorer and off in
MassFX Explorer. When on, Scene Explorer lists all objects in the scene. When off, it lists only the following types of objects:
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These choices control the hierarchy display.
- Collapse All
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Collapses the entire hierarchy.
- Collapse Selected
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Collapses the hierarchy of selected entries.
- Expand All
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Expands the hierarchy to display all entries.
- Expand Selected
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Expands the hierarchy of selected entries.
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- Display in Track View
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Choose this to open a Track View window. If an object in the selection has an animated track, Track View displays the object in the Controller window; otherwise
the window is empty.
- Display Dependencies
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When chosen, the name of an object and any objects dependent on the selected object, such as instances and references, are
shown in bold in the Name column when the Modify panel is active. Default = Not chosen.
The Modify panel must be active; otherwise, choosing Display Dependencies has no effect.
Edit menu
These commands let you cut, copy, and paste objects.
- Cut Nodes
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Cuts highlighted objects and places their data on a clipboard.
NoteCut objects still appear in the Scene Explorer list, but when pasted to a different location (say, as children of another
object), they are removed from their original location.
- Copy Nodes
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Copies highlighted objects and places their data on a clipboard.
- Paste Nodes
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Pastes cut or copied objects from the clipboard into the scene as children of the highlighted object. If multiple objects
are highlighted, only the first one is used.
NoteBefore pasting copied objects, the
Clone Options dialog opens. Change settings or accept the defaults and then click OK.
Customize menu
- Toolbars submenu
-
The choices on this submenu let you toggle display of individual toolbars.
- Toggles display of the Find field. Default=on.
- Toggles display of the View field.
- Toggles display of the Selection controls (by default, the lower toolbar). Default=on.
- Toggles display of the Lock Cell Editing button. Default=on.
- Toggles display of the object-type buttons (by default, most of the buttons in the left-hand toolbar). Default=on.
- Toggles display of the Container toolbar. Default=off.
- Customize Columns
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Opens the Customize Columns dialog, which lets you add columns by dragging new column headings to the existing column headings.
- Layout
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Lets you change the layout of the Scene Explorer.
- (The default.) Uses a vertical layout for the Selection tools, as described in Scene Explorer Toolbars.
- Uses a horizontal layout for the Selection tools, similar to the default Scene Explorer layout in earlier releases of 3ds Max.