The Scene Explorer has various toolbars for finding and selecting items and setting display filters. By default these are
displayed as an upper toolbar, a vertical toolbar to the left of the table, and a lower toolbar.
This topic describes the default layout. You can customize the Scene Explorer layout using controls on the Customize menu
Entering a search phrase here highlights search results in the list in real time. By default, Scene Explorer uses a simple
text-search method, but you can alternatively use regular expressions by turning on Select Menu Find Using Regular Expressions.
Use the drop-down list to choose a different Scene Explorer, or click in the text field to edit the name of the current explorer.
Left-hand (Display) toolbar
These buttons are arranged vertically along the left-hand side of the Scene Explorer window. Most of them choose the type
of objects that are displayed in the table. When on (pushed in, orange background), a button enables display of its object
type; when off (pulled out, gray background), Scene Explorer doesn’t list that type of object. The object types are:
- Display Geometry
- Display Shapes
- Display Lights
- Display Cameras
- Display Helpers
- Display Space Warps
- Display Groups
- Display Object XRefs
- Display Bones
- Display Containers
- Display Frozen Objects
- Display Hidden Objects
The next three buttons manage the object-type buttons.
- Display All
Turns on all display filters; that is, display of all object types is enabled.
- Display None
Turns off all display filters; that is, display of all object types is disabled.
- Invert Display
Toggles display of all object types; those that were enabled are disabled, and vice-versa.
The last three buttons on the left-hand toolbar control advanced filtering and cell editing.
- Toggle Advanced Filter
- Advanced Filter Setup
- Lock Cell Editing
When on, prevents you from changing any names, settings, and so on. All selection functionality remains intact.
Lower (Selection) toolbar
- Selection Set
If any object-level named selection sets exist in the scene, use this list to choose one. This selects all objects in the set.
After you choose a selection set from this list, its name persists in the Selection Set field even after you change the current
selection. To create a new selection set, use the Named Selection Sets field
on the main toolbar.
- Select All
- Select None
Deselects all objects and removes highlighting from the selection in the Scene Explorer.
NoteOne entry in the Scene Explorer table remains highlighted after you click Select None, but no objects are selected in the
- Select Invert
Toggles all highlighting; highlights non-highlighted objects and vice versa.
- Sync Selection
When on, selecting an object in the viewport highlights it in Scene Explorer and vice versa.
- Filter Selection Set
When on, the table displays only the selection set you have chosen in the Selection Set drop-down list.