Namespaces | Classes | Typedefs | Enumerations | Functions | Variables
XSI Namespace Reference

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. More...

Namespaces

namespace  MATH
 

All Math classes and functions defined in the C++ API are assigned to the MATH namespace which is nested under the XSI namespace.


Classes

class  ActionDelta
 The ActionDelta object tracks changes made on a parameter that is part of a reference model. Every ActionDelta contains one or more ActionDeltaItem objects, each of which represents a single change, or modification, to a referenced parameter. Each ActionDelta object has a specific type (see siModificationDeltaType) and each ActionDeltaItem it contains is of the same type. More...
class  ActionDeltaItem
 The ActionDeltaItem object tracks changes made on a parameter that is part of a reference model. Each ActionDeltaItem represents a single change, or modification, to a referenced parameter. So each time there a change to a static value, an FCurve, a Constraint, an Expression or a GroupRelation, a new ActionDeltaItem is generated. More...
class  ActionSource
 The ActionSource class is a specialization of the Source class, representing sources for action and shape animation clips. More...
class  AnimationSourceItem
 An ActionSource contains a collection of animation source items, which you can get at using ActionSource::GetItems. The AnimationSourceItem class provides access to the animation DataSource (for example, an FCurve) and a target entity such as the Parameter or Cluster which the animation source drives. More...
class  AnimationSource
 The AnimationSource object represents a special kind of DataSource, for example, ActionSource, Constraint, FCurve, Expression, or StaticSource. More...
class  Annotation
 The Annotation class is a specialized X3DObject used for inserting text annotation in a scene. More...
class  Application
 The Application object represents the running instance of the Softimage application and it is the top most entity of the C++ API object hierarchy. Application contains properties that return other Softimage objects such as the active scene root. More...
class  Argument
 The Argument object represents an argument (or parameter) of a Softimage Command. For example, the DeleteObj command takes 1 argument (InputObj). More...
class  ArgumentArray
class  ArgumentHandler
 An argument handler is an object that helps determine the value that is passed to a Command. More...
class  ArrayParameter
 An ArrayParameter is a specialization of a Parameter. More...
class  CBase
 CBase is the base class of all API classes and provides access to Softimage objects through generic CRef objects. The class defines a runtime type information sytem (RTTI) and CRef attachment support for API classes. More...
class  CBitArray
 This class encapsulates an array of binary values represented as booleans, where true indicates a bit set to ON and false indicates a bit set to OFF. More...
class  CBoolArray
 The CBoolArray is an uni-dimensional array of bool values. More...
class  Camera
 The Camera object represents a Softimage camera in a scene. More...
class  CameraRig
 The CameraRig object is a specialized Null object that represents a hierarchy composed of a Camera and its X3DObject interest object. More...
class  ChainBone
 The ChainBone object is part of a skeleton chain. More...
class  ChainEffector
 The ChainEffector object is part of a skeleton chain. More...
class  ChainElement
 The ChainElement object represents a component of a skeleton chain. More...
class  ChainRoot
 The ChainRoot object represents the root of a skeleton chain. More...
class  Clip
 Clips are instances of animation and shape actions (ActionSource), audio and image sources (Source) and compound clips (ClipContainer). More...
class  ClipContainer
 A ClipContainer can represent either the Mixer or a compound Clip. Both can contain other Clips, Tracks and Transitions. More...
class  ClipEffect
 A ClipEffect represents the set of effects associated with a Clip. Each ClipEffect object contains one item corresponding to a MappedItem. More...
class  ClipEffectItem
 A ClipEffectItem is an expression which is bound to a MappedItem of a Clip. More...
class  ClipRelation
 Clip relations are logical entities used to create a bi-directional constraint between two clips, the master and slave clip. More...
class  Cluster
 A cluster represents a set of components on a Geometry. More...
class  CClusterElementArray
 An array of cluster elements in a Cluster object. More...
class  ClusterProperty
 Represents a property of a cluster. More...
class  CClusterPropertyElementArray
 An array of cluster property elements in a ClusterProperty object. More...
class  CClusterPropertyBuilder
 Provides the services to accelerate the process of creating new cluster properties on a geometry. More...
struct  CColor
 This struct represents an RGBA color. More...
class  CColorArray
 The CColorArray is a one-dimensional, zero-based array of CColor objects. More...
class  CComAPIHandler
 The CComAPIHandler class implements a C++ wrapper for calling automation objects (scripting objects) or objects implemented using the Softimage Object Model (formerly called the COM API). More...
class  Command
 Represents a Softimage command (either built-in or custom). This object encapsulates information on a command such as the name, category, arguments, where it is implemented etc. More...
class  CommandArray
 This object represents a collection of commands. More...
class  ConstructionHistory
class  Constraint
 The Constraint object represents a constraint in the scene graph. More...
class  Context
 This is a general, flexible Context object that is used for callbacks. Instances of this object are used to pass information to the C++ API callbacks that implement a PluginItem. More...
class  ControlPoint
 The ControlPoint of a NurbsSurface or a NurbsCurve. More...
class  CControlPointRefArray
 An array of ControlPoint object references representing the NurbsCurve or NurbsSurface control points. More...
class  CustomOperator
 The CustomOperator object represents a custom operator (ie., a scripted or compiled operator) in the scene graph. More...
class  CustomProperty
 The CustomProperty class represents a custom parameter set property object. A custom property holds a set of parameters which can be created by the user or via scripting/programming. More...
class  CDataArray
 This template class encapsulates the 1D data arrays passed to custom node plug-ins during a graph evaluation. The underlying data arrays are zero-based, the following types are available: More...
class  CDataArray< bool >
 This class is a specialization of a CDataArray class of type bool. More...
class  CDataArrayCustomType
 CDataArrayCustomType is used for storing binary data in a 1D element array of type CDataArrayCustomType::TData. More...
class  CDataArrayString
 CDataArrayString is used for storing wide character strings in a 1D element array. More...
class  CDataArray2D
 This template class encapsulates 2D data arrays that are passed to custom node plug-ins during a graph evaluation. The underlying data arrays are zero-based, the following types are available: More...
class  CDataArray2D< bool >
 This class is a specialization of a CDataArray2D class of type bool. More...
class  CDataArray2DCustomType
 CDataArray2DCustomType is used for storing binary data in a 2D element array of type CDataArray2DCustomType::TData. More...
class  CDataArray2DString
 CDataArray2DString is used for storing strings in a 2D element array. More...
class  Delta
 The Delta object represents a 'diff' or list of modifications to a reference model. More...
class  Desktop
 The Desktop provides the services for creating and accessing UI objects in Softimage. More...
class  Dictionary
class  Directed
 An object representing the interest of a Camera or Light. More...
class  CDoubleArray
 The CDoubleArray is an uni-dimensional array of doubles. More...
class  Edge
 The Edge object gives access to the geometry edges of an X3DObject's primitive. More...
class  CEdgeRefArray
 Array of Edge objects. More...
class  Envelope
 An envelope is an object or hierarchy that is assigned as a skin to a set of deformers such as IK chains. Envelopes move and deform in response to the movement of their deformers. In this way, for example, a character moves as you animate its skeleton. More...
class  EnvelopeWeight
 An envelope weight is a specialized kind of ClusterProperty used to store the weights for each point on an envelope. More...
class  EventInfo
 The EventInfo class contains the information on a particular event such as its mute value, event handler, etc. More...
class  Expression
 An expression string is a mathematical formula that controls any animatable parameter. It may include object and parameter names, mathematical operators, and tokens representing functions or constants. More...
class  Facet
 A facet is a generic concept used to describe a Geometry's PolygonFace, NurbsSurface or NurbsCurve. More...
class  CFacetRefArray
 An array of Facet objects representing all segments of the underlying Geometry object. More...
class  Factory
 This class represents a Factory class and is used to create certain types of objects. More...
class  FCurve
 The FCurve (function curve) class provides access to a set of functions for getting and setting Softimage fcurve attributes, as well as creating, retrieving, modifying and deleting fcurve keys. More...
class  FCurveKey
 This class represents a key on a function curve (FCurve). More...
class  CFCurveKeyRefArray
 This class represents an array of keys on a function curve (FCurve). Duplicate keys are not allowed and a single array can only hold keys from the same fcurve. More...
class  FileReference
 The FileReference class represents a reference to a file on disk. More...
class  Filter
 The Filter object represents an instance of a Softimage filter. Filters are used by Softimage interactive tools and OM objects for validating the use of a set of objects in a given context. Softimage already defines a set of native filters available to users and can be extended with custom filter objects. More...
class  CFloatArray
 The CFloatArray is an uni-dimensional array of floats. More...
class  Framebuffer
 The Framebuffer object controls the file output of a RenderChannel object. It can be created using the Pass::CreateFramebuffer function. More...
class  Geometry
 The Geometry class gives access to a X3DObject's geometry. Geometry is the base class for specific geometry classes such as PolygonMesh and NurbsSurfaceMesh. More...
class  CGeometryAccessor
 The mesh geometry accessor provides an optimized access to the data and cluster property values of a geometry mesh object. CGeometryAccessor is suitable for data export application as it allows access to geometry data more quickly and efficiently than the regular geometry API classes. More...
class  GraphicDriver
 The GraphicDriver class encapsulates the graphic driver currently set for drawing hardware shaders. More...
class  CGraphicSequencer
 The CGraphicSequencer object offers several services to enable custom rendering passes in the OpenGL viewport. More...
class  GraphicSequencerContext
 This class represents the plug-in context for the Graphic Sequencer (CGraphicSequencer). More...
class  GridData
 This object represents a 2-dimensional array of data. The word Grid refers to the visual presentation of 2-Dimensional data on a grid control (sometimes called a table or spreadsheet control). The word Cell refers to a single element of the array. More...
class  GridWidget
 The GridWidget object represents the user interface control that shows a GridData object inside a Property Page. More...
class  Group
 The Group class represents a collection of related objects. More...
class  HairPrimitive
 This class represents the primitive of an X3DObject used for simulating hair in Softimage and can be accessed with X3DObject::GetActivePrimitive. More...
class  CHardwareAttribute
 Represents an attribute defined by hardware shaders a.k.a real-time shaders. CHardwareAttribute is typically used for defining standard vertex semantics (siHardwareInputSemantic) used in shader languages such as CgFX and HLSL. CHardwareAttribute can also be used for defining shader parameters of siShaderParameterType type. More...
class  CHardwareAttributeArray
 The CHardwareAttributeArray is an uni-dimensional array of CHardwareAttribute. More...
class  HardwareShaderContext
 This object is provided as the context object in the execution callback of a hardware shader. More...
class  HardwareSurface
 HardwareSurface class used for encapsulating a 2D shader texture surface. More...
class  ICEAttribute
 The ICEAttribute object represents an attribute data set (a collection of information used in the ICE system, such as Age, PointPosition, NbrPolygons, etc.). More...
class  CBaseICEAttributeDataArray
 Base class CICEAttributeDataArray class for the CICEAttributeDataArray and CICEAttributeDataArray2D template classes. More...
class  CICEAttributeDataArray
 This template class encapsulates ICEAttribute data as a 1D array. CICEAttributeDataArray objects are read-only and can be filled with the methods supplied with the ICEAttribute class. CICEAttributeDataArray is zero-based and can be one of the following types: More...
class  CICEAttributeDataArray< bool >
 This class is a specialization of a CICEAttributeDataArray class of type bool. More...
class  CICEAttributeDataArrayCustomType
 This class is a specialization of CICEAttributeDataArray to give access to the ICEAttribute data as a 1D array of type siICENodeDataCustomType. CICEAttributeDataArrayCustomType objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class  CICEAttributeDataArrayString
 This class is a specialization of CICEAttributeDataArray which allows access to the ICEAttribute data as a 1D array of type siICENodeDataString. CICEAttributeDataArrayString objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class  CICEAttributeDataArray2D
 This template class encapsulates ICEAttribute data as a 2D array. CICEAttributeDataArray2D objects are read-only and can be filled with the methods supplied with the ICEAttribute class. CICEAttributeDataArray2D is zero-based and can be one of the following types: More...
class  CICEAttributeDataArray2DCustomType
 This class is a specialization of CICEAttributeDataArray to give access to the ICEAttribute data as a 2D array of type siICENodeDataCustomType. CICEAttributeDataArray2DCustomType objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class  CICEAttributeDataArray2DString
 This class is a specialization of CICEAttributeDataArray2D which allows access to the ICEAttribute data as a 2D array of type siICENodeDataString. CICEAttributeDataArray2DString objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class  ICECompoundNode
 The ICECompoundNode object represents a node sub-graph. More...
class  ICEDataModifierNode
 The ICEDataModifierNode object represents a SetData node in an ICE graph. See the Softimage programmer guide for details on SetData. More...
class  ICEDataProviderNode
 The ICEDataProviderNode object represents a GetDataNode in an ICE graph. More...
class  CICEGeometry
 Provides a read-only API for accessing the data of a geometry object connected to a custom ICE node. More...
class  ICENode
 The ICENode object represents an effect node in the ICE graph. More...
class  ICENodeContainer
 The ICENodeContainer object represents the base class for containers in a node graph. More...
class  ICENodeContext
 ICENodeContext is used for accessing/handling custom node graph data. Instances of this object can pass information to the C++ API callbacks that implement the custom node plug-in item. More...
class  ICENodeDef
 ICENodeDef objects are used for describing a unique custom ICENode object. Instances of this object are used to register custom ICENode objects with PluginRegistrar::RegisterICENode. More...
class  ICENodeInputPort
 A ICENodeInputPort object represents the input port of an ICENode. More...
class  ICENodeOutputPort
 A ICENodeOutputPort object represents the output port of an ICENode. More...
class  ICENodePort
 ICENodePort is the base class for ICENode ports such as ICENodeInputPort and ICENodeOutputPort. More...
class  CICEPortState
 CICEPortState is used for accessing the state of a custom ICENode input port from the cb_ICENode_BeginEvaluate BeginEvaluate callback. More...
class  ICETree
 The ICETree object represents a node graph and holds all the effect nodes together. More...
class  Image
 This class provides read-access to the representation of an image in memory. More...
class  ImageClip
 As of v4.0, this class is obsolete and is replaced by ImageClip2. More...
class  ImageClip2
 An ImageClip2 object is an instance of an image Source and is used as the container for applying composited image effects. More...
class  CIndexSet
 CIndexSet encapsulates an index set for indexing CDataArray object types for the current evaluation. More...
class  InputPort
 An InputPort object represents an input port of an Operator. More...
class  Joint
 The Joint object represents a Kinematic Joint property of a ChainBone or ChainEffector object. More...
class  Kinematics
 The Kinematics object represents the kinematics property of an X3DObject object. More...
class  KinematicState
 The KinematicState represents the current pose of an X3DObject object whereas the base pose of an object is represented by the StaticKinematicState. More...
class  CKnotArray
 An array of knot values representing the NURBS curve or surface knots. More...
class  Layer
 The Layer is a self-contained collection of SceneItem objects. It can be nested one level to provide Layer Group functionality. More...
class  Layout
 The Layout object represents an instance of a screen layout in Softimage and gives access to the views attached to that layout. The layout is read-only and cannot be edited or created with the SDK. More...
class  Library
 A library is a container of objects of the same type. For example, a material library contains a list of materials. More...
class  Light
 The Light object represents a Softimage light, such as a point light or a spot light. More...
class  LightRig
 The LightRig object is a specialized Rig object composed of a Light and a Null as its interest. Although a LightRig is typically defined with a spot light, it can be defined with any light preset. More...
class  CLongArray
 The CLongArray is an uni-dimensional array of LONG values. More...
class  MappedItem
 A mapped item specifies the value driven by a specific clip instance (for example, an object's parameter or its geometry). More...
class  Material
 The Material object represents a material property of a SceneItem object. More...
class  MaterialLibrary
 The material library object is a specialized source library for storing and sharing materials. More...
class  MemoCamera
 The MemoCamera class represents a memo camera control in a view. More...
class  Menu
 Represents a custom menu in Softimage and provides the basic support for creating them. More...
class  MenuItem
 The MenuItem object represents an individual item on a custom menu. More...
class  CMeshBuilder
 CMeshBuilder allows you to create polygon meshes from an ordered array of vertex coordinates and polygon connections (polygon to vertices). You can build the vertices and polygons by providing all the data at once or you can build them incrementally by providing the data in chunks. More...
class  MetaShaderRendererDef
 Represents a custom renderer definition. More...
class  Mixer
 This represents the Animation Mixer, which is nested directly under the Model. The Mixer object is a ClipContainer and so provides access to the standard elements of a mixer: its Track objects, Transition objects, Clip objects, and ClipRelation objects. More...
class  Model
 The Model object represents any Softimage model node, including referenced models, and even the Scene Root. Softimage models act as a container for objects (usually hierarchies of objects) and many of their properties. Models are a type of X3DObject and as such can be positioned in space. A model can contain objects, Groups, or other models. More...
class  Null
 The Null object is a specialized X3DObject object and represents a point in space with no dimensions. Nulls can be used to set constraints, organize objects into hierarchies, and so on. More...
class  NurbsCurve
 The NurbsCurve object gives access to the geometry curves of an X3DObject's primitive. More...
class  CNurbsCurveRefArray
 An array of NurbsCurve objects representing the curve in a curve list. More...
class  NurbsCurveList
 A NurbsCurveList is a kind of Geometry and is a collection of NurbsCurve objects. More...
struct  CNurbsCurveData
 This structure represents a data description for a NurbsCurve. More...
class  CNurbsCurveDataArray
 The CNurbsCurveDataArray is an uni-dimensional array of CNurbsCurveData. More...
struct  CTrimCurveData
 This structure represents a data description for a TrimCurve. More...
class  CTrimCurveDataArray
 The CTrimCurveDataArray is an uni-dimensional array of CTrimCurveData. More...
struct  CNurbsSurfaceData
 This structure represents a data description for a NurbsSurface. More...
class  CNurbsSurfaceDataArray
 The CNurbsSurfaceDataArray is an uni-dimensional array of CNurbsSurfaceData objects. More...
class  NurbsSample
 The NurbsSample object gives access to the NurbsSurfaceMesh sample geometry. More...
class  CNurbsSampleRefArray
 An array of NurbsSample objects representing the sample points on a NurbsSurface. More...
class  NurbsSurface
 The NurbsSurface object gives access to the X3DObject's nurbs surface Geometry. More...
class  CNurbsSurfaceRefArray
 An array of NurbsSurface objects representing the surface in a nurbs surface mesh. More...
class  NurbsSurfaceMesh
 A NurbsSurfaceMesh is a kind of Geometry. More...
class  OGLLight
 The OGLLight object represents the OGL light properties of a Light object. More...
class  OGLMaterial
 This object represents the OpenGL properties of a material object. More...
class  OGLTexture
 The OGLTexture object represents the OGL texture properties of a material object. More...
class  Operator
 The Operator object represents an operator in the scene graph. Objects or Parameters are connected to the operator via InputPorts or OutputPorts. These ports are organized into port groups. The port groups contain all ports that will be connected to parts of the selected or picked object. For example, when the twistop Twist operator is applied to a selected object the operator has ports that read from the object's local KinematicState and Geometry and write to the result object's geometry. More...
class  OperatorContext
 This class is provided as the context object in the Operator update callback for a Self-Installed CustomOperator object (see PluginRegistrar::RegisterOperator). More...
class  OutputPort
 An OutputPort object represents an output port of an Operator. More...
class  Override
 This class represents an Override override property. An override contains the parameters that are used for replacing an object's parameter with another value or a shader without removing the original object parameter. More...
class  CParameterRefArray
 An array of Parameters. More...
class  Parameter
 Represents a parameter value within the ProjectItem, for example, the angle parameter of the twist operator. It is possible to create custom defined parameters on the CustomProperty object. More...
class  Particle
 Represents one particle in a particle cloud. More...
class  ParticleAttribute
 Represents a user-defined Particle attribute, which is a custom parameter for particles originating from a ParticleType. More...
class  ParticleCloud
 This class represents a Particle Cloud in a Softimage scene. More...
class  ParticleCloudPrimitive
 This class provides access to the collection of particles that make up a ParticleCloud. More...
class  ParticleType
 Represents a particle type. A particle type serves as a definition of the particles on the initial state of a particle simulation. More...
class  Partition
 A Partition is a division of a Pass, which behaves like a Group. Partitions are used to organize scene elements within a Pass. There are only two types of partitions: object and light. Light partitions can only contain lights, and object partitions can only contain geometric objects. More...
class  Pass
 A render pass creates a picture layer of a scene that can be composited with any other pass to create a complete image. Passes also allow you to quickly re-render a single layer without re-rendering the entire scene. Later you can composite the rendered passes using the Softimage FX Tree, the fully-integrated compositing and effects toolset, or another compositing tool of your choice. More...
class  PassContainer
 The PassContainer object represents the pass container object found in the scene. The pass container holds all the render passes in the scene, the global render options and individual render options for all installed rendering engines. More...
class  PickBuffer
 This class provides access to a picking buffer returned from ToolContent::GetPickBuffer. More...
class  Plugin
 A Plugin object holds read-only information on a particular plug-in file registered in Softimage. More...
class  PluginItem
 The PluginItem class contains the information on each item of a plug-in. More...
class  PluginRegistrar
 This class provides functions for registering a PluginItem in Softimage. More...
class  Point
 A Point is a generic concept used to describe a Geometry's Vertex or ControlPoint. More...
class  CPointRefArray
 An array of Point objects that represent the points in the Geometry. More...
class  PointLocatorData
 A PointLocatorData object represents a collection of point locators. A point locator is a geometric surface coordinate, and represents a precise location on a geometry. More...
class  PolygonFace
 The PolygonFace object gives access to the geometry polygons of an X3DObject's primitive. More...
class  CPolygonFaceRefArray
 An array of PolygonFace objects representing the polygons in a polygon mesh. More...
class  PolygonMesh
 A PolygonMesh is a kind of Geometry. More...
class  PolygonNode
 The PolygonNode object gives access to the X3DObject's polygon node geometry. A polygon represents the edge junction of a polygon object. More...
class  CPolygonNodeRefArray
 An array of PolygonNode objects representing the edge junction in a polygon. More...
class  Port
 A port is an input or output connection to another object. More...
class  PortGroup
 A portgroup is a group of Port objects on an Operator. The port group is a logical grouping of multiple port connections that are normally scoped by an X3DObject. A single portgroup can contain both InputPort and OutputPort objects. More...
class  PPGEventContext
 This object is provided as the context object in the PPGEvent callback for a Plugin-based CustomProperty object (see PluginRegistrar::RegisterProperty). More...
class  PPGItem
 This object represents a component of the user interface of a Property Page. More...
class  PPGLayout
 The PPGLayout object represents the visual appearance of an object's state when it is inspected. (PPG is a common acronym for Property Page). The layout makes it possible to group objects together, use special controls, hide obsolete parameters, add Buttons and in general create a presentation of an object's state that is pleasing to the eye. More...
class  Preferences
 The Preferences object can be used to manage preferences in Softimage. More...
class  Primitive
 Represents the primitive object of a X3DObject, a primitive is the basic form that is the building block of modeling and animation. More...
class  ProgressBar
 A progress bar is a control that indicates the progress of a lengthy operation by displaying a colored bar inside a horizontal rectangle. The length of the bar, in relation to the length of the rectangle, corresponds to the percentage of the operation that is complete. More...
class  Project
 The Project object represents the active Softimage project. It exposes information like the current scene (see Project::GetActiveScene). More...
class  ProjectItem
 The ProjectItem class represents the base content class in Softimage from which all other content objects derive. Its major feature is that it provides access to the parameters which represent the state of the object. More...
class  Property
 The Property class represents the property of the following entities: More...
class  ProxyParameter
 A ProxyParameter is a kind of Parameter that can be created on a CustomProperty which is "linked" with the value of another Parameter somewhere else in the Scene. More...
class  CRef
 This class is used to reference Softimage objects. Each instance of an CRef maintains a link with only one single object at a time, it cannot refer to multiple objects. CRef has no base or derived class hierarchy and only contains methods for accessing the type of the underlying Softimage object. More...
class  CRefArray
 The CRefArray class holds generic CRef objects and acts as a base class for other specialized CRef array classes (CEdgeRefArray, CFacetRefArray, etc...). Like CRef class, the CRefArray class also provides a runtime type information system to help determining the object type during execution time. More...
class  RenderChannel
 A render channel is a container for rendered image data output. The channel describes what kind of data can be recorded into it. More...
class  Renderer
 This object is provided as the source object available from the RendererContext for a Plugin-based cus_render Custom Renderer object. More...
class  RendererImageFragment
 This abstract class needs to be implemented by the rendering engine to provide image fragments to Softimage. The fragment should be contained fully within the crop window given in the RenderContext object's attribute list. More...
class  RendererContext
 This object is provided as the context object in the Renderer callbacks for a Plugin-based cus_render Custom Renderer object. More...
class  CRenderHairAccessor
 This class provides access to the render hair information exposed by the hair primitive. This information includes: the vertex positions of each generated render hair, the root/tip radius values, the UVW, weight map and vertex color values for each render hair root location. More...
class  Rig
 Base class for object with an interest i.e.: CameraRig and LightRig. More...
class  CRigidBodyAccessor
 The rigid body accessor provides an optimized access to the data and property values of a rigid body dynamics object. CRigidBodyAccessor is suitable for data export applications as it allows access to rigid body data more quickly and efficiently than the regular API classes. More...
class  CRigidConstraintAccessor
 The rigid constraint accessor provides an optimized access to the data and property values of a rigid constraint object. CRigidConstraintAccessor is suitable for data export applications as it allows access to rigid body data more quickly and efficiently than the regular API classes. More...
class  Sample
 A Sample is a generic concept used to describe a PolygonNode or NurbsSample. More...
class  CSampleRefArray
 Array of Sample objects that represent the samples in the Geometry. More...
class  Scene
 The Scene object represents a Softimage scene that is loaded in memory. More...
class  SceneItem
 The SceneItem object represents an object in the scene (that is, something with properties) in Softimage from which all other scene objects derive. More...
class  SceneRenderProperty
 This object represents a scene render property. The scene render property controls common render settings for all passes in the scene and the render region. The property allows to quickly change a common set of options, such as the rendering engine, field rendering, motion blur and resolution, that will apply to all rendering options that derive from it. The property is a singleton and is only found under "Passes.RenderOptions". More...
class  Schematic
 The Schematic class represents the Schematic UI view and gives access to SchematicNode objects. More...
class  SchematicNode
 The SchematicNode class represents a UI node as displayed in a Schematic view. More...
class  Segment
 A Segment is a generic concept used to describe a PolygonMesh's Edge. More...
class  CSegmentRefArray
 An array of Segment objects that represents all the segment sub-components in the Geometry. More...
class  Selection
 The selection object represents the global selection for the application. More...
class  Shader
 The Shader object represents a node in the render tree of an object. More...
class  ShaderArrayParamDef
 Represents a definition for a shader parameter (an instance a ShaderArrayParameter object). More...
class  ShaderArrayParameter
 Represents an array parameter for a Shader. More...
class  ShaderballOptions
 Represents the options for a shaderball view. More...
class  ShaderDef
 Represents a custom shader definition. More...
class  ShaderParamDef
 Represents the definition of a ShaderParameter object. More...
class  ShaderParamDefContainer
 Represents a set of ShaderParamDef, ShaderArrayParamDef, and/or ShaderStructParamDef objects. More...
class  ShaderParamDefOptions
 Represents the advanced options for a shader parameter definition (ShaderParamDef) object. More...
class  ShaderParameter
 Represents a shader parameter as a specialization of the Parameter interface on a Shader. More...
class  ShaderStructParamDef
 Represents the Structure specialization of a shader parameter definition. More...
class  ShapeClip
 A ShapeClip is an instance of a shape key (source) at a particular position along a shape track in the animation mixer. More...
class  ShapeKey
 A ShapeKey represents a special ClusterProperty which is used to store a specific geometry. ShapeKeys provide information about how the shape of a cluster changes by either storing its absolute value, an offset based on the object referential or values base on the local reference frame of vertices. More...
class  SimulationEnvironment
 The SimulationEnvironment object represents a construct which is used to define a simulation. For now SimulationEnvironment objects are used only for RigidBody simulations. A simulation environment is a set of connection containers, one for each kind of element in the simulation: the rigid body objects, the rigid body constraints and the forces. More...
class  SIObject
 SIObject derives from CBase and acts as the base class for the Softimage Object Model library. Unlike CBase, this class provides some high-level services such as object naming. It also provides accessors to the object parent and to the Application object. More...
class  CSIObjectRefArray
 An array of SIObjects. More...
class  Source
 Sources are references to data which are instantiated. For example, a shape source becomes a ShapeClip in the animation mixer when it is instantiated there. More...
class  StaticKinematicState
 The StaticKinematicState object represents the base pose of an object. Objects that have access to the StaticKinematicState object include: More...
class  StaticSource
 The StaticSource object represents a constant value stored as an AnimationSourceItem. When instantiated, the parameter value takes on the value of the StaticSource. A static pose is a kind of a StaticSource. More...
class  CStatus
 Encapsulates status data types for error handling purpose. The class also exposes methods to query and set the error code. More...
class  CScriptErrorDescriptor
 This class extends the CStatus object with additional error details if a Script Error has occured. More...
class  CString
 Character strings in the Softimage SDK are represented with the CString class. CString consist of a variable-length sequence of characters. The CString class can store either wide characters (16-bit values) or ASCII ("char") characters (8-bit values). More...
class  CStringArray
 The CStringArray is an uni-dimensional array of CString objects. More...
class  SubComponent
 Provides access to the subelements of an object's Geometry. More...
class  Texture
 Specific Shader object which is a member of the Texture Shaders family (siTextureShaderFamily). More...
class  TextureLayer
 The TextureLayer is an object which simplifies layering of shader effects on top of shaders and materials. Each layer has a set of properties which describe its characteristics (such as color, mixing mode, scale factor) to specify how it will affect the shader ports it drives. The order that layers appear under a container indicates the order the layering is applied, similar to the way a "mix N colors" shader node works. More...
class  TextureLayerPort
 The TextureLayerPort is an object used to describe which specific shader and material parameters a TextureLayer affects. Like shader connections, they indicate what shader ports are being driven by the layer. More...
class  CTime
 The CTime class is a utility class for manipulating time. More...
class  CTimeArray
 The CTimeArray is an uni-dimensional array of CTime. More...
class  TimeControl
 The TimeControl object represents the clip's Time Control property, which is used to specify the time reference for a given Clip object. More...
class  TimerEvent
 A TimerEvent represents a system timer and allows you to specify the interval and the delay time at which a timer elapses. Timers in Softimage are independent of the timeline clock and can be used to produce recurrent work accurately. For example, you can implement an autosave mechanism with a TimerEvent. More...
class  ToolContext
 ToolContext is used for accessing/handling tool data. Instances of this object can pass information to the C++ API callbacks that implement the custom tool plug-in item. More...
class  Track
 A Track represents the container of clips used to sequence clips in the ClipContainer. More...
class  Transition
 This object represents a transition between two clips. A transition is an interpolation used to smooth passing from the end of one clip to the beginning of another. More...
class  Triangle
 Represents a triangle generated by a surface tesselation. More...
class  CTriangleRefArray
 An array of Triangle objects that represents all the triangles in the Geometry. More...
class  TriangleVertex
 A TriangleVertex represents a Point of a Triangle object. More...
class  CTriangleVertexRefArray
 An array of TriangleVertex objects that represents all points of a Triangle object. More...
class  UIObject
 The UIObject is the base class for Softimage UI objects such as UIPersistable and MenuItem. This class has no specific functions. More...
class  UIPersistable
 The UIPersistable object is the base class for Softimage UI persistable objects such as the View and Layout objects. More...
class  UIToolkit
 Provides access to Softimage user interface tools such as the ProgressBar object and the MsgBox function. More...
class  UpdateContext
 This object represents the operator update context. It gives access to the operator and the evaluation time. The UpdateContext is only valid within the context of the Update() function for operators that are based on a Preset and SPDL. Self-Installed CustomOperators use the OperatorContext object instead. More...
class  CUserDataArray
 A CUserDataArray is an uni-dimensional array used to store binary values. CUserDataArray contains items of type CUserDataArray::Value which holds the data set on a user data map property. More...
class  UserDataBlob
 The UserDataBlob is a Property that can be attached to many different parts of a scene, for example Cameras, Lights, other X3DObjects and Clusters. It allows a plug-in to read, write and persist binary user data as part of a scene. More...
class  UserDataMap
 The UserDataMap is a Property that can be attached to any cluster. It permits the storage of variable-length binary user data on the individual components of a geometry. The data is stored as part of the scene file and can be accessed via plug-ins using the C++ API. More...
class  CUtils
 This is an intrinsic object that provides general utility methods. More...
struct  CUV
 This structure represents a UV coordinate. More...
class  CUVArray
 The CUVArray is an uni-dimensional array of CUV. More...
class  UVProperty
 UVProperty is a kind of ClusterProperty object used for storing and accessing the UV information of a cluster. More...
class  CValue
 The CValue object provides the convenience of a loosely typed variable inside a strictly typed language like C++. More...
class  CValueArray
 The CValueArray is an uni-dimensional array of CValue. More...
class  ValueMap
 Represents a special container to hold key-value pairs, similar to an associative array. More...
class  Vertex
 The Vertex object gives access to the geometry vertices of an X3DObject's Primitive. A Vertex is the object PolygonMesh specifics of the Point object. More...
class  CVertexRefArray
 Represents an array of Vertex objects. More...
struct  CVertexColor
 This structure represents a vertex RGBA color. Unlike CColor, each component value of CVertexColor is a byte. More...
class  CVertexColorArray
 The CVertexColorArray is an uni-dimensional array of CVertexColor objects. More...
class  View
 The View object represents an instance of a view in Softimage. More...
class  ViewContext
 The ViewContext object serves 2 functions for Custom Displays: More...
class  CSelectionChangeNotification
class  CValueChangeNotification
class  CTimeChangeNotification
 Holds information about a time change Event. More...
class  CWindowNotification
 Holds information about a change in window position. More...
class  CObjectAddedNotification
class  CObjectRemovedNotification
class  X3DObject
 The X3DObject object represents a basic 3D object of a scene in Softimage. More...

Typedefs

typedef enum XSI::siErrorValueEnum siErrorValueEnum
typedef enum
XSI::siDefaultTimeFormat 
siDefaultTimeFormat
typedef enum
XSI::siDisplayTimeFormat 
siDisplayTimeFormat
typedef enum XSI::siFilterMode siFilterMode
typedef enum XSI::siDeltaMode siDeltaMode
typedef enum
XSI::siTextureEffectsComputation 
siTextureEffectsComputation
typedef enum XSI::siRefMode siRefMode
typedef enum XSI::siCenterMode siCenterMode
typedef enum XSI::siAxesFilter siAxesFilter
typedef enum XSI::siUVWAxesFilter siUVWAxesFilter
typedef enum XSI::siTransformFilter siTransformFilter
typedef enum XSI::siParameterFilter siParameterFilter
typedef enum
XSI::siPSetRelationship 
siPSetRelationship
typedef enum XSI::siPropagationType siPropagationType
typedef enum XSI::siDupHierarchy siDupHierarchy
typedef enum XSI::siDupHistory siDupHistory
typedef enum XSI::siDupParent siDupParent
typedef enum XSI::siDupGroup siDupGroup
typedef enum XSI::siDupProperty siDupProperty
typedef enum XSI::siDupAnimation siDupAnimation
typedef enum XSI::siDupConstraint siDupConstraint
typedef enum
XSI::siDupTextureSupport 
siDupTextureSupport
typedef enum XSI::siDupSelection siDupSelection
typedef enum XSI::siDupTransform siDupTransform
typedef enum XSI::siKeyboardState siKeyboardState
typedef enum XSI::siInspectMode siInspectMode
typedef enum
XSI::siInspectBrowseMode 
siInspectBrowseMode
typedef enum XSI::siSourceType siSourceType
typedef enum XSI::siBranchFlag siBranchFlag
typedef enum XSI::siOperationMode siOperationMode
typedef enum
XSI::siGeneratorInputsDisposalMode 
siGeneratorInputsDisposalMode
typedef enum
XSI::siComponentVisibilityMode 
siComponentVisibilityMode
typedef enum
XSI::siActionWhenLocalMaterialsOverlap 
siActionWhenLocalMaterialsOverlap
typedef enum
XSI::siSplitPolygonType 
siSplitPolygonType
typedef enum XSI::siSelectionUpdate siSelectionUpdate
typedef enum XSI::siTxtCreationType siTxtCreationType
typedef enum
XSI::siTxtDefaultCreationType 
siTxtDefaultCreationType
typedef enum XSI::siTxtProjType siTxtProjType
typedef enum XSI::siTxtProjPlane siTxtProjPlane
typedef enum
XSI::siTxtProjFitMethod 
siTxtProjFitMethod
typedef enum
XSI::siChangeUVInputActions 
siChangeUVInputActions
typedef enum XSI::siAlignModes siAlignModes
typedef enum XSI::siWeightPresets siWeightPresets
typedef enum XSI::siCutClipOptions siCutClipOptions
typedef enum XSI::siEditClipOptions siEditClipOptions
typedef enum XSI::siPresetLocation siPresetLocation
typedef enum XSI::siVariantType siVariantType
typedef enum
XSI::siParamClassification 
siParamClassification
typedef enum XSI::siMaterialPorts siMaterialPorts
typedef enum XSI::siShadingModel siShadingModel
typedef enum XSI::siShaderType siShaderType
typedef enum
XSI::siShaderOutputType 
siShaderOutputType
typedef enum
XSI::siShaderParameterType 
siShaderParameterType
typedef enum
XSI::siShaderParameterDataType 
siShaderParameterDataType
typedef enum
XSI::siShaderReferenceFilterType 
siShaderReferenceFilterType
typedef enum
XSI::siShaderballDimension 
siShaderballDimension
typedef enum
XSI::siShaderPropertyFilterType 
siShaderPropertyFilterType
typedef enum XSI::siLightType siLightType
typedef enum XSI::siCnxGroupType siCnxGroupType
typedef enum XSI::siCnxSetType siCnxSetType
typedef enum XSI::siPartitionType siPartitionType
typedef enum XSI::siLockLevel siLockLevel
typedef enum XSI::siLockType siLockType
typedef enum XSI::siTags siTags
typedef enum XSI::siGeometryType siGeometryType
typedef enum XSI::siBoundingVolume siBoundingVolume
typedef enum XSI::siPortType siPortType
typedef enum
XSI::siModificationType 
siModificationType
typedef enum
XSI::siModificationMixerType 
siModificationMixerType
typedef enum XSI::siModelResolution siModelResolution
typedef enum XSI::siParameterScope siParameterScope
typedef enum XSI::siSequenceType siSequenceType
typedef enum XSI::siSequenceMode siSequenceMode
typedef enum XSI::siEffectInputType siEffectInputType
typedef enum XSI::siNeighborType siNeighborType
typedef enum XSI::siNavigDirection siNavigDirection
typedef enum
XSI::siNavigationDirection 
siNavigationDirection
typedef enum
XSI::siNavigationFilter 
siNavigationFilter
typedef enum
XSI::siNavigationSubFilter 
siNavigationSubFilter
typedef enum XSI::siViewType siViewType
typedef enum
XSI::si2DChainAlignType 
si2DChainAlignType
typedef enum XSI::siChainBoneType siChainBoneType
typedef enum XSI::siConnectionType siConnectionType
typedef enum XSI::siAxisType siAxisType
typedef enum
XSI::siKnotParameterization 
siKnotParameterization
typedef enum XSI::siMappingRuleType siMappingRuleType
typedef enum XSI::siNurbsDirection siNurbsDirection
typedef enum XSI::siNurbsFormat siNurbsFormat
typedef enum
XSI::siInstallationPath 
siInstallationPath
typedef enum
XSI::siShapeInstanceMode 
siShapeInstanceMode
typedef enum
XSI::siShapeReferenceMode 
siShapeReferenceMode
typedef enum XSI::siShapeContent siShapeContent
typedef enum
XSI::siConstructionMode 
siConstructionMode
typedef enum XSI::siResolutionPlane siResolutionPlane
typedef enum
XSI::siTextureProjectionType 
siTextureProjectionType
typedef enum XSI::siUVTextureType siUVTextureType
typedef enum XSI::siCapabilities siCapabilities
typedef enum XSI::siFCurveType siFCurveType
typedef enum
XSI::siFCurveExtrapolation 
siFCurveExtrapolation
typedef enum
XSI::siFCurveKeyConstraint 
siFCurveKeyConstraint
typedef enum
XSI::siFCurveKeyInterpolation 
siFCurveKeyInterpolation
typedef enum
XSI::siFCurveKeySelectionMode 
siFCurveKeySelectionMode
typedef enum
XSI::siFCurveInterpolation 
siFCurveInterpolation
typedef enum
XSI::siFCurveSmoothFilterType 
siFCurveSmoothFilterType
typedef enum
XSI::siUpdateContextState 
siUpdateContextState
typedef enum XSI::siArgumentFlags siArgumentFlags
typedef enum XSI::siCommandCategory siCommandCategory
typedef enum
XSI::siImportShareOptions 
siImportShareOptions
typedef enum XSI::siEventID siEventID
typedef enum
XSI::siSelectionChangeType 
siSelectionChangeType
typedef enum XSI::siRenderFieldType siRenderFieldType
typedef enum
XSI::siRenderingErrorType 
siRenderingErrorType
typedef enum
XSI::siSubdivisionRuleType 
siSubdivisionRuleType
typedef enum
XSI::siNavigateComponentType 
siNavigateComponentType
typedef enum
XSI::siParticleRenderType 
siParticleRenderType
typedef enum
XSI::siFCurveEditorAttribute 
siFCurveEditorAttribute
typedef enum XSI::siSeverityType siSeverityType
typedef enum
XSI::siCustomCompiledOpFlags 
siCustomCompiledOpFlags
typedef enum XSI::siChannelAction siChannelAction
typedef enum XSI::siSelectMode siSelectMode
typedef enum
XSI::siTransientExplorerFilter 
siTransientExplorerFilter
typedef enum XSI::siClassID siClassID
typedef enum
XSI::siBlendInPresetModes 
siBlendInPresetModes
typedef enum
XSI::siBlendInTextureLayersModes 
siBlendInTextureLayersModes
typedef enum
XSI::siShaderCnxPointType 
siShaderCnxPointType
typedef enum XSI::siAddonItemType siAddonItemType
typedef enum
XSI::siGridWidgetColumnType 
siGridWidgetColumnType
typedef enum
XSI::siGridSelectionMode 
siGridSelectionMode
typedef enum
XSI::siTxtContourStretchingMethod 
siTxtContourStretchingMethod
typedef enum XSI::siExplorerScope siExplorerScope
typedef enum XSI::siTimeState siTimeState
typedef enum XSI::siDisplayCallback siDisplayCallback
typedef enum XSI::siXGSClassType siXGSClassType
typedef enum XSI::siXGSFlag siXGSFlag
typedef enum XSI::siXGSPassFlag siXGSPassFlag
typedef enum XSI::siXGSStateType siXGSStateType
typedef enum XSI::siViewMode siViewMode
typedef enum
XSI::siParticleAttributeType 
siParticleAttributeType
typedef enum
XSI::siAssetStorageType 
siAssetStorageType
typedef enum
XSI::siSourceStorageType 
siSourceStorageType
typedef enum XSI::siAssetStatus siAssetStatus
typedef enum XSI::siActionStatus siActionStatus
typedef enum XSI::siFilterType siFilterType
typedef enum
XSI::siCommandCapabilities 
siCommandCapabilities
typedef enum XSI::siSeverity siSeverity
typedef enum XSI::siMsgBoxFlags siMsgBoxFlags
typedef enum
XSI::siMsgButtonPressed 
siMsgButtonPressed
typedef enum XSI::siViewState siViewState
typedef enum XSI::siToolbarControl siToolbarControl
typedef enum
XSI::siTimeReferenceType 
siTimeReferenceType
typedef enum XSI::siImageRatio siImageRatio
typedef enum
XSI::siTimeControlExtrapolationType 
siTimeControlExtrapolationType
typedef enum XSI::siMenuItemStyle siMenuItemStyle
typedef enum
XSI::siMenuAnchorPoints 
siMenuAnchorPoints
typedef enum XSI::siPortFlags siPortFlags
typedef enum
XSI::siWindowChangeState 
siWindowChangeState
typedef enum XSI::siFileType siFileType
typedef enum XSI::siClusterType siClusterType
typedef enum
XSI::siClusterPropertyType 
siClusterPropertyType
typedef enum
XSI::siCurveIsopointManipMode 
siCurveIsopointManipMode
typedef enum
XSI::siCurveKnotTangentAlignment 
siCurveKnotTangentAlignment
typedef enum XSI::siRBDEngine siRBDEngine
typedef enum
XSI::siKeyableAttributeType 
siKeyableAttributeType
typedef enum
XSI::siClosestLocationMethod 
siClosestLocationMethod
typedef enum
XSI::siNormalComputationMethod 
siNormalComputationMethod
typedef enum
XSI::siLineIntersectionType 
siLineIntersectionType
typedef enum XSI::siImageBitDepth siImageBitDepth
typedef enum
XSI::siImageChannelType 
siImageChannelType
typedef enum
XSI::siImageChannelFilter 
siImageChannelFilter
typedef enum
XSI::siVolumeCenterMethod 
siVolumeCenterMethod
typedef enum
XSI::siBoundingCapsuleMethod 
siBoundingCapsuleMethod
typedef enum XSI::siSourcePathType siSourcePathType
typedef enum XSI::siModelKind siModelKind
typedef enum XSI::siViewport siViewport
typedef enum
XSI::siRenderRegionDisplayType 
siRenderRegionDisplayType
typedef enum
XSI::siModificationDeltaType 
siModificationDeltaType
typedef enum
XSI::siNodePortDataInsertionLocation 
siNodePortDataInsertionLocation
typedef enum XSI::siPPGEventID siPPGEventID
typedef enum
XSI::siRenderProcessType 
siRenderProcessType
typedef enum XSI::siRenderQueryType siRenderQueryType
typedef enum
XSI::siRenderQualityType 
siRenderQualityType
typedef enum
XSI::siRenderPropertyType 
siRenderPropertyType
typedef enum
XSI::siRenderShutterType 
siRenderShutterType
typedef enum
XSI::siRenderFrameSource 
siRenderFrameSource
typedef enum
XSI::siDragAndDropAction 
siDragAndDropAction
typedef enum
XSI::siAnnotationImportance 
siAnnotationImportance
typedef enum
XSI::siICEAttributeCategory 
siICEAttributeCategory
typedef enum
XSI::siICENodeThreadingModel 
siICENodeThreadingModel
typedef enum XSI::siICEShapeType siICEShapeType
typedef enum XSI::siRenderVerbosity siRenderVerbosity
typedef enum
XSI::siTimeTransportSeekMode 
siTimeTransportSeekMode
typedef enum XSI::siGraphicDriver siGraphicDriver
typedef enum
XSI::siHardwareSurfaceDimension 
siHardwareSurfaceDimension
typedef enum XSI::siResourceSharing siResourceSharing
typedef enum
XSI::siHardwareInputSemantic 
siHardwareInputSemantic
typedef enum
XSI::siCollapseLayersPlottingType 
siCollapseLayersPlottingType
typedef enum
XSI::siMaterialConflictAction 
siMaterialConflictAction
typedef enum
XSI::siHWShaderVersionID 
siHWShaderVersionID
typedef enum XSI::siXGSContextFlag siXGSContextFlag
typedef enum XSI::siXGSRenderFlag siXGSRenderFlag
typedef enum
XSI::siCustomDisplayFlags 
siCustomDisplayFlags
typedef enum
XSI::siComponentDataType 
siComponentDataType
typedef enum
XSI::siComponentDataContext 
siComponentDataContext
typedef enum
XSI::siComponentDataStructure 
siComponentDataStructure
typedef enum
XSI::siRenderChannelType 
siRenderChannelType
typedef enum XSI::siICENodeDataType siICENodeDataType
typedef enum
XSI::siICENodeStructureType 
siICENodeStructureType
typedef enum
XSI::siICENodeContextType 
siICENodeContextType
typedef enum
XSI::siAutoCompleteMode 
siAutoCompleteMode
typedef enum
XSI::siTextEditorCapability 
siTextEditorCapability
typedef enum XSI::siViewportFeature siViewportFeature
typedef enum
XSI::siTimeTransportPlaybackMode 
siTimeTransportPlaybackMode
typedef enum
XSI::siTimeTransportState 
siTimeTransportState
typedef enum
XSI::siToolCapabilities 
siToolCapabilities
typedef enum XSI::siToolCursor siToolCursor
typedef enum XSI::siAlignment siAlignment
typedef enum XSI::siSnapType siSnapType
typedef enum XSI::siPickMode siPickMode
typedef enum XSI::siPickType siPickType
typedef enum XSI::siPasteUVsMode siPasteUVsMode
typedef enum XSI::siSetValueMode siSetValueMode
typedef enum
XSI::siRenderRegionRefreshMode 
siRenderRegionRefreshMode
typedef enum XSI::siHLEOperation siHLEOperation

Enumerations

enum  siErrorValueEnum { siErrCancelled = 0x4c7L }
enum  siDefaultTimeFormat {
  siDefaultFILM24 = 7,
  siDefaultPAL25 = 8,
  siDefaultNTSC30 = 10,
  siDefaultUserTimeFormat = 11,
  siDefault30 = 19
}
enum  siDisplayTimeFormat {
  siDisplayMilliSeconds = 2,
  siDisplayFILM24 = 7,
  siDisplayPAL25 = 8,
  siDisplayNTSCDF = 9,
  siDisplayNTSC30 = 10,
  siDisplaySampleRate = 12
}
enum  siFilterMode {
  siQuickSearch = 0,
  siSearchFamilies = 1,
  siSearchObjects = 2,
  siFullSearch = 3
}
enum  siDeltaMode {
  siAbsolute = 0,
  siRelative = 1
}
enum  siTextureEffectsComputation {
  siTextureComputeTransformation = 1,
  siTextureComputeCropping = 2,
  siTextureComputeUVRemap = 4,
  siTextureComputeFlip = 8,
  siTextureComputeRepeats = 16,
  siTextureComputeAlternate = 32,
  siTextureComputeWrapping = 64
}
enum  siRefMode {
  siGlobal = 1,
  siLocal = 2,
  siObjCtr = 3,
  siView = 4,
  siParent = 6,
  siPlane = 7,
  siPivot = 8,
  siAdd = 70,
  siGlobalCOG = 17,
  siLocalCOG = 18,
  siObjectCOG = 19,
  siViewCOG = 20,
  siParentCOG = 22,
  siPlaneCOG = 23,
  siPivotCOG = 24,
  siAddCOG = 86,
  siGlobalSym = 2049,
  siLocalSym = 2050,
  siObjectSym = 2051,
  siViewSym = 2052,
  siParentSym = 2054,
  siPlaneSym = 2055,
  siPivotSym = 2056,
  siAddSym = 2118,
  siGlobalSymCOG = 2065,
  siLocalSymCOG = 2066,
  siObjectSymCOG = 2067,
  siViewSymCOG = 2068,
  siParentSymCOG = 2070,
  siPlaneSymCOG = 2071,
  siPivotSymCOG = 2072,
  siAddSymCOG = 2134
}
enum  siCenterMode {
  siObj = 0,
  siCtr = 1
}
enum  siAxesFilter {
  siX = 1,
  siY = 2,
  siXY = 3,
  siZ = 4,
  siXZ = 5,
  siYZ = 6,
  siXYZ = 7
}
enum  siUVWAxesFilter {
  siU = 1,
  siV = 2,
  siUV = 3,
  siW = 4,
  siUW = 5,
  siVW = 6,
  siUVW = 7
}
enum  siTransformFilter {
  siScl = 1,
  siRot = 2,
  siTrn = 4,
  siSR = 8,
  siST = 16,
  siRT = 32,
  siSRT = 64
}
enum  siParameterFilter {
  siNoParam = 0,
  siMarkedParam = 1,
  siAnimatedParam = 3,
  siSelectedParam = 4,
  siScalingParam = 5,
  siRotationParam = 6,
  siTranslationParam = 7,
  siTransformParam = 8,
  siAllParam = 128
}
enum  siPSetRelationship {
  siContainedPSet = 1,
  siSharedPSet = 2,
  siLocalPSet = 4,
  siObjectPSet = 8,
  siPortPSet = 16,
  siParameterPSet = 32
}
enum  siPropagationType {
  siDefaultPropagation = 0,
  siBranchPropagation = 1,
  siNodePropagation = 2
}
enum  siDupHierarchy {
  siNodeDuplicate = 0,
  siBranchDuplicate = 1,
  siDefaultDuplicate = 3
}
enum  siDupHistory {
  siCurrentHistory = 0,
  siOriginalHistory = 1,
  siDuplicateHistory = 2,
  siSharedHistory = 3
}
enum  siDupParent {
  siNoParent = 0,
  siSharedParent = 1,
  siNewNullParent = 2
}
enum  siDupGroup {
  siNoGrouping = 0,
  siShareGrouping = 1
}
enum  siDupProperty {
  siDuplicateProperties = 0,
  siSharedProperties = 1,
  siNoProperties = 2
}
enum  siDupAnimation {
  siDuplicateAnimation = 0,
  siNoAnimation = 1,
  siDupAnimationCopySource = 2
}
enum  siDupConstraint {
  siDuplicateConstraints = 0,
  siShareConstraints = 1,
  siNoConstraints = 2
}
enum  siDupTextureSupport {
  siDuplicateSelectedTextureSupports = 0,
  siDuplicateTextureSupports = 1,
  siShareTextureSupports = 2,
  siFreezeAllProjections = 3
}
enum  siDupSelection {
  siSetSelection = 0,
  siNoSelection = 1,
  siAddToSelection = 2
}
enum  siDupTransform {
  siGlobalXForm = 0,
  siApplyRepeatXForm = 1
}
enum  siKeyboardState {
  siShiftMask = 1,
  siCtrlMask = 2,
  siAltMask = 4
}
enum  siInspectMode {
  siRecycle = 1,
  siFollow = 2,
  siLock = 3,
  siModal = 4,
  siLockAndForceNew = 5
}
enum  siInspectBrowseMode {
  siNext = 1,
  siPrevious = 2,
  siLast = 3,
  siFirst = 4
}
enum  siSourceType {
  siFCurveSource = 1,
  siExpressionSource = 2,
  siAnySource = 4,
  siMixerSource = 8,
  siConstraintSource = 16,
  siScriptedOperatorSource = 32,
  siShapeAnimationSource = 64
}
enum  siBranchFlag {
  siNode = 0,
  siBranch = 1,
  siUnspecified = 3,
  siNotSelected = 4
}
enum  siOperationMode {
  siPersistentOperation = 0,
  siImmediateOperation = 1
}
enum  siGeneratorInputsDisposalMode {
  siKeepGenOpInputs = 0,
  siHideGenOpInputs = 1,
  siDeleteGenOpInputs = 2
}
enum  siComponentVisibilityMode {
  siIgnoreComponentVisibility = 0,
  siCheckComponentVisibility = 1
}
enum  siActionWhenLocalMaterialsOverlap {
  siPromptUser = 0,
  siRemoveFromSelectedClusters = 1,
  siRemoveFromExistingClusters = 2,
  siLetLocalMaterialsOverlap = 3,
  siJustReturnExistingClusters = 4
}
enum  siSplitPolygonType {
  siByTheVertices = 0,
  siByTheEdgesMidPoints = 1,
  siCross = 2,
  siDiamond = 3
}
enum  siSelectionUpdate {
  siLeaveSelection = 0,
  siCleanSelection = 1,
  siUpdateSelection = 2
}
enum  siTxtCreationType {
  siTxtPlanarXY = 0,
  siTxtPlanarXZ = 1,
  siTxtPlanarYZ = 2,
  siTxtCylindrical = 3,
  siTxtSpherical = 4,
  siTxtSpatial = 5,
  siTxtCamera = 6,
  siTxtUV = 7,
  siTxtLollipop = 8,
  siTxtPureImplicit = 9,
  siTxtCubic = 10,
  siTxtUniqueUV = 11
}
enum  siTxtDefaultCreationType {
  siTxtDefaultPlanarXY = 0,
  siTxtDefaultPlanarXZ = 1,
  siTxtDefaultPlanarYZ = 2,
  siTxtDefaultCylindrical = 3,
  siTxtDefaultSpherical = 4,
  siTxtDefaultSpatial = 5,
  siTxtDefaultCubic = 6,
  siTxtDefaultLollipop = 8
}
enum  siTxtProjType {
  siProjPlanar = 0,
  siProjCylindrical = 1,
  siProjSpherical = 2,
  siProjLollipop = 3,
  siProjSpatial = 4,
  siProjCubic = 5
}
enum  siTxtProjPlane {
  siPlaneXY = 0,
  siPlaneXZ = 1,
  siPlaneYZ = 2
}
enum  siTxtProjFitMethod {
  siRelDefault = 0,
  siRelBestFit = 1,
  siRelObject = 2,
  siRelWorld = 3,
  siRelObjectPosObject = 4,
  siRelWorldPosObject = 5
}
enum  siChangeUVInputActions {
  siChangeUVInputActionSwim = 0,
  siChangeUVInputActionStick = 1,
  siChangeUVInputActionReproject = 2
}
enum  siAlignModes {
  siAlignGMIN = 0,
  siAlignGMIDDLE = 1,
  siAlignGMAX = 2,
  siAlignFMIN = 3,
  siAlignFMIDDLE = 4,
  siAlignFMAX = 5
}
enum  siWeightPresets {
  siWeightEaseIn = 1,
  siWeightEaseOut = 2,
  siWeightLinearEaseIn = 3,
  siWeightLinearEaseOut = 4,
  siWeightExponentialIn = 5,
  siWeightExponentialOut = 6,
  siWeightGaussian = 7,
  siWeightGaussianReverse = 8,
  siWeightSquare = 9,
  siWeightSquareReverse = 10,
  siWeightOscillate = 11,
  siWeightConstant = 12,
  siWeightFlipX = 13,
  siWeightFlipY = 14
}
enum  siCutClipOptions {
  siCut = 1,
  siTrimBefore = 2,
  siTrimAfter = 3
}
enum  siEditClipOptions {
  siClipNudge = 1,
  siClipSlip = 2,
  siClipTrim = 3,
  siClipScale = 4,
  siClipStartAt = 5,
  siClipEndAt = 6,
  siClipScaleTo = 7
}
enum  siPresetLocation {
  siDefaultLocation = 0,
  siFactory = 1,
  siUser = 2,
  siWorkgroup = 3,
  siProject = 4
}
enum  siVariantType {
  siEmpty = 0,
  siInt2 = 2,
  siInt4 = 3,
  siFloat = 4,
  siDouble = 5,
  siString = 8,
  siDispatch = 9,
  siBool = 11,
  siUnknown = 13,
  siByte = 16,
  siUByte = 17,
  siUInt2 = 18,
  siUInt4 = 19,
  siInt = 22,
  siUInt = 23,
  siWStr = 31
}
enum  siParamClassification {
  siClassifVisualization = 1,
  siClassifPositioning = 2,
  siClassifAppearance = 4 ,
  siClassifUnknown = 32768
}
enum  siMaterialPorts {
  siMaterialPortSurface = 1,
  siMaterialPortVolume = 2,
  siMaterialPortEnvironment = 3,
  siMaterialPortContour = 4,
  siMaterialPortDisplacement = 5,
  siMaterialPortShadow = 6,
  siMaterialPortPhoton = 7,
  siMaterialPortPhotonVol = 8,
  siMaterialPortBumpMap = 9
}
enum  siShadingModel {
  siUndefinedShadingModel = -1,
  siShadingModelConstant = 0,
  siShadingModelLambert = 1,
  siShadingModelBlinn = 2,
  siShadingModelPhong = 3,
  siShadingModelShadow = 4,
  siShadingModelColorVertex = 5
}
enum  siShaderType {
  siShaderUnknown = 0,
  siShader = 1,
  siShaderCompound = 2,
  siShaderComment = 3
}
enum  siShaderOutputType {
  siUnknownOutputType = 0,
  siBooleanOutputType = 1,
  siIntegerOutputType = 2,
  siScalarOutputType = 3,
  siColorOutputType = 4,
  siVectorOutputType = 5,
  siTextureSpaceOutputType = 6,
  siTextureOutputType = 7,
  siStringOutputType = 8,
  siFilenameOutputType = 9,
  siLensOutputType = 10,
  siLightOutputType = 11,
  siMaterialOutputType = 12,
  siModelOutputType = 13,
  siLightmapOutputType = 20
}
enum  siShaderParameterType {
  siUnknownParameterType = 0,
  siArrayParameterType = 25,
  siBooleanParameterType = 1,
  siColorParameterType = 4,
  siColor3ParameterType = 29,
  siCustomParameterType = 28,
  siDataParameterType = 14,
  siGradientParameterType = 26,
  siIntegerParameterType = 2,
  siLensParameterType = 10,
  siLightParameterType = 11,
  siLightmapParameterType = 20,
  siMaterialParameterType = 12,
  siMatrixParameterType = 15,
  siMatrix3ParameterType = 24,
  siModelParameterType = 13,
  siProfileCurveParameterType = 21,
  siQuaternionParameterType = 27,
  siRealTimeParameterType = 16,
  siReferenceParameterType = 17,
  siScalarParameterType = 3,
  siShaderReferenceParameterType = 18,
  siStringParameterType = 8,
  siStructParameterType = 19,
  siTextureParameterType = 7,
  siTextureSpaceParameterType = 6,
  siVectorParameterType = 5,
  siVector2ParameterType = 22,
  siVector4ParameterType = 23
}
enum  siShaderParameterDataType {
  siShaderDataTypeUnknown = -1,
  siShaderDataTypeBoolean = 0,
  siShaderDataTypeInteger = 1,
  siShaderDataTypeScalar = 2,
  siShaderDataTypeVector2 = 3,
  siShaderDataTypeVector3 = 4,
  siShaderDataTypeVector4 = 5,
  siShaderDataTypeQuaternion = 6,
  siShaderDataTypeMatrix33 = 7,
  siShaderDataTypeMatrix44 = 8,
  siShaderDataTypeColor3 = 9,
  siShaderDataTypeColor4 = 10,
  siShaderDataTypeString = 11 ,
  siShaderDataTypeProfileCurve = 17,
  siShaderDataTypeGradient = 18,
  siShaderDataTypeLightProfile = 19 ,
  siShaderDataTypeImage = 33 ,
  siShaderDataTypeStructure = 64,
  siShaderDataTypeArray = 65
}
enum  siShaderReferenceFilterType {
  siUnknownReferenceFilter = 0,
  siObjectReferenceFilter = 1,
  siCameraReferenceFilter = 2,
  siLightReferenceFilter = 3,
  siMaterialReferenceFilter = 4,
  siShaderReferenceFilter = 5,
  siGeometryReferenceFilter = 6,
  siUserDataBlobReferenceFilter = 7
}
enum  siShaderballDimension {
  siShaderballDimUndefined = 0,
  siShaderballDimParametric = 1,
  siShaderballDimSpatial = 2,
  siShaderballDimParticle = 4,
  siShaderballDimAll = 7
}
enum  siShaderPropertyFilterType {
  siAnyPropertyFilter = 0,
  siAnyVertexMapPropertyFilter = 1,
  siUVPropertyFilter = 2,
  siCAVPropertyFilter = 3,
  siWeightMapPropertyFilter = 4,
  siTextureMapPropertyFilter = 5,
  siNormalPropertyFilter = 6
}
enum  siLightType {
  siLightPoint = 0,
  siLightInfinite = 1,
  siLightSpot = 2,
  siLightSun = 3,
  siUndefinedLightType = 4
}
enum  siCnxGroupType { siCreatedObjects = 1 }
enum  siCnxSetType {
  siGroupLevel = 0,
  siPortLevel = 1
}
enum  siPartitionType {
  siUnknownPartition = 0,
  siObjectPartition = 1,
  siLightPartition = 2
}
enum  siLockLevel {
  siLockLevelNone = 0,
  siLockLevelConstruction = 1,
  siLockLevelAnimation = 2,
  siLockLevelManipulation = 4,
  siLockLevelNavigation = 8,
  siLockLevelAll = 0xffff
}
enum  siLockType {
  siLockTypeNone = 0,
  siLockTypeSystem = 1,
  siLockTypeUser = 2,
  siLockTypeRefModel = 3,
  siLockTypeOverride = 4,
  siLockTypeAll = 0xffff
}
enum  siTags {
  siTagNone = 0,
  siTag1 = 1,
  siTag2 = 2,
  siTag3 = 4,
  siTag4 = 8,
  siTag5 = 16,
  siTag6 = 32,
  siTag7 = 64,
  siTag8 = 128,
  siTag9 = 256,
  siTag10 = 512,
  siTagAll = 0xffff
}
enum  siGeometryType {
  siNurbsSurfaceMesh = 0,
  siNurbsCurveList = 1,
  siPolygonMesh = 2,
  siPointCloud = 3
}
enum  siBoundingVolume { siBoundingBox = 0 }
enum  siPortType {
  siPortInput = 0,
  siPortOutput = 1
}
enum  siModificationType {
  siModificationTypeNone = 0,
  siModificationTypeStaticPosition = 1,
  siModificationTypeFCurves = 2,
  siModificationTypeExpression = 4,
  siModificationTypeConstraints = 8,
  siModificationTypeAddProp = 16,
  siModificationTypeAnimMixer = 32,
  siModificationTypeGroup = 64,
  siModificationTypeInstance = 128,
  siModificationTypeOtherConnections = 256,
  siModificationTypeOperators = 512,
  siModificationTypeClusters = 1024,
  siModificationTypeClusterProperties = 2048,
  siModificationTypeAll = 65535
}
enum  siModificationMixerType {
  siModificationMixerNone = 0,
  siModificationMixerAnimation = 1,
  siModificationMixerShape = 2,
  siModificationMixerAudio = 4,
  siModificationMixerCache = 8,
  siModificationMixerTypeAll = 65535
}
enum  siModelResolution {
  siModelResolutionOffLoaded = 0,
  siModelResolutionLowRes = 1,
  siModelResolutionMediumRes = 2,
  siModelResolutionHighRes = 3
}
enum  siParameterScope {
  siInputParameters = 1,
  siAnimatedParameters = 2,
  siAllAnimatedParameters = 3
}
enum  siSequenceType {
  siMarkedParams = 1,
  siAnimParams = 2,
  siAllAnimParams = 3
}
enum  siSequenceMode {
  siFCurves = 1,
  siFCurvesAnimationSources = 2,
  siFCurvesClips = 3,
  siAnimationSources = 4,
  siClips = 5
}
enum  siEffectInputType {
  siSelectedParams = 1,
  siAllParamsInClip = 2,
  siPoseOffsetClip = 3
}
enum  siNeighborType {
  siAdjacent = 1,
  siGrow = 2,
  siNextCompo = 3,
  siPrevCompo = 4,
  siFirstCompo = 5,
  siLastCompo = 6
}
enum  siNavigDirection {
  siNavigUp = 0,
  siNavigDown = 1,
  siNavigLeft = 2,
  siNavigRight = 3,
  siNavigFirst = 4,
  siNavigLast = 5
}
enum  siNavigationDirection {
  siParentNode = 1,
  siChildNode = 2,
  siNextNode = 3,
  siPreviousNode = 4,
  siFirstNode = 5,
  siLastNode = 6
}
enum  siNavigationFilter {
  siNavigationFilterScene = 1,
  siNavigationFilter3DObject = 2,
  siNavigationFilterOperator = 3,
  siNavigationFilterPrimitive = 4,
  siNavigationFilterProperty = 5,
  siNavigationFilterCluster = 6,
  siNavigationFilterObjectSubElems = 7,
  siNavigationFilterGroup = 8,
  siNavigationFilterGenericComObject = 9,
  siNavigationFilterAll = 10,
  siNavigationFilterSame = 11
}
enum  siNavigationSubFilter {
  siNavigationSubFilterAll = 0,
  siNavigationSubFilterSame = 1
}
enum  siViewType {
  siNoView = 0,
  siViewUser = 1,
  siViewTop = 2,
  siViewLeft = 3,
  siViewRight = 4
}
enum  si2DChainAlignType {
  si2DChainTop = 0,
  si2DChainFront = 1,
  si2DChainRight = 2,
  si2DChainNormalRadian = 3,
  si2DChainNormalDegree = 4
}
enum  siChainBoneType {
  siChainBoneUndefined = 0,
  siChainBonePin = 1,
  siChainBoneBallJoint = 2
}
enum  siConnectionType {
  siReadConnection = 1,
  siWriteConnection = 2,
  siReadWriteConnection = 3
}
enum  siAxisType {
  siXAxis = 1,
  siYAxis = 2,
  siZAxis = 3
}
enum  siKnotParameterization {
  siUniformParameterization = 0,
  siNonUniformParameterization = 1,
  siChordLengthParameterization = 2,
  siCentripetalParameterization = 3
}
enum  siMappingRuleType {
  siConnectionMappingRule = 0,
  siValueMappingRule = 1
}
enum  siNurbsDirection {
  siUDirection = 0,
  siVDirection = 1
}
enum  siNurbsFormat {
  siSINurbs = 0,
  siIGESNurbs = 1
}
enum  siInstallationPath {
  siProjectPath = 0,
  siUserPath = 1,
  siWorkgroupPath = 2,
  siFactoryPath = 3,
  siAddonPath = 4,
  siUserAddonPath = 5,
  siWorkgroupAddonPath = 6,
  siUnknownPath = 7,
  siCustomPath = 9
}
enum  siShapeInstanceMode {
  siShapeInstanceOnlyMode = 0,
  siShapeMixedWeightMode = 1,
  siShapeTransitionMode = 2,
  siShapeTransitionCardinalMode = 3,
  siShapeBlendedWeightMode = 4
}
enum  siShapeReferenceMode {
  siShapeLocalReferenceMode = 0,
  siShapeObjectReferenceMode = 1,
  siShapeAbsoluteReferenceMode = 2
}
enum  siShapeContent { ,
  siShapeContentPrimaryShape = 1,
  siShapeContentSecondaryShape = 2,
  siShapeContentAllDeforms = 3
}
enum  siConstructionMode {
  siConstructionModeModeling = 0,
  siConstructionModePrimaryShape = 1,
  siConstructionModeAnimation = 2,
  siConstructionModeSecondaryShape = 3,
  siConstructionModeDefault = 4
}
enum  siResolutionPlane {
  siDefaultResolutionPlane = 0,
  siPreferredAxisPlane = 1,
  siUpVectorPlane = 2
}
enum  siTextureProjectionType {
  siTexturePlanarXY = 0,
  siTexturePlanarXZ = 1,
  siTexturePlanarYZ = 2,
  siTextureCylindrical = 3,
  siTextureSpherical = 4,
  siTextureSpatial = 5,
  siTextureCamera = 6,
  siTextureUV = 7,
  siTextureLollipop = 8,
  siTexturePureImplicit = 9
}
enum  siUVTextureType {
  siUVTexturePlanarXY = 0,
  siUVTexturePlanarXZ = 1,
  siUVTexturePlanarYZ = 2,
  siUVTextureCylindrical = 3,
  siUVTextureSpherical = 4,
  siUVTextureSpatial = 5,
  siUVTextureLollipop = 6
}
enum  siCapabilities {
  siAnimatable = 1,
  siReadOnly = 2,
  siPersistable = 4,
  siNotInspectable = 8,
  siSilent = 16,
  siNotPresetPersistable = 128,
  siTexturable = 256,
  siKeyable = 2048,
  siNonKeyableVisible = 4096
}
enum  siFCurveType {
  siUnknownFCurve = 0,
  siDefaultFCurve = 0,
  siBooleanFCurve = 10,
  siIntegerFCurve = 15,
  siStandardFCurve = 20,
  siRawDataFCurve = 30,
  siQuaternionFCurve = 40
}
enum  siFCurveExtrapolation {
  siConstantExtrapolation = 1,
  siLinearExtrapolation = 2,
  siPeriodicExtrapolation = 3,
  siPeriodicRelativeExtrapolation = 4
}
enum  siFCurveKeyConstraint {
  siParameterConstraint = 1,
  siLeftRightValuesConstraint = 2,
  siG1ContinuousConstraint = 4,
  siLeftRightTangentDirectionConstraint = 8,
  siLeftRightTangentLengthConstraint = 16,
  siLockConstraint = 32,
  siHorizontalTangentConstraint = 64,
  siExtremumHorizontalTangentConstraint = 128,
  siZeroLengthTangentConstraint = 512,
  siSameLengthTangentConstraint = 1024,
  siNeighborTangentConstraint = 2048,
  siMirrorTangentConstraint = 4096,
  siAutoPlateauTangentConstraint = 8192,
  siAdjustedTangentConstraint = 8448
}
enum  siFCurveKeyInterpolation {
  siDefaultKeyInterpolation = 0,
  siConstantKeyInterpolation = 1,
  siLinearKeyInterpolation = 2,
  siCubicKeyInterpolation = 3
}
enum  siFCurveKeySelectionMode {
  siSetKeySelection = 1,
  siAddToKeySelection = 2,
  siRemoveFromKeySelection = 3,
  siToggleKeySelection = 4
}
enum  siFCurveInterpolation {
  siDefaultInterpolation = 0,
  siConstantInterpolation = 1,
  siLinearInterpolation = 2,
  siCubicInterpolation = 3
}
enum  siFCurveSmoothFilterType {
  siFCurveAverageFilterType = 1,
  siFCurveGaussianFilterType = 2
}
enum  siUpdateContextState {
  siUpdateContextNormalEval = 0,
  siUpdateContextRenderEval = 1
}
enum  siArgumentFlags {
  siArgumentInput = 2,
  siArgumentOutput = 4,
  siArgumentInputOutput = 6
}
enum  siCommandCategory
enum  siImportShareOptions
enum  siEventID {
  siOnBeginNewScene = 542179328,
  siOnEndNewScene = 542179329,
  siOnBeginSceneOpen = 542179330,
  siOnEndSceneOpen = 542179331,
  siOnBeginSceneSave = 542179332,
  siOnEndSceneSave = 542179333,
  siOnBeginSceneSaveAs = 542179334,
  siOnEndSceneSaveAs = 542179335,
  siOnTerminate = 542179336,
  siOnSelectionChange = 542179337,
  siOnBeginFrame = 542179338,
  siOnEndFrame = 542179339,
  siOnBeginSequence = 542179340,
  siOnEndSequence = 542179341,
  siOnKeyUp = 542179342,
  siOnKeyDown = 542179343,
  siOnValueChange = 542179344,
  siOnTimeChange = 542179345,
  siOnWindowEvent = 542179346,
  siOnBeginFileExport = 542179347,
  siOnEndFileExport = 542179348,
  siOnBeginFileImport = 542179349,
  siOnEndFileImport = 542179350,
  siOnStartup = 542179351,
  siOnSourcePathChange = 542179352,
  siOnObjectAdded = 542179353,
  siOnObjectRemoved = 542179354,
  siOnTimer = 542179355,
  siOnBeginSceneSave2 = 542179356,
  siOnEndSceneSave2 = 542179357,
  siOnCloseScene = 542179358,
  siOnActivate = 542179359,
  siOnMaximize = 542179360,
  siOnMinimize = 542179361,
  siOnChangeProject = 542179362,
  siOnRefModelModSave = 542179363,
  siOnBeginRefModelModLoad = 542179364,
  siOnEndRefModelModLoad = 542179365,
  siOnCustomFileImport = 542179366,
  siOnCustomFileExport = 542179367,
  siOnDragAndDrop = 542179368,
  siOnBeginPassChange = 542179369,
  siOnEndPassChange = 542179370,
  siOnStartAnimation = 542179371,
  siOnStopAnimation = 542179372,
  siOnRefModelLoad = 542179373,
  siOnConnectShader = 542179374,
  siOnDisconnectShader = 542179375,
  siOnAddShaderPort = 542179376,
  siOnRemoveShaderPort = 542179377,
  siOnCreateShader = 542179378,
  siOnCreateShaderDef = 542179379,
  siOnCustomShaderExport = 542179380,
  siOnRenderAbort = 542179381,
  siOnBeginScrubbing = 542179382,
  siOnEndScrubbing = 542179383,
  siOnPreParseShaderDef = 542179384,
  siOnPreDefineShaderDef = 542179385,
  siOnEndCommand = 542181329,
  siOnBeginCommand = 542181331
}
enum  siSelectionChangeType {
  siAddedToSelection = 0,
  siRemovedFromSelection = 1
}
enum  siRenderFieldType {
  siRenderFieldNone = 0,
  siRenderFieldOdd = 1,
  siRenderFieldEven = 2
}
enum  siRenderingType {
  siRenderSequence = 0,
  siRenderFramePreview = 1
}
enum  siRenderingErrorType { siRenderNoError = 0 }
enum  siSubdivisionRuleType {
  siCatmullClark = 0,
  siXSIDooSabin = 2,
  siLinearSubdivision = 3
}
enum  siNavigateComponentType {
  siNextComponent = 0,
  siPreviousComponent = 1,
  siFirstComponent = 2,
  siLastComponent = 3
}
enum  siParticleRenderType {
  siBillboardType = 0,
  siSphereType = 1,
  siBlobType = 2
}
enum  siFCurveEditorAttribute {
  siRegionStartFrame = 0,
  siRegionEndFrame = 1,
  siRegionMin = 2,
  siRegionMax = 3
}
enum  siSeverityType {
  siFatalMsg = 1,
  siErrorMsg = 2,
  siWarningMsg = 4,
  siInfoMsg = 8,
  siVerboseMsg = 16,
  siCommentMsg = 32
}
enum  siCustomCompiledOpFlags { siDLLLoadingUnloading = 1 }
enum  siChannelAction {
  siChannelActionNone = 0,
  siChannelActionDrive = 1,
  siChannelActionCommand = 2,
  siChannelActionSpecial = 3
}
enum  siSelectMode {
  siSelectDefault = 0,
  siSelectNode = 1,
  siSelectBranch = 2,
  siSelectTree = 3,
  siSelectModel = 4
}
enum  siTransientExplorerFilter {
  siSEFilterAllNodes = 0,
  siSEFilterAllNodesNoParams = 1,
  siSEFilterGeometryOperators = 2,
  siSEFilterObjectsOnly = 3,
  siSEFilterAllProperties = 4,
  siSEFilterPropertiesAndPrimitives = 5,
  siSEFilterMaterialsAndShaders = 6,
  siSEFilterModelsOnly = 7,
  siSEFilterGroupsOnly = 8,
  siSEFilterImageClips = 9
}
enum  siClassID {
  siObjectID = 0,
  siUnknownClassID = 0,
  siSIObjectID = 1,
  siOGLMaterialID = 2,
  siOGLTextureID = 3,
  siOGLLightID = 4,
  siApplicationID = 5,
  siArgumentID = 6,
  siCommandID = 7,
  siClipID = 8,
  siShapeClipID = 9,
  siSubComponentID = 10,
  siFacetID = 11,
  siNurbsSurfaceID = 12,
  siPointID = 13,
  siControlPointID = 14,
  siNurbsCurveControlPointID = 15,
  siNurbsCurveListControlPointID = 16,
  siNurbsSurfaceControlPointID = 17,
  siNurbsCurveID = 18,
  siSampleID = 19,
  siNurbsSampleID = 20,
  siPolygonNodeID = 21,
  siGeometryID = 22,
  siNurbsSurfaceMeshID = 23,
  siNurbsCurveListID = 24,
  siPolygonMeshID = 25,
  siSegmentID = 26,
  siConnectionPointID = 27,
  siConstructionHistoryID = 28,
  siDictionaryID = 29,
  siEventInfoID = 30,
  siFCurveID = 31,
  siNestedFCurveID = 32,
  siFCurveKeyID = 33,
  siFileBrowserID = 34,
  siImageID = 35,
  siMappedItemID = 36,
  siPortID = 37,
  siInputPortID = 38,
  siSelectionID = 39,
  siStaticSourceID = 40,
  siTriangleID = 41,
  siTriangleVertexID = 42,
  siUpdateContextID = 43,
  siParameterID = 44,
  siCompoundParameterID = 45,
  siProjectID = 46,
  siProjectItemID = 47,
  siActionSourceID = 48,
  siExpressionID = 49,
  siImageClipID = 50,
  siSceneID = 51,
  siShaderID = 52,
  siOperatorID = 53,
  siEnvelopeID = 54,
  siPrimitiveID = 55,
  siParticleCloudPrimitiveID = 56,
  siPropertyID = 57,
  siClusterPropertyID = 58,
  siConstraintID = 59,
  siConstraintWithUpVectorID = 60,
  siCustomPropertyID = 61,
  siJointID = 62,
  siKinematicsID = 63,
  siMaterialID = 64,
  siStaticKinematicStateID = 65,
  siSceneItemID = 66,
  siClusterID = 67,
  siGroupID = 68,
  siLayerID = 69,
  siPassID = 70,
  siUserGroupID = 71,
  siX3DObjectID = 72,
  siParticleCloudID = 73,
  siModelID = 74,
  siChainElementID = 75,
  siChainRootID = 76,
  siChainBoneID = 77,
  siChainEffectorID = 78,
  siDirectedID = 79,
  siCameraID = 80,
  siLightID = 81,
  siNullID = 82,
  siRigID = 83,
  siCameraRigID = 84,
  siLightRigID = 85,
  siKinematicStateID = 86,
  siTrackID = 87,
  siUserDataMapID = 88,
  siFxTreeID = 89,
  siFxOperatorID = 90,
  siTriangleCollectionID = 91,
  siTriangleVertexCollectionID = 92,
  siSampleCollectionID = 93,
  siPolygonNodeCollectionID = 94,
  siPointCollectionID = 95,
  siFacetCollectionID = 97,
  siVertexID = 98,
  siVertexCollectionID = 99,
  siEdgeID = 100,
  siEdgeCollectionID = 101,
  siPolygonFaceID = 102,
  siPolygonFaceCollectionID = 103,
  siDataSourceID = 104,
  siAnimationSourceID = 105,
  siOutputPortID = 106,
  siProxyParameterID = 107,
  siDeviceCollectionID = 108,
  siDeviceID = 109,
  siChannelID = 110,
  siKnotCollectionID = 111,
  siControlPointCollectionID = 112,
  siNurbsCurveCollectionID = 113,
  siNurbsSurfaceCollectionID = 114,
  siNurbsSampleCollectionID = 115,
  siTextureID = 116,
  siUserDataBlobID = 117,
  siParticleID = 118,
  siAddonID = 119,
  siPPGLayoutID = 120,
  siPPGItemID = 121,
  siPreferencesID = 122,
  siParticleTypeID = 123,
  siParticleAttributeID = 124,
  siGridDataID = 125,
  siTextureLayerID = 126,
  siTextureLayerPortID = 127,
  siCustomOperatorID = 128,
  siPortGroupID = 129,
  siDesktopID = 130,
  siLayoutID = 131,
  siUIObjectID = 132,
  siUIPersistableID = 133,
  siViewID = 134,
  siArrayParameterID = 135,
  siViewContextID = 137,
  siContextID = 138,
  siPPGEventContextID = 139,
  siClipEffectID = 140,
  siClipEffectItemID = 141,
  siShapeKeyID = 142,
  siSourceID = 143,
  siTimeControlID = 144,
  siTransitionID = 145,
  siAnimationSourceItemID = 146,
  siClipContainerID = 147,
  siArgumentHandlerID = 148,
  siMenuID = 149,
  siMenuItemID = 150,
  siPluginID = 151,
  siPluginItemID = 152,
  siPluginRegistrarID = 153,
  siFilterID = 154,
  siUIToolkitID = 155,
  siProgressBarID = 156,
  siParamDefID = 157,
  siFactoryID = 158,
  siCommandCollectionID = 159,
  siArgumentCollectionID = 160,
  siGraphicSequencerContextID = 161,
  siClipRelationID = 162,
  siMixerID = 163,
  siLibraryID = 164,
  siSimulationEnvironmentID = 165,
  siGridWidgetID = 166,
  siGeometryAccessorID = 167,
  siEnvelopeWeightID = 168,
  siMeshBuilderID = 169 ,
  siFileReferenceID = 171,
  siClusterPropertyBuilderID = 172,
  siMaterialLibraryID = 173,
  siHairPrimitiveID = 174,
  siRenderHairAccessorID = 175,
  siPointLocatorDataID = 176,
  siCollectionItemID = 177,
  siOperatorContextID = 178,
  siPointCloudID = 179,
  siRigidBodyAccessorID = 180,
  siRigidConstraintAccessorID = 181,
  siDeltaID = 182,
  siActionDeltaID = 183,
  siActionDeltaItemID = 184,
  siTimerEventID = 185,
  siPassContainerID = 186,
  siRenderChannelID = 187,
  siSceneRenderPropertyID = 188,
  siFramebufferID = 189,
  siRendererContextID = 190,
  siRendererID = 191,
  siTimeTransportID = 192,
  siTimeTransportContextID = 193,
  siICENodeID = 194,
  siICECompoundNodeID = 195,
  siICENodePortID = 196,
  siICETreeID = 197,
  siICENodeContainerID = 198,
  siICENodeInputPortID = 199,
  siICENodeOutputPortID = 200,
  siICEDataProviderNodeID = 201,
  siICEDataModifierNodeID = 202,
  siICENodeDefID = 203,
  siICENodeContextID = 204,
  siICEAttributeID = 205,
  siPartitionID = 206,
  siOverrideID = 207,
  siHardwareShaderContextID = 208,
  siValueMapID = 209,
  siShaderParamDefID = 210,
  siShaderParamDefOptionsID = 211,
  siShaderballOptionsID = 212,
  siShaderParamDefContainerID = 213,
  siMetaShaderRendererDefID = 214,
  siShaderDefID = 215,
  siShaderStructParamDefID = 216,
  siShaderArrayParamDefID = 217,
  siShaderParameterID = 218,
  siShaderArrayItemParameterID = 219,
  siShaderArrayParameterID = 220,
  siShaderCompoundParameterID = 221,
  siRenderTreeNodeID = 222,
  siShaderBaseID = 223,
  siShaderContainerID = 224,
  siShaderCompoundID = 225,
  siShaderCommentID = 226,
  siShaderDefManagerID = 227,
  siHardwareSurfaceID = 228,
  siGraphicDriverID = 229,
  siHairGeometryID = 230,
  siPointCloudGeometryID = 231,
  siSchematicNodeID = 232,
  siSchematicID = 233,
  siSchematicNodeCollectionID = 234,
  siUVPropertyID = 235,
  siToolContextID = 236,
  siPickBufferID = 237,
  siAnnotationID = 250,
  siMemoCameraID = 238,
  siMemoCameraCollectionID = 239
}
enum  siBlendInPresetModes {
  siBlendInPreset = 0,
  siReplaceAndBlendInPreset = 1,
  siReplaceNoBlend = 2
}
enum  siBlendInTextureLayersModes {
  siBlendInTextureLayers = 0,
  siReplaceAndBlendInTextureLayers = 1,
  siReplaceAndNoBlendInTextureLayers = 2
}
enum  siShaderCnxPointType {
  siShaderCnxPointNone = 0,
  siShaderCnxPointBasePorts = 1,
  siShaderCnxPointTextureLayerPorts = 2,
  siShaderCnxPointAll = 65535
}
enum  siAddonItemType
enum  siGridWidgetColumnType {
  siColumnStandard = 0,
  siColumnBool = 1,
  siColumnCombo = 2
}
enum  siGridSelectionMode {
  siSelectionCell = 0,
  siSelectionHeader = 1,
  siSelectionNone = 2
}
enum  siTxtContourStretchingMethod {
  siContourStretchingWalkingOnMesh = 0,
  siContourStretchingSpatialDistance = 1,
  siContourStretchingReqularQuads = 2,
  siContourStretchingProjectionOnSurface = 3
}
enum  siExplorerScope {
  siExplorerScopeDefault = 0,
  siExplorerScopeProject = 1,
  siExplorerScopePreferences = 2,
  siExplorerScopeScene = 3,
  siExplorerScopeLayers = 4,
  siExplorerScopePasses = 5,
  siExplorerScopeEnvironments = 6,
  siExplorerScopeParTypes = 7,
  siExplorerScopeSelection = 8,
  siExplorerScopeCustom = 9,
  siExplorerScopeCurrentLayer = 10,
  siExplorerScopeCurrentPass = 11,
  siExplorerScopeCurrentEnvironment = 12,
  siExplorerScopeCurrentParType = 13,
  siExplorerScopeSourcesClips = 14,
  siExplorerScopeSourcesClipsAnimation = 15,
  siExplorerScopeSourcesClipsAudio = 16,
  siExplorerScopeSourcesClipsImages = 17,
  siExplorerScopeSourcesClipsMaterials = 18,
  siExplorerScopeSourcesClipsModels = 19,
  siExplorerScopeCommands = 20
}
enum  siTimeState {
  siTimeStateNull = 0,
  siTimeStateStop = 0x1,
  siTimeStatePreStop = 0x2,
  siTimeStatePlay = 0x4,
  siTimeStatePrePlay = 0x8,
  siTimeStateRecord = 0x10,
  siTimeStatePreRecord = 0x20,
  siTimeStateFast = 0x40,
  siTimeStatePreFast = 0x80,
  siTimeStatePreRoll = 0x100,
  siTimeStateStep = 0x200,
  siTimeStatePostStep = 0x400,
  siTimeStatePause = 0x800,
  siTimeStatePrePause = 0x1000,
  siTimeStateSeek = 0x2000,
  siTimeNotifyTime = 0x4000,
  siTimeNotifyScrub = 0x10000,
  siTimeNotifySeek = 0x20000,
  siTimeNotifyPortChange = 0x40000,
  siTimeNotifyFrameDrop = 0x80000
}
enum  siDisplayCallback {
  siUndefined = 0,
  siPreBeginFrame = 1,
  siBeginFrame = 2,
  siPostBeginFrame = 3,
  siPrePass = 4,
  siPass = 5,
  siPostPass = 6,
  siPreEndFrame = 7,
  siEndFrame = 8,
  siPostEndFrame = 9,
  siRenderFrame = 10
}
enum  siXGSClassType { siXGSPluginManager = 0 }
enum  siXGSFlag {
  siInactive = 0,
  siActive = 1
}
enum  siXGSPassFlag {
  siInsertBefore = 0,
  siInsertAfter = 1,
  siInsertBeforeAll = 2,
  siInsertAfterAll = 3
}
enum  siXGSStateType {
  siXGSUnknown = 0,
  siXGSInteger = 1,
  siXGSFloat = 2,
  siXGSHandle = 3,
  siXGSVector4 = 4,
  siXGSMatrix4 = 5
}
enum  siViewMode {
  siAll = 0,
  siBoundingBoxMode = 12,
  siWireframe = 13,
  siDepthCue = 14,
  siHiddenLineRemoval = 15,
  siConstant = 16,
  siShaded = 17,
  siTextured = 18,
  siTexturedDecal = 19,
  siCustom = 20,
  siRealtimePortMaterial = 21
}
enum  siParticleAttributeType {
  siPAVector4 = 0,
  siPAVector3 = 1,
  siPAFloat = 2,
  siPAInt = 3,
  siPAULong = 4,
  siPAUShort = 5,
  siPABool = 6,
  siPAUndefined = 7
}
enum  siAssetStorageType {
  siAssetStorageTypeInternal = 0,
  siAssetStorageTypeExternalDotXSIBin = 1,
  siAssetStorageTypeExternalDotXSIText = 2,
  siAssetStorageTypeExternalBin = 3,
  siAssetStorageTypeExternalXSIA = 4
}
enum  siSourceStorageType {
  siSourceStorageTypeInternal = 0,
  siSourceStorageTypeExternalDotXSIBin = 1,
  siSourceStorageTypeExternalDotXSIText = 2,
  siSourceStorageTypeExternalBin = 3
}
enum  siAssetStatus {
  siAssetStatusOffloaded = 0,
  siAssetStatusPartiallyLoaded = 1,
  siAssetStatusLoaded = 2
}
enum  siActionStatus {
  siActionStatusOffloaded = 0,
  siActionStatusPartiallyLoaded = 1,
  siActionStatusLoaded = 2
}
enum  siFilterType {
  siFilterUndefined = 0,
  siFilterObject = 1,
  siFilter3DObject = 2,
  siFilterProperty = 3,
  siFilterSubComponentEdge = 4,
  siFilterSubComponentPoint = 5,
  siFilterSubComponentPolygon = 6,
  siFilterSubComponentKnot = 7
}
enum  siCommandCapabilities
enum  siSeverity {
  siFatal = 1,
  siError = 2,
  siWarning = 4,
  siInfo = 8,
  siVerbose = 16,
  siComment = 32
}
enum  siMsgBoxFlags {
  siMsgOkOnly = 0,
  siMsgOkCancel = 1,
  siMsgAbortRetryIgnore = 2,
  siMsgYesNoCancel = 3,
  siMsgYesNo = 4,
  siMsgRetryCancel = 5,
  siMsgCritical = 16,
  siMsgQuestion = 32,
  siMsgExclamation = 48,
  siMsgInformation = 64,
  siMsgDefaultButton1 = 0,
  siMsgDefaultButton2 = 256,
  siMsgDefaultButton3 = 512
}
enum  siMsgButtonPressed {
  siMsgOk = 1,
  siMsgCancel = 2,
  siMsgAbort = 3,
  siMsgRetry = 4,
  siMsgIgnore = 5,
  siMsgYes = 6,
  siMsgNo = 7
}
enum  siViewState {
  siNormal = 0,
  siClosed = 1,
  siMinimized = 2
}
enum  siToolbarControl {
  siTBCtrlBlankSeparator = 0,
  siTBCtrlGroupHeader = 1,
  siTBCtrlLineBreak = 2,
  siTBCtrlMenu = 3,
  siTBCtrlPreset = 4,
  siTBCtrlLineSeparator = 5
}
enum  siTimeReferenceType {
  siOriginalClip = 0,
  siExtrapolatedClip = 1
}
enum  siImageRatio {
  siImageRatio1x1 = 0,
  siImageRatio2x1 = 1,
  siImageRatio4x1 = 2,
  siImageRatio8x1 = 3,
  siImageRatio16x1 = 4,
  siImageRatioThumbnail = 5
}
enum  siTimeControlExtrapolationType {
  siTimeControlExtrapolationNone = 0,
  siTimeControlExtrapolationHold = 1,
  siTimeControlExtrapolationCycle = 2,
  siTimeControlExtrapolationBounce = 3
}
enum  siMenuItemStyle {
  siMenuItemUndefined = 0,
  siMenuItem = ( siMenuItemUndefined + 1 ),
  siMenuItemSubmenu = ( siMenuItem + 1 ),
  siMenuItemSeparator = ( siMenuItemSubmenu + 1 ),
  siMenuItemSection = ( siMenuItemSeparator + 1 )
}
enum  siMenuAnchorPoints {
  siMenuUndefinedID = 0,
  siMenuTbGetPrimitiveCurveID = 1,
  siMenuTbGetPrimitivePolygonMeshBasicID = ( siMenuTbGetPrimitiveCurveID + 1 ),
  siMenuTbGetPrimitivePolygonMeshHedronID = ( siMenuTbGetPrimitivePolygonMeshBasicID + 1 ),
  siMenuTbGetPrimitivePolygonMeshID = ( siMenuTbGetPrimitivePolygonMeshHedronID + 1 ),
  siMenuTbGetPrimitiveSurfaceID = ( siMenuTbGetPrimitivePolygonMeshID + 1 ),
  siMenuTbGetPrimitiveImplicitCurveID = ( siMenuTbGetPrimitiveSurfaceID + 1 ),
  siMenuTbGetPrimitiveImplicitID = ( siMenuTbGetPrimitiveImplicitCurveID + 1 ),
  siMenuTbGetPrimitiveControlObjectID = ( siMenuTbGetPrimitiveImplicitID + 1 ),
  siMenuTbGetPrimitiveModelID = ( siMenuTbGetPrimitiveControlObjectID + 1 ),
  siMenuTbGetPrimitiveID = ( siMenuTbGetPrimitiveModelID + 1 ),
  siMenuTbGetCameraID = ( siMenuTbGetPrimitiveID + 1 ),
  siMenuTbGetLightID = ( siMenuTbGetCameraID + 1 ),
  siMenuTbGetMaterialID = ( siMenuTbGetLightID + 1 ),
  siMenuTbGetMaterialBasicID = ( siMenuTbGetMaterialID + 1 ),
  siMenuTbGetMaterialSimpleID = ( siMenuTbGetMaterialBasicID + 1 ),
  siMenuTbGetMaterialRealTimeID = ( siMenuTbGetMaterialSimpleID + 1 ),
  siMenuTbGetPropertyID = ( siMenuTbGetMaterialRealTimeID + 1 ),
  siMenuTbGetPropertyTextureProjectionID = ( siMenuTbGetPropertyID + 1 ),
  siMenuTbGetPropertyTextureMapID = ( siMenuTbGetPropertyTextureProjectionID + 1 ),
  siMenuTbGetPropertyTextureID = ( siMenuTbGetPropertyTextureMapID + 1 ),
  siMenuTbGetPropertyUserDataMapID = ( siMenuTbGetPropertyTextureID + 1 ),
  siMenuTbGetPropertyMapPaintID = ( siMenuTbGetPropertyUserDataMapID + 1 ),
  siMenuTbGetPropertyPSetID = ( siMenuTbGetPropertyMapPaintID + 1 ),
  siMenuTbDeformSpatialID = ( siMenuTbGetPropertyPSetID + 1 ),
  siMenuTbDeformID = ( siMenuTbDeformSpatialID + 1 ),
  siMenuTbCreateSkeletonID = ( siMenuTbDeformID + 1 ),
  siMenuTbCreateSkeletonDrawID = ( siMenuTbCreateSkeletonID + 1 ),
  siMenuTbCreateSkeletonInspectID = ( siMenuTbCreateSkeletonDrawID + 1 ),
  siMenuTbModelCreateCurveID = 100,
  siMenuTbModelCreateSurfaceMeshID = ( siMenuTbModelCreateCurveID + 1 ),
  siMenuTbModelCreatePolygonMeshID = ( siMenuTbModelCreateSurfaceMeshID + 1 ),
  siMenuTbModelCreateModelID = ( siMenuTbModelCreatePolygonMeshID + 1 ),
  siMenuTbModelCreateTextID = ( siMenuTbModelCreateModelID + 1 ),
  siMenuTbModelModifyComponentID = ( siMenuTbModelCreateTextID + 1 ),
  siMenuTbModelModifyCurveID = ( siMenuTbModelModifyComponentID + 1 ),
  siMenuTbModelModifySurfaceMeshID = ( siMenuTbModelModifyCurveID + 1 ),
  siMenuTbModelModifyPolygonMeshID = ( siMenuTbModelModifySurfaceMeshID + 1 ),
  siMenuTbModelModifyModelID = ( siMenuTbModelModifyPolygonMeshID + 1 ),
  siMenuTbAnimateCreateParameterID = 200,
  siMenuTbAnimateCreateParameterCustomPSetID = ( siMenuTbAnimateCreateParameterID + 1 ),
  siMenuTbAnimateCreateParameterCustomParamID = ( siMenuTbAnimateCreateParameterCustomPSetID + 1 ),
  siMenuTbAnimateCreateParameterExpressionID = ( siMenuTbAnimateCreateParameterCustomParamID + 1 ),
  siMenuTbAnimateCreateParameterProxyID = ( siMenuTbAnimateCreateParameterExpressionID + 1 ),
  siMenuTbAnimateCreateCurveID = ( siMenuTbAnimateCreateParameterProxyID + 1 ),
  siMenuTbAnimateCreatePathID = ( siMenuTbAnimateCreateCurveID + 1 ),
  siMenuTbAnimateCreateCharacterID = ( siMenuTbAnimateCreatePathID + 1 ),
  siMenuTbAnimateDeformShapeID = ( siMenuTbAnimateCreateCharacterID + 1 ),
  siMenuTbAnimateDeformShapeKeyID = ( siMenuTbAnimateDeformShapeID + 1 ),
  siMenuTbAnimateDeformEnvelopeID = ( siMenuTbAnimateDeformShapeKeyID + 1 ),
  siMenuTbAnimateActionsStoreID = ( siMenuTbAnimateDeformEnvelopeID + 1 ),
  siMenuTbAnimateActionsApplyID = ( siMenuTbAnimateActionsStoreID + 1 ),
  siMenuTbAnimateActionsTemplatesID = ( siMenuTbAnimateActionsApplyID + 1 ),
  siMenuTbAnimateToolsPlotID = ( siMenuTbAnimateActionsTemplatesID + 1 ),
  siMenuTbAnimateToolsDevicesID = ( siMenuTbAnimateToolsPlotID + 1 ),
  siMenuTbAnimateToolsImportID = ( siMenuTbAnimateToolsDevicesID + 1 ),
  siMenuTbAnimateToolsExportID = ( siMenuTbAnimateToolsImportID + 1 ),
  siMenuTbAnimateToolsMotorID = ( siMenuTbAnimateToolsExportID + 1 ),
  siMenuTbRenderRegionID = 300,
  siMenuTbRenderPreviewID = ( siMenuTbRenderRegionID + 1 ),
  siMenuTbRenderRenderID = ( siMenuTbRenderPreviewID + 1 ),
  siMenuTbRenderExportMIID = ( siMenuTbRenderRenderID + 1 ),
  siMenuTbRenderPassEditID = ( siMenuTbRenderExportMIID + 1 ),
  siMenuTbRenderPassEditNewPassID = ( siMenuTbRenderPassEditID + 1 ),
  siMenuTbRenderPassPartitionID = ( siMenuTbRenderPassEditNewPassID + 1 ),
  siMenuTbRenderExportID = ( siMenuTbRenderPassPartitionID + 1 ),
  siMenuTbICEParticlesCreateID = 320,
  siMenuTbICEParticlesOnEmissionID = ( siMenuTbICEParticlesCreateID + 1 ),
  siMenuTbICEParticlesAfterEmissionID = ( siMenuTbICEParticlesOnEmissionID + 1 ),
  siMenuTbICEParticlesForceID = ( siMenuTbICEParticlesAfterEmissionID + 1 ),
  siMenuTbICEParticlesCollisionID = ( siMenuTbICEParticlesForceID + 1 ),
  siMenuTbICEParticlesSimulationID = ( siMenuTbICEParticlesCollisionID + 1 ),
  siMenuTbICEParticlesModelLibraryID = ( siMenuTbICEParticlesSimulationID + 1 ),
  siMenuTbICEDeformCreateID = 340,
  siMenuTbICEDeformSimulateID = ( siMenuTbICEDeformCreateID + 1 ),
  siMenuTbICEKinematicsEffectsID = 360,
  siMenuTbICEKinematicsConstrainID = ( siMenuTbICEKinematicsEffectsID + 1 ),
  siMenuTbICECrowdFXActorsID = 380,
  siMenuTbICECrowdFXSimulationID = ( siMenuTbICECrowdFXActorsID + 1 ),
  siMenuTbICECrowdFXCrowdID = ( siMenuTbICECrowdFXSimulationID + 1 ),
  siMenuTbGetForceID = 400,
  siMenuTbCreateParticlesID = ( siMenuTbGetForceID + 1 ),
  siMenuTbCreateParticlesFluidID = ( siMenuTbCreateParticlesID + 1 ),
  siMenuTbCreateParticlesExplosionID = ( siMenuTbCreateParticlesFluidID + 1 ),
  siMenuTbCreateParticlesNewPTypeID = ( siMenuTbCreateParticlesExplosionID + 1 ),
  siMenuTbCreateRigidBodyID = ( siMenuTbCreateParticlesNewPTypeID + 1 ),
  siMenuTbCreateRigidBodyConstraintID = ( siMenuTbCreateRigidBodyID + 1 ),
  siMenuTbCreateClothID = ( siMenuTbCreateRigidBodyConstraintID + 1 ),
  siMenuTbModifyParticlesID = ( siMenuTbCreateClothID + 1 ),
  siMenuTbModifyRigidBodyID = ( siMenuTbModifyParticlesID + 1 ),
  siMenuTbModifyEnvironmentID = ( siMenuTbModifyRigidBodyID + 1 ),
  siMenuTbCreateSoftBodyID = ( siMenuTbModifyEnvironmentID + 1 ),
  siMenuTbICECreateID = ( siMenuTbCreateSoftBodyID + 1 ),
  siMenuTbICEEditID = ( siMenuTbICECreateID + 1 ),
  siMenuMainFileSceneID = 1000,
  siMenuMainFileProjectID = ( siMenuMainFileSceneID + 1 ),
  siMenuMainFileExportID = ( siMenuMainFileProjectID + 1 ),
  siMenuMainFileImportID = ( siMenuMainFileExportID + 1 ),
  siMenuMainWindowID = ( siMenuMainFileImportID + 1 ),
  siMenuMainHelpID = ( siMenuMainWindowID + 1 ),
  siMenuMainApplicationID = ( siMenuMainHelpID + 1 ),
  siMenuMainApplicationPropertySetsID = ( siMenuMainApplicationID + 1 ),
  siMenuMainApplicationLayoutsID = ( siMenuMainApplicationPropertySetsID + 1 ),
  siMenuMainApplicationViewsID = ( siMenuMainApplicationLayoutsID + 1 ),
  siMenuMainApplicationToolbarsID = ( siMenuMainApplicationViewsID + 1 ),
  siMenuMainApplicationCommandsID = ( siMenuMainApplicationToolbarsID + 1 ),
  siMenuMainApplicationKeyMappingsID = ( siMenuMainApplicationCommandsID + 1 ),
  siMenuMainApplicationPreferencesID = ( siMenuMainApplicationKeyMappingsID + 1 ),
  siMenuMainTopLevelID = ( siMenuMainApplicationPreferencesID + 1 ),
  siMenuMainFileCrosswalkID = ( siMenuMainTopLevelID + 1 ),
  siMenuMCPSelectTopID = 2000,
  siMenuMCPSelectBottomID = ( siMenuMCPSelectTopID + 1 ),
  siMenuMCPSelectExploreBtnID = ( siMenuMCPSelectBottomID + 1 ),
  siMenuMCPSelectSelBtnContextID = ( siMenuMCPSelectExploreBtnID + 1 ),
  siMenuMCPTransformTopID = ( siMenuMCPSelectSelBtnContextID + 1 ),
  siMenuMCPTransformBottomID = ( siMenuMCPTransformTopID + 1 ),
  siMenuMCPSnapID = ( siMenuMCPTransformBottomID + 1 ),
  siMenuMCPConstrainID = ( siMenuMCPSnapID + 1 ),
  siMenuMCPEditID = ( siMenuMCPConstrainID + 1 ),
  siMenuMCPAnimationID = ( siMenuMCPEditID + 1 ),
  siMenuMCPPlaybackID = ( siMenuMCPAnimationID + 1 ),
  siMenuVMViewTypeID = 3000,
  siMenuVMCameraID = ( siMenuVMViewTypeID + 1 ),
  siMenuVMVisibilityID = ( siMenuVMCameraID + 1 ),
  siMenuVMDisplayID = ( siMenuVMVisibilityID + 1 ),
  siMenu3DViewClusterContextID = 3100,
  siMenu3DViewComponentContextID = ( siMenu3DViewClusterContextID + 1 ),
  siMenu3DViewComponentEditContextID = ( siMenu3DViewComponentContextID + 1 ),
  siMenu3DViewGeneralContextID = ( siMenu3DViewComponentEditContextID + 1 ),
  siMenu3DViewObjectContextID = ( siMenu3DViewGeneralContextID + 1 ),
  siMenu3DViewObjectEditContextID = ( siMenu3DViewObjectContextID + 1 ),
  siMenu3DViewObjectGroupContextID = ( siMenu3DViewObjectEditContextID + 1 ),
  siMenu3DViewObjectMeshContextID = ( siMenu3DViewObjectGroupContextID + 1 ),
  siMenu3DViewObjectSelectContextID = ( siMenu3DViewObjectMeshContextID + 1 ),
  siMenuSEGeneralContextID = 3200,
  siMenuSELayersContextID = ( siMenuSEGeneralContextID + 1 ),
  siMenuSEPassesContextID = ( siMenuSELayersContextID + 1 ),
  siMenuSEPartitionsContextID = ( siMenuSEPassesContextID + 1 ),
  siMenuSEObjectContextID = ( siMenuSEPartitionsContextID + 1 ),
  siMenuSEGroupContextID = ( siMenuSEObjectContextID + 1 ),
  siMenuSEAnimContextID = ( siMenuSEGroupContextID + 1 ),
  siMenuSEClusterContextID = ( siMenuSEAnimContextID + 1 ),
  siMenuSEOperatorContextID = ( siMenuSEClusterContextID + 1 ),
  siMenuSEConstraintContextID = ( siMenuSEOperatorContextID + 1 ),
  siMenuSEPreferenceContextID = ( siMenuSEConstraintContextID + 1 ),
  siMenuSEMaterialContextID = ( siMenuSEPreferenceContextID + 1 ),
  siMenuSEModelContextID = ( siMenuSEMaterialContextID + 1 ),
  siMenuPluginMgrPluginFileID = 3300,
  siMenuPluginMgrTreeFileID = ( siMenuPluginMgrPluginFileID + 1 ),
  siMenuPluginMgrContextPluginID = ( siMenuPluginMgrTreeFileID + 1 ),
  siMenuPluginMgrContextPluginLocationID = ( siMenuPluginMgrContextPluginID + 1 ),
  siMenuPluginMgrContextUserRootID = ( siMenuPluginMgrContextPluginLocationID + 1 ),
  siMenuPluginMgrContextFactoryRootID = ( siMenuPluginMgrContextUserRootID + 1 ),
  siMenuPluginMgrContextWorkgroupRootID = ( siMenuPluginMgrContextFactoryRootID + 1 ),
  siMenuPluginMgrContextAddonID = ( siMenuPluginMgrContextWorkgroupRootID + 1 ),
  siMenuPluginMgrContextCustomLocationID = ( siMenuPluginMgrContextAddonID + 1 ),
  siMenuPluginMgrSPDLFileID = ( siMenuPluginMgrContextCustomLocationID + 1 ),
  siMenuPluginMgrContextSPDLID = ( siMenuPluginMgrSPDLFileID + 1 ),
  siMenuPluginMgrContextSPDLLocationID = ( siMenuPluginMgrContextSPDLID + 1 ),
  siMenuPluginMgrContextPluginItemID = ( siMenuPluginMgrContextSPDLLocationID + 1 ),
  siMenuPluginMgrContextViewLocationID = ( siMenuPluginMgrContextPluginItemID + 1 ),
  siMenuPluginMgrContextViewID = ( siMenuPluginMgrContextViewLocationID + 1 ),
  siMenuPluginMgrContextToolbarLocationID = ( siMenuPluginMgrContextViewID + 1 ),
  siMenuPluginMgrContextToolbarID = ( siMenuPluginMgrContextToolbarLocationID + 1 ),
  siMenuWorkgroupMgrFileID = 3350,
  siMenuWorkgroupMgrContextID = ( siMenuWorkgroupMgrFileID + 1 ),
  siMenuScriptEditContextID = 3400,
  siMenuScriptHistoryContextID = 3401,
  siMenuFCurveEditorTopLevelID = 3500,
  siMenuFCurveEditorFileID = ( siMenuFCurveEditorTopLevelID + 1 ),
  siMenuFCurveEditorEditID = ( siMenuFCurveEditorFileID + 1 ),
  siMenuFCurveEditorViewID = ( siMenuFCurveEditorEditID + 1 ),
  siMenuFCurveEditorKeysID = ( siMenuFCurveEditorViewID + 1 ),
  siMenuFCurveEditorCurvesID = ( siMenuFCurveEditorKeysID + 1 ),
  siMenuFCurveEditorSelectID = ( siMenuFCurveEditorCurvesID + 1 ),
  siMenuPropertyPageContextID = 3600,
  siMenuPropertyPageAnimContextID = ( siMenuPropertyPageContextID + 1 ),
  siMenuShapeManagerEditID = 3700,
  siMenuShapeManagerCreateContextSingleSelectionID = ( siMenuShapeManagerEditID + 1 ),
  siMenuShapeManagerCreateContextMultiSelectionID = ( siMenuShapeManagerCreateContextSingleSelectionID + 1 ),
  siMenuShapeManagerAnimateContextSingleSelectionID = ( siMenuShapeManagerCreateContextMultiSelectionID + 1 ),
  siMenuShapeManagerAnimateContextMultiSelectionID = ( siMenuShapeManagerAnimateContextSingleSelectionID + 1 ),
  siMenuShapeManagerAnimateID = ( siMenuShapeManagerAnimateContextMultiSelectionID + 1 ),
  siMenuRenderRegionContextID = 3800,
  siMenuMaterialPanelMaterialID = 3900,
  siMenuTextureEditorToolsID = 4000,
  siMenuRenderTreeToolsID = 4100,
  siMenuICEViewToolsID = ( siMenuRenderTreeToolsID + 1 ),
  siMenuRTNodeContextID = ( siMenuICEViewToolsID + 1 ),
  siMenuICENodeContextID = ( siMenuRTNodeContextID + 1 ),
  siMenuICENodePortContextID = ( siMenuICENodeContextID + 1 ),
  siMenuRenderTreeTopLevelID = ( siMenuICENodePortContextID + 1 ),
  siMenuICEViewTopLevelID = ( siMenuRenderTreeTopLevelID + 1 ),
  siMenuTextEditorWidgetEditID = 4200,
  siMenuTextEditorContextID = ( siMenuTextEditorWidgetEditID + 1 ),
  siMenuTextureSpaceProjectionID = 4300,
  siMenuSchematicViewID = 4400,
  siMenuSchematicViewContextID = 4401,
  siMenuSchematicNodeContextID = 4402,
  siMenuSchematicViewTopLevelID = 4403,
  siMenuSceneLayerManagerLayersID = 4500,
  siMenuSceneLayerManagerContextID = ( siMenuSceneLayerManagerLayersID + 1 ),
  siMenuMaterialManagerTopLevelID = 4600,
  siMenuAnimMixerEditID = 4700,
  siMenuAnimMixerViewID = ( siMenuAnimMixerEditID + 1 ),
  siMenuAnimMixerTrackID = ( siMenuAnimMixerViewID + 1 ),
  siMenuAnimMixerClipID = ( siMenuAnimMixerTrackID + 1 ),
  siMenuAnimMixerMixID = ( siMenuAnimMixerClipID + 1 ),
  siMenuAnimMixerEffectID = ( siMenuAnimMixerMixID + 1 ),
  siMenuShaderCodeEditContextID = 4800,
  siMenuWeightEditorFileID = 10000,
  siMenuWeightEditorEditID = 10001,
  siMenuWeightEditorViewID = 10002
}
enum  siPortFlags {
  siDefaultPort = 0,
  siOptionalInputPort = 16,
  siCreatedOutputPort = 256,
  siBranchGroupPort = 1024
}
enum  siWindowChangeState {
  siWindowSize = 1,
  siWindowPaint = 2,
  siWindowSetFocus = 3,
  siWindowLostFocus = 4
}
enum  siFileType {
  siFileTypeDefault = 0,
  siFileTypeScene = 1,
  siFileTypeModel = 2,
  siFileTypeImage = 3,
  siFileTypeAudio = 4,
  siFileTypeSI3D = 5,
  siFileTypeScript = 6,
  siFileTypeFcurve = 7,
  siFileTypeExpression = 8,
  siFileTypeRenderPicture = 9,
  siFileTypeAction = 10,
  siFileTypeShader = 11,
  siFileTypeBackup = 12,
  siFileTypeMI = 13,
  siFileTypeIgnore = 14,
  siFileTypeSimulation = 15,
  siFileTypeReferencedModel = 16,
  siFileTypeQuery = 17,
  siFileTypeSynoptic = 18,
  siFileTypeDotXSI = 19,
  siFileTypeRenderMap = 20,
  siFileTypeAddon = 21,
  siFileTypeMatLib = 22,
  siFileTypeThumbnail = 23,
  siFileTypeMixer = 24,
  siFileTypeIges = 25,
  siFileTypeComposites = 26,
  siFileTypeDelta = 27,
  siFileTypeCache = 28,
  siFileTypeICECompounds = 29,
  siFileTypeRTCompounds = 30,
  siFileTypeCustom = 31,
  siFileTypeLast = 32
}
enum  siClusterType {
  siClusterVertexType = 0,
  siClusterNodeType = 1,
  siClusterEdgeType = 2,
  siClusterPolygonType = 3
}
enum  siClusterPropertyType {
  siClusterPropertyEnvelopeWeightType = 0,
  siClusterPropertyShapeKeyType = 1,
  siClusterPropertyWeightMapType = 2,
  siClusterPropertyUVType = 3,
  siClusterPropertyVertexColorType = 4,
  siClusterPropertyUserNormalType = 5,
  siClusterPropertyUserMotionType = 6
}
enum  siCurveIsopointManipMode
enum  siCurveKnotTangentAlignment {
  siCurveKnotAlignFwdTangentWithBwd = 0,
  siCurveKnotAlignBwdTangentWithFwd = 1,
  siCurveKnotAlignFwdAndBwdTangentsTogether = 2,
  siCurveKnotLinearizeNextSegment = 3,
  siCurveKnotLinearizePrevSegment = 4,
  siCurveKnotLinearizeBothSegments = 5,
  siCurveKnotLinearizeInterSegments = 6,
  siCurveKnotMakeCorner = 7
}
enum  siRBDEngine {
  siPhysXEngine = 0,
  siOpenDynamicsEngine = 1
}
enum  siKeyableAttributeType {
  siKeyableAttributeClear = 0,
  siKeyableAttributeKeyable = 1,
  siKeyableAttributeNonKeyableVisible = 2
}
enum  siClosestLocationMethod { , siClosestSurfaceRaycastIntersection = 3 }
enum  siNormalComputationMethod
enum  siLineIntersectionType {
  siSemiLineIntersection = 0,
  siLineIntersection = 1,
  siSegmentIntersection = 2
}
enum  siImageBitDepth {
  siImageBitDepthUnknown = -1,
  siImageBitDepthInteger1 = 0,
  siImageBitDepthInteger2 = 1,
  siImageBitDepthInteger4 = 2,
  siImageBitDepthInteger8 = 3,
  siImageBitDepthInteger16 = 4,
  siImageBitDepthInteger32 = 5,
  siImageBitDepthFloat16 = 20,
  siImageBitDepthFloat32 = 21
}
enum  siImageChannelType {
  siImageRGBAChannelType = 0,
  siImageRGBChannelType = 1,
  siImageAlphaChannelType = 2,
  siImageIntensityChannelType = 3,
  siImageRGBEChannelType = 4,
  siImageDepthChannelType = 5,
  siImageNormalChannelType = 6,
  siImageMotionChannelType = 7,
  siImageTagChannelType = 8
}
enum  siImageChannelFilter {
  siImageRGBAChannelFilter = 1,
  siImageRGBChannelFilter = 2,
  siImageColorChannelFilter = 3,
  siImageAlphaChannelFilter = 4,
  siImageIntensityChannelFilter = 8,
  siImageRGBEChannelFilter = 16,
  siImageDepthChannelFilter = 32,
  siImageNormalChannelFilter = 64,
  siImageMotionChannelFilter = 128,
  siImageTagChannelFilter = 256,
  siImageChannelFilterAll = 511
}
enum  siVolumeCenterMethod {
  siVolumeCenterMethodCOG = 0,
  siVolumeCenterMethodBBoxCenter = 1,
  siVolumeCenterMethodObjectCenter = 2
}
enum  siBoundingCapsuleMethod {
  siBoundingCapsuleMethodXAxis = 0,
  siBoundingCapsuleMethodYAxis = 1,
  siBoundingCapsuleMethodZAxis = 2,
  siBoundingCapsuleMethodBestAxis = 3
}
enum  siSourcePathType {
  siSourcePathImageSource = 0,
  siSourcePathWritableImageSource = 1,
  siSourcePathModelSource = 3
}
enum  siModelKind {
  siModelKind_Regular = 0,
  siModelKind_Reference = 1,
  siModelKind_Instance = 2
}
enum  siViewport {
  siViewportFocussed = -3,
  siViewportCurrent = -2,
  siViewportAll = -1,
  siViewportA = 0,
  siViewportB = 1,
  siViewportC = 2,
  siViewportD = 3
}
enum  siRenderRegionDisplayType {
  siRenderRegionDisplayRGBA = 0,
  siRenderRegionDisplayRGB = 1,
  siRenderRegionDisplayAlpha = 2,
  siRenderRegionDisplayRed = 3,
  siRenderRegionDisplayGreen = 4,
  siRenderRegionDisplayBlue = 5
}
enum  siModificationDeltaType {
  siModificationDeltaActiveResolution = 0,
  siModificationDeltaRemoveAnimation = 1,
  siModificationDeltaConstraint = 2,
  siModificationDeltaUpVectorConstraint = 3,
  siModificationDeltaOperator = 4,
  siModificationDeltaExpression = 5,
  siModificationDeltaStaticValue = 6,
  siModificationDeltaFCurve = 7,
  siModificationDeltaGroupRelation = 8,
  siModificationDeltaCluster = 9,
  siModificationDeltaClusterProperty = 10,
  siModificationDeltaProperty = 11
}
enum  siNodePortDataInsertionLocation {
  siNodePortDataInsertionLocationBegining = 0,
  siNodePortDataInsertionLocationEnd = ( siNodePortDataInsertionLocationBegining + 1 ),
  siNodePortDataInsertionLocationBefore = ( siNodePortDataInsertionLocationEnd + 1 ),
  siNodePortDataInsertionLocationAfter = ( siNodePortDataInsertionLocationBefore + 1 )
}
enum  siPPGEventID { siUndefinedPPGEvent = 0 }
enum  siRenderProcessType {
  siRenderProcessRender = 0,
  siRenderProcessExportArchive = 1,
  siRenderProcessExportObjectArchive = 2,
  siRenderProcessGenerateRenderMap = 3
}
enum  siRenderQueryType { ,
  siRenderQueryArchiveProxies = 1,
  siRenderQueryArchiveBBox = 2,
  siRenderQueryArchiveFrameRange = 3,
  siRenderQueryDisplayBitDepths = 4,
  siRenderQueryWantDirtyList = 5
}
enum  siRenderQualityType {
  siRenderQualityTypeLowest = 0,
  siRenderQualityTypeLow = 1,
  siRenderQualityTypeMedium = 2,
  siRenderQualityTypeHigh = 3,
  siRenderQualityTypeHighest = 4
}
enum  siRenderPropertyType { siRenderPropertyOptions = 0 }
enum  siRenderShutterType {
  siRenderShutterCenterOnFrame = 0,
  siRenderShutterEndOnFrame = 1,
  siRenderShutterStartOnFrame = 2
}
enum  siRenderFrameSource {
  siRenderFrameSourceFrameRange = 0,
  siRenderFrameSourceFrameSet = 1,
  siRenderFrameSourceTimeline = 2,
  siRenderFrameSourceGlobalOptions = 3
}
enum  siDragAndDropAction {
  siSourceDragAction = 0,
  siSourceDropAction = 0x1
}
enum  siAnnotationImportance {
  siAnnotationLow = 0,
  siAnnotationNormal = 1,
  siAnnotationHigh = 2
}
enum  siICEAttributeCategory {
  siICEAttributeCategoryUnknown = 0,
  siICEAttributeCategoryBuiltin = 1,
  siICEAttributeCategoryCustom = 2
}
enum  siICENodeThreadingModel {
  siICENodeUnknownThreading = 0,
  siICENodeSingleThreading = 1,
  siICENodeMultiThreading = 2,
  siICENodeMultiEvaluationPhase = 3
}
enum  siICEShapeType {
  siICEShapeUnknown = -1,
  siICEShapePoint = 0,
  siICEShapeSegment = 1,
  siICEShapeDisc = 2,
  siICEShapeRectangle = 3,
  siICEShapeSphere = 4,
  siICEShapeBox = 5,
  siICEShapeCylinder = 6,
  siICEShapeCapsule = 7,
  siICEShapeCone = 8,
  siICEShapeBlob = 9,
  siICEShapeInstance = 128,
  siICEShapeReference = 129
}
enum  siRenderVerbosity {
  siRenderVerbosityOff = 0,
  siRenderVerbosityOn = 1,
  siRenderVerbosityDefault = 2
}
enum  siTimeTransportSeekMode {
  siTTScrubActive = 0,
  siTTScrubInactive = 1,
  siTTScrubJog = 2
}
enum  siGraphicDriver {
  siNullGraphicDriver = 0,
  siOpenGL20 = 1,
  siOpenGL30 = 2,
  siDirectX9 = 3,
  siDirectX10 = 4
}
enum  siHardwareSurfaceDimension {
  siDefaultDimension = 0,
  si1D = 1,
  si2D = 2,
  si3D = 3,
  siRectangle = 4,
  siCube = 5
}
enum  siResourceSharing {
  siSharedResource = 0,
  siExclusiveResource = 1
}
enum  siHardwareInputSemantic {
  siHardwareSemanticPosition = 0,
  siHardwareSemanticNormal = 1,
  siHardwareSemanticColor0 = 2,
  siHardwareSemanticColor1 = 3,
  siHardwareSemanticTexcoord0 = 4,
  siHardwareSemanticTexcoord1 = 5,
  siHardwareSemanticTexcoord2 = 6,
  siHardwareSemanticTexcoord3 = 7,
  siHardwareSemanticTexcoord4 = 8,
  siHardwareSemanticTexcoord5 = 9,
  siHardwareSemanticTexcoord6 = 10,
  siHardwareSemanticTexcoord7 = 11,
  siHardwareSemanticTexcoord8 = 12,
  siHardwareSemanticTexcoord9 = 13,
  siHardwareSemanticTexcoord10 = 14,
  siHardwareSemanticTexcoord11 = 15,
  siHardwareSemanticTexcoord12 = 16,
  siHardwareSemanticTexcoord13 = 17,
  siHardwareSemanticTexcoord14 = 18,
  siHardwareSemanticTexcoord15 = 19,
  siHardwareSemanticAttr0 = 20,
  siHardwareSemanticAttr1 = 21,
  siHardwareSemanticAttr2 = 22,
  siHardwareSemanticAttr3 = 23,
  siHardwareSemanticAttr4 = 24,
  siHardwareSemanticAttr5 = 25,
  siHardwareSemanticAttr6 = 26,
  siHardwareSemanticAttr7 = 27,
  siHardwareSemanticAttr8 = 28,
  siHardwareSemanticAttr9 = 29,
  siHardwareSemanticAttr10 = 30,
  siHardwareSemanticAttr11 = 31,
  siHardwareSemanticAttr12 = 32,
  siHardwareSemanticAttr13 = 33,
  siHardwareSemanticAttr14 = 34,
  siHardwareSemanticAttr15 = 35,
  siHardwareSemanticFogcoord = 36,
  siHardwareSemanticPsize = 37,
  siHardwareSemanticTangent = 38,
  siHardwareSemanticBinormal = 39,
  siHardwareSemanticWeight = 40,
  siHardwareSemanticIndice = 41,
  siHardwareSemanticTessfactor = 42,
  siHardwareSemanticDepth = 43,
  siHardwareSemanticSample = 44,
  siHardwareSemanticMax = 45
}
enum  siCollapseLayersPlottingType {
  siDefaultPlottingType = 0,
  siPreserveAnimation = 1,
  siPreserveTangentHandles = 2
}
enum  siMaterialConflictAction {
  siDefaultAction = 0,
  siShareMaterial = 1,
  siCopyMaterial = 2
}
enum  siHWShaderVersionID { siHWShaderV1 = 4 }
enum  siXGSContextFlag {
  siXGSContextNormal = ( 1L << 1 ),
  siXGSContextCapture = ( 1L << 2 ),
  siXGSContextHWRender = ( 1L << 3 )
}
enum  siXGSRenderFlag {
  siRenderDefault = ( 1L << 1 ),
  siRenderUnsorted = ( 1L << 2 ),
  siRenderSorted = ( 1L << 3 ),
  siRenderSortedNear = ( 1L << 4 ),
  siRenderSortedCenter = ( 1L << 5 ),
  siRenderSortedFar = ( 1L << 6 ),
  siRenderSortFront = ( 1L << 7 ),
  siRenderSelected = ( 1L << 8 ),
  siTexEnvReplace = ( 1L << 9 ),
  siRenderNoRTSOverride = ( 1L << 10 )
}
enum  siCustomDisplayFlags {
  siSupportCommandMap = ( 1L << 1 ),
  siWindowNotifications = ( 1L << 2 )
}
enum  siComponentDataType {
  siComponentDataTypeBool = ( 1L << 0 ),
  siComponentDataTypeLong = ( 1L << 1 ),
  siComponentDataTypeFloat = ( 1L << 2 ),
  siComponentDataTypeVector2 = ( 1L << 3 ),
  siComponentDataTypeVector3 = ( 1L << 4 ),
  siComponentDataTypeVector4 = ( 1L << 5 ),
  siComponentDataTypeQuaternion = ( 1L << 6 ),
  siComponentDataTypeMatrix33 = ( 1L << 7 ),
  siComponentDataTypeMatrix44 = ( 1L << 8 ),
  siComponentDataTypeColor4 = ( 1L << 9 ),
  siComponentDataTypeRotation3 = ( 1L << 14 ),
  siComponentDataTypeShape = ( 1L << 15 ),
  siComponentDataTypeIcon = ( 1L << 17 )
}
enum  siComponentDataContext {
  siComponentDataContextSingleton = ( 1L << 0 ),
  siComponentDataContextComponent0D = ( 1L << 1 ),
  siComponentDataContextComponent1D = ( 1L << 2 ),
  siComponentDataContextComponent2D = ( 1L << 3 ),
  siComponentDataContextComponent0D2D = ( 1L << 4 )
}
enum  siComponentDataStructure {
  siComponentDataStructureSingle = ( 1L << 0 ),
  siComponentDataStructureDynamicArray = ( 1L << 1 )
}
enum  siRenderChannelType {
  siRenderChannelUnknownType = 0,
  siRenderChannelColorType = 1,
  siRenderChannelGrayscaleType = 2,
  siRenderChannelDepthType = 3,
  siRenderChannelNormalVectorType = 4,
  siRenderChannelVectorType = 5,
  siRenderChannelLabelType = 6
}
enum  siICENodeDataType {
  siICENodeDataBool = ( 1L << 0 ),
  siICENodeDataLong = ( 1L << 1 ),
  siICENodeDataFloat = ( 1L << 2 ),
  siICENodeDataVector2 = ( 1L << 3 ) ,
  siICENodeDataGeometry = ( 1L << 10 ),
  siICENodeDataLocation = ( 1L << 11 ),
  siICENodeDataExecute = ( 1L << 12 ),
  siICENodeDataReference = ( 1L << 13 ) ,
  siICENodeDataCustomType = ( 1L << 16 ),
  siICENodeDataString = ( 1L << 17 ),
  siICENodeDataIcon = ( 1L << 18 ),
  siICENodeDataValue = ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataIcon ) | siICENodeDataCustomType ) | siICENodeDataString ),
  siICENodeDataInterface = siICENodeDataGeometry,
  siICENodeDataMultiComp = ( ( ( ( ( ( ( siICENodeDataVector2 | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ),
  siICENodeDataArithmeticSupport = ( ( ( ( ( ( ( ( siICENodeDataLong | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ),
  siICENodeDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataGeometry ) | siICENodeDataLocation ) | siICENodeDataReference ) | siICENodeDataExecute ) | siICENodeDataCustomType ) | siICENodeDataString ) | siICENodeDataIcon ),
  siICENodeInputDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataCustomType ) | siICENodeDataString ) | siICENodeDataGeometry ),
  siICENodeOutputDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataCustomType ) | siICENodeDataString )
}
enum  siICENodeStructureType {
  siICENodeStructureSingle = ( 1L << 0 ),
  siICENodeStructureArray = ( 1L << 1 ),
  siICENodeStructureAny = ( siICENodeStructureSingle | siICENodeStructureArray )
}
enum  siICENodeContextType {
  siICENodeContextSingleton = ( 1L << 0 ),
  siICENodeContextComponent0D = ( 1L << 1 ),
  siICENodeContextComponent1D = ( 1L << 2 ),
  siICENodeContextComponent2D = ( 1L << 3 ),
  siICENodeContextComponent0D2D = ( 1L << 4 ),
  siICENodeContextElementGenerator = ( 1L << 5 ),
  siICENodeContextSingletonOrComponent0D = ( siICENodeContextSingleton | siICENodeContextComponent0D ),
  siICENodeContextSingletonOrComponent1D = ( siICENodeContextSingleton | siICENodeContextComponent1D ),
  siICENodeContextSingletonOrComponent2D = ( siICENodeContextSingleton | siICENodeContextComponent2D ),
  siICENodeContextSingletonOrComponent0D2D = ( siICENodeContextSingleton | siICENodeContextComponent0D2D ),
  siICENodeContextSingletonOrElementGenerator = ( siICENodeContextSingleton | siICENodeContextElementGenerator ),
  siICENodeContextComponent0DOr1DOr2D = ( ( siICENodeContextComponent0D | siICENodeContextComponent1D ) | siICENodeContextComponent2D ),
  siICENodeContextNotSingleton = ( ( ( ( siICENodeContextComponent0D | siICENodeContextComponent1D ) | siICENodeContextComponent2D ) | siICENodeContextComponent0D2D ) | siICENodeContextElementGenerator ),
  siICENodeContextAny = ( ( ( ( ( siICENodeContextSingleton | siICENodeContextComponent0D ) | siICENodeContextComponent1D ) | siICENodeContextComponent2D ) | siICENodeContextComponent0D2D ) | siICENodeContextElementGenerator )
}
enum  siAutoCompleteMode {
  siNone = 0,
  siKeywords = ( 1L << 1 ),
  siCommands = ( 1L << 2 )
}
enum  siTextEditorCapability {
  siNoSaveLoad = 0,
  siCanSave = ( 1L << 1 ),
  siCanLoad = ( 1L << 2 )
}
enum  siViewportFeature { siHardwareRendering = ( 1L << 0 ) }
enum  siTimeTransportPlaybackMode {
  siTTPlaybackNormal = 0,
  siTTPlaybackSlideShow = 0x2
}
enum  siTimeTransportState {
  siTTStateStop = 0x1,
  siTTStatePlay = 0x4,
  siTTStateSeek = 0x2000,
  siTTStateTimeChange = 0x4000,
  siTTStateContextChange = 0x8000,
  siTTStateScrubChange = 0x10000,
  siTTStateSeekChange = 0x20000,
  siTTStateDeviceChange = 0x40000,
  siTTStateFrameDropChange = 0x80000
}
enum  siToolCapabilities
enum  siToolCursor {
  siArrowCursor = 0,
  siCrossCursor = 1,
  siHandCursor = 2,
  siPenCursor = 3,
  siDropperCursor = 4,
  siSelectCursor = 5,
  siTranslateCursor = 6,
  siRotateCursor = 7,
  siScaleCursor = 8,
  siZoomCursor = 9,
  siDragXYCursor = 10,
  siDragXCursor = 11,
  siDragYCursor = 12,
  siDotCursor = 13
}
enum  siAlignment {
  siLeftAlign = 0,
  siCenterAlign = 1,
  siRightAlign = 2,
  siTopAlign = 0,
  siBottomAlign = 2
}
enum  siSnapType {
  siSnapNone = 0L,
  siSnapPoint = 0x1L,
  siSnapKnot = 0x2L,
  siSnapCenter = 0x4L,
  siSnapMidPoint = 0x8L,
  siSnapBBox = 0x20L,
  siSnap0D = 0xffffL,
  siSnapEdge = 0x10000L,
  siSnapCurve = 0x20000L,
  siSnapUIsocurve = 0x40000L,
  siSnapVIsocurve = 0x80000L,
  siSnapBoundary = 0x100000L,
  siSnap1D = 0xff0000L,
  siSnapFace = 0x1000000L,
  siSnapSurface = 0x2000000L,
  siSnap2D = 0x3f000000L,
  siSnapGrid = 0x40000000L
}
enum  siPickMode {
  siPickSingleObject = 0,
  siPickSingleSubComponent = 1,
  siPickMultipleObjects = 2,
  siPickMultipleSubComponents = 3
}
enum  siPickType {
  siPickRectangle = 1,
  siPickRaycast = 2,
  siPickLasso = 3,
  siPickFreeform = 4,
  siPickRectangleRaycast = 6
}
enum  siPasteUVsMode { ,
  siPasteUVsUsingSourceIndices = 1,
  siPasteUVsUsingTargetIndices = 2
}
enum  siSetValueMode {
  siSetValueModeAbsolute = 0,
  siSetValueModeAdditive = 1,
  siSetValueModeAddPercentage = 2
}
enum  siRenderRegionRefreshMode {
  siRenderRegionRefreshModeInteractive = 0,
  siRenderRegionRefreshModeCTRS = 1,
  siRenderRegionRefreshModeManual = 2
}
enum  siHLEOperation {
  siHLEOperationAbsoluteOffset = 0,
  siHLEOperationRelativeOffset = 1,
  siHLEOperationAbsoluteScaling = 2
}

Functions

CRef ConvertObject (void *in_pAuto)
void * ConvertObject (const CRef &in_obj)
bool operator== (CStatus::Code lhs, const CStatus &rhs)
bool operator!= (CStatus::Code lhs, const CStatus &rhs)
CString operator+ (const wchar_t *in_pwstr, const CString &in_refStr)
CString operator+ (const wchar_t in_wchar, const CString &in_refStr)
CString operator+ (const char *in_pstr, const CString &in_refStr)
CString operator+ (const char in_char, const CString &in_refStr)
bool operator== (const double lhs, const CTime &rhs)
bool operator!= (const double lhs, const CTime &rhs)

Variables

const wchar_t * siBoundaryFilter
const wchar_t * siCameraFilter
const wchar_t * siChainElementFilter
const wchar_t * siClusterFilter
const wchar_t * siConstraintFilter
const wchar_t * siControlFilter
const wchar_t * siCurveFilter
const wchar_t * siEdgeFilter
const wchar_t * siEffectorFilter
const wchar_t * siGenericObjectFilter
const wchar_t * siGeometryFilter
const wchar_t * siGroupFilter
const wchar_t * siImplicitFilter
const wchar_t * siIsopointFilter
const wchar_t * siKnotFilter
const wchar_t * siLatticeFilter
const wchar_t * siLayerFilter
const wchar_t * siLightFilter
const wchar_t * siLightPartitionFilter
const wchar_t * siModelFilter
const wchar_t * siNullFilter
const wchar_t * siObjectFilter
const wchar_t * siObjectPartitionFilter
const wchar_t * siOperatorFilter
const wchar_t * siPointCloudFilter
const wchar_t * siPointFilter
const wchar_t * siPolygonFilter
const wchar_t * siPolyMeshFilter
const wchar_t * siPrimitiveFilter
const wchar_t * siPropertyFilter
const wchar_t * siSceneFilter
const wchar_t * siShaderFilter
const wchar_t * siSkeletonJointFilter
const wchar_t * siSubComponentFilter
const wchar_t * siSubSurfaceFilter
const wchar_t * siSurfaceCurveFilter
const wchar_t * siSurfaceMeshFilter
const wchar_t * siTextureControlFilter
const wchar_t * siTrimCurveFilter
const wchar_t * siUIsolineFilter
const wchar_t * siVIsolineFilter
const wchar_t * siUKnotCurveFilter
const wchar_t * siVKnotCurveFilter
const wchar_t * siWaveFilter
const wchar_t * siAutoInspect
const wchar_t * siCompensationFlag
const wchar_t * siCustomCommandLibCache
const wchar_t * siCustomOperatorLibCache
const wchar_t * siDisplayCallbackLibCache
const wchar_t * siDisplayLibCache
const wchar_t * siDisplayPassLibCache
const wchar_t * siEventLibCache
const wchar_t * siFilterLibCache
const wchar_t * siMenuLibCache
const wchar_t * siPropertyLibCache
const wchar_t * siRTShaderLibCache
const wchar_t * siScrCommandLogEnabled
const wchar_t * siScrCommandLogFileName
const wchar_t * siScrCommandLogMaxSize
const wchar_t * siScrCommandLogToFile
const wchar_t * siScrCommandLogUnlimitedSize
const wchar_t * siScrLanguage
const wchar_t * siScrMessageLogEnabled
const wchar_t * siScrRealTimeMessagingEnabled
const wchar_t * siTimeDisplayFormatDisplayAsFrames
const wchar_t * siTimeDisplayFormatDisplayUserFormat
const wchar_t * siTimeDisplayFormatUserFormat
const wchar_t * siTimeFormatDefaultFrameFormat
const wchar_t * siTimeFormatDefaultFrameRate
const wchar_t * siTransformAxisMode
const wchar_t * siTransformRefMode
const wchar_t * siUILayoutDefault
const wchar_t * siAnimationKeyword
const wchar_t * siClusterKeyword
const wchar_t * siConstraintKeyword
const wchar_t * siControlObjectKeyword
const wchar_t * siConverterKeyword
const wchar_t * siCurrentKeyword
const wchar_t * siCurveKeyword
const wchar_t * siCustomPSetKeyword
const wchar_t * siDeformKeyword
const wchar_t * siDynamicsKeyword
const wchar_t * siExpressionsKeyword
const wchar_t * siGeneralKeyword
const wchar_t * siGeneratorKeyword
const wchar_t * siGeometryKeyword
const wchar_t * siHairKeyword
const wchar_t * siIKKeyword
const wchar_t * siKinematicsKeyword
const wchar_t * siMeshKeyword
const wchar_t * siMixerKeyword
const wchar_t * siModelingKeyword
const wchar_t * siOperatorsKeyword
const wchar_t * siParticleKeyword
const wchar_t * siPrimitiveKeyword
const wchar_t * siProjectionKeyword
const wchar_t * siRenderingKeyword
const wchar_t * siSimulationKeyword
const wchar_t * siSurfaceKeyword
const wchar_t * siTopologyEditorKeyword
const wchar_t * siTopologyKeyword
const wchar_t * siViewingKeyword
const wchar_t * siBoundaryCluster
const wchar_t * siEdgeCluster
const wchar_t * siFaceCluster
const wchar_t * siIsoLineUCluster
const wchar_t * siIsoLineVCluster
const wchar_t * siIsoPointCluster
const wchar_t * siKnotCluster
const wchar_t * siKnotCurveUCluster
const wchar_t * siKnotCurveVCluster
const wchar_t * siPolygonCluster
const wchar_t * siPolygonNodeCluster
const wchar_t * siSampledPointCluster
const wchar_t * siSubCurveCluster
const wchar_t * siSubSurfaceCluster
const wchar_t * siSurfaceCurveCluster
const wchar_t * siTrimCurveCluster
const wchar_t * siVertexCluster
const wchar_t * si0DComponentFamily
const wchar_t * si1DComponentFamily
const wchar_t * si2DComponentFamily
const wchar_t * si3DObjectFamily
const wchar_t * siAssignmentOperatorFamily
const wchar_t * siCameraFamily
const wchar_t * siChainElementFamily
const wchar_t * siClusterableComponentFamily
const wchar_t * siClusterFamily
const wchar_t * siConstraintFamily
const wchar_t * siContourContrastShaderFamily
const wchar_t * siContourShaderFamily
const wchar_t * siContourStoreShaderFamily
const wchar_t * siControlObjectFamily
const wchar_t * siControlObjectNurbsTextureFamily
const wchar_t * siControlObjectTextureFamily
const wchar_t * siControlObjectTextureProjectionFamily
const wchar_t * siConverterOperatorFamily
const wchar_t * siCurveFamily
const wchar_t * siDeformOperatorFamily
const wchar_t * siDisplacementShaderFamily
const wchar_t * siEnvironmentShaderFamily
const wchar_t * siFxOperatorFamily
const wchar_t * siGeneratorOperatorFamily
const wchar_t * siGeometryFamily
const wchar_t * siGeometryShaderFamily
const wchar_t * siGroupFamily
const wchar_t * siImageOperatorFamily
const wchar_t * siImplicitGeometryFamily
const wchar_t * siKineInfoFamily
const wchar_t * siLatticeFamily
const wchar_t * siLensShaderFamily
const wchar_t * siLightPhotonShaderFamily
const wchar_t * siLightPrimitiveFamily
const wchar_t * siLightShaderFamily
const wchar_t * siMarkerOperatorFamily
const wchar_t * siMaterialFamily
const wchar_t * siMaterialShaderFamily
const wchar_t * siMeshFamily
const wchar_t * siNullPrimitiveFamily
const wchar_t * siNurbsCurveListFamily
const wchar_t * siNurbsSurfaceMeshFamily
const wchar_t * siOperatorFamily
const wchar_t * siOutputShaderFamily
const wchar_t * siParticleControlObjectFamily
const wchar_t * siParticleFamily
const wchar_t * siPassFamily
const wchar_t * siPatchNetworkFamily
const wchar_t * siPhotonShaderFamily
const wchar_t * siPlanarObjectFamily
const wchar_t * siPointCloudFamily
const wchar_t * siPropertyFamily
const wchar_t * siRealTimeShaderFamily
const wchar_t * siShaderFamily
const wchar_t * siShadowShaderFamily
const wchar_t * siSubComponentFamily
const wchar_t * siSurfaceCurveFamily
const wchar_t * siSurfaceFamily
const wchar_t * siTextureShaderFamily
const wchar_t * siTopologyOperatorFamily
const wchar_t * siVirtualComponentFamily
const wchar_t * siVirtualCurveFamily
const wchar_t * siVolumeShaderFamily
const wchar_t * si2PntCnsType
const wchar_t * si3DObjectType
const wchar_t * si3PntCnsType
const wchar_t * siActionClipType
const wchar_t * siActionType
const wchar_t * siAddEdgeOpType
const wchar_t * siAddMeshPntOpType
const wchar_t * siAddNurbsCrvPntOpType
const wchar_t * siAddNurbsSrfPntOpType
const wchar_t * siAddPntMiddleCrvType
const wchar_t * siAddPntMiddleSrfOpType
const wchar_t * siAmbientLightingType
const wchar_t * siArcPrimType
const wchar_t * siAttractorCtrlType
const wchar_t * siAutoCageAssignOpType
const wchar_t * siAutoEnvAssignOpType
const wchar_t * siBallJointCnsType
const wchar_t * siBasePathCnsType
const wchar_t * siBendOpType
const wchar_t * siBevelOpType
const wchar_t * siBirail2GenOpType
const wchar_t * siBirailOpType
const wchar_t * siBlasterOpType
const wchar_t * siBlendCrvOpType
const wchar_t * siBlendSrfOpType
const wchar_t * siBooleanGenOpType
const wchar_t * siBooleanSrfTopoOpType
const wchar_t * siBPlaneCnsType
const wchar_t * siBridgeOpType
const wchar_t * siBrushPropertiesType
const wchar_t * siBulgeOpType
const wchar_t * siBVolCnsType
const wchar_t * siCageDeformOpType
const wchar_t * siCamDispType
const wchar_t * siCameraLensFlareType
const wchar_t * siCameraPrimType
const wchar_t * siCameraRootPrimType
const wchar_t * siCameraTxtOpType
const wchar_t * siCamVisType
const wchar_t * siCapOpType
const wchar_t * siCenterOpType
const wchar_t * siChainBonePrimType
const wchar_t * siChainEffPrimType
const wchar_t * siChainRootPrimType
const wchar_t * siCirclePrimType
const wchar_t * siCleanCrvOpType
const wchar_t * siCleanSrfOpType
const wchar_t * siClothOpType
const wchar_t * siClothPropType
const wchar_t * siCloudPrimType
const wchar_t * siClsColorType
const wchar_t * siClsCtrOpType
const wchar_t * siClsKeyType
const wchar_t * siClsKeyWgtMapOpType
const wchar_t * siClsPoseType
const wchar_t * siClsShapeCombinerOpType
const wchar_t * siClsUVSpaceTxtType
const wchar_t * siCoBBoxSclOpType
const wchar_t * siCollapseOpType
const wchar_t * siConePrimType
const wchar_t * siCoPoseFCrvOpType
const wchar_t * siCopyOpType
const wchar_t * siCopyShapeOpType
const wchar_t * siCopyUVWOpType
const wchar_t * siCreatePolyOpType
const wchar_t * siCrvCnsType
const wchar_t * siCrvCreationOpType
const wchar_t * siCrvCtrlOpType
const wchar_t * siCrvCutOpType
const wchar_t * siCrvDeformOpType
const wchar_t * siCrvListAggregatePrimType
const wchar_t * siCrvListPrimType
const wchar_t * siCrvListToMeshOpType
const wchar_t * siCrvNetOpType
const wchar_t * siCrvOpenCloseOpType
const wchar_t * siCrvReparamOpType
const wchar_t * siCrvShiftOpType
const wchar_t * siCubePrimType
const wchar_t * siCustomParamSet
const wchar_t * siCycleUVWType
const wchar_t * siCylinderPrimType
const wchar_t * siDeformBySpineOp2Type
const wchar_t * siDeformBySpineOpType
const wchar_t * siDeformOpType
const wchar_t * siDeleteCompOpType
const wchar_t * siDelPntCrvOpType
const wchar_t * siDGlowType
const wchar_t * siDirCnsType
const wchar_t * siDiscPrimType
const wchar_t * siDisplayType
const wchar_t * siDissolveCompOpType
const wchar_t * siDistanceOpType
const wchar_t * siDistCnsType
const wchar_t * siDodecahedronPrimType
const wchar_t * siDragCtrlPrimType
const wchar_t * siEddyCtrlPrimType
const wchar_t * siEditPolyOpType
const wchar_t * siEmissionPropType
const wchar_t * siEnvelopOpType
const wchar_t * siEnvSelClsOpType
const wchar_t * siEnvWgtType
const wchar_t * siExplosionOpType
const wchar_t * siExtendCrv2PntOpType
const wchar_t * siExtendToCrvOpType
const wchar_t * siExtractCrvOpType
const wchar_t * siExtractCrvSegOpType
const wchar_t * siExtractPolyOpType
const wchar_t * siExtractSubCrvOpType
const wchar_t * siExtrude2ProfsOpType
const wchar_t * siExtrudeCompAxisOpType
const wchar_t * siExtrudeComponentOpType
const wchar_t * siExtrusionOpType
const wchar_t * siFanType
const wchar_t * siFilletCrvOpType
const wchar_t * siFilletSrfOpType
const wchar_t * siFillHoleOpType
const wchar_t * siFilterEdgeOpType
const wchar_t * siFilterPolyOpType
const wchar_t * siFitCrvOpType
const wchar_t * siFitSrfOpType
const wchar_t * siFlipUVWOpType
const wchar_t * siFluidOpType
const wchar_t * siFoldOpType
const wchar_t * siFourSidedOpType
const wchar_t * siFurOpType
const wchar_t * siFurPrimType
const wchar_t * siFurPropType
const wchar_t * siFurSimOpType
const wchar_t * siGeneratorOpType
const wchar_t * siGeomApproxType
const wchar_t * siGeoShaderPrimType
const wchar_t * siGeoTxtOpType
const wchar_t * siGlobalType
const wchar_t * siGravityCtrlType
const wchar_t * siGridPrimType
const wchar_t * siGroup
const wchar_t * siGroupType
const wchar_t * siHealOpType
const wchar_t * siHealUVWOpType
const wchar_t * siIcosahedronPrimType
const wchar_t * siImageClipType
const wchar_t * siImageCropOpType
const wchar_t * siImageFXOpType
const wchar_t * siImageObjectType
const wchar_t * siImageSourceOpType
const wchar_t * siImageSourceType
const wchar_t * siInsertCrvKnotOpType
const wchar_t * siInsSrfKnotOpType
const wchar_t * siIntersectSrfOpType
const wchar_t * siInvCrvOpType
const wchar_t * siInvertPolyOpType
const wchar_t * siInvisiblePolygonsClusterName
const wchar_t * siInvSrfOpType
const wchar_t * siKineChainPropType
const wchar_t * siKineChainType
const wchar_t * siKineCnsType
const wchar_t * siKineInfoType
const wchar_t * siKineJointType
const wchar_t * siLatticeOpType
const wchar_t * siLatticePrimType
const wchar_t * siLayersType
const wchar_t * siLightLensFlareType
const wchar_t * siLightPrimType
const wchar_t * siLineCnsType
const wchar_t * siLocalType
const wchar_t * siLoftOpType
const wchar_t * siMapCompOpType
const wchar_t * siMarkHardEdgeVertexOpType
const wchar_t * siMaterialType
const wchar_t * siMergeCrvOpType
const wchar_t * siMergeMeshOpType
const wchar_t * siMergeSrfOpType
const wchar_t * siMeshLocalSubdivisionOpType
const wchar_t * siMeshSubdivOpType
const wchar_t * siMeshSubdivWithCenterOpType
const wchar_t * siMixerAnimClipType
const wchar_t * siMixerAnimTrackType
const wchar_t * siMixerAudioClipType
const wchar_t * siMixerAudioTrackType
const wchar_t * siMixerPropType
const wchar_t * siMixerShapeClipType
const wchar_t * siMixerShapeTrackType
const wchar_t * siMixerType
const wchar_t * siModelClipType
const wchar_t * siModelNullPrimType
const wchar_t * siModelType
const wchar_t * siMotionBlurType
const wchar_t * siMoveComponentOpType
const wchar_t * siNPntCnsType
const wchar_t * siNullPrimType
const wchar_t * siNurbsToMeshOpType
const wchar_t * siObjClsCnsType
const wchar_t * siObstaclePropType
const wchar_t * siOctahedronPrimType
const wchar_t * siOffsetClsOpType
const wchar_t * siOffsetCrvOpType
const wchar_t * siOffsetSrfOpType
const wchar_t * siOpenCloseSrfOpType
const wchar_t * siOriCnsType
const wchar_t * siOverrideType
const wchar_t * siParDecayType
const wchar_t * siParObstExtSparksType
const wchar_t * siParticleEventType
const wchar_t * siParticlesOpType
const wchar_t * siPathCnsType
const wchar_t * siPinJointCnsType
const wchar_t * siPlaneCnsType
const wchar_t * siPointCloudPrimType
const wchar_t * siPolyMeshPNetOpType
const wchar_t * siPolyMeshType
const wchar_t * siPosCnsType
const wchar_t * siPoseCnsType
const wchar_t * siProjectCrvOpType
const wchar_t * siProportionalOpType
const wchar_t * siPropVolumeOpType
const wchar_t * siPushOpType
const wchar_t * siQStretchOpType
const wchar_t * siRandomizeOpType
const wchar_t * siRefPlaneType
const wchar_t * siRelaxUVWOpType
const wchar_t * siRemoveCrvKnotOpType
const wchar_t * siRemSrfKnotOpType
const wchar_t * siRenderMapType
const wchar_t * siRevolutionOpType
const wchar_t * siRotoscopeType
const wchar_t * siSceneAmbienceType
const wchar_t * siSceneColorsType
const wchar_t * siSclCnsType
const wchar_t * siSCMFixerOpType
const wchar_t * siSCMTopologyOpType
const wchar_t * siScriptedOpType
const wchar_t * siSetEdgeCreaseValueOpType
const wchar_t * siShapeActionCompoundClipType
const wchar_t * siShapeActionType
const wchar_t * siVisemeActionType
const wchar_t * siShearOpType
const wchar_t * siShrinkWrapOpType
const wchar_t * siSkelCtrlOpPropType
const wchar_t * siSmoothEnvelopeWgtOpType
const wchar_t * siSnapBoundOpType
const wchar_t * siSnapCrvOpType
const wchar_t * siSnipSrfOpType
const wchar_t * siSoftBodyOpType
const wchar_t * siSpherePrimType
const wchar_t * siSpineDefOp2Type
const wchar_t * siSpineDefOpType
const wchar_t * siSpineWgtMapOp3Type
const wchar_t * siSpineWgtMapOp4Type
const wchar_t * siSpiralPrimType
const wchar_t * siSplitEdgeOpType
const wchar_t * siSplitPolyOpType
const wchar_t * siSpotInterestPrimType
const wchar_t * siSpotRootPrimType
const wchar_t * siSquarePrimType
const wchar_t * siSrfCnsType
const wchar_t * siSrfCrvInverseOpType
const wchar_t * siSrfCrvShiftOpType
const wchar_t * siSrfCtrlOpType
const wchar_t * siSrfDefOpType
const wchar_t * siSrfMeshPrimType
const wchar_t * siSrfPQOpType
const wchar_t * siSrfReparamOpType
const wchar_t * siSrfShiftOpType
const wchar_t * siSrfSubdivisionOpType
const wchar_t * siSrfUVCtrlOpType
const wchar_t * siStandInPrimType
const wchar_t * siStartOffsetOpType
const wchar_t * siStitchCrvToCrvOpType
const wchar_t * siStitchCrvToSrfOpType
const wchar_t * siStitchSrfOpType
const wchar_t * siStrokeOpType
const wchar_t * siSubCompType
const wchar_t * siSubdivEdgeOpType
const wchar_t * siSubdivPolyOpType
const wchar_t * siSwapSrfUVOpType
const wchar_t * siSymmetrizePolygon
const wchar_t * siSymmetryCnsType
const wchar_t * siSymmetryMapOpType
const wchar_t * siSymmetryMapType
const wchar_t * siSynopticViewType
const wchar_t * siTaperOpType
const wchar_t * siTetrahedronPrimType
const wchar_t * siTextToCrvListOpType
const wchar_t * siTorusPrimType
const wchar_t * siTrajCnsType
const wchar_t * siTransformSetupType
const wchar_t * siTurbulenceCtrlPrimType
const wchar_t * siTwistOpType
const wchar_t * siTxtMapType
const wchar_t * siTxtOpType
const wchar_t * siTxtSupportType
const wchar_t * siUpVctCnsType
const wchar_t * siUserMotionType
const wchar_t * siUserNormalType
const wchar_t * siUVProjDefType
const wchar_t * siVertexcolorType
const wchar_t * siVisibilityType
const wchar_t * siVolumeDeformType
const wchar_t * siVolumicLightSceneType
const wchar_t * siVolumicLightType
const wchar_t * siVortexCtrlType
const wchar_t * siVtxColPainterOpType
const wchar_t * siVtxColPropOpType
const wchar_t * siWaveCtrlType
const wchar_t * siWaveOpType
const wchar_t * siWeldEdgesOpType
const wchar_t * siWeldPntOpType
const wchar_t * siWgtMapCnxOpType
const wchar_t * siWgtMapOpType
const wchar_t * siWgtMapsMixOpType
const wchar_t * siWgtMapType
const wchar_t * siWgtPainterOpType
const wchar_t * siWindType
const wchar_t * siWtStrokeOpType
const wchar_t * siControlGradient
const wchar_t * siControlTextureSpace
const wchar_t * siUIHelpID
const wchar_t * siUILanguage
const wchar_t * siUILogic
const wchar_t * siFilter3DObjectType
const wchar_t * siFilterPropertyType
const wchar_t * siClipAnimationLayerType
const wchar_t * siClipAudioType
const wchar_t * siClipCacheType
const wchar_t * siClipImageType
const wchar_t * siClipMixerType
const wchar_t * siTrackAnimationLayerType
const wchar_t * siTrackAudioType
const wchar_t * siTrackCacheType
const wchar_t * siTrackShapeType
const wchar_t * siAnimCompoundAnimItem
const wchar_t * siConstraintAnimItem
const wchar_t * siExpressionAnimItem
const wchar_t * siFCurveAnimItem
const wchar_t * siShapeCompoundAnimItem
const wchar_t * siShapeKeyAnimItem
const wchar_t * siStaticValueAnimItem
const wchar_t * siCompoundMappedItem
const wchar_t * siShapeCompoundMappedItem
const wchar_t * siSEFilterActionNodes
const wchar_t * siSEFilterAllNodeTypes
const wchar_t * siSEFilterAnimatableNodes
const wchar_t * siSEFilterAnimatedNodes
const wchar_t * siSEFilterClusterNodes
const wchar_t * siSEFilterGroupNodes
const wchar_t * siSEFilterKeywordAll
const wchar_t * siSEFilterKeywordAnimation
const wchar_t * siSEFilterKeywordCustom
const wchar_t * siSEFilterKeywordGeneral
const wchar_t * siSEFilterKeywordKinematics
const wchar_t * siSEFilterKeywordModeling
const wchar_t * siSEFilterKeywordRendering
const wchar_t * siSEFilterKeywordViewing
const wchar_t * siSEFilterMaterialNodes
const wchar_t * siSEFilterMiscellaneousNodes
const wchar_t * siSEFilterModelNodes
const wchar_t * siSEFilterObjectNodes
const wchar_t * siSEFilterOperatorNodes
const wchar_t * siSEFilterParameterNodes
const wchar_t * siSEFilterPrimitiveNodes
const wchar_t * siSEFilterPropertyNodes
const wchar_t * siSEFilterSceneNodes
const wchar_t * siSEFilterShaderNodes
const wchar_t * siImageDataTypeRGBA
const wchar_t * siImageDataTypeRGB
const wchar_t * siImageDataTypeRGBE
const wchar_t * siImageDataTypeAlpha
const wchar_t * siImageDataTypeIntensity
const wchar_t * siImageDataTypeDepth
const wchar_t * siImageDataTypeNormal
const wchar_t * siImageDataTypeMotion
const wchar_t * siImageDataTypeVector
const wchar_t * siImageDataTypePoint
const wchar_t * siImageDataTypeLabel
const wchar_t * siImageDataTypeBitMask
const wchar_t * siATFilterPresetAll
const wchar_t * siATFilterPresetCustom
const wchar_t * siATFilterPresetGeneral
const wchar_t * siATFilterPresetModeling
const wchar_t * siATFilterPresetAnimation
const wchar_t * siATFilterPresetKinematics
const wchar_t * siATFilterPresetRendering
const wchar_t * siATFilterPresetViewing
const wchar_t * siATFilterPresetLocalTransform
const wchar_t * siATFilterPresetPosition
const wchar_t * siATFilterPresetPositionX
const wchar_t * siATFilterPresetPositionY
const wchar_t * siATFilterPresetPositionZ
const wchar_t * siATFilterPresetRotation
const wchar_t * siATFilterPresetRotationX
const wchar_t * siATFilterPresetRotationY
const wchar_t * siATFilterPresetRotationZ
const wchar_t * siATFilterPresetScaling
const wchar_t * siATFilterPresetScalingX
const wchar_t * siATFilterPresetScalingY
const wchar_t * siATFilterPresetScalingZ
const wchar_t * siATFilterPresetColor
const wchar_t * siATFilterTaggedAll
const wchar_t * siATFilterTagged1
const wchar_t * siATFilterTagged2
const wchar_t * siATFilterTagged3
const wchar_t * siATFilterTagged4
const wchar_t * siATFilterTagged5
const wchar_t * siATFilterTagged6
const wchar_t * siATFilterTagged7
const wchar_t * siATFilterTagged8
const wchar_t * siATFilterTagged9
const wchar_t * siATFilterTagged10
const wchar_t * siShaderFamilyAttribute
const wchar_t * siWritableImageAttribute
const wchar_t * siWritableImageTypeAttribute
const wchar_t * siRenderTreeNodeColorRAttribute
const wchar_t * siRenderTreeNodeColorGAttribute
const wchar_t * siRenderTreeNodeColorBAttribute
const wchar_t * siUseRenderTreeLayoutPortDisplayNamesAttribute
const wchar_t * siRecompileMetaSLOnValueChange
const wchar_t * siCAVTangentsAttribute
const wchar_t * siCAVBinormalsAttribute
const wchar_t * siHWShaderVersionAttribute
const wchar_t * siShaderFamilyCntContrast
const wchar_t * siShaderFamilyCntMat
const wchar_t * siShaderFamilyCntStore
const wchar_t * siShaderFamilyData
const wchar_t * siShaderFamilyEnvironment
const wchar_t * siShaderFamilyGeometry
const wchar_t * siShaderFamilyLens
const wchar_t * siShaderFamilyLight
const wchar_t * siShaderFamilyLightmap
const wchar_t * siShaderFamilyOutput
const wchar_t * siShaderFamilyPhenomMat
const wchar_t * siShaderFamilyPhotonLight
const wchar_t * siShaderFamilyPhotonMat
const wchar_t * siShaderFamilyPhotonVolume
const wchar_t * siShaderFamilyShadowMat
const wchar_t * siShaderFamilyState
const wchar_t * siShaderFamilySurfaceMat
const wchar_t * siShaderFamilyTexture
const wchar_t * siShaderFamilyVolume
const wchar_t * siShaderFamilyRTShader
const wchar_t * siHardwareVertexColor
const wchar_t * siHardwareVertexTangent
const wchar_t * siHardwareVertexBinormal
const wchar_t * siHardwareVertexTexCoord
const wchar_t * siHardwareVertexWeightMap
const wchar_t * siHardwareVertexPointVelocity
const wchar_t * siHardwareVertexOrientation
const wchar_t * siHardwareVertexAge
const wchar_t * siHardwareVertexRadius
const wchar_t * siHardwareVertexID
const wchar_t * siHardwareVertexFog
const wchar_t * siHardwareVertexWeight
const wchar_t * siHardwareVertexIndice
const wchar_t * siHardwareVertexTessfactor
const wchar_t * siHardwareVertexDepth
const wchar_t * siHardwareVertexSample
const wchar_t * siHardwareVertexAuto
const wchar_t * siICERenderPropSuffixUWrap
const wchar_t * siICERenderPropSuffixVWrap
const wchar_t * siICERenderPropSuffixWWrap
const wchar_t * siICERenderPropSuffixTransform
const wchar_t * siICERenderPropSuffixIsHomogeneous
const wchar_t * siICERenderPropSuffixSmoothWhenSubd

Detailed Description

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing.

All API classes defined in the C++ API are assigned to the XSI namespace. Members of the XSI namespace can be identified explicitly with the symbol XSI for code clarity. To simplify the code however, namespace members can be referenced without the namespace symbol by using the C++ using directive.

Example:
Demonstrates use of namespace
        // namespace qualification
        XSI::CSIObject myObj;

        // CSIObject referenced without explicit qualification
        using namespace XSI;
        CSIObject myObj;

Typedef Documentation

Error constants. To use with Err object.

See also:
RemoveKey RemoveKeyOnKeyable RemoveKeyOnMarkedKeyable

Time format values which are used by siTimeFormatDefaultFrameFormat <object idref="UserPreference">.

See also:
SetValue

Time format values which are used by siTimeDisplayFormatUserFormat <object idref="UserPreference">.

See also:
SetValue

Different modes for SIFilter command

See also:
SIFilter

Delta transformation modes for transformation commands (Translate, Rotate, Scale)

See also:
Translate Rotate Scale TranslateUVW RotateUVW ScaleUVW

Texture effects bit flags, to be used in conjunction with <object idref="Texture.GetTransformValues">

typedef enum XSI::siRefMode siRefMode

Reference transformation modes for transformation commands (Translate, Rotate, Scale).
Note: "COG" indicates an additional translation about the Centre-Of-Geometry. "Sym" indicates a symmetrical translation. These indicators can also be used in combination.

Center transformation modes for transformation commands.

Axes filters for transformation commands (Translate, Rotate, Scale).
Note: This flag is only used for absolute transformations.

Axes filters for transformation commands (TranslateUVW, RotateUVW, ScaleUVW)

Transformation type filters (Translation, Rotation, Scaling)

Parameter filter (Marked, Animated, Scaling, Rotation, Translation, Weight, etc..)

Parent-child parameter set relationships

Property propagation types

Hierarchy options for duplication commands.

History options for duplication commands.

Parenting options for duplication commands.

Grouping options for duplication commands.

Property options for duplication commands.

Animation options for duplication commands.

Constraint options for duplication commands.

Texture Support options for duplication commands.

Selection options for duplication commands.

Transform options for duplication commands.

Keyboard modifier states

Inspection Dialog Modes

Constants that define the way to browse the inspection history

Animation Source Types

The branch flag is used to determine whether we are referring to the object as a node or as a branch.

The operation mode is used to determine if we are in immediate mode or persistent mode

This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

This mode is used to determine if the command should only apply to visible components

This indicates what to do when local materials overlap

Split type for polygons

Constants that define the different options for updating selection list when working with topology operators.

Texture creation type constants. To use with the texturing commands.

Default texture creation type constants. To use with the texturing commands.

Texture projection type constants. To use with the texturing commands.

Texture projection plane constants. To use with the texturing commands.

Texture support positioning constants. To use with the texturing commands.

Actions for the ChangeUVInput command

Modes for the align command

Presets for the PresetWeight command

Cut options for the <command idref="CutClip"> command.

Edit clip options for the EditClip command

Preset locations

The variant type determines the kind of value that can be stored in a parameter.
Note: Only a subset of these types are fully supported and recommended for use: these are siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, and siUByte. (See <link idref="DataTypes"> for more information).

This determines the classification of a <object idref="Parameter"> to give Softimage some hint about its purpose. In most cases it is acceptable to use the default, siClassifUnknown.

Port choice for the <command idref="SIGetMaterialShader"> command

Defines the material shading model

Defines the shader type

Defines the output shader parameter types

These represent the shader parameter data types for instantated shaders.
Note: For shader parameter definitions, the <object idref="siShaderParameterDataType"> values are used instead.

Defines the <object idref="Shader"> parameter type for a <object idref="Parameter"> object belonging to <object idref="Shader">, <object idref="Material">, <object idref="Light"> or <object idref="Camera">. Shader parameter types only apply to parameters that support the <object idref="siCapabilities#siTexturable"> capability. This can be tested using the <object idref="Parameter.Capabilities"> property. The output type of a shader can be checked using the <object idref="Shader.OutputType"> property.
Note: Each data type, apart from <object idref="siShaderParameterDataType#siShaderDataTypeUnknown">, has also an equivalent string name that can be used to create shader parameter definitions using type strings, instead of this enum. Custom port types can't be registered using those built-in string names. The string names are shown in brackets after each type's description.

Defines the types of filters when creating a shader parameter definition of type reference(<object idref="siShaderParameterDataType#siShaderDataTypeReference">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siReferenceFilterAttribute"> in the first parameter and one of these values in the second parameter.

Defines the flags for Shaderball Dimension used by the <object idref="ShaderballOptions"> object.

Defines the types of filters when creating a shader parameter definition of type property look-up(<object idref="siShaderParameterDataType#siShaderDataTypeProperty">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siPropertyFilterAttribute"> in the first parameter and one of these values in the second parameter.

Defines the types of light

Types of groups in connection sets

Types of connection sets

Types of <object idref="Partition">s.

Levels of lock. Each level is a bit field.

Type of lock owner. The lock owner type indicated who or why an object is locked, Users can modify only the locks of type siLockTypeUser.

typedef enum XSI::siTags siTags

These are the different levels of tags

Type of geometry

Types of bounding volumes

Enumerates the different kinds of ports.

Type of modification on a referenced model. This is a bit field, so many values can be combined.

Type of mixer modification on a referenced model. This is a bit field, so many values can be combined.

Resolution description of a file for a referenced model.
Used by the AddModelSource, SetResolutionOfRefModels, and SIAddModelSource commands.

Type of parameters to gather from the input Object List.
Note: This enum replaces the obsolete siSequenceType enum as of v6.0.

Type of input objects for the Sequence feature.

Mode to use for the Sequence feature

Type of input objects for clip effect features

Types of neighboring for the deprecated <object idref="Geometry_V1">.

Modes for the SelectNeighborObj command

Direction of the next Node

Direction of the next Node

Sub-type of node wanted

Type of views. This type is obsolete, you must use <object idref="si2DChainAlignType"> instead.

Defines the types of alignment used for creating a 2D chain.
Note: Use this enum instead of the obsolete siViewType enum.

Type of chain bones.

Operator connection types

Bitmask for types of axes

Type of knot parameterization type for NurbsCurves.

Types of mapping rules.

Types of nurbs direction parameters.

Types of nurbs format.

Installation path directories.

Shape key instantiation mode.

Shape key reference mode.

Indicates which deforms will be stored in the created shape.

The construction mode indicates the purpose of the deformations.

Resolution Plane Type for Chain joints

Texture creation type constants. To use with the texturing commands.

UV generation type used by the texture operator, used only if siTextureProjectionType:siTextureUV is specified as the projection type.

Determines the capabilities of a parameter. They can be combined by adding them: for example, to have a parameter animatable (1) and persistable (4), use 5.

Types of function curves (fcurves)

The extrapolation of an <object idref="FCurve"> determines its shape before the first <object idref="FCurveKey"> and after the last <object idref="FCurveKey">. Extrapolation extends the curve's ends based on the position of these two keys.

Function curve key constraints. The last seven tangent constraints apply only to standard function curves. FCurve key constraints can be set and retrieved via the <object idref="FCurveKey.Constraint"> property.
The constraints are not mutally exclusive for example if you have the siParameterConstraint set and clear the siLockConstraint you will also clear the siParameterConstraint. You cannot set constraints on a raw function curve. They will be ignored.

Specifies the interpolation type for a specific key on an fcurve. The interpolation determines how the value is evaluated between <object idref="FCurveKey">s.

Specifies the mode for changing the <object idref="FCurveKey"> selection.

The interpolation of an <object idref="FCurve"> determines how values are evaluated between its <object idref="FCurveKey">s. This is very similar to the <object idref="siFCurveKeyInterpolation"> enum.

Specifies the kind of filter used for smoothing function curves.

Information on the context in which a plug-in is being evaluated.

Information on the direction of an argument indicating how it is passed to or from a command.
Note: Output and InOut arguments are not supported by some script languages, including JScript. For this reason only siArgumentInput is supported on custom <object idref="Command">s.

Custom (v1.0) <object idref="Command">s can be defined from a pre-defined category. Each category specifies the base arguments of a command and the location of the menu item for that command in Softimage. Softimage automatically installs a menu item for each command created for a specific category.
You can retrieve the type of category specified using either <object idref="SIObject.Categories"> or <object idref="Command.Category"> but you cannot define custom categories for this type of command. For that you need to use the alternative and more powerful, way to create custom commands and add them to <object idref="Menu">s: via the self-installing plug-in APIs.

Defines the option flags when importing a model or merging a scene.

typedef enum XSI::siEventID siEventID

This enumerator provides the identifiers for the Softimage events, they can be used for implementing C++ event handlers in order to identify the events fired by Softimage.

Specifies the type of operation performed to update the selection.

Specifies the render field setting.

Specifies the type of rendering error.

Specifies the subdivision rule used for an approximated geometry selection.

Direction type for navigating geometry components.

Enumeration of particle render types

Enumeration of the different attributes that are available on the FCurveEditor object.

Determines the severity types of a message implemented with the C++ API. They can be combined.

Information which is passed to the custom compiled operators through its Init and Term functions.

A device driver contains a set of channels that can be configured. This enumeration is the type of action to perform for a channel.

Specifies how to select objects in a hierarchy.

Specifies the filter to use in a transient explorer.

typedef enum XSI::siClassID siClassID

The class ID of Softimage objects. This enumerator is used by the C++ API to manage references between the object model and C++. For example, the CRef::IsA function uses the class ID to determine whether or not the class type is compatible with the underlying reference object.

This enumeration type specifies how the BlendInPresets command will apply the new shaders to the parameters selected by the command.

This enumeration type specifies how the texture-layer blending commands will apply the new shaders to the parameters selected by the command.

This enumeration type specifies what kind of shader port connections you are interested in when using the <command idref="RemoveAllShadersFromCnxPoint"> command.

This enumeration type specifies the type of item supported by add-ons. Depending on which type you use with the <object idref="Addon.AddItem"> method, you need to supply only a name, or a path and file name, or you may be able to use either as indicated below.

Types of Columns supported by siControlGrid (see <object idref="siPPGControlType">and <object idref="GridData.SetColumnType">)

Selection Mode for the cells of the GridWidget, see siUIGridSelectionMode in <object idref="siPPGItemAttribute">.

Polygon cluster contour stretching method used to generate texture coordinates as part of the <command idref="GenerateUVSetByContourStretching"> and <command idref="ModifyUVSetByContourStretching"> commands.

The list of scopes supported by the Scene Explorer.

States for the time change notification <link idref="CTimeChangeNotification" file="cpp_ref">for <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Displays</article>.

Types of display callbacks defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Type of object passed to an Open <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callback.

typedef enum XSI::siXGSFlag siXGSFlag

Flags for <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callbacks.

Pass flags for <article idref="cus_displayhost" file="legacy">Graphic Sequencer</article> callbacks.

XGS state types defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Viewport display modes used by the <link idref="CGraphicSequencer" file="cpp_ref"> classfor the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

The available types for user defined per particle <object idref="ParticleAttribute">.

This is the enumeration of the different ways an asset in Softimage can be stored. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siSourceStorageType enum.

This enum has been replaced by <object idref="siAssetStorageType">.

This is an enumeration of how an asset in Softimage can be treated when stored externally. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siActionStatus enum.

This enum has been replaced by <object idref="siAssetStatus">.

Specifies the different type of filters that are used for implementing and categorizing custom <object idref="Filter">s. Custom filters of types siFilter3DObject, siFilterSubComponentEdge, siFilterSubComponentPoint, siFilterSubComponentPolygon and siFilterProperty are automatically added to the Main Command Panel filter menus and integrated with the selection tool.

Determines the capabilities of a command.

Determines the severity types of a message implemented in a scripting language. They can be combined.

Flags values supported by the <object idref="XSIUIToolkit.MsgBox"> command. These are identical the arguments supported by the VBScript MsgBox() and Win32 ::MessageBox() functions.

Return values from <object idref="XSIUIToolkit.MsgBox"> that indicates which button was pressed by the user.

Specifies the view state information of the <object idref="View"> object, such as whether the view is closed, whether the view is minimized, and whether the view is in a normal state.

Types of toolbar controls to use when building a toolbar. Toolbar controls help you to tweak the appearance of your toolbar by adding some cosmetic features, such as separators and line breaks.

Specifies the type of time applicability of a <object idref="ClipEffect"> on a <object idref="Clip">.

Specifies a reduction to apply to an image. For example a 800x400 image reduced by a 4x1 ratio will have a resolution of 200x100.

The siTimeControlExtrapolationType determines how a <object idref="Clip"> contributes to the animation outside of the frames on which it is defined.

Specifies the style of a menu item.

Identifies the location of a custom menu.

This enum specifies the operator port flags. These flags are used to determine the behaviour and characteristics of the port.

This enum specifies what has changed during a <link idref="CWindowNotification" file="cpp_ref"> for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

This enum is used to determine the type of a file for the <article idref="ctxt_siOnBeginFileExport">OnBeginFileExport</article>, <article idref="ctxt_siOnBeginFileImport">OnBeginFileImport</article>, <article idref="ctxt_siOnEndFileExport">OnEndFileExport</article>, <article idref="ctxt_siOnEndFileImport">OnEndFileImport</article>, <article idref="ctxt_siOnCustomFileExport">OnCustomFileExport</article>, and <article idref="ctxt_siOnCustomFileImport">OnCustomFileImport</article> events.

This enum specifies the type of clusters in Softimage.

This enum specifies the type of cluster properties in Softimage.

This enum specifies the mode of manipulation of a curve isopoint in Softimage.

This enum specifies the type of alignment for a tangent of a curve knot in Softimage.

Specifies the rigid body dynamics engine used for simulation. There can be only one rigid body dynamics engine per <object idref="SimulationEnvironment">.

Keyable attribute types

Indicates the method to use for finding closest locations on a geometry.

Indicates the method to use for computing normals on a geometry. These only apply to <object idref="PolygonMesh"> objects (for <object idref="NurbsSurfaceMesh"> the normal is always the exact surface normal).

Type of line to use when intersecting a line with a geometry

This enumeration lists the allowed bit depths for each channel of an image with the specified channel types. Not all bit depths are allowed for all channel types.

This enum lists the allowed channel types in writable images and framebuffers.

This enumeration lists the allowed filters for user-selectable channel types in the UI.

Indicates the method to use for calculating the center of a bounding volume.

Indicates the method to use for calculating the long axis of a bounding cylinder.

Specifies the source path being set for the <article idref="ctxt_siOnSourcePathChange">OnSourcePathChange</article> event.

Describes whether <object idref="Model"> is referenced, local (regular) or an instance.

Used as a convenient list of identifiers for the different viewports of the view manager. The first three are special identifiers for commands and methods that use the enumeration and do not refer to a specific viewport.

This enumeration represents the list of display types for the render region. These display types affect any framebuffer being viewed.

Type of delta modification on a referenced model.

Specifies the relative location where new node ports will be added.

Defines the possible actions that trigger calling the <article idref="cb_Property_PPGEvent" file="../custom/cus_self.fm">PPGEvent</article> callback function.

The process types that a rendering engine can perform. These types are used both when a render engine is registered, to indicate to Softimage which process type it can perform, and when the render engine's <article idref="cb_Renderer_Process">Process</article> callback is called to indicate which type of processing Softimage wants it to perform at that point.

Query codes that a rendering engine needs to respond to if it supports object archives and stand-ins, via registering itself with a <object idref="siRenderProcessType#siRenderProcessExportObjectArchive"> process type, and multiple display bit depths.
These query codes are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Query">query callback</article> and have no meaning outside of it since the query results are returned through specific context attributes.

Quality levels that a rendering engine's renderer properties can be set to, or queried for.
These quality levels are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Quality">quality callback</article> and have no meaning outside of it since the quality levels are used through a specific context attribute.

When a render engine registers, it provides a list of specific properties that Softimage should create for it.
Note: At this time, only the render options property is supported.

Controls when the camera's shutter opens and closes when generating motion blur for render.

Controls how the render frame list is computed for passes. This enum can also be used for scene render options, but siRenderFrameSourceGlobalOptions is an invalid value.

Possible actions for the drag and drop notification.

Sets the importance of an annotation message.

Describes how the <object idref="ICEAttribute"> data is defined.

Defines the threading models available for <link idref="ICENode" file="cpp"> evaluation.

Defines the particle shape types for rendering.

This enum specifies the render verbosity settings used when rendering or exporting passes.

Softimage TimeTransport seek modes.

Enumerates the supported graphics drivers.

Defines the dimension of a hardware surface.

Defines the sharing capability of a resource.

Describes the standard vertex attribute hardware slot for a Realtime Shader.

Indicates the plotting type to use when collapsing animation layers

This indicates the action to perform when there is a conflict with a material

Declares the supported hardware shader versions.

Context flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

XGS render flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Determines the behavior and look of a <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display</article>.

Specifies the type of component data (vector3, boolean, color, etc.) on an <object idref="ICEAttribute">.

Specifies the context of component data (points, edges, etc.) on an <object idref="ICEAttribute">.

Specifies the structure of component data (single element or dynamic array) on an <object idref="ICEAttribute">.

Types of data allowed for render channels. All channel types, apart from the custom type, are interpreted by Softimage for display viewing.

Defines the types of data that can be associated to a ICE node port connection.

Defines the way data are structured for ICE node connections: single data or dynamic array.

Defines the element set associated with the data for ICE node connections. In other words, which elements will be evaluated.

Determines the behavior of the auto-complete feature for a text editor widget control (see <object idref="siPPGControlType#siControlTextEditor">).

Determines the availability of the File menu functions for a text editor widget control (<object idref="siPPGControlType#siControlTextEditor">). By default, if you display the toolbar (explicitly set the <object idref="siPPGItemAttribute#siUIToolbar"> attribute to true), every function (entry) in the menu will be enabled. However, you can disable the loading and saving functions by setting the <object idref="siPPGItemAttribute#siUICapability"> attribute to one of these values.
Note: Using these values does not affect the Edit menu at all nor does it change the availability of the rest of the File menu functions (Recent Files, Preferences, and Print).

Defines the supported features for a custom viewport.

Softimage TimeTransport playback types.

Softimage TimeTransport states.

Various flags that affect tool behaviour.

ToolContext cursors.

ToolContext text/menu alignment.

ToolContext snapping type flags.

ToolContext picking mode flags.

ToolContext picking type flags.

This indicates how UVs copied from one object are pasted ontoa different object with the same topology.

This indicates the mathematical mode when setting a new value to a current value.

This indicates the render region refresh mode to use for render regions

This indicates the high-level editing (HLE) operation used in the FCurve Editor, when the HLE tool is enabled.


Enumeration Type Documentation

Error constants. To use with Err object.

See also:
RemoveKey RemoveKeyOnKeyable RemoveKeyOnMarkedKeyable
Enumerator:
siErrCancelled 

Command was cancelled.

Time format values which are used by siTimeFormatDefaultFrameFormat <object idref="UserPreference">.

See also:
SetValue
Enumerator:
siDefaultFILM24 

FILM 24 frames per second.

siDefaultPAL25 

PAL 25 frames per second.

siDefaultNTSC30 

NTSC 29.97 frames per second.

siDefaultUserTimeFormat 

User ticks per second.

siDefault30 

HDTV 30 frames per seconde interlaced.

Time format values which are used by siTimeDisplayFormatUserFormat <object idref="UserPreference">.

See also:
SetValue
Enumerator:
siDisplayMilliSeconds 

Used for display format, to show the milliseconds equivalent of a frame rate.

siDisplayFILM24 

FILM 24 frames per second.

siDisplayPAL25 

PAL 25 frames per second.

siDisplayNTSCDF 

NTSC Drop Frame display format.

siDisplayNTSC30 

NTSC 29.97 frames per second (non-drop frame).

siDisplaySampleRate 

Corresponds to the audio sample rate.

Different modes for SIFilter command

See also:
SIFilter
Enumerator:
siQuickSearch 

Look up filter from installed filters

siSearchFamilies 

Look up filter name in registered families

siSearchObjects 

Look up filter name in registered objects (not implemented)

siFullSearch 

siSearchFamilies and siSearchObjects

Delta transformation modes for transformation commands (Translate, Rotate, Scale)

See also:
Translate Rotate Scale TranslateUVW RotateUVW ScaleUVW
Enumerator:
siAbsolute 

Transformation moves the object to an absolute position

siRelative 

Transformation moves the object a relative distance

Texture effects bit flags, to be used in conjunction with <object idref="Texture.GetTransformValues">

Enumerator:
siTextureComputeTransformation 

Uses the transformation of the Texture projection definition.

siTextureComputeCropping 

Uses the Image effect applied to the image clip.

siTextureComputeUVRemap 

Remaps the UVW domains using the data stored into the Advanced tab of the texture shader.

siTextureComputeFlip 

Uses the Flip information on the image clipto swap the UV values.

siTextureComputeRepeats 

Uses the repeat information of the texture shader.This flag applies to polygon mesh objects only. Artifacts may appear if the texture ends in the middle of a polygon.

siTextureComputeAlternate 

Only applies if the Repeat is on. Uses the alternate flag stored on the texture shader. This flag applies to polygon mesh objects only.

siTextureComputeWrapping 

Uses the flags stored on the Texture projection definition.This flag applies to polygon mesh objects only. Artifacts may appear if the texture ends in the middle of a polygon.

enum siRefMode

Reference transformation modes for transformation commands (Translate, Rotate, Scale).
Note: "COG" indicates an additional translation about the Centre-Of-Geometry. "Sym" indicates a symmetrical translation. These indicators can also be used in combination.

Enumerator:
siGlobal 

Global (world) relative movement or position

siLocal 

Local movement relative to center of each object/component

siObjCtr 

By Reference movement relative to center of referenced object or an absolute position where 0,0,0 is the center of the referenced object. This corresponds to Ref mode on the MCP panel.

siView 

By Reference movement relative to the view.

siParent 

Object/Parent movement is relative to the center of the parent (for an object) or the object (for a component).

siPlane 

By Reference movement relative to the active reference plane. This corresponds to Plane mode on the MCP panel.

siPivot 

Object/Pivot movement is relative to the object's pivot. If the object has not pivot or neutral pose, siPivot is the same as siParent.

siAdd 

Additive rotation when manipulating (rotation only)

siGlobalCOG 

Global + COG

siLocalCOG 

Local + COG

siObjectCOG 

Object + COG

siViewCOG 

View + COG

siParentCOG 

Parent + COG

siPlaneCOG 

Plane + COG

siPivotCOG 

Pivot + COG

siAddCOG 

Add + COG

siGlobalSym 

Global + Sym

siLocalSym 

Local + Sym

siObjectSym 

Object + Sym

siViewSym 

View + Sym

siParentSym 

Parent + Sym

siPlaneSym 

Plane + Sym

siPivotSym 

Pivot + Sym

siAddSym 

Add + Sym

siGlobalSymCOG 

Global + Sym + COG

siLocalSymCOG 

Local + Sym + COG

siObjectSymCOG 

Object + Sym + COG

siViewSymCOG 

View + Sym + COG

siParentSymCOG 

Parent + Sym + COG

siPlaneSymCOG 

Plane + Sym + COG

siPivotSymCOG 

Pivot + Sym + COG

siAddSymCOG 

Add + Sym + COG

Center transformation modes for transformation commands.

Enumerator:
siObj 

Object/component will be translated

siCtr 

Center of the object will be translated

Axes filters for transformation commands (Translate, Rotate, Scale).
Note: This flag is only used for absolute transformations.

Enumerator:
siX 

Filter in X

siY 

Filter in Y

siXY 

Filter in X & Y

siZ 

Filter in Z

siXZ 

Filter in X & Z

siYZ 

Filter in Y & Z

siXYZ 

Filter in X & Y & Z

Axes filters for transformation commands (TranslateUVW, RotateUVW, ScaleUVW)

Enumerator:
siU 

Filter in U

siV 

Filter in V

siUV 

Filter in U & V

siW 

Filter in W

siUW 

Filter in U & W

siVW 

Filter in V & W

siUVW 

Filter in U & V & W

Transformation type filters (Translation, Rotation, Scaling)

Enumerator:
siScl 

Scaling

siRot 

Rotation

siTrn 

Translation

siSR 

Scaling & Rotation

siST 

Scaling & Translation

siRT 

Rotation & Translation

siSRT 

Scaling & Rotation & Translation

Parameter filter (Marked, Animated, Scaling, Rotation, Translation, Weight, etc..)

Enumerator:
siNoParam 

No Parameter

siMarkedParam 

Marked Parameters

siAnimatedParam 

Animated Parameters

siSelectedParam 

Selected Parameters

siScalingParam 

Scaling Parameters

siRotationParam 

Rotation Parameters

siTranslationParam 

Translation Parameters

siTransformParam 

All Transform Parameters

siAllParam 

All Parameters

Parent-child parameter set relationships

Enumerator:
siContainedPSet 

Child is contained as part of parent (for example, Kinematics)

siSharedPSet 

Child is an inherited PSet

siLocalPSet 

Child is a local PSet

siObjectPSet 

Child is a member of the parent (for example, Object in Group)

siPortPSet 

Child is connected to the parent PSet (for example, Shader/Operator)

siParameterPSet 

Child is a leaf component part of the parent (for example, Object.Name). (not implemented)

Property propagation types

Enumerator:
siDefaultPropagation 

Based on propagation of selection type

siBranchPropagation 

Branch propagation

siNodePropagation 

Node propagation

Hierarchy options for duplication commands.

Enumerator:
siNodeDuplicate 

duplicate node only

siBranchDuplicate 

duplicate branch

siDefaultDuplicate 

duplicate based on selection type

History options for duplication commands.

Enumerator:
siCurrentHistory 

Duplicate final resulting geometry of the source object

siOriginalHistory 

Duplicate the original geometry of the source object (not implemented)

siDuplicateHistory 

Duplicate whole construction history if the source object

siSharedHistory 

Share the construction history of the source object such that changes to the source object effect the copied object (same as instance)

Parenting options for duplication commands.

Enumerator:
siNoParent 

Parent the copied object under the scene root

siSharedParent 

Share the parent of the source object

siNewNullParent 

Create a null to act as the parent of this object

enum siDupGroup

Grouping options for duplication commands.

Enumerator:
siNoGrouping 

Ignore grouping

siShareGrouping 

Add duplicate to the same groups as the source (not implemented)

Property options for duplication commands.

Enumerator:
siDuplicateProperties 

Copy properties from the source

siSharedProperties 

Share properties with the source (not implemented)

siNoProperties 

Ignore properties

Animation options for duplication commands.

Enumerator:
siDuplicateAnimation 

Copy animation from the source and share the mixer source

siNoAnimation 

Ignore animation

siDupAnimationCopySource 

Copy animation from the source and copy the mixer source

Constraint options for duplication commands.

Enumerator:
siDuplicateConstraints 

Copy constraints from the source

siShareConstraints 

Share constraints with the source (not implemented)

siNoConstraints 

Ignore constraints

Texture Support options for duplication commands.

Enumerator:
siDuplicateSelectedTextureSupports 

Projection definition is linked to a duplicated texture support object if the object was selected for duplication, shared otherwise

siDuplicateTextureSupports 

Texture support object is duplicated for each projection

siShareTextureSupports 

Texture support object is shared by the duplicated projections

siFreezeAllProjections 

Duplicated projections are frozen and disconnected from the texture support object

Selection options for duplication commands.

Enumerator:
siSetSelection 

Set the current selection to the copied object

siNoSelection 

Do not change the current selection

siAddToSelection 

Extend the current selection to include the copied object

Transform options for duplication commands.

Enumerator:
siGlobalXForm 

Apply same global transform as source object

siApplyRepeatXForm 

Apply and repeat transform argument on duplicated objects

Keyboard modifier states

Enumerator:
siShiftMask 

SHIFT key bit mask.

siCtrlMask 

CTRL key bit mask.

siAltMask 

ALT key bit mask.

Inspection Dialog Modes

Enumerator:
siRecycle 

Recycle dialog

siFollow 

Recycle dialog if object is of the same family

siLock 

Prevent dialog from being recycled

siModal 

Pop up a modal dialog

siLockAndForceNew 

Force a new dialog to open and prevent dialog from being recycled

Constants that define the way to browse the inspection history

Enumerator:
siNext 

Browse to the next inspection in the history ( newer )

siPrevious 

Browse to the previous inspection in the history ( older )

siLast 

Browse to the last inspection in the history ( newest )

siFirst 

Browse to the first inspection in the history ( oldest )

Animation Source Types

Enumerator:
siFCurveSource 

Include fcurves

siExpressionSource 

Include expressions

siAnySource 

Any source

siMixerSource 

Mixer source

siConstraintSource 

Constraint source

siScriptedOperatorSource 

Scripted operator source

siShapeAnimationSource 

Shape animation source

The branch flag is used to determine whether we are referring to the object as a node or as a branch.

Enumerator:
siNode 

Node

siBranch 

Branch

siUnspecified 

Unspecified

siNotSelected 

Not selected

The operation mode is used to determine if we are in immediate mode or persistent mode

Enumerator:
siPersistentOperation 

Persistent Operation

siImmediateOperation 

Immediate Operation

This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

Enumerator:
siKeepGenOpInputs 

Keep the inputs

siHideGenOpInputs 

Hide the inputs

siDeleteGenOpInputs 

Delete the inputs

This mode is used to determine if the command should only apply to visible components

Enumerator:
siIgnoreComponentVisibility 

Ignore Visibility

siCheckComponentVisibility 

Check Visibility

This indicates what to do when local materials overlap

Enumerator:
siPromptUser 

Prompt the user that local materials overlap (used by ApplyShader only)

siRemoveFromSelectedClusters 

Remove the common elements from the selected clusters

siRemoveFromExistingClusters 

Remove the common elements from the existing clusters

siLetLocalMaterialsOverlap 

Let the local materials overlap (used by ApplyShader only)

siJustReturnExistingClusters 

Return the existing clusters overlapping with the selected ones (used by ClusterNonOverlapEnforcement only)

Split type for polygons

Enumerator:
siByTheVertices 

Split along the vertices

siByTheEdgesMidPoints 

Add edges from the geometric center of a polygon to the midpoint of each edge

siCross 

Draw edges from the midpoint of a polygon to each of its vertices

siDiamond 

Draw edges connecting the midpoints of a polygon's edges

Constants that define the different options for updating selection list when working with topology operators.

Enumerator:
siLeaveSelection 

Leave selection

siCleanSelection 

Clean selection

siUpdateSelection 

Update selection

Texture creation type constants. To use with the texturing commands.

Enumerator:
siTxtPlanarXY 

XY Planar projection.

siTxtPlanarXZ 

XZ Planar projection.

siTxtPlanarYZ 

YZ Planar projection.

siTxtCylindrical 

Cylindrical projection.

siTxtSpherical 

Spherical projection.

siTxtSpatial 

Spatial projection.

siTxtCamera 

Camera projection.

siTxtUV 

UV projection.

siTxtLollipop 

Lollipop projection.

siTxtPureImplicit 

Purely implicit projection.

siTxtCubic 

Cubic projection.

siTxtUniqueUV 

Unique UV projection.

Default texture creation type constants. To use with the texturing commands.

Enumerator:
siTxtDefaultPlanarXY 

XY Planar projection.

siTxtDefaultPlanarXZ 

XZ Planar projection.

siTxtDefaultPlanarYZ 

YZ Planar projection.

siTxtDefaultCylindrical 

Cylindrical projection.

siTxtDefaultSpherical 

Spherical projection.

siTxtDefaultSpatial 

Spatial projection.

siTxtDefaultCubic 

Cubic projection.

siTxtDefaultLollipop 

Lollipop projection.

Texture projection type constants. To use with the texturing commands.

Enumerator:
siProjPlanar 

Planar projection.

siProjCylindrical 

Cylindrical projection.

siProjSpherical 

Spherical projection.

siProjLollipop 

Lollipop projection.

siProjSpatial 

Spatial projection.

siProjCubic 

Cubic projection.

Texture projection plane constants. To use with the texturing commands.

Enumerator:
siPlaneXY 

XY Plane.

siPlaneXZ 

XZ Plane.

siPlaneYZ 

YZ Plane.

Texture support positioning constants. To use with the texturing commands.

Enumerator:
siRelDefault 

Perform default behavior for input: siRelBestFit for subcomponents, siRelObject for objects.

siRelBestFit 

Choose the best fit for the projection.

siRelObject 

Align relative to the object's coordinate system.

siRelWorld 

Align relative to the world's coordinate system.

siRelObjectPosObject 

Align relative to the object's coordinate system, and position/scale relative to the object's bounding box.

siRelWorldPosObject 

Align relative to the world's coordinate system, and position/scale relative to the object's bounding box.

Actions for the ChangeUVInput command

Enumerator:
siChangeUVInputActionSwim 

Cause the UV to swim (move to top of operator stack).

siChangeUVInputActionStick 

If the UV operator is swimming (top of operator stack), cause the operator to stick (top of modeling).

siChangeUVInputActionReproject 

If the UV operator is sticking (modeling region), force the operator to the top of the modeling stack.

Modes for the align command

Enumerator:
siAlignGMIN 

Global minimum bounding value of the whole selection

siAlignGMIDDLE 

Global center bounding value of the whole selection

siAlignGMAX 

Global maximum bounding value of the whole selection

siAlignFMIN 

Minimum bounding value of the first selected object

siAlignFMIDDLE 

Center bounding value of the first selected object

siAlignFMAX 

Maximum bounding value of the first selected object

Presets for the PresetWeight command

Enumerator:
siWeightEaseIn 

Ease-in preset

siWeightEaseOut 

Ease-out preset

siWeightLinearEaseIn 

Linear ease-in preset

siWeightLinearEaseOut 

Linear ease-out preset

siWeightExponentialIn 

Exponential-in preset

siWeightExponentialOut 

Exponential-out presett

siWeightGaussian 

Gaussian preset

siWeightGaussianReverse 

Reverse gaussian preset

siWeightSquare 

Square preset

siWeightSquareReverse 

Reverse square preset

siWeightOscillate 

Oscillation preset

siWeightConstant 

Constant preset

siWeightFlipX 

Flip X of weight curve

siWeightFlipY 

Flip Y of weight curve

Cut options for the <command idref="CutClip"> command.

Enumerator:
siCut 

Splits the clip in two distincts clips

siTrimBefore 

Trims the clip keeping the tail

siTrimAfter 

Trims the clip keeping the head

Edit clip options for the EditClip command

Enumerator:
siClipNudge 

Nudge clip

siClipSlip 

Slip clip

siClipTrim 

Trim clip

siClipScale 

Scale clip

siClipStartAt 

Start clip at frame

siClipEndAt 

End clip at frame

siClipScaleTo 

Scale clip to frame

Preset locations

Enumerator:
siDefaultLocation 

Default location

siFactory 

Factory

siUser 

User

siWorkgroup 

Workgroup

siProject 

Project

The variant type determines the kind of value that can be stored in a parameter.
Note: Only a subset of these types are fully supported and recommended for use: these are siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, and siUByte. (See <link idref="DataTypes"> for more information).

Enumerator:
siEmpty 

no type

siInt2 

2 bytes signed integer number (-32768..32767)

siInt4 

4 bytes signed integer number (-2147483648..2147483647) (See <link idref="Long">)

siFloat 

<link idref="Float">: single precision real number (-3.402823466e+38F..3.402823466e+38F)

siDouble 

<link idref="Double">: double precision real number (-1.7976931348623158e+308..1.7976931348623158e+308)

siString 

Text represented as a BSTR. See <link idref="String">.

siDispatch 

dispatch object. This is an object which exposes methods and properties to scripting. This is the variant type of all objects in the Object Model.

siBool 

<link idref="Boolean">

siUnknown 

Pointer to a COM object. This object cannot be manipulated from scripting and such an object is not normally exposed in the Object Model.

siByte 

byte (-128..127)

siUByte 

unsigned byte (0..255)

siUInt2 

2 bytes unsigned integer number (0..65535)

siUInt4 

4 bytes unsigned integer number (0..4294967295)

siInt 

signed machine integer. This variant type is not supported, use siInt4 instead.

siUInt 

unsigned machine integer. This variant type is not supported, use siUInt4 instead.

siWStr 

Null-terminated wide character string. This variant type is rarely encountered because siString is the recommended representation for all Softimage strings.

This determines the classification of a <object idref="Parameter"> to give Softimage some hint about its purpose. In most cases it is acceptable to use the default, siClassifUnknown.

Enumerator:
siClassifVisualization 

Parameter affects the UI visualization of an object (ex: level of detail)

siClassifPositioning 

Parameter affects the location, size and position of an object (ex: scaling)

siClassifAppearance 

Parameter affects the visual appearance of the default representation of an object (ex: color)

siClassifUnknown 

Default classification for normal parameters.

Port choice for the <command idref="SIGetMaterialShader"> command

Enumerator:
siMaterialPortSurface 

Surface shader port

siMaterialPortVolume 

Volume shader port

siMaterialPortEnvironment 

Environment shader port

siMaterialPortContour 

Contour shader port

siMaterialPortDisplacement 

Displacement shader port

siMaterialPortShadow 

Shadow shader port

siMaterialPortPhoton 

Photon shader port

siMaterialPortPhotonVol 

Photon volume shader port

siMaterialPortBumpMap 

Bump map shader port

Defines the material shading model

Enumerator:
siUndefinedShadingModel 

Undefined shading model

siShadingModelConstant 

Constant shading

siShadingModelLambert 

Lambert shading

siShadingModelBlinn 

Blinn shading

siShadingModelPhong 

Phong shading

siShadingModelShadow 

Shadow shading

siShadingModelColorVertex 

Color vertex shading

Defines the shader type

Enumerator:
siShaderUnknown 

Unknown shader

siShader 

Normal shader

siShaderCompound 

Shader Compound

siShaderComment 

Shader Comment

Defines the output shader parameter types

Enumerator:
siUnknownOutputType 

See siUnknownParameterType

siBooleanOutputType 

See siBooleanParameterType

siIntegerOutputType 

See siIntegerParameterType

siScalarOutputType 

See siScalarParameterType

siColorOutputType 

See siColorParameterType

siVectorOutputType 

See siVectorParameterType

siTextureSpaceOutputType 

See siTextureSpaceParameterType

siTextureOutputType 

See siTextureParameterType

siStringOutputType 

See siStringParameterType

siFilenameOutputType 

See siStringParameterType (remapped to string)

siLensOutputType 

See siLensParameterType

siLightOutputType 

See siLightParameterType

siMaterialOutputType 

See siMaterialParameterType

siModelOutputType 

See siModelParameterType

siLightmapOutputType 

See siLightmapParameterType

These represent the shader parameter data types for instantated shaders.
Note: For shader parameter definitions, the <object idref="siShaderParameterDataType"> values are used instead.

Enumerator:
siUnknownParameterType 

Unknown parameter type

siArrayParameterType 

Array shader parameter type

siBooleanParameterType 

Boolean shader parameter type

siColorParameterType 

Color RGBA shader parameter type

siColor3ParameterType 

Color RGB shader parameter type

siCustomParameterType 

Custom shader parameter type

siDataParameterType 

Data shader parameter type

siGradientParameterType 

Gradient shader parameter type

siIntegerParameterType 

Integer shader parameter type

siLensParameterType 

Lens shader parameter type

siLightParameterType 

Light shader parameter type

siLightmapParameterType 

Lightmap shader parameter type

siMaterialParameterType 

Material shader parameter type

siMatrixParameterType 

Transform matrix 4x4 shader parameter type

siMatrix3ParameterType 

Transform matrix 3x3 shader parameter type

siModelParameterType 

Model parameter type, maps shader output type that can write to geometry shader.

siProfileCurveParameterType 

Profile curve parameter type.

siQuaternionParameterType 

Quaterninon shader parameter type

siRealTimeParameterType 

Realtime shader parameter type

siReferenceParameterType 

Reference shader parameter type, input type only.

siScalarParameterType 

Scalar shader parameter type; <link idref="Float">

siShaderReferenceParameterType 

Shader reference shader parameter type

siStringParameterType 

String shader parameter type

siStructParameterType 

Struct shader parameter type

siTextureParameterType 

Texture shader parameter type; normally a <object idref="ImageClip"> object (in the object model) or ImageClip2 class (in the C++ API).

siTextureSpaceParameterType 

Texturespace shader parameter type; ; such as a vertexcolor, UV texture, weightmap <object idref="ClusterProperty"> object or a texture map <object idref="Property">.

siVectorParameterType 

Vector3d shader parameter type

siVector2ParameterType 

Vector2d shader parameter type

siVector4ParameterType 

Vector4d shader parameter type

Defines the <object idref="Shader"> parameter type for a <object idref="Parameter"> object belonging to <object idref="Shader">, <object idref="Material">, <object idref="Light"> or <object idref="Camera">. Shader parameter types only apply to parameters that support the <object idref="siCapabilities#siTexturable"> capability. This can be tested using the <object idref="Parameter.Capabilities"> property. The output type of a shader can be checked using the <object idref="Shader.OutputType"> property.
Note: Each data type, apart from <object idref="siShaderParameterDataType#siShaderDataTypeUnknown">, has also an equivalent string name that can be used to create shader parameter definitions using type strings, instead of this enum. Custom port types can't be registered using those built-in string names. The string names are shown in brackets after each type's description.

Enumerator:
siShaderDataTypeUnknown 

Not a known type

siShaderDataTypeBoolean 

A boolean value ["boolean"]

siShaderDataTypeInteger 

A signed integer value ["integer"]

siShaderDataTypeScalar 

A scalar (floating point) value ["scalar"]

siShaderDataTypeVector2 

A 2-scalar component vector value ["vector2"]

siShaderDataTypeVector3 

A 3-scalar component vector value ["vector3"]

siShaderDataTypeVector4 

A 4-scalar component vector value ["vector4"]

siShaderDataTypeQuaternion 

A 4-scalar component quaternion value ["quaternion"]

siShaderDataTypeMatrix33 

A 9-scalar component matrix value ["matrix33"]

siShaderDataTypeMatrix44 

A 16-scalar component matrix value ["matrix44"]

siShaderDataTypeColor3 

A 3-scalar component color value (red, green, and blue) ["color3"]

siShaderDataTypeColor4 

A 4-scalar component color value (red, green, blue, and alpha) ["color4"]

siShaderDataTypeString 

A string value ["string"]

siShaderDataTypeProfileCurve 

A profile curve (scalar fcurve) ["fcurve"].

siShaderDataTypeGradient 

A color gradient ["gradient"]

siShaderDataTypeLightProfile 

A light profile parameter ["lightprofile"]

siShaderDataTypeImage 

An image input (texture map) ["image"]

siShaderDataTypeStructure 

A strucure container ["structure"]

siShaderDataTypeArray 

An array container ["array"]

Defines the types of filters when creating a shader parameter definition of type reference(<object idref="siShaderParameterDataType#siShaderDataTypeReference">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siReferenceFilterAttribute"> in the first parameter and one of these values in the second parameter.

Enumerator:
siUnknownReferenceFilter 

Unknown filter.

siObjectReferenceFilter 

Any X3DObject.

siCameraReferenceFilter 

Any camera primitive.

siLightReferenceFilter 

Any light primitive.

siMaterialReferenceFilter 

Any material.

siShaderReferenceFilter 

Any shader.

siGeometryReferenceFilter 

Any geometric primitive.

siUserDataBlobReferenceFilter 

Any userdata blob.

Defines the flags for Shaderball Dimension used by the <object idref="ShaderballOptions"> object.

Enumerator:
siShaderballDimUndefined 

Undefined.

siShaderballDimParametric 

Supports Parametric Shaderballs.

siShaderballDimSpatial 

Supports Spatial Shaderballs.

siShaderballDimParticle 

Supports Particle Shaderballs.

siShaderballDimAll 

Supports all dimensions.

Defines the types of filters when creating a shader parameter definition of type property look-up(<object idref="siShaderParameterDataType#siShaderDataTypeProperty">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siPropertyFilterAttribute"> in the first parameter and one of these values in the second parameter.

Enumerator:
siAnyPropertyFilter 

Any property.

siAnyVertexMapPropertyFilter 

Any vertex map property.

siUVPropertyFilter 

Texture projection property.

siCAVPropertyFilter 

Color-at-Vertices property.

siWeightMapPropertyFilter 

Weightmap property.

siTextureMapPropertyFilter 

Texture map property.

siNormalPropertyFilter 

Normal property.

Defines the types of light

Enumerator:
siLightPoint 

Point light

siLightInfinite 

Infinite light

siLightSpot 

Spot light

siLightSun 

Sun light

siUndefinedLightType 

Undefined light

Types of groups in connection sets

Enumerator:
siCreatedObjects 

Created objects group

Types of connection sets

Enumerator:
siGroupLevel 

Group level specifies objects containing the components that will be connected to the an operator's group of ports

siPortLevel 

Port level specifies objects that will be directly connected to the operator ports

Types of <object idref="Partition">s.

Enumerator:
siUnknownPartition 

Unknown partition

siObjectPartition 

Object partition

siLightPartition 

Light partition

Levels of lock. Each level is a bit field.

Enumerator:
siLockLevelNone 

Not locked

siLockLevelConstruction 

Cannot change the hierarchy and topology

siLockLevelAnimation 

Cannot animate

siLockLevelManipulation 

Cannot change the values

siLockLevelNavigation 

Cannot navigate (not supported)

siLockLevelAll 

All levels

enum siLockType

Type of lock owner. The lock owner type indicated who or why an object is locked, Users can modify only the locks of type siLockTypeUser.

Enumerator:
siLockTypeNone 

Not locked

siLockTypeSystem 

Locked by the system

siLockTypeUser 

Locked by a user

siLockTypeRefModel 

Locked by a referenced model

siLockTypeOverride 

Locked by an override

siLockTypeAll 

All owners (not used)

enum siTags

These are the different levels of tags

Enumerator:
siTagNone 

Not tagged

siTag1 

User-defined tag 1

siTag2 

User-defined tag 2

siTag3 

User-defined tag 3

siTag4 

User-defined tag 4

siTag5 

User-defined tag 5

siTag6 

User-defined tag 6

siTag7 

User-defined tag 7

siTag8 

User-defined tag 8

siTag9 

User-defined tag 9

siTag10 

User-defined tag 10

siTagAll 

All tags

Type of geometry

Enumerator:
siNurbsSurfaceMesh 

Nurbs surface

siNurbsCurveList 

Nurbs curve

siPolygonMesh 

Mesh surface

siPointCloud 

Point cloud

Types of bounding volumes

Enumerator:
siBoundingBox 

Bounding box

enum siPortType

Enumerates the different kinds of ports.

Enumerator:
siPortInput 

Input port.

siPortOutput 

Output port.

Type of modification on a referenced model. This is a bit field, so many values can be combined.

Enumerator:
siModificationTypeNone 

None

siModificationTypeStaticPosition 

Static Posistion

siModificationTypeFCurves 

Animation FCurves

siModificationTypeExpression 

Expressions

siModificationTypeConstraints 

Constraints

siModificationTypeAddProp 

Adding properties

siModificationTypeAnimMixer 

Adding Animation mixer

siModificationTypeGroup 

Groups

siModificationTypeInstance 

Instances

siModificationTypeOtherConnections 

Other connections

siModificationTypeOperators 

Operators

siModificationTypeClusters 

Clusters

siModificationTypeClusterProperties 

Cluster Properties

siModificationTypeAll 

All types

Type of mixer modification on a referenced model. This is a bit field, so many values can be combined.

Enumerator:
siModificationMixerNone 

None

siModificationMixerAnimation 

Animation tracks

siModificationMixerShape 

Shape tracks

siModificationMixerAudio 

Audio tracks

siModificationMixerCache 

Cache tracks

siModificationMixerTypeAll 

All types

Resolution description of a file for a referenced model.
Used by the AddModelSource, SetResolutionOfRefModels, and SIAddModelSource commands.

Enumerator:
siModelResolutionOffLoaded 

Model not loaded

siModelResolutionLowRes 

Low resolution

siModelResolutionMediumRes 

Medium resolution

siModelResolutionHighRes 

High resolution

Type of parameters to gather from the input Object List.
Note: This enum replaces the obsolete siSequenceType enum as of v6.0.

Enumerator:
siInputParameters 

Use the input parameters directly from the Object List

siAnimatedParameters 

Use only the parameters of the Object List that are animated

siAllAnimatedParameters 

Ignore Object List and use all animated parameters in the scene (ie., every animated parameter on each object in the scene)

Type of input objects for the Sequence feature.

Enumerator:
siMarkedParams 

Marked parameters of selected objects(s)

siAnimParams 

Animated parameters of selected objects(s)

siAllAnimParams 

All animated parameters of all objects in scene

Mode to use for the Sequence feature

Enumerator:
siFCurves 

Process fcurves

siFCurvesAnimationSources 

Process fcurves and animation sources

siFCurvesClips 

Process fcurves and clips

siAnimationSources 

Process animation sources

siClips 

Process clips

Type of input objects for clip effect features

Enumerator:
siSelectedParams 

Marked parameters of selected objects(s)

siAllParamsInClip 

Single clip - operate on all parameters

siPoseOffsetClip 

Single clip - operate on pose offset

Types of neighboring for the deprecated <object idref="Geometry_V1">.

Enumerator:
siAdjacent 

Adjacent neighboring

siGrow 

Grow neighboring

siNextCompo 

Next component

siPrevCompo 

Prev component

siFirstCompo 

First component

siLastCompo 

Last component

Modes for the SelectNeighborObj command

Enumerator:
siNavigUp 

Navigate up

siNavigDown 

Navigate down

siNavigLeft 

Navigate left

siNavigRight 

Navigate right

siNavigFirst 

Navigate to first item

siNavigLast 

Navigate to last item

Direction of the next Node

Enumerator:
siParentNode 

Ask for parent of the current node

siChildNode 

Ask for parent of the current node

siNextNode 

Ask for next sibling of the current node

siPreviousNode 

Ask for previous sibling of the current node

siFirstNode 

Ask for first sibling of the current node

siLastNode 

Ask for last sibling of the current node

Direction of the next Node

Enumerator:
siNavigationFilterScene 

Scene

siNavigationFilter3DObject 

3D Object

siNavigationFilterOperator 

Operator

siNavigationFilterPrimitive 

Primitive

siNavigationFilterProperty 

Container or attribute

siNavigationFilterCluster 

Cluster

siNavigationFilterObjectSubElems 

Subcomponent

siNavigationFilterGroup 

Group

siNavigationFilterGenericComObject 

Any COM Object

siNavigationFilterAll 

All types

siNavigationFilterSame 

Same type

Sub-type of node wanted

Enumerator:
siNavigationSubFilterAll 

All types

siNavigationSubFilterSame 

Same type

enum siViewType

Type of views. This type is obsolete, you must use <object idref="si2DChainAlignType"> instead.

Enumerator:
siNoView 

No viewport.

siViewUser 

User viewport.

siViewTop 

Top viewport.

siViewLeft 

Left viewport.

siViewRight 

Right viewport.

Defines the types of alignment used for creating a 2D chain.
Note: Use this enum instead of the obsolete siViewType enum.

Enumerator:
si2DChainTop 

Align with top viewport.

si2DChainFront 

Align with front viewport.

si2DChainRight 

Align with right viewport.

si2DChainNormalRadian 

Align with plane normal, value must be specified in radian units.

si2DChainNormalDegree 

Align with plane normal, value must be specified in degree units.

Type of chain bones.

Enumerator:
siChainBoneUndefined 

Undefined type

siChainBonePin 

Pin bone

siChainBoneBallJoint 

Ball joint bone

Operator connection types

Enumerator:
siReadConnection 

Read only

siWriteConnection 

Write only

siReadWriteConnection 

Read/write

enum siAxisType

Bitmask for types of axes

Enumerator:
siXAxis 

X axis

siYAxis 

Y axis

siZAxis 

Z axis

Type of knot parameterization type for NurbsCurves.

Enumerator:
siUniformParameterization 

Uniform

siNonUniformParameterization 

Non-uniform

siChordLengthParameterization 

Chord_length

siCentripetalParameterization 

Centripetal

Types of mapping rules.

Enumerator:
siConnectionMappingRule 

Connection mapping rule

siValueMappingRule 

Value mapping rule

Types of nurbs direction parameters.

Enumerator:
siUDirection 

Nurbs direction in U

siVDirection 

Nurbs direction in V

Types of nurbs format.

Enumerator:
siSINurbs 

Softimage Nurbs format

siIGESNurbs 

IGES Nurbs format

Installation path directories.

Enumerator:
siProjectPath 

Project directory path.

siUserPath 

User directory path.

siWorkgroupPath 

Workgroup directory path. See <object idref="XSIApplication.Workgroups">.

siFactoryPath 

Factory directory path.

siAddonPath 

Add-on directory path.

siUserAddonPath 

User Add-on directory path.

siWorkgroupAddonPath 

Workgroup Add-on directory path.

siUnknownPath 

Unknown installation path.

siCustomPath 

The custom plug-in directory path. This value maps to the XSI_PLUGINS environment variable which may contain multiple folders.

Shape key instantiation mode.

Enumerator:
siShapeInstanceOnlyMode 

Only instance the action.

siShapeMixedWeightMode 

Instance in mixed weight mode.

siShapeTransitionMode 

Instance in transition mode.

siShapeTransitionCardinalMode 

Instance in transition cardinal mode.

siShapeBlendedWeightMode 

Instance in mixed weight mode without keying the weight.

Shape key reference mode.

Enumerator:
siShapeLocalReferenceMode 

Shapes are relative to reference frame of the control vertices.

siShapeObjectReferenceMode 

Shapes are relative to the primitive reference frame.

siShapeAbsoluteReferenceMode 

Shapes are absolute.

Indicates which deforms will be stored in the created shape.

Enumerator:
siShapeContentPrimaryShape 

Store the primary shape deformations.

siShapeContentSecondaryShape 

Store the secondary shape deformations.

siShapeContentAllDeforms 

Store all except for modeling deforms.

The construction mode indicates the purpose of the deformations.

Enumerator:
siConstructionModeModeling 

The deformations are used to model the geometry.

siConstructionModePrimaryShape 

The deformations are used to author shapes based on the base geometry.

siConstructionModeAnimation 

The deformations are used to animate the geometry.

siConstructionModeSecondaryShape 

The deformations are used to author shapes based on the animated geometry.

siConstructionModeDefault 

Use the current user preference.

Resolution Plane Type for Chain joints

Enumerator:
siDefaultResolutionPlane 

Default resolution plane

siPreferredAxisPlane 

Preferred axis plane

siUpVectorPlane 

Up-vector plane

Texture creation type constants. To use with the texturing commands.

Enumerator:
siTexturePlanarXY 

XY Planar projection.

siTexturePlanarXZ 

XZ Planar projection.

siTexturePlanarYZ 

YZ Planar projection.

siTextureCylindrical 

Cylindrical projection.

siTextureSpherical 

Spherical projection.

siTextureSpatial 

Spatial projection.

siTextureCamera 

Camera projection.

siTextureUV 

UV projection.

siTextureLollipop 

Lollipop projection.

siTexturePureImplicit 

Purely implicit projection.

UV generation type used by the texture operator, used only if siTextureProjectionType:siTextureUV is specified as the projection type.

Enumerator:
siUVTexturePlanarXY 

XY Planar projection.

siUVTexturePlanarXZ 

XZ Planar projection.

siUVTexturePlanarYZ 

YZ Planar projection.

siUVTextureCylindrical 

Cylindrical projection.

siUVTextureSpherical 

Spherical projection.

siUVTextureSpatial 

Spatial projection.

siUVTextureLollipop 

Lollipop projection.

Determines the capabilities of a parameter. They can be combined by adding them: for example, to have a parameter animatable (1) and persistable (4), use 5.

Enumerator:
siAnimatable 

Animatable

siReadOnly 

Cannot be written to

siPersistable 

Is saved with its parameter set

siNotInspectable 

Does not show up in the UI

siSilent 

For internal use only. Do not use.

siNotPresetPersistable 

Will not be saved in presets

siTexturable 

Parameter supports connection to rendering node

siKeyable 

Parameter is visible in 'Keying Panel' and keyable

siNonKeyableVisible 

Parameter is only visible in 'Keying Panel'

Types of function curves (fcurves)

Enumerator:
siUnknownFCurve 

Unknown fcurve type

siDefaultFCurve 

Use the fcurve type associated with parameter type

siBooleanFCurve 

Boolean fcurve mapping a double parameter to {0, 1}.

siIntegerFCurve 

Integer fcurve.

siStandardFCurve 

FCurve mapping a double parameter to a double value.

siRawDataFCurve 

Raw data fcurve.

siQuaternionFCurve 

Quaternion fcurve.

The extrapolation of an <object idref="FCurve"> determines its shape before the first <object idref="FCurveKey"> and after the last <object idref="FCurveKey">. Extrapolation extends the curve's ends based on the position of these two keys.

Enumerator:
siConstantExtrapolation 

Constant extrapolation

siLinearExtrapolation 

Linear extrapolation

siPeriodicExtrapolation 

Periodic extrapolation

siPeriodicRelativeExtrapolation 

Constant extrapolation relative to an offset

Function curve key constraints. The last seven tangent constraints apply only to standard function curves. FCurve key constraints can be set and retrieved via the <object idref="FCurveKey.Constraint"> property.
The constraints are not mutally exclusive for example if you have the siParameterConstraint set and clear the siLockConstraint you will also clear the siParameterConstraint. You cannot set constraints on a raw function curve. They will be ignored.

Enumerator:
siParameterConstraint 

If on, the parameter (or key time) is locked.

siLeftRightValuesConstraint 

If on, the left and right key values are locked.

siG1ContinuousConstraint 

If on, the left and right tangent orientations are the same.

siLeftRightTangentDirectionConstraint 

If on, the left and right tangent directions are locked.

siLeftRightTangentLengthConstraint 

If on, the left and right tangent lengths are locked.

siLockConstraint 

If on, the parameter, values, and tangents are locked.

siHorizontalTangentConstraint 

If on, the tangents are considered horizontal.

siExtremumHorizontalTangentConstraint 

If on, the tangents are considered as horizontal when the key is a local extremum.

siZeroLengthTangentConstraint 

If on, the left and right tangent lengths are constrained to be zero.

siSameLengthTangentConstraint 

If on, the left and right tangent lengths are the same.

siNeighborTangentConstraint 

If on, the left and right tangent point at the previous and next keys.

siMirrorTangentConstraint 

If on, the left and right tangents are mirrored.

siAutoPlateauTangentConstraint 

If on, the left and right tangents are automatically adjusted and plateaued based on neighbouring keys.

siAdjustedTangentConstraint 

If on, the tangents are adjusted automatically when neighbouring keys are created or moved.

Specifies the interpolation type for a specific key on an fcurve. The interpolation determines how the value is evaluated between <object idref="FCurveKey">s.

Enumerator:
siDefaultKeyInterpolation 

Existing function.

siConstantKeyInterpolation 

Constant function

siLinearKeyInterpolation 

Linear function

siCubicKeyInterpolation 

Bezier cubic function

Specifies the mode for changing the <object idref="FCurveKey"> selection.

Enumerator:
siSetKeySelection 

Set specified keys as new key selection (clears current key selection first)

siAddToKeySelection 

Add specified keys to current key selection

siRemoveFromKeySelection 

Remove keys from current key selection

siToggleKeySelection 

Toggle key selection state

The interpolation of an <object idref="FCurve"> determines how values are evaluated between its <object idref="FCurveKey">s. This is very similar to the <object idref="siFCurveKeyInterpolation"> enum.

Enumerator:
siDefaultInterpolation 

Existing function

siConstantInterpolation 

Constant function

siLinearInterpolation 

Linear function

siCubicInterpolation 

Bezier cubic function

Specifies the kind of filter used for smoothing function curves.

Enumerator:
siFCurveAverageFilterType 

Moving Average filter. Use this filter to smooth the function curve by applying a moving average. The weights of the averages are uniformly distributed.

siFCurveGaussianFilterType 

Gaussian filter. Use this filter to smooth the function curve by applying a moving average. The weights of the averages are distributed as a bell curve. This usually gives better results than the average filter.

Information on the context in which a plug-in is being evaluated.

Enumerator:
siUpdateContextNormalEval 

Normal evaluation

siUpdateContextRenderEval 

Evaluation during a render pass

Information on the direction of an argument indicating how it is passed to or from a command.
Note: Output and InOut arguments are not supported by some script languages, including JScript. For this reason only siArgumentInput is supported on custom <object idref="Command">s.

Enumerator:
siArgumentInput 

The parameter is passed as input to the command.

siArgumentOutput 

The parameter is used to return information from the command.

siArgumentInputOutput 

The parameter is used to pass information both to and from a command.

Custom (v1.0) <object idref="Command">s can be defined from a pre-defined category. Each category specifies the base arguments of a command and the location of the menu item for that command in Softimage. Softimage automatically installs a menu item for each command created for a specific category.
You can retrieve the type of category specified using either <object idref="SIObject.Categories"> or <object idref="Command.Category"> but you cannot define custom categories for this type of command. For that you need to use the alternative and more powerful, way to create custom commands and add them to <object idref="Menu">s: via the self-installing plug-in APIs.

Defines the option flags when importing a model or merging a scene.

enum siEventID

This enumerator provides the identifiers for the Softimage events, they can be used for implementing C++ event handlers in order to identify the events fired by Softimage.

Enumerator:
siOnBeginNewScene 

OnBeginNewScene event identifier. Fired when a new scene is created.

siOnEndNewScene 

OnEndNewScene event identifier. Fired when a new scene is created.

siOnBeginSceneOpen 

OnBeginSceneOpen event identifier. Fired after a user clicks OK in the Load Scene dialog box. See the list of available <article idref="ctxt_siOnBeginSceneOpen">Context Attributes</article> for this event.

siOnEndSceneOpen 

OnEndSceneOpen event identifier. Fired after the scene is loaded. See the list of available <article idref="ctxt_siOnEndSceneOpen">Context Attributes</article> for this event.

siOnBeginSceneSave 

OnBeginSceneSave event identifier. Fired when a scene is saved.

siOnEndSceneSave 

OnEndSceneSave event identifier. Fired when a scene is saved.

siOnBeginSceneSaveAs 

OnBeginSceneSaveAs event identifier. Fired when a scene is saved using File > Save As. Fired after the scene is loaded. See the list of available <article idref="ctxt_siOnBeginSceneSaveAs">Context Attributes</article> for this event.

siOnEndSceneSaveAs 

OnEndSceneSaveAs event identifier. Fired when a scene is saved using File > Save As. See the list of available <article idref="ctxt_siOnEndSceneSaveAs">Context Attributes</article> for this event.

siOnTerminate 

OnTerminate event identifier. Fired when Softimage exits.

siOnSelectionChange 

OnSelectionChange event identifier. Fired when the selection lists change. See the list of available <article idref="ctxt_siOnSelectionChange">Context Attributes</article> for this event. This event is supported only by the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

siOnBeginFrame 

OnBeginFrame event identifier. Fired when a frame is rendered. See the list of available <article idref="ctxt_siOnBeginFrame">Context Attributes</article> for this event.

siOnEndFrame 

OnEndFrame event identifier. Fired when a frame is rendered. See the list of available <article idref="ctxt_siOnEndFrame">Context Attributes</article> for this event.

siOnBeginSequence 

OnBeginSequence event identifier. Fired before the first OnBeginFrame event when a sequence is rendered. See the list of available <article idref="ctxt_siOnBeginSequence">Context Attributes</article> for this event.

siOnEndSequence 

OnEndSequence event identifier. Fired after the last OnEndFrame event when a sequence is rendered. See the list of available <article idref="ctxt_siOnEndSequence">Context Attributes</article> for this event.

siOnKeyUp 

OnKeyUp event identifier. Fired when a user releases a key. OnKeyUp is not fired if the window with the focus handles keyboard events. See the list of available <article idref="ctxt_siOnKeyUp">Context Attributes</article> for this event.

siOnKeyDown 

OnKeyDown event identifier. Fired when a user presses a key. OnKeyDown is not fired if the window with the focus handles keyboard events. See the list of available <article idref="ctxt_siOnKeyDown">Context Attributes</article> for this event.

siOnValueChange 

OnValueChange event identifier. Fired when a parameter value or scene object is changed. See the list of available <article idref="ctxt_siOnValueChange">Context Attributes</article> for this event.Note: This event is a regular Softimage event but is also supported by the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

siOnTimeChange 

OnTimeChange event identifier. Fired when the time line changes. See the list of available <article idref="ctxt_siOnTimeChange">Context Attributes</article> for this event.

siOnWindowEvent 

OnWindowEvent event identifier. Fired when a custom display changes position or get refreshed. This event is supported only by the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

siOnBeginFileExport 

OnBeginFileExport event identifier. This event occurs at the beginning of a file export. See the list of available <article idref="ctxt_siOnBeginFileExport">Context Attributes</article> for this event.

siOnEndFileExport 

OnEndFileExport event identifier. This event occurs at the end of a file export. See the list of available <article idref="ctxt_siOnEndFileExport">Context Attributes</article> for this event.

siOnBeginFileImport 

OnBeginFileImport event identifier. This event occurs at the beginning of a file import. See the list of available <article idref="ctxt_siOnBeginFileImport">Context Attributes</article> for this event.

siOnEndFileImport 

OnEndFileImport event identifier. This event occurs at the end of a file import. See the list of available <article idref="ctxt_siOnEndFileImport">Context Attributes</article> for this event.

siOnStartup 

OnStartup event identifier. Fired when Softimage starts.

siOnSourcePathChange 

OnSourcePathChange event identifier. Fired when a Softimage source path is changed. See the list of available <article idref="ctxt_siOnSourcePathChange">Context Attributes</article> for this event.

siOnObjectAdded 

OnObjectAdded event identifier. Fired when an object has been added to the scene. See the list of available <article idref="ctxt_siOnObjectAdded">Context Attributes</article> for this event.Note: Prior to v6.5 this was only available for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

siOnObjectRemoved 

OnObjectRemoved event identifier. Fired when an object has been removed from the scene. See the list of available <article idref="ctxt_siOnObjectRemoved">Context Attributes</article> for this event.Note: Prior to v6.5 this was only available for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

siOnTimer 

OnTimer event identifier. Fired when a timer elapses.

siOnBeginSceneSave2 

OnBeginSceneSave2 event identifier. Same as siOnBeginSceneSave except this version allows you to pass in the full path name of the scene via <article idref="ctxt_siOnBeginSceneSave2">Context Attributes</article>.

siOnEndSceneSave2 

OnEndSceneSave2 event identifier. Same as siOnEndSceneSave except this version allows you to pass in the full path name of the scene via <article idref="ctxt_siOnEndSceneSave2">Context Attributes</article>.

siOnCloseScene 

OnCloseScene event identifier. Fired when a scene is closing. This event occurs before a new scene or a new project is created, or before a scene is loaded.

siOnActivate 

OnActivate event identifier. Fired when the Softimage application is activated or deactivated. The Softimage application is activated when a window belonging to a different application than Softimage is about to be deactivated. This results typically from a user action such as changing the focus or closing the window. See the list of available <article idref="ctxt_siOnActivate">Context Attributes</article> for this event.

siOnMaximize 

OnMaximize event identifier. Fired when the Softimage application window is maximized. The Maximize action activates the application which therefore triggers an siOnActivate event with a state set to true.

siOnMinimize 

OnMinimize event identifier. Fired when the Softimage application window is minimized. The Minimize action de-activates the application which therefore triggers an siOnActivate event with a state set to false.

siOnChangeProject 

OnChangeProject event identifier. Fired when the project changes in Softimage. This can occur when one of the following actions takes place: - a new project is created - a project is activated - a new scene is loaded - during a crash recovery operation Note: The event is not fired when a project gets closed due to Softimage terminating. See the list of available <article idref="ctxt_siOnChangeProject">Context Attributes</article> for this event.

siOnRefModelModSave 

OnRefModelModSave event identifier. Fired just before saving the modification of the current reference model resolution.

siOnBeginRefModelModLoad 

OnRefModelPostLoad event identifier. Fired just before loading the modification of the current reference model resolution.

siOnEndRefModelModLoad 

OnEndRefModelModLoad event identifier. Fired just after loading the modification of the current reference model resolution.

siOnCustomFileImport 

OnCustomFileImport event identifier. Fired when importing an asset with a custom file-extension. See the list of available <article idref="ctxt_siOnCustomFileImport">Context Attributes</article> for this event.

siOnCustomFileExport 

OnCustomFileExport event identifier. Fired when exporting an asset with a custom file-extension. See the list of available <article idref="ctxt_siOnCustomFileExport">Context Attributes</article> for this event.

siOnDragAndDrop 

OnDragAndDrop event identifier. Fired when a source is dragged over or dropped in a view and no default Softimage handlers dealt with it. See the list of available <article idref="ctxt_siOnDragAndDrop">Context Attributes</article> for this event.

siOnBeginPassChange 

OnBeginPassChange event identifier. Fired before a renderpass is changed. See the list of available <article idref="ctxt_siOnBeginPassChange">Context Attributes</article> for this event.

siOnEndPassChange 

OnEndPassChange event identifier. Fired after a renderpass has been changed. See the list of available <article idref="ctxt_siOnEndPassChange">Context Attributes</article> for this event.

siOnStartAnimation 

OnStartAnimation event identifier. Fired when animation playback has been started with the timeline play button or animation scrubbing has been started. The event can also be fired when one of these commands has been executed: <command idref="PlayBackwards">, <command idref="PlayBackwardsFromEnd">, <command idref="PlayForwards">, <command idref="PlayForwardsFromStart">, <command idref="PlayFrame">, <command idref="PlayRealTime">, or <command idref="PlayRealTimeFromStart">. Note: This event has no specific attributes.

siOnStopAnimation 

siOnStopAnimation event identifier. Fired after animation playback has been stopped with the timeline play button or animation scrubbing has been stopped. The event can also be fired after one of these commands has been executed: <command idref="PlaybackStop">, <command idref="PlayBackwards">, <command idref="PlayBackwardsFromEnd">, <command idref="PlayForwards">, <command idref="PlayForwardsFromStart">, <command idref="PlayFrame">, <command idref="PlayRealTime">, or <command idref="PlayRealTimeFromStart">. Note: This event has no specific attributes.

siOnRefModelLoad 

OnRefModelLoad event identifier. Fired before the current resolution gets loaded for a referenced model

siOnConnectShader 

OnConnectShader event identifier. Fired after a shader port is connected. See the list of available <article idref="ctxt_siOnConnectShader">Context Attributes</article> for this event.

siOnDisconnectShader 

OnDisconnectShader event identifier. Fired after a shader port is disconnected. See the list of available <article idref="ctxt_siOnDisconnectShader">Context Attributes</article> for this event.

siOnAddShaderPort 

OnAddShaderPort event identifier. Not implemented.

siOnRemoveShaderPort 

OnRemoveShaderPort event identifier. Not implemented.

siOnCreateShader 

OnCreateShader event identifier. Fired after a shader is created. See the list of available <article idref="ctxt_siOnCreateShader">Context Attributes</article> for this event.

siOnCreateShaderDef 

OnCreateShaderDef event identifier. Fired after a shader definition is created. See the list of available <article idref="ctxt_siOnCreateShaderDef">Context Attributes</article> for this event.

siOnCustomShaderExport 

siOnCustomShaderExport event identifier. Fired when exporting a shader or shader tree in the RenderTree with a custom file-extension. See the list of available <article idref="ctxt_siOnCustomShaderExport">Context Attributes</article> for this event.

siOnRenderAbort 

OnRenderAbort event identifier. Fired when a render sequence has been aborted by the user. The event can also be sent when a render region job is re-executed as a result of a scene change.

siOnBeginScrubbing 

OnBeginScrubbing event identifier. Fired before setting a parameter value(s) with a PPG slider control. See the list of available <article idref="ctxt_siOnBeginScrubbing">Context Attributes</article> for this event.

siOnEndScrubbing 

OnEndScrubbing event identifier. Fired after a parameter value(s) have been changed with a slider control. See the list of available <article idref="ctxt_siOnEndScrubbing">Context Attributes</article> for this event.

siOnPreParseShaderDef 

OnPreParseShaderDef event identifier. Fired after a shader definition is pre parsed. See the list of available <article idref="ctxt_siOnPreParseShaderDef">Context Attributes</article> for this event.

siOnPreDefineShaderDef 

OnPreDefineShaderDef event identifier. Fired after a shader definition is pre defined. See the list of available <article idref="ctxt_siOnPreDefineShaderDef">Context Attributes</article> for this event.

siOnEndCommand 

OnEndCommand event identifier. Fired when a <object idref="Command"> terminates. This event is fired for top-level commands only, sub-commands executed while a top-level command is running will not trigger this event. See the list of available <article idref="ctxt_siOnEndCommand">Context Attributes</article> for this event.

siOnBeginCommand 

OnBeginCommand event identifier. Fired before a <object idref="Command"> is executed. This event is fired for top-level commands only, sub-commands executed while a top-level command is running will not trigger this event. See the list of available <article idref="ctxt_siOnBeginCommand">Context Attributes</article> for this event.

Specifies the type of operation performed to update the selection.

Enumerator:
siAddedToSelection 

One or more objects added to selection.

siRemovedFromSelection 

One or more objects removed from selection.

Specifies the render field setting.

Enumerator:
siRenderFieldNone 

No field setting.

siRenderFieldOdd 

Odd field setting.

siRenderFieldEven 

Even field setting.

Enumerator:
siRenderSequence 

Render sequence.

siRenderFramePreview 

Frame preview or render region rendering.

Specifies the type of rendering error.

Enumerator:
siRenderNoError 

No rendering error.

Specifies the subdivision rule used for an approximated geometry selection.

Enumerator:
siCatmullClark 

Catmull-Clark subdivision rule.

siXSIDooSabin 

XSI-Doo-Sabin subdivision rule.

siLinearSubdivision 

Linear subdivision rule.

Direction type for navigating geometry components.

Enumerator:
siNextComponent 

next component

siPreviousComponent 

previous component

siFirstComponent 

first component

siLastComponent 

last component

Enumeration of particle render types

Enumerator:
siBillboardType 

Billboard render type

siSphereType 

Sphere render type

siBlobType 

Blob render type

Enumeration of the different attributes that are available on the FCurveEditor object.

Enumerator:
siRegionStartFrame 

If a region has been selected this returns the start frame. If no region has been selected then 0.0 is returned.

siRegionEndFrame 

End frame of the region selection, or 0.0 if no region has been selected.

siRegionMin 

Minimum value of the keys in the region, or 0.0 if no region has been selected.

siRegionMax 

Maximum value of the keys in the region, or 0.0 if no region has been selected.

Determines the severity types of a message implemented with the C++ API. They can be combined.

Enumerator:
siFatalMsg 

Fatal error has occurred; possibly leading to an unstable system state. Displayed as Message Box and in History window.

siErrorMsg 

An error has occurred; possibly leading data loss. Displayed in History window and Status Bar.

siWarningMsg 

An error has occurred but is recoverable. Displayed in History window and Status Bar.

siInfoMsg 

Log an information message. Displayed in History window and Status Bar.

siVerboseMsg 

Log a diagnostic information message. Displayed in History window.

siCommentMsg 

Log an information message without a prefix to describe its type

Information which is passed to the custom compiled operators through its Init and Term functions.

Enumerator:
siDLLLoadingUnloading 

Flag passed to the operator in the Init or Term to notify that the DLL is Offloading/Reloading .

A device driver contains a set of channels that can be configured. This enumeration is the type of action to perform for a channel.

Enumerator:
siChannelActionNone 

Nothing to do with the channel.

siChannelActionDrive 

Drive a parameter of a scene object. If you choose this type of action, you can set the <object idref="Channel.Target"> property to any valid expression (for example, "current.kine.local.posx").

siChannelActionCommand 

Fire a command. If you choose this type of action, you can set the <object idref="Channel.Target"> property to the name of the command to launch through this channel. This can be either a native Softimage command or a custom command.

siChannelActionSpecial 

Other action (Special). If you choose this type of action, you can set the <object idref="Channel.Target"> property to any of these special keywords:TIMELINE (drives the timeline)TIME_START (goes to the first frame)TIME_END (goes to the last frame)TIME_STEP_FORWARD (goes to the next frame)TIME_STEP_BACK (goes to the previous frame)TIME_STOP (stops the playback)TIME_PLAY_NORMAL (real time playback from current frame)TIME_PLAY_FRAME (real time playback from first frame)TIME_PLAY_SLIDE (plays all frames from current frame on)TIME_SPECIFY,<frame>ACTIVATE,<driver_ID> (enables a device driver)DEACTIVATE,<driver_ID> (disables a device driver)

Specifies how to select objects in a hierarchy.

Enumerator:
siSelectDefault 

Select the object as is.

siSelectNode 

Select the object in node.

siSelectBranch 

Select the object and its children.

siSelectTree 

Select the entire hierarchy of objects.

siSelectModel 

Select the model and the hierarchy of objects. If that model is the scene root then this is the same as siSelectTree.

Specifies the filter to use in a transient explorer.

Enumerator:
siSEFilterAllNodes 

Display all nodes.

siSEFilterAllNodesNoParams 

Display all nodes without leaf nodes.

siSEFilterGeometryOperators 

Display the operators and primitives.

siSEFilterObjectsOnly 

Display the objects.

siSEFilterAllProperties 

Display all the properties.

siSEFilterPropertiesAndPrimitives 

Display all the properties and primitives.

siSEFilterMaterialsAndShaders 

Display all the materials and shaders.

siSEFilterModelsOnly 

Display only the models.

siSEFilterGroupsOnly 

Display only the groups.

siSEFilterImageClips 

Display only the image clips.

enum siClassID

The class ID of Softimage objects. This enumerator is used by the C++ API to manage references between the object model and C++. For example, the CRef::IsA function uses the class ID to determine whether or not the class type is compatible with the underlying reference object.

Enumerator:
siObjectID 

Generic object id.

siUnknownClassID 

Unknown object id.

siSIObjectID 

SIObject object id.

siOGLMaterialID 

OGLMaterial object id.

siOGLTextureID 

OGLTexture object id.

siOGLLightID 

OGLLight object id.

siApplicationID 

Application object id.

siArgumentID 

Argument object id.

siCommandID 

Command object id.

siClipID 

Clip object id.

siShapeClipID 

ShapeClip object id.

siSubComponentID 

SubComponent object id.

siFacetID 

Facet object id.

siNurbsSurfaceID 

NurbsSurfaceFace object id.

siPointID 

Point object id.

siControlPointID 

ControlPoint object id.

siNurbsCurveControlPointID 

NurbsCurveControlPoint object id.

siNurbsCurveListControlPointID 

NurbsCurveListControlPoint object id.

siNurbsSurfaceControlPointID 

NurbsSurfaceControlPoint object id.

siNurbsCurveID 

NurbsCurve object id.

siSampleID 

Sample object id.

siNurbsSampleID 

NurbsSample object id.

siPolygonNodeID 

PolygonNode object id.

siGeometryID 

Geometry object id.

siNurbsSurfaceMeshID 

NurbsSurfaceMesh object id.

siNurbsCurveListID 

NurbsCurveList object id.

siPolygonMeshID 

PolygonMesh object id.

siSegmentID 

Segment object id.

siConnectionPointID 

ConnectionPoint object id.

siConstructionHistoryID 

ConstructionHistory object id.

siDictionaryID 

Dictionary object id.

siEventInfoID 

EventInfo object id.

siFCurveID 

FCurve object id.

siNestedFCurveID 

NestedFCurve object id.

siFCurveKeyID 

FCurveKey object id.

siFileBrowserID 

FileBrowser object id.

siImageID 

Image object id.

siMappedItemID 

MappedItem object id.

siPortID 

Port object id.

siInputPortID 

InputPort object id.

siSelectionID 

Selection object id.

siStaticSourceID 

StaticSource object id.

siTriangleID 

Triangle object id.

siTriangleVertexID 

TriangleVertex object id.

siUpdateContextID 

UpdateContext object id.

siParameterID 

Parameter object id.

siCompoundParameterID 

CompoundParameter object id.

siProjectID 

Project object id.

siProjectItemID 

ProjectItem object id.

siActionSourceID 

ActionSource object id.

siExpressionID 

Expression object id.

siImageClipID 

ImageClip object id.

siSceneID 

Scene object id.

siShaderID 

Shader object id.

siOperatorID 

Operator object id.

siEnvelopeID 

Envelope object id.

siPrimitiveID 

Primitive object id.

siParticleCloudPrimitiveID 

ParticleCloudPrimitive object id.

siPropertyID 

Property object id.

siClusterPropertyID 

ClusterProperty object id.

siConstraintID 

Constraint object id.

siConstraintWithUpVectorID 

ConstraintWithUpVector object id.

siCustomPropertyID 

CustomProperty object id.

siJointID 

Joint object id.

siKinematicsID 

Kinematics object id.

siMaterialID 

Material object id.

siStaticKinematicStateID 

StaticKinematicState object id.

siSceneItemID 

SceneItem object id.

siClusterID 

Cluster object id.

siGroupID 

Group object id.

siLayerID 

Layer object id.

siPassID 

Pass object id.

siUserGroupID 

UserGroup object id.

siX3DObjectID 

X3DObject object id.

siParticleCloudID 

ParticleCloud object id.

siModelID 

Model object id.

siChainElementID 

ChainElement object id.

siChainRootID 

ChainRoot object id.

siChainBoneID 

ChainBone object id.

siChainEffectorID 

ChainEffector object id.

siDirectedID 

Directed object id.

siCameraID 

Camera object id.

siLightID 

Light object id.

siNullID 

Null object id.

siRigID 

Rig object id.

siCameraRigID 

CameraRig object id.

siLightRigID 

LightRigobject id.

siKinematicStateID 

KinematicState object id.

siTrackID 

Track object id.

siUserDataMapID 

UserDataMap object id.

siFxTreeID 

FxTree object id.

siFxOperatorID 

FxOperator object id.

siTriangleCollectionID 

TriangleCollection object id.

siTriangleVertexCollectionID 

TriangleVertexCollection object id.

siSampleCollectionID 

SampleCollection object id.

siPolygonNodeCollectionID 

PolygonNodeCollection object id.

siPointCollectionID 

PointCollection object id.

siFacetCollectionID 

FacetCollection object id.

siVertexID 

Vertex object id.

siVertexCollectionID 

VertexCollection object id.

siEdgeID 

Edge object id.

siEdgeCollectionID 

EdgeCollection object id.

siPolygonFaceID 

PolygonFace object id.

siPolygonFaceCollectionID 

PolygonFaceCollection object id.

siDataSourceID 

DataSource object id.

siAnimationSourceID 

AnimationSource object id.

siOutputPortID 

OuptputPort object id.

siProxyParameterID 

Proxy Parameter object id.

siDeviceCollectionID 

Device collection object id.

siDeviceID 

Device object id.

siChannelID 

Channel object id.

siKnotCollectionID 

KnotCollection object id.

siControlPointCollectionID 

ControlPointCollection object id.

siNurbsCurveCollectionID 

NurbsCurveCollection object id.

siNurbsSurfaceCollectionID 

NurbsSurfaceCollection object id.

siNurbsSampleCollectionID 

NurbsSampleCollection object id.

siTextureID 

Texture object id.

siUserDataBlobID 

UserDataBlob object id.

siParticleID 

Particle object id.

siAddonID 

Addon object id.

siPPGLayoutID 

PPGLayout object id.

siPPGItemID 

PPGItem object id.

siPreferencesID 

Preferences object id.

siParticleTypeID 

ParticleType object id.

siParticleAttributeID 

ParticleAttribute object id.

siGridDataID 

GridData object id.

siTextureLayerID 

TextureLayer object id.

siTextureLayerPortID 

TextureLayerPort object id.

siCustomOperatorID 

CustomOperator object id.

siPortGroupID 

PortGroup object id.

siDesktopID 

Desktop object id.

siLayoutID 

Layout object id.

siUIObjectID 

UIObject object id.

siUIPersistableID 

UIPersistable object id.

siViewID 

View object id.

siArrayParameterID 

ArrayParameter object id.

siViewContextID 

X3DObject object id.

siContextID 

Context object id.

siPPGEventContextID 

PPGEventContext id.

siClipEffectID 

ClipEffect object id.

siClipEffectItemID 

ClipEffectItem object id.

siShapeKeyID 

ShapeKey object id.

siSourceID 

Source object id.

siTimeControlID 

TimeControl object id.

siTransitionID 

Transition object id.

siAnimationSourceItemID 

AnimationSourceItem object id.

siClipContainerID 

ClipContainer object id.

siArgumentHandlerID 

Argument Handler object id.

siMenuID 

Menu object id.

siMenuItemID 

MenuItem object id.

siPluginID 

Plugin object id.

siPluginItemID 

PluginItem object id.

siPluginRegistrarID 

PluginRegistrar object id.

siFilterID 

Filter object id.

siUIToolkitID 

UIToolkit object id.

siProgressBarID 

ProgressBar object id.

siParamDefID 

ParamDef object id.

siFactoryID 

Factory object id.

siCommandCollectionID 

Command object id.

siArgumentCollectionID 

Argument Collection id.

siGraphicSequencerContextID 

Graphic Sequencer Core id.

siClipRelationID 

ClipRelation object id.

siMixerID 

Mixer object id.

siLibraryID 

Library id.

siSimulationEnvironmentID 

SimulationEnvironment object id.

siGridWidgetID 

GridWidget object id.

siGeometryAccessorID 

Geometry accessor object id.

siEnvelopeWeightID 

EnvelopeWeight property object id.

siMeshBuilderID 

MeshBuilder object id.

siFileReferenceID 

X3DObject object id.

siClusterPropertyBuilderID 

ClusterPropertyBuilder object id.

siMaterialLibraryID 

MaterialLibrary id.

siHairPrimitiveID 

HairPrimitive object id.

siRenderHairAccessorID 

RenderHairAccessor object id.

siPointLocatorDataID 

PointLocatorData object id.

siCollectionItemID 

CollectionItem object id.

siOperatorContextID 

Operator context object id.

siPointCloudID 

PointCloud object id.

siRigidBodyAccessorID 

RigidBodyAccessor object id.

siRigidConstraintAccessorID 

RigidConstraintAccessor object id.

siDeltaID 

Delta object id.

siActionDeltaID 

ActionDelta object id.

siActionDeltaItemID 

ActionDeltaItem object id.

siTimerEventID 

TimerEvent object id.

siPassContainerID 

PassContainer object id.

siRenderChannelID 

RenderChannel object id.

siSceneRenderPropertyID 

SceneRenderProperty object id.

siFramebufferID 

Framebuffer object id.

siRendererContextID 

RendererContext object id.

siRendererID 

Renderer object id.

siTimeTransportID 

Do not use.

siTimeTransportContextID 

Do not use.

siICENodeID 

ICENode object id.

siICECompoundNodeID 

ICECompoundNode object id.

siICENodePortID 

ICENodePort object id.

siICETreeID 

ICETree object id.

siICENodeContainerID 

ICENodeContainer object id.

siICENodeInputPortID 

ICENodeInputPort object id.

siICENodeOutputPortID 

ICENodeOutputPort object id.

siICEDataProviderNodeID 

ICEDataProviderNode object id.

siICEDataModifierNodeID 

ICEDataModifierNode object id.

siICENodeDefID 

ICENodeDef object id.

siICENodeContextID 

ICENodeContext object id.

siICEAttributeID 

ICEAttribute object id.

siPartitionID 

Partition object id.

siOverrideID 

Override object id.

siHardwareShaderContextID 

Hardware Shader Context Object id.

siValueMapID 

ValueMap object id.

siShaderParamDefID 

ShaderParamDef object id.

siShaderParamDefOptionsID 

ShaderParamDefOptions object id.

siShaderballOptionsID 

ShaderballOptions object id.

siShaderParamDefContainerID 

ShaderParamDefContainer object id.

siMetaShaderRendererDefID 

MetaShaderRendererDef object id.

siShaderDefID 

ShaderDef object id.

siShaderStructParamDefID 

ShaderStructParamDef object id.

siShaderArrayParamDefID 

ShaderArrayParamDef object id.

siShaderParameterID 

ShaderParameter object id.

siShaderArrayItemParameterID 

ShaderArrayItemParameter object id.

siShaderArrayParameterID 

ShaderArrayParameter object id.

siShaderCompoundParameterID 

ShaderCompoundParameter object id.

siRenderTreeNodeID 

RenderTreeNode object id.

siShaderBaseID 

ShaderBase object id.

siShaderContainerID 

ShaderContainer object id.

siShaderCompoundID 

ShaderCompound object id.

siShaderCommentID 

ShaderComment object id.

siShaderDefManagerID 

ShaderDefManager object id.

siHardwareSurfaceID 

HardwareSurface object id.

siGraphicDriverID 

Graphic Driver object id.

siHairGeometryID 

HairGeometry object id.

siPointCloudGeometryID 

PointCloudGeometry object id.

siSchematicNodeID 

SchematicNode object id.

siSchematicID 

Schematic object id.

siSchematicNodeCollectionID 

SchematicNodeCollection object id.

siUVPropertyID 

UVProperty property object id.

siToolContextID 

ToolContext object id.

siPickBufferID 

PickBuffer object id.

siAnnotationID 

Annotation object id.

siMemoCameraID 

MemoCamera object id.

siMemoCameraCollectionID 

MemoCameraCollection object id.

This enumeration type specifies how the BlendInPresets command will apply the new shaders to the parameters selected by the command.

Enumerator:
siBlendInPreset 

Blend the new shaders in with any existing shaders on the ports, or the parameter value if there are no shaders.

siReplaceAndBlendInPreset 

Remove any existing shaders from the parameters, and blend with the parameter value.

siReplaceNoBlend 

Remove any existing shaders and connect the new shaders directly to the parameters, without blending.

This enumeration type specifies how the texture-layer blending commands will apply the new shaders to the parameters selected by the command.

Enumerator:
siBlendInTextureLayers 

Blend the new shaders in with any existing shaders on the ports, or the parameter value if there are no shaders.

siReplaceAndBlendInTextureLayers 

Remove any existing shaders and layers from the parameters, and blend with the parameter value.

siReplaceAndNoBlendInTextureLayers 

Remove any existing shaders and layers and connect the new shaders directly to the parameters, without blending.

This enumeration type specifies what kind of shader port connections you are interested in when using the <command idref="RemoveAllShadersFromCnxPoint"> command.

Enumerator:
siShaderCnxPointNone 

Reference none of the connections on a parameter. (not normally used)

siShaderCnxPointBasePorts 

Reference only regular shader connections (not including texture layer port connections). "Regular connections" refers to connections of one shader to another.

siShaderCnxPointTextureLayerPorts 

Reference texture layer port connections only.

siShaderCnxPointAll 

Reference all types of shader connections, including both regular and texture layer port connections.

This enumeration type specifies the type of item supported by add-ons. Depending on which type you use with the <object idref="Addon.AddItem"> method, you need to supply only a name, or a path and file name, or you may be able to use either as indicated below.

Types of Columns supported by siControlGrid (see <object idref="siPPGControlType">and <object idref="GridData.SetColumnType">)

Enumerator:
siColumnStandard 

A column of text. Numeric values are shown in decimal format without a slider.

siColumnBool 

A check mark is shown if the value of the zero is non-zero

siColumnCombo 

The value of the cell is chosen from a drop down list

Selection Mode for the cells of the GridWidget, see siUIGridSelectionMode in <object idref="siPPGItemAttribute">.

Enumerator:
siSelectionCell 

Individual cells are selectable (Default behavior)

siSelectionHeader 

Entire columns or rows are selected by clicking in the header cells

siSelectionNone 

Nothing can be selected

Polygon cluster contour stretching method used to generate texture coordinates as part of the <command idref="GenerateUVSetByContourStretching"> and <command idref="ModifyUVSetByContourStretching"> commands.

Enumerator:
siContourStretchingWalkingOnMesh 

Texture coordinates obtained by accumulated distance from contours while walking along mesh edges.

siContourStretchingSpatialDistance 

Texture coordinates obtained by accumulated spatial distance from contours to the mesh vertices.

siContourStretchingReqularQuads 

Texture coordinates obtained by accumulated distances along grid lines obtained from contours.

siContourStretchingProjectionOnSurface 

Texture coordinates obtained by projection on a parameteric surface built from contours.

The list of scopes supported by the Scene Explorer.

Enumerator:
siExplorerScopeDefault 

Default scope.

siExplorerScopeProject 

Project (Content Container) scope.

siExplorerScopePreferences 

Preferences scope.

siExplorerScopeScene 

Scene scope.

siExplorerScopeLayers 

Layers scope.

siExplorerScopePasses 

Passes scope.

siExplorerScopeEnvironments 

Environments scope.

siExplorerScopeParTypes 

The Particle Types scope is no longer supported.

siExplorerScopeSelection 

Selection scope.

siExplorerScopeCustom 

Custom scope.

siExplorerScopeCurrentLayer 

Current Layer scope.

siExplorerScopeCurrentPass 

Current Pass scope.

siExplorerScopeCurrentEnvironment 

The Current Environment scope is no longer supported.

siExplorerScopeCurrentParType 

Current Particle Type scope.

siExplorerScopeSourcesClips 

Sources and Clips scope.

siExplorerScopeSourcesClipsAnimation 

Sources and Clips (Animation Only) scope.

siExplorerScopeSourcesClipsAudio 

Sources and Clips (Audio Only) scope.

siExplorerScopeSourcesClipsImages 

Sources and Clips (Images Only) scope.

siExplorerScopeSourcesClipsMaterials 

Sources and Clips (Materials Only) scope.

siExplorerScopeSourcesClipsModels 

The Sources and Clips (Models Only) scope is no longer supported.

siExplorerScopeCommands 

The Commands scope is no longer supported.

States for the time change notification <link idref="CTimeChangeNotification" file="cpp_ref">for <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Displays</article>.

Enumerator:
siTimeStateNull 

Null state.

siTimeStateStop 

Stop state.

siTimeStatePreStop 

Pre-Stop state.

siTimeStatePlay 

Play state.

siTimeStatePrePlay 

Pre-Play state.

siTimeStateRecord 

Record state.

siTimeStatePreRecord 

Pre-Record state.

siTimeStateFast 

Fast state.

siTimeStatePreFast 

Pre-Fast state.

siTimeStatePreRoll 

Pre-Roll state.

siTimeStateStep 

Step state.

siTimeStatePostStep 

Post-Step state.

siTimeStatePause 

Pause state.

siTimeStatePrePause 

Pre-Pause state.

siTimeStateSeek 

Seek state.

siTimeNotifyTime 

Time notification.

siTimeNotifyScrub 

Scrub notification.

siTimeNotifySeek 

Seek notification.

siTimeNotifyPortChange 

Port Change notification.

siTimeNotifyFrameDrop 

Frame Drop notification.

Types of display callbacks defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:
siUndefined 

Undefined.

siPreBeginFrame 

Fired just before a new frame begins.

siBeginFrame 

Fired when a new frame begins.

siPostBeginFrame 

Fired after the frame has begun.

siPrePass 

Fired before each XGS display pass.

siPass 

Fired XGS display pass callback.

siPostPass 

Fired after each XGS display pass.

siPreEndFrame 

Fired just before the frame ends.

siEndFrame 

Fired when the frame ends.

siPostEndFrame 

Fired after the frame has ended.

siRenderFrame 

Fired after MentalRay renders a frame, or after a render region is finished rendering a frame.

Type of object passed to an Open <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callback.

Enumerator:
siXGSPluginManager 

The Open Graphic Sequencer plug-in manager.

enum siXGSFlag

Flags for <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callbacks.

Enumerator:
siInactive 

Callback is inactive.

siActive 

Callback is active.

Pass flags for <article idref="cus_displayhost" file="legacy">Graphic Sequencer</article> callbacks.

Enumerator:
siInsertBefore 

Insert before a callback.

siInsertAfter 

Insert after a callback.

siInsertBeforeAll 

Insert before all callbacks.

siInsertAfterAll 

Insert after all callbacks.

XGS state types defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:
siXGSUnknown 

Unknown type.

siXGSInteger 

Integer state type.

siXGSFloat 

Float state type.

siXGSHandle 

Handle state type.

siXGSVector4 

Vector4 state type.

siXGSMatrix4 

Matrix4 state type.

enum siViewMode

Viewport display modes used by the <link idref="CGraphicSequencer" file="cpp_ref"> classfor the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:
siAll 

All modes.

siBoundingBoxMode 

Bounding box.

siWireframe 

Wireframe.

siDepthCue 

Depth Cue.

siHiddenLineRemoval 

Hidden Line Removal.

siConstant 

Constant.

siShaded 

Shaded.

siTextured 

Textured.

siTexturedDecal 

Textured Decal.

siCustom 

Custom view.

siRealtimePortMaterial 

Realtime.

The available types for user defined per particle <object idref="ParticleAttribute">.

Enumerator:
siPAVector4 

Type of vector containing 4 double-precision floating-point values.

siPAVector3 

Type of vector containing 3 double-precision floating-point values.

siPAFloat 

Floating-point type.

siPAInt 

Integer type.

siPAULong 

ULONG integer type.

siPAUShort 

Unsigned short integer type.

siPABool 

Boolean type.

siPAUndefined 

Error type returned when requesting the type for an undefined attribute.

This is the enumeration of the different ways an asset in Softimage can be stored. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siSourceStorageType enum.

Enumerator:
siAssetStorageTypeInternal 

The asset is saved in the scene file.

siAssetStorageTypeExternalDotXSIBin 

The asset is saved in a dotXSI file (.xsi) of type binary.

siAssetStorageTypeExternalDotXSIText 

The source is saved in a dotXSI file (.xsi) of type text.

siAssetStorageTypeExternalBin 

The asset is saved in a binary native Softimage file (.eani).

siAssetStorageTypeExternalXSIA 

The asset is saved in a delta file (.xsia).

This enum has been replaced by <object idref="siAssetStorageType">.

Enumerator:
siSourceStorageTypeInternal 

The source is saved in the scene file.

siSourceStorageTypeExternalDotXSIBin 

The source is saved in a dotXSI file (.eani) of type binary.

siSourceStorageTypeExternalDotXSIText 

The source is saved in a dotXSI file (.xsi) of type text.

siSourceStorageTypeExternalBin 

The asset is saved in a binary native Softimage file (.eani).

This is an enumeration of how an asset in Softimage can be treated when stored externally. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siActionStatus enum.

Enumerator:
siAssetStatusOffloaded 

The asset is offloaded on disk.

siAssetStatusPartiallyLoaded 

The asset contains portions that are offloaded. See <object idref="ActionSource.PartialOffload">

siAssetStatusLoaded 

The asset is loaded.

This enum has been replaced by <object idref="siAssetStatus">.

Enumerator:
siActionStatusOffloaded 

The action source is offloaded on disk.

siActionStatusPartiallyLoaded 

The action source contains section that are offloaded. See method <object idref="ActionSource.PartialOffload">

siActionStatusLoaded 

The action source is loaded.

Specifies the different type of filters that are used for implementing and categorizing custom <object idref="Filter">s. Custom filters of types siFilter3DObject, siFilterSubComponentEdge, siFilterSubComponentPoint, siFilterSubComponentPolygon and siFilterProperty are automatically added to the Main Command Panel filter menus and integrated with the selection tool.

Enumerator:
siFilterUndefined 

Undefined filter type.

siFilterObject 

Represents generic filters that are not object-specific.

siFilter3DObject 

Kind of filter used with 3D objects.

siFilterProperty 

Kind of filter used with property objects.

siFilterSubComponentEdge 

Kind of filter used with the edge sub components of a geometry.

siFilterSubComponentPoint 

Kind of filter used with the point sub components of a geometry.

siFilterSubComponentPolygon 

Kind of filter used with the polygon sub components of a geometry.

siFilterSubComponentKnot 

Kind of filter used with the knot sub components of a geometry.

Determines the capabilities of a command.

enum siSeverity

Determines the severity types of a message implemented in a scripting language. They can be combined.

Enumerator:
siFatal 

Fatal error has occurred; possibly leading to an unstable system state. Displayed as Message Box and in History window.

siError 

An error has occurred; possibly leading data loss. Displayed in History window and Status Bar.

siWarning 

An error has occurred but is recoverable. Displayed in History window and Status Bar.

siInfo 

Log an information message. Displayed in History window and Status Bar.

siVerbose 

Log a diagnostic information message. Displayed in History window.

siComment 

Log an information message without adding a prefix to describe its type

Flags values supported by the <object idref="XSIUIToolkit.MsgBox"> command. These are identical the arguments supported by the VBScript MsgBox() and Win32 ::MessageBox() functions.

Enumerator:
siMsgOkOnly 

Display OK button only.

siMsgOkCancel 

Display OK and Cancel buttons.

siMsgAbortRetryIgnore 

Display Abort, Retry, and Ignore buttons.

siMsgYesNoCancel 

Display Yes, No, and Cancel buttons.

siMsgYesNo 

Display Yes and No buttons.

siMsgRetryCancel 

Display Retry and Cancel buttons.

siMsgCritical 

Display Critical Message icon.

siMsgQuestion 

Display Query icon.

siMsgExclamation 

Display Warning Message icon.

siMsgInformation 

Display Information Message icon.

siMsgDefaultButton1 

First button is default.

siMsgDefaultButton2 

Second button is default.

siMsgDefaultButton3 

Third button is default.

Return values from <object idref="XSIUIToolkit.MsgBox"> that indicates which button was pressed by the user.

Enumerator:
siMsgOk 

OK

siMsgCancel 

Cancel

siMsgAbort 

Abort

siMsgRetry 

Retry

siMsgIgnore 

Ignore

siMsgYes 

Yes

siMsgNo 

No

Specifies the view state information of the <object idref="View"> object, such as whether the view is closed, whether the view is minimized, and whether the view is in a normal state.

Enumerator:
siNormal 

Normal

siClosed 

Closed

siMinimized 

Minimized

Types of toolbar controls to use when building a toolbar. Toolbar controls help you to tweak the appearance of your toolbar by adding some cosmetic features, such as separators and line breaks.

Enumerator:
siTBCtrlBlankSeparator 

Blank separator

siTBCtrlGroupHeader 

Group header

siTBCtrlLineBreak 

Line break

siTBCtrlMenu 

Cascading command menu button

siTBCtrlPreset 

Cascading command preset menu button

siTBCtrlLineSeparator 

Line separator

Specifies the type of time applicability of a <object idref="ClipEffect"> on a <object idref="Clip">.

Enumerator:
siOriginalClip 

The effect will repeat itself over time.

siExtrapolatedClip 

the effect spans over extrapolation.

Specifies a reduction to apply to an image. For example a 800x400 image reduced by a 4x1 ratio will have a resolution of 200x100.

Enumerator:
siImageRatio1x1 

Full resolution issue.

siImageRatio2x1 

Image reduced to 1/2 resolution (e.g. 1/4 the memory consumption).

siImageRatio4x1 

Image reduced to 1/4 resolution.

siImageRatio8x1 

Image reduced to 1/8 resolution.

siImageRatio16x1 

Image reduced to 1/16 resolution.

siImageRatioThumbnail 

Image reduced to Thumbnail resolution.

The siTimeControlExtrapolationType determines how a <object idref="Clip"> contributes to the animation outside of the frames on which it is defined.

Enumerator:
siTimeControlExtrapolationNone 

Results in no extrapolation. Use this to delete an extrapolation.

siTimeControlExtrapolationHold 

Results in the first or last values being held for the number of frames specified by <object idref="TimeControl.ExtrapolationBeforeValue"> or <object idref="TimeControl.ExtrapolationAfterValue">.

siTimeControlExtrapolationCycle 

Repeats the clip for the number of times specified by <object idref="TimeControl.ExtrapolationBeforeValue"> or <object idref="TimeControl.ExtrapolationAfterValue">.

siTimeControlExtrapolationBounce 

Repeats the clip forward, then backward, and so on for the number of times specified by <object idref="TimeControl.ExtrapolationBeforeValue"> or <object idref="TimeControl.ExtrapolationAfterValue">.

Specifies the style of a menu item.

Enumerator:
siMenuItemUndefined 

Undefined menu item style.

siMenuItem 

Regular menu item.

siMenuItemSubmenu 

Defines item as a submenu.

siMenuItemSeparator 

Defines item as a separator.

siMenuItemSection 

Defines item as a colored section separator with a label.

Identifies the location of a custom menu.

Enumerator:
siMenuUndefinedID 

Undefined menu id.

siMenuTbGetPrimitiveCurveID 

Get > Primitive > Curve menu.

siMenuTbGetPrimitivePolygonMeshBasicID 

Basic section (Cone, Cube, ..., Torus) in the Get > Primitive > Polygon Mesh menu.

siMenuTbGetPrimitivePolygonMeshHedronID 

Hedron section (Dodecahedron, Icosahedron, ..., Rhombicosidodecahedron) in the Get > Primitive > Polygon Mesh menu.

siMenuTbGetPrimitivePolygonMeshID 

Get > Primitive > Polygon Mesh menu.

siMenuTbGetPrimitiveSurfaceID 

Get > Primitive > Surface menu.

siMenuTbGetPrimitiveImplicitCurveID 

Curve section (Arc, Circle, ..., Square) in the Get > Primitive > Implicit menu.

siMenuTbGetPrimitiveImplicitID 

Get > Primitive > Implicit menu.

siMenuTbGetPrimitiveControlObjectID 

Get > Primitive > Control Object menu.

siMenuTbGetPrimitiveModelID 

Get > Primitive > Model menu .

siMenuTbGetPrimitiveID 

Get > Primitive menu.

siMenuTbGetCameraID 

Get > Primitive > Camera menu.

siMenuTbGetLightID 

Get > Primitive > Light menu.

siMenuTbGetMaterialID 

Get > Material menu.

siMenuTbGetMaterialBasicID 

Basic (Phong, Lambert, ..., Toon) section in the Get > Material menu.

siMenuTbGetMaterialSimpleID 

Simple section in the Get > Material menu.

siMenuTbGetMaterialRealTimeID 

Realtime section (OGL Combined,...) in the Get > Material menu.

siMenuTbGetPropertyID 

Get > Property menu.

siMenuTbGetPropertyTextureProjectionID 

Get > Property > Texture Projection menu.

siMenuTbGetPropertyTextureMapID 

Get > Property > Texture Map menu.

siMenuTbGetPropertyTextureID 

Texture section in the Get > Property menu.

siMenuTbGetPropertyUserDataMapID 

Get > Property > User Data Map menu.

siMenuTbGetPropertyMapPaintID 

Get > Property > Map Paint Tools menu.

siMenuTbGetPropertyPSetID 

Property section (Ultimapper, TextProp, ..., Tangent) in the Get > Property menu.

siMenuTbDeformSpatialID 

Spatial section (Bend, Bulge, ..., Fold) in the Modify > Deform menu.

siMenuTbDeformID 

dify > Deform menu.

siMenuTbCreateSkeletonID 

Create > Skeleton menu.

siMenuTbCreateSkeletonDrawID 

Draw section (2D Chain, 3D Chain) in the Create > Skeleton menu.

siMenuTbCreateSkeletonInspectID 

Inspect section (Inspect Chain Properties) in the Create > Skeleton menu.

siMenuTbModelCreateCurveID 

Create > Curve menu (Model toolbar).

siMenuTbModelCreateSurfaceMeshID 

Create > Surf. Mesh menu.

siMenuTbModelCreatePolygonMeshID 

Create > Poly. Mesh menu.

siMenuTbModelCreateModelID 

Create > Model menu.

siMenuTbModelCreateTextID 

Create > Text menu.

siMenuTbModelModifyComponentID 

Modify > Component menu.

siMenuTbModelModifyCurveID 

Modify > Curve menu.

siMenuTbModelModifySurfaceMeshID 

Modify > Surf. Mesh menu.

siMenuTbModelModifyPolygonMeshID 

Modify > Poly. Mesh menu.

siMenuTbModelModifyModelID 

Modify > Model menu.

siMenuTbAnimateCreateParameterID 

Create > Parameter menu.

siMenuTbAnimateCreateParameterCustomPSetID 

Custom Property Wizard section in the Create > Parameter menu.

siMenuTbAnimateCreateParameterCustomParamID 

Custom Parameter section in the Create > Parameter menu.

siMenuTbAnimateCreateParameterExpressionID 

Expression section in the Create > Parameter menu.

siMenuTbAnimateCreateParameterProxyID 

Proxy Parameter section in the Create > Parameter menu.

siMenuTbAnimateCreateCurveID 

Create > Curve menu (Animate toolbar).

siMenuTbAnimateCreatePathID 

Create > Path menu.

siMenuTbAnimateCreateCharacterID 

Create > Character menu.

siMenuTbAnimateDeformShapeID 

Deform > Shape menu.

siMenuTbAnimateDeformShapeKeyID 

Shape Key section in the Deform > Shape menu.

siMenuTbAnimateDeformEnvelopeID 

Deform > Envelope menu.

siMenuTbAnimateActionsStoreID 

Actions > Store menu.

siMenuTbAnimateActionsApplyID 

Actions > Apply menu.

siMenuTbAnimateActionsTemplatesID 

Actions > Templates menu.

siMenuTbAnimateToolsPlotID 

Tools > Plot menu.

siMenuTbAnimateToolsDevicesID 

Tools > Devices menu.

siMenuTbAnimateToolsImportID 

Import section in the Tools > Import/Export menu.

siMenuTbAnimateToolsExportID 

Export section in the Tools > Import/Export menu.

siMenuTbAnimateToolsMotorID 

MOTOR section in the Tools > Import/Export menu.

siMenuTbRenderRegionID 

Render > Region menu.

siMenuTbRenderPreviewID 

Obsolete - menu no longer exists.

siMenuTbRenderRenderID 

Render > Render menu.

siMenuTbRenderExportMIID 

Obsolete - renamed siMenuTbRenderExportID.

siMenuTbRenderPassEditID 

Render > Pass > Edit menu.

siMenuTbRenderPassEditNewPassID 

Render > Pass > Edit > New Pass menu.

siMenuTbRenderPassPartitionID 

Render > Pass > Partition menu.

siMenuTbRenderExportID 

Render > Export menu.

siMenuTbICEParticlesCreateID 

Menu the ICE module toolbar

siMenuTbICEParticlesOnEmissionID 

Menu the ICE module toolbar

siMenuTbICEParticlesAfterEmissionID 

Menu the ICE module toolbar

siMenuTbICEParticlesForceID 

Menu the ICE module toolbar

siMenuTbICEParticlesCollisionID 

Menu the ICE module toolbar

siMenuTbICEParticlesSimulationID 

Menu the ICE module toolbar

siMenuTbICEParticlesModelLibraryID 

Menu the ICE module toolbar

siMenuTbICEDeformCreateID 

Menu the ICE module toolbar

siMenuTbICEDeformSimulateID 

Menu the ICE module toolbar

siMenuTbICEKinematicsEffectsID 

Menu the ICE module toolbar

siMenuTbICEKinematicsConstrainID 

Menu the ICE module toolbar

siMenuTbICECrowdFXActorsID 

Menu the ICE module toolbar

siMenuTbICECrowdFXSimulationID 

Menu the ICE module toolbar

siMenuTbICECrowdFXCrowdID 

Menu the ICE module toolbar

siMenuTbGetForceID 

Get > Force menu (Simulate toolbar).

siMenuTbCreateParticlesID 

Create > Particles menu (Simulate toolbar).

siMenuTbCreateParticlesFluidID 

Create > Particles > Fluid menu (Simulate toolbar).

siMenuTbCreateParticlesExplosionID 

Create > Particles > Explosion menu (Simulate toolbar).

siMenuTbCreateParticlesNewPTypeID 

Create > Particles > New Particle Type menu (Simulate toolbar).

siMenuTbCreateRigidBodyID 

Create > Rigid Body menu (Simulate toolbar).

siMenuTbCreateRigidBodyConstraintID 

Create > Rigid Body > Rigid Constraint menu (Simulate toolbar).

siMenuTbCreateClothID 

Create > Cloth menu (Simulate toolbar).

siMenuTbModifyParticlesID 

Modify > Particles menu (Simulate toolbar).

siMenuTbModifyRigidBodyID 

Modify > Rigid Body menu (Simulate toolbar).

siMenuTbModifyEnvironmentID 

Modify > Environment menu (Simulate toolbar).

siMenuTbCreateSoftBodyID 

Create > Soft Body menu (Simulate toolbar).

siMenuTbICECreateID 

ICE > Particles > Create menu (ICE toolbar).

siMenuTbICEEditID 

ICE > Particles > Simulation menu (ICE toolbar).

siMenuMainFileSceneID 

Scene section in the File menu on the main menu bar.

siMenuMainFileProjectID 

Project section in the File menu on the main menu bar.

siMenuMainFileExportID 

File > Export menu on the main menu bar.

siMenuMainFileImportID 

File > Import menu on the main menu bar.

siMenuMainWindowID 

Windows menu on the main menu bar.

siMenuMainHelpID 

Help menu on the main menu bar.

siMenuMainApplicationID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.

siMenuMainApplicationPropertySetsID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.

siMenuMainApplicationLayoutsID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View > Layouts menu on the main menu bar.

siMenuMainApplicationViewsID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.

siMenuMainApplicationToolbarsID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.

siMenuMainApplicationCommandsID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.

siMenuMainApplicationKeyMappingsID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.

siMenuMainApplicationPreferencesID 

Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the Preferences section of the File menu on the main menu bar.

siMenuMainTopLevelID 

The main menu bar. Menus registered with this identifier are added to the Softimage main menu bar as top-level menus.

siMenuMainFileCrosswalkID 

File > Crosswalk menu on the main menu bar.

siMenuMCPSelectTopID 

Top of Select menu in the MCP.

siMenuMCPSelectBottomID 

Bottom of Select menu in the MCP.

siMenuMCPSelectExploreBtnID 

Explore menu in the MCP.

siMenuMCPSelectSelBtnContextID 

Context menu displayed when a user right-clicks the Selection button in the MCP.

siMenuMCPTransformTopID 

Top of Transform menu in the MCP.

siMenuMCPTransformBottomID 

Bottom of Transform menu in the MCP.

siMenuMCPSnapID 

Snap menu in the MCP.

siMenuMCPConstrainID 

Constrain menu in the MCP.

siMenuMCPEditID 

Edit menu in the MCP.

siMenuMCPAnimationID 

Animation menu in the MCP.

siMenuMCPPlaybackID 

Playback menu in the MCP.

siMenuVMViewTypeID 

View type menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuVMCameraID 

Camera menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuVMVisibilityID 

Visibility menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuVMDisplayID 

Display menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenu3DViewClusterContextID 

Context menu for a cluster in a 3D view.

siMenu3DViewComponentContextID 

Context menu for subcomponents (such as points, edges, and polygons) in a 3D view.

siMenu3DViewComponentEditContextID 

Edit section of the context menu for subcomponents in a 3D view.

siMenu3DViewGeneralContextID 

Context menu displayed when a user right-clicks a blank area of a 3D view.

siMenu3DViewObjectContextID 

Context menu for an object in a 3D view.

siMenu3DViewObjectEditContextID 

Edit section of the context menu for an object in a 3D view.

siMenu3DViewObjectGroupContextID 

Group section of the context menu for an object in a 3D view.

siMenu3DViewObjectMeshContextID 

Mesh section of the context menu for an object in a 3D view.

siMenu3DViewObjectSelectContextID 

Select section of the context menu for an object in a 3D view.

siMenuSEGeneralContextID 

Context menu displayed when a user right-clicks an object (such as a Property, Parameter, or Primtive) that does not have a specific context menu.

siMenuSELayersContextID 

Context menu displayed for Layer objects in the Scene Explorer.

siMenuSEPassesContextID 

Context menu displayed for Pass objects in the Scene Explorer.

siMenuSEPartitionsContextID 

Context menu displayed for Partition objects in the Scene Explorer.

siMenuSEObjectContextID 

Context menu displayed for 3D objects in the Scene Explorer.

siMenuSEGroupContextID 

Context menu displayed for Groups in the Scene Explorer.

siMenuSEAnimContextID 

Context menu displayed for animated parameters in the Scene Explorer.

siMenuSEClusterContextID 

Context menu displayed for clusters in the Scene Explorer.

siMenuSEOperatorContextID 

Context menu displayed for operators in the Scene Explorer.

siMenuSEConstraintContextID 

Context menu displayed for constraints in the Scene Explorer.

siMenuSEPreferenceContextID 

Context menu displayed for preferences in the Scene Explorer.

siMenuSEMaterialContextID 

Context menu displayed for Materials in the Scene Explorer.

siMenuSEModelContextID 

Context menu displayed for Models in the Scene Explorer.

siMenuPluginMgrPluginFileID 

File menu on the Plug-ins and Items tabs of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrTreeFileID 

File menu on the Tree tab of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextPluginID 

Context menu for plug-ins listed on the Tree and Plug-ins tabs of the Plugin Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextPluginLocationID 

Context menu in the Plug-in Manager for an add-on or other location where plug-ins can be stored. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextUserRootID 

Context menu for the User Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextFactoryRootID 

Context menu for the Factory Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextWorkgroupRootID 

Context menu for the Workgroup Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextAddonID 

Context menu for the add-ons listed in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextCustomLocationID 

Context menu for the Root node of a custom folder in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrSPDLFileID 

File menu on the SPDLs tab of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextSPDLID 

Context menu for the plug-ins listed on the SPDLs tab of the Plugin Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextSPDLLocationID 

Context menu for the SPDLs Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextPluginItemID 

Context menu for the plug-ins listed on the Items tab of the Plugin Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextViewLocationID 

Context menu for the Views Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextViewID 

Context menu for view plug-ins listed in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextToolbarLocationID 

Context menu for the Toolbars Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPluginMgrContextToolbarID 

Context menu for the toolbar plug-ins listed in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuWorkgroupMgrFileID 

File menu on the Workgroups tab of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuWorkgroupMgrContextID 

Context menu for a selected workgroup. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuScriptEditContextID 

Context menu for the editing pane of a script editor or a text editor. See <article idref="ScriptEditorAttributes">Script Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuScriptHistoryContextID 

Context menu for the history pane of a script editor. See <article idref="ScriptHistoryAttributes">Script History Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorTopLevelID 

Menus registered with this identifier are added to the FCurve Editor toolbar as top-level menus. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorFileID 

File menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorEditID 

Edit menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorViewID 

View menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorKeysID 

Keys menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorCurvesID 

Curves menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuFCurveEditorSelectID 

Select menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuPropertyPageContextID 

Context menu for the top area of a Property Page.

siMenuPropertyPageAnimContextID 

Context menu displayed for animatable parameters in a Property Page.

siMenuShapeManagerEditID 

Edit menu in the Shape Manager. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuShapeManagerCreateContextSingleSelectionID 

Context menu for the Create tab of the Shape Manager when a single shape is selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuShapeManagerCreateContextMultiSelectionID 

Context menu for the Create tab of the Shape Manager when multiple shapes are selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuShapeManagerAnimateContextSingleSelectionID 

Context menu for the Animate tab of the Shape Manager when only a single shape is selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuShapeManagerAnimateContextMultiSelectionID 

Context menu for the Animate tab of the Shape Manager when multiple shapes are selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuShapeManagerAnimateID 

Animate menu in the Shape Manager. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuRenderRegionContextID 

Context menu for the Render Region.

siMenuMaterialPanelMaterialID 

Material menu in the Material Panel.

siMenuTextureEditorToolsID 

Tools menu in the Texture Editor. See <article idref="TextureEditorAttributes">Texture Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuRenderTreeToolsID 

Tools menu in the RenderTree. See <article idref="RenderTreeAttributes">Render Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuICEViewToolsID 

Tools menu in the ICE view. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuRTNodeContextID 

Context menu displayed for shader/materials in the RenderTree. See <article idref="RenderTreeAttributes">Render Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuICENodeContextID 

Context menu displayed for ICE Nodes in the ICE view. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuICENodePortContextID 

Context menu displayed for ICE Node Ports in the ICE view. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuRenderTreeTopLevelID 

The RenderTree main toolbar. Menus registered with this identifier are added to the RenderTree toolbar as top-level menus. See <article idref="RenderTreeAttributes">Render Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuICEViewTopLevelID 

The ICE view main toolbar. Menus registered with this identifier are added to the ICE view toolbar as top-level menus. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuTextEditorWidgetEditID 

Edit menu in the Text Editor Widget. See <article idref="ScriptEditorAttributes">Text Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuTextEditorContextID 

Context menu in the edit pane of a Text Editor Widget. See <article idref="ScriptEditorAttributes">Text Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuTextureSpaceProjectionID 

Texture Space > New > Texture Projection menu.

siMenuSchematicViewID 

View menu in the Schematic.

siMenuSchematicViewContextID 

Context menu for the Schematic when clicking in the background.

siMenuSchematicNodeContextID 

Context menu displayed for nodes in the Schematic.

siMenuSchematicViewTopLevelID 

Menus registered with this identifier are added to the Schematic view toolbar as top-level menus.

siMenuSceneLayerManagerLayersID 

Layers menu in the Scene Layer Manager.

siMenuSceneLayerManagerContextID 

Context menu displayed for layer rows in the Scene Layer Manager.

siMenuMaterialManagerTopLevelID 

Material Manager main toolbar. Menus registered with this identifier are added to the Material Manager toolbar as top-level menus. See <article idref="MaterialManagerAttributes">Material Manager Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuAnimMixerEditID 

Edit menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuAnimMixerViewID 

View menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuAnimMixerTrackID 

Track menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuAnimMixerClipID 

Clip menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuAnimMixerMixID 

Mix menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuAnimMixerEffectID 

Effect menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuShaderCodeEditContextID 

Context menu displayed for the Shader Code Editor.

siMenuWeightEditorFileID 

File menu in the Weight Editor. See <article idref="WeightEditorAttributes">Weight Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuWeightEditorEditID 

Edit menu in the Weight Editor. See <article idref="WeightEditorAttributes">Weight Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

siMenuWeightEditorViewID 

View menu in the Weight Editor. See <article idref="WeightEditorAttributes">Weight Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

This enum specifies the operator port flags. These flags are used to determine the behaviour and characteristics of the port.

Enumerator:
siDefaultPort 

The port is a regular port and must be connected.

siOptionalInputPort 

The port is optional as does not need to be connected.

siCreatedOutputPort 

The object connected to the output port is created when the operator is connected (not implemented for custom operators).

siBranchGroupPort 

The port can be connected to a group of a hierarchy of objects.

This enum specifies what has changed during a <link idref="CWindowNotification" file="cpp_ref"> for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

Enumerator:
siWindowSize 

The size or position of the window has changed.

siWindowPaint 

The window is being repainted.

siWindowSetFocus 

The window is getting the focus.

siWindowLostFocus 

The window lost the focus.

enum siFileType

This enum is used to determine the type of a file for the <article idref="ctxt_siOnBeginFileExport">OnBeginFileExport</article>, <article idref="ctxt_siOnBeginFileImport">OnBeginFileImport</article>, <article idref="ctxt_siOnEndFileExport">OnEndFileExport</article>, <article idref="ctxt_siOnEndFileImport">OnEndFileImport</article>, <article idref="ctxt_siOnCustomFileExport">OnCustomFileExport</article>, and <article idref="ctxt_siOnCustomFileImport">OnCustomFileImport</article> events.

Enumerator:
siFileTypeDefault 

Unknown type.

siFileTypeScene 

Scene.

siFileTypeModel 

Model.

siFileTypeImage 

Image.

siFileTypeAudio 

Audio.

siFileTypeSI3D 

SI3D scenes.

siFileTypeScript 

Script.

siFileTypeFcurve 

Animation file.

siFileTypeExpression 

Expression.

siFileTypeRenderPicture 

Rendered Pictures.

siFileTypeAction 

Action files (.eani).

siFileTypeShader 

Shader file.

siFileTypeBackup 

Scene Backup.

siFileTypeMI 

Mental Image (.mi) file.

siFileTypeIgnore 

Internal info.

siFileTypeSimulation 

Simulation cache.

siFileTypeReferencedModel 

Referenced model.

siFileTypeQuery 

Query.

siFileTypeSynoptic 

Synoptic.

siFileTypeDotXSI 

dotXSI.

siFileTypeRenderMap 

Render Map.

siFileTypeAddon 

Addon.

siFileTypeMatLib 

Material Library.

siFileTypeThumbnail 

Thumbnail.

siFileTypeMixer 

Mixer (.mixer).

siFileTypeIges 

IGES.

siFileTypeComposites 
siFileTypeDelta 

Model Delta.

siFileTypeCache 

Cache file.

siFileTypeICECompounds 

ICE Compound file.

siFileTypeRTCompounds 

RT Compound file.

siFileTypeCustom 

Custom.

siFileTypeLast 

Number of items total.

This enum specifies the type of clusters in Softimage.

Enumerator:
siClusterVertexType 

Vertex cluster type.

siClusterNodeType 

Node cluster type.

siClusterEdgeType 

Edge cluster type.

siClusterPolygonType 

Polygon cluster type.

This enum specifies the type of cluster properties in Softimage.

Enumerator:
siClusterPropertyEnvelopeWeightType 

Vertex cluster property envelope weight type.

siClusterPropertyShapeKeyType 

Vertex cluster property Shape Key type.

siClusterPropertyWeightMapType 

Vertex cluster property Weight Map type.

siClusterPropertyUVType 

Node cluster property UV type.

siClusterPropertyVertexColorType 

Node cluster property vertex color type.

siClusterPropertyUserNormalType 

Node cluster property user normal type.

siClusterPropertyUserMotionType 

Vertex cluster property User Motion type.

This enum specifies the mode of manipulation of a curve isopoint in Softimage.

This enum specifies the type of alignment for a tangent of a curve knot in Softimage.

Enumerator:
siCurveKnotAlignFwdTangentWithBwd 

Align the forward tangent with the backward tangent.

siCurveKnotAlignBwdTangentWithFwd 

Align the backward tangent with the forward tangent.

siCurveKnotAlignFwdAndBwdTangentsTogether 

Rotate the forward and backward tangents by the same angle so they become aligned.

siCurveKnotLinearizeNextSegment 

Align all the control points between this bezier knot and the next one so the curve segment becomes a line.

siCurveKnotLinearizePrevSegment 

Align all the control points between this bezier knot and the previous one so the curve segment becomes a line.

siCurveKnotLinearizeBothSegments 

Equivalent of doing siCurveKnotLinearizePrevSegment and siCurveKnotLinearizeNextSegment.

siCurveKnotLinearizeInterSegments 

Align all the control points between consecutive knots.

siCurveKnotMakeCorner 

Rotate both tangents enough to cause a significant discontinuity but with minimum curve distortion.

Specifies the rigid body dynamics engine used for simulation. There can be only one rigid body dynamics engine per <object idref="SimulationEnvironment">.

Enumerator:
siPhysXEngine 

PhyX by NVIDIA engine

siOpenDynamicsEngine 

ODE engine

Keyable attribute types

Enumerator:
siKeyableAttributeClear 

Clear the keyable/non-keyable visible capabilities

siKeyableAttributeKeyable 

Set the keyable capability

siKeyableAttributeNonKeyableVisible 

Set the non-keyable visible capability

Indicates the method to use for finding closest locations on a geometry.

Enumerator:
siClosestSurfaceRaycastIntersection 

Finds the surface intersection through raycasting.

Indicates the method to use for computing normals on a geometry. These only apply to <object idref="PolygonMesh"> objects (for <object idref="NurbsSurfaceMesh"> the normal is always the exact surface normal).

Type of line to use when intersecting a line with a geometry

Enumerator:
siSemiLineIntersection 

Finds the intersection of a semi line with a geometry.

siLineIntersection 

Finds the intersection of an infinite line with a geometry.

siSegmentIntersection 

Finds the intersection of a line segment with a geometry.

This enumeration lists the allowed bit depths for each channel of an image with the specified channel types. Not all bit depths are allowed for all channel types.

Enumerator:
siImageBitDepthUnknown 

Unknown image bit depth. Only returned if an error occured.

siImageBitDepthInteger1 

Integer, 1 bit per channel.

siImageBitDepthInteger2 

Integer, 2 bits per channel.

siImageBitDepthInteger4 

Integer, 4 bits per channel.

siImageBitDepthInteger8 

Integer, 8 bits per channel.

siImageBitDepthInteger16 

Integer, 16 bits per channel.

siImageBitDepthInteger32 

Integer, 32 bits per channel.

siImageBitDepthFloat16 

Floating point, 16 bits per channel (half float).

siImageBitDepthFloat32 

Floating point, 32 bits per channel (full float).

This enum lists the allowed channel types in writable images and framebuffers.

Enumerator:
siImageRGBAChannelType 

Combined color and alpha type.

siImageRGBChannelType 

Color only type.

siImageAlphaChannelType 

Alpha only type.

siImageIntensityChannelType 

RGB intensity type.

siImageRGBEChannelType 

Color with fourth channel as exponent type.

siImageDepthChannelType 

Depth value type.

siImageNormalChannelType 

Normal vector type.

siImageMotionChannelType 

Motion vector type.

siImageTagChannelType 

Object tag type.

This enumeration lists the allowed filters for user-selectable channel types in the UI.

Enumerator:
siImageRGBAChannelFilter 

Combined color and alpha filter.

siImageRGBChannelFilter 

Color only filter.

siImageColorChannelFilter 

Color with optional alpha filter.

siImageAlphaChannelFilter 

Alpha only filter.

siImageIntensityChannelFilter 

RGB intensity filter.

siImageRGBEChannelFilter 

Color with fourth channel as exponent filter.

siImageDepthChannelFilter 

Depth value filter.

siImageNormalChannelFilter 

Normal vector filter.

siImageMotionChannelFilter 

Motion vector filter.

siImageTagChannelFilter 

Object tag filter.

siImageChannelFilterAll 

All.

Indicates the method to use for calculating the center of a bounding volume.

Enumerator:
siVolumeCenterMethodCOG 

Use center of gravity (averaged location of all points).

siVolumeCenterMethodBBoxCenter 

Use center of the bounding box.

siVolumeCenterMethodObjectCenter 

Use the object's local center.

Indicates the method to use for calculating the long axis of a bounding cylinder.

Enumerator:
siBoundingCapsuleMethodXAxis 

Use the object's local X axis

siBoundingCapsuleMethodYAxis 

Use the object's local Y axis

siBoundingCapsuleMethodZAxis 

Use the object's local Z axis

siBoundingCapsuleMethodBestAxis 

Use the tightest fitting axis

Specifies the source path being set for the <article idref="ctxt_siOnSourcePathChange">OnSourcePathChange</article> event.

Enumerator:
siSourcePathImageSource 

An image source's source path is being changed.

siSourcePathWritableImageSource 

A writable image source's source path is being changed.

siSourcePathModelSource 

A model source's source path is being changed.

Describes whether <object idref="Model"> is referenced, local (regular) or an instance.

Enumerator:
siModelKind_Regular 

Regular local model (not referenced, specific to the scene).

siModelKind_Reference 

Referenced model (exported model linked to an external file).

siModelKind_Instance 

Instanced model (instance of another model in the scene).

enum siViewport

Used as a convenient list of identifiers for the different viewports of the view manager. The first three are special identifiers for commands and methods that use the enumeration and do not refer to a specific viewport.

Enumerator:
siViewportFocussed 

Refers to the viewport that has the focus (indicated by a light gray border).

siViewportCurrent 

Refers to the viewport that is currently under the cursor.

siViewportAll 

Refers to all viewports. This value is only accepted as an argument if the command or method can use it.

siViewportA 

This identifies viewport A, which, in a 4-viewport view, is the upper left viewport (by default the top camera).

siViewportB 

This identifies viewport B, which, in a 4-viewport view, is the upper right viewport (by default the scene camera).

siViewportC 

This identifies viewport C, which, in a 4-viewport view, is the lower left viewport (by default the front camera).

siViewportD 

This identifies viewport D, which, in a 4-viewport view, is the lower right viewport (by default the right camera).

This enumeration represents the list of display types for the render region. These display types affect any framebuffer being viewed.

Enumerator:
siRenderRegionDisplayRGBA 

Show the full RGB contents of the framebuffer, alpha composed on top of the viewport's contents.

siRenderRegionDisplayRGB 

Show the full RGB contents of the framebuffer with no alpha compositing.

siRenderRegionDisplayAlpha 

Show only the alpha channel of the framebuffer with no alpha compositing.

siRenderRegionDisplayRed 

Show only the red channel of the framebuffer with no alpha compositing.

siRenderRegionDisplayGreen 

Show only the green channel of the framebuffer with no alpha compositing.

siRenderRegionDisplayBlue 

Show only the blue channel of the framebuffer with no alpha compositing.

Type of delta modification on a referenced model.

Enumerator:
siModificationDeltaActiveResolution 

Store the active resolution of a sub-reference model.

siModificationDeltaRemoveAnimation 

Store animation removals on the current reference model.

siModificationDeltaConstraint 

Store <object idref="Constraint">s.

siModificationDeltaUpVectorConstraint 

Store up vector constraints.

siModificationDeltaOperator 

Store <object idref="Operator">s.

siModificationDeltaExpression 

Store <object idref="Expression">s.

siModificationDeltaStaticValue 

Store static values.

siModificationDeltaFCurve 

Store <object idref="FCurve">s.

siModificationDeltaGroupRelation 

Store group relations (Objects added to a group, a layer or a pass).

siModificationDeltaCluster 

Clusters on Geometry.

siModificationDeltaClusterProperty 

Cluster Properties on Geometry.

siModificationDeltaProperty 

Added Properties.

Specifies the relative location where new node ports will be added.

Enumerator:
siNodePortDataInsertionLocationBegining 

Insert the new port as the first in the port group instances.

siNodePortDataInsertionLocationEnd 

Insert the new port as the last in the port group instances.

siNodePortDataInsertionLocationBefore 

Insert the new port just before the specified one.

siNodePortDataInsertionLocationAfter 

Insert the new port just after the specified one.

Defines the possible actions that trigger calling the <article idref="cb_Property_PPGEvent" file="../custom/cus_self.fm">PPGEvent</article> callback function.

Enumerator:
siUndefinedPPGEvent 

Unknown event.

The process types that a rendering engine can perform. These types are used both when a render engine is registered, to indicate to Softimage which process type it can perform, and when the render engine's <article idref="cb_Renderer_Process">Process</article> callback is called to indicate which type of processing Softimage wants it to perform at that point.

Enumerator:
siRenderProcessRender 

The render engine can render an image.

siRenderProcessExportArchive 

The render engine can export the scene data given to an archive format for later off-line rendering.

siRenderProcessExportObjectArchive 

The render engine can export the objects given to an archive format to use with stand-in objects.

siRenderProcessGenerateRenderMap 

The render engine can generate render maps.

Query codes that a rendering engine needs to respond to if it supports object archives and stand-ins, via registering itself with a <object idref="siRenderProcessType#siRenderProcessExportObjectArchive"> process type, and multiple display bit depths.
These query codes are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Query">query callback</article> and have no meaning outside of it since the query results are returned through specific context attributes.

Enumerator:
siRenderQueryArchiveProxies 

Returns the filenames of the display proxies for the given archive.

siRenderQueryArchiveBBox 

Returns the bounding box of a stand-in at a given frame.

siRenderQueryArchiveFrameRange 

Returns the frame range of a multi-frame object archive.

siRenderQueryDisplayBitDepths 

Returns a list of display bit depths that the rendering engine supports.

siRenderQueryWantDirtyList 

Returns a boolean indicating whether a dirty list is required or not.

Quality levels that a rendering engine's renderer properties can be set to, or queried for.
These quality levels are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Quality">quality callback</article> and have no meaning outside of it since the quality levels are used through a specific context attribute.

Enumerator:
siRenderQualityTypeLowest 

Lowest quality level. Used only for very quick updates.

siRenderQualityTypeLow 

Low quality level. This is the default level for shader balls.

siRenderQualityTypeMedium 

Medium quality level. Normal working level for the render region.

siRenderQualityTypeHigh 

High quality level. Suitable for test renders.

siRenderQualityTypeHighest 

Highest quality level. Suitable for final renders.

When a render engine registers, it provides a list of specific properties that Softimage should create for it.
Note: At this time, only the render options property is supported.

Enumerator:
siRenderPropertyOptions 

A render options property for the rendering engine.

Controls when the camera's shutter opens and closes when generating motion blur for render.

Enumerator:
siRenderShutterCenterOnFrame 

The mid-point of the shutter open period is centered on the frame being rendered, with the open and close shutter equally distant on either side of the frame.

siRenderShutterEndOnFrame 

The shutter should close on the current frame, and open at "shutter speed" frames before the current frame.

siRenderShutterStartOnFrame 

The shutter should open on the current frame, and close at "shutter speed" frames past the current frame.

Controls how the render frame list is computed for passes. This enum can also be used for scene render options, but siRenderFrameSourceGlobalOptions is an invalid value.

Enumerator:
siRenderFrameSourceFrameRange 

Computes the frame list from a frame range with step.

siRenderFrameSourceFrameSet 

Computes the frame list from a frame set.

siRenderFrameSourceTimeline 

Use timeline's frame range.

siRenderFrameSourceGlobalOptions 

Use a scene render options settings.

Possible actions for the drag and drop notification.

Enumerator:
siSourceDragAction 

Drag source validation.

siSourceDropAction 

Source drop.

Sets the importance of an annotation message.

Enumerator:
siAnnotationLow 

Low importance annotation.

siAnnotationNormal 

Normal importance annotation.

siAnnotationHigh 

High importance annotation.

Describes how the <object idref="ICEAttribute"> data is defined.

Enumerator:
siICEAttributeCategoryUnknown 

Unknown category.

siICEAttributeCategoryBuiltin 

Built-in attribute.

siICEAttributeCategoryCustom 

User-defined attribute.

Defines the threading models available for <link idref="ICENode" file="cpp"> evaluation.

Enumerator:
siICENodeUnknownThreading 

Unknown model.

siICENodeSingleThreading 

<article idref="cus_icenodes_ICENodeProcessingSingleThread" file="../custom/cus_icenodes.fm">Single-threading model</article>.

siICENodeMultiThreading 

<article idref="cus_icenodes_RegularCustomICENode" file="../custom/cus_icenodes.fm">Multi-threading model</article>.

siICENodeMultiEvaluationPhase 

<article idref="cus_icenodes_MultiPhaseCustomICENode" file="../custom/cus_icenodes.fm">Multi-phase evaluation model</article>.

Defines the particle shape types for rendering.

Enumerator:
siICEShapeUnknown 

Unknown type.

siICEShapePoint 

Point type.

siICEShapeSegment 

Segment type.

siICEShapeDisc 

Disc type.

siICEShapeRectangle 

Unknown type.

siICEShapeSphere 

Sphere type.

siICEShapeBox 

Box type.

siICEShapeCylinder 

Cylinder type.

siICEShapeCapsule 

Capsule type.

siICEShapeCone 

Cone type.

siICEShapeBlob 

Blob type.

siICEShapeInstance 

Instance type.

siICEShapeReference 

Reference type.

This enum specifies the render verbosity settings used when rendering or exporting passes.

Enumerator:
siRenderVerbosityOff 

Verbose will be forced off even if the renderer verbosity options are activated.

siRenderVerbosityOn 

Verbose will be forced on even if the renderer verbosity options are deactivated.

siRenderVerbosityDefault 

Verbose options from the renderer's options will be used.

Softimage TimeTransport seek modes.

Enumerator:
siTTScrubActive 

User is scrubbing time

siTTScrubInactive 

Time transport has been requested to move to a specific time.

siTTScrubJog 

Time is scrubbing forward as a result of jogging

Enumerates the supported graphics drivers.

Enumerator:
siNullGraphicDriver 

No video driver

siOpenGL20 

OpenGL 2.0

siOpenGL30 

OpenGL 3.0

siDirectX9 

DirectX 9

siDirectX10 

DirectX 10

Defines the dimension of a hardware surface.

Enumerator:
siDefaultDimension 

Default dimension

si1D 

1D

si2D 

2D

si3D 

3D

siRectangle 

2D Rectangle

siCube 

Cubic

Defines the sharing capability of a resource.

Enumerator:
siSharedResource 

Resource can be shared.

siExclusiveResource 

Resource is exclusive and cannot be shared.

Describes the standard vertex attribute hardware slot for a Realtime Shader.

Enumerator:
siHardwareSemanticPosition 

Passed using glVertex

siHardwareSemanticNormal 

Passed using glNormal

siHardwareSemanticColor0 

Passed using glColor

siHardwareSemanticColor1 

Passed using glSecondaryColor

siHardwareSemanticTexcoord0 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord1 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord2 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord3 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord4 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord5 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord6 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord7 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord8 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord9 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord10 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord11 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord12 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord13 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord14 

Passed using glMultiTexCoord

siHardwareSemanticTexcoord15 

Passed using glMultiTexCoord

siHardwareSemanticAttr0 

Passed using glVertexAttribute

siHardwareSemanticAttr1 

Passed using glVertexAttribute

siHardwareSemanticAttr2 

Passed using glVertexAttribute

siHardwareSemanticAttr3 

Passed using glVertexAttribute

siHardwareSemanticAttr4 

Passed using glVertexAttribute

siHardwareSemanticAttr5 

Passed using glVertexAttribute

siHardwareSemanticAttr6 

Passed using glVertexAttribute

siHardwareSemanticAttr7 

Passed using glVertexAttribute

siHardwareSemanticAttr8 

Passed using glVertexAttribute

siHardwareSemanticAttr9 

Passed using glVertexAttribute

siHardwareSemanticAttr10 

Passed using glVertexAttribute

siHardwareSemanticAttr11 

Passed using glVertexAttribute

siHardwareSemanticAttr12 

Passed using glVertexAttribute

siHardwareSemanticAttr13 

Passed using glVertexAttribute

siHardwareSemanticAttr14 

Passed using glVertexAttribute

siHardwareSemanticAttr15 

Passed using glVertexAttribute

siHardwareSemanticFogcoord 

Passed using glFogCoord

siHardwareSemanticPsize 

Passed using glPointSize

siHardwareSemanticTangent 

Passed using glMultiTexCoord[6]

siHardwareSemanticBinormal 

Passed using glMultiTexCoord[7]

siHardwareSemanticWeight 

DirectX only (D3DDECLUSAGE_BLENDWEIGHT).

siHardwareSemanticIndice 

DirectX only (D3DDECLUSAGE_BLENDINDICES).

siHardwareSemanticTessfactor 

DirectX only (D3DDECLUSAGE_TESSFACTOR).

siHardwareSemanticDepth 

DirectX only (D3DDECLUSAGE_DEPTH).

siHardwareSemanticSample 

DirectX only (D3DDECLUSAGE_SAMPLE).

siHardwareSemanticMax 

Max

Indicates the plotting type to use when collapsing animation layers

Enumerator:
siDefaultPlottingType 

Use the current user preference (animation.plotting_type)

siPreserveAnimation 

Preserve animation

siPreserveTangentHandles 

Preserve tangent handles

This indicates the action to perform when there is a conflict with a material

Enumerator:
siDefaultAction 

In batch mode, the material will be copied in the target material library. In interactive mode, the user is prompted to select an action to perform.

siShareMaterial 

Share the existing material

siCopyMaterial 

Copy the material

Declares the supported hardware shader versions.

Enumerator:
siHWShaderV1 

Hardware shader version 1

Context flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:
siXGSContextNormal 

Normal 3D viewport context.

siXGSContextCapture 

Capture rendering context.

siXGSContextHWRender 

Hardware rendering context.

XGS render flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:
siRenderDefault 

Render normally.

siRenderUnsorted 

Render unsorted objects.

siRenderSorted 

Render sorted objects (back to front).

siRenderSortedNear 

Render objects sorted by nearest point in bounding box.

siRenderSortedCenter 

Render objects sorted by center of bounding box.

siRenderSortedFar 

Render objects sorted by farthest point of bounding box.

siRenderSortFront 

Sorted objects are rendered from front to back (instead of the default back to front).

siRenderSelected 

Render selected objects.

siTexEnvReplace 

Replace texture.

siRenderNoRTSOverride 

Ignore realtime shader overrides when rendering.

Determines the behavior and look of a <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display</article>.

Enumerator:
siSupportCommandMap 

Enables the Softimage keyboard shortcuts for this Custom Display.

siWindowNotifications 

The Custom Display will get notified of all Window positining events such as resizing, moving, etc.

Specifies the type of component data (vector3, boolean, color, etc.) on an <object idref="ICEAttribute">.

Enumerator:
siComponentDataTypeBool 

A boolean

siComponentDataTypeLong 

A long integer

siComponentDataTypeFloat 

A floating point

siComponentDataTypeVector2 

A 2-point vector

siComponentDataTypeVector3 

A 3-point vector

siComponentDataTypeVector4 

A 4-point vector

siComponentDataTypeQuaternion 

A quaternion

siComponentDataTypeMatrix33 

A 3x3 matrix

siComponentDataTypeMatrix44 

A 4x4 matrix

siComponentDataTypeColor4 

An RGBA color

siComponentDataTypeRotation3 

A 3-component rotation

siComponentDataTypeShape 

Shape

siComponentDataTypeIcon 

Icon

Specifies the context of component data (points, edges, etc.) on an <object idref="ICEAttribute">.

Enumerator:
siComponentDataContextSingleton 

One data per primitive.

siComponentDataContextComponent0D 

One data per point.

siComponentDataContextComponent1D 

One data per edge or line segment.

siComponentDataContextComponent2D 

One data per polygon or face.

siComponentDataContextComponent0D2D 

One sample point or polynode.

Specifies the structure of component data (single element or dynamic array) on an <object idref="ICEAttribute">.

Enumerator:
siComponentDataStructureSingle 

One value per component data.

siComponentDataStructureDynamicArray 

Multiple values per component data.

Types of data allowed for render channels. All channel types, apart from the custom type, are interpreted by Softimage for display viewing.

Enumerator:
siRenderChannelUnknownType 

Unknown type. Only used as a return value in the case of an error.

siRenderChannelColorType 

Data is interpreted as a pre-multiplied RGB color image with an optional alpha channel. If no alpha is provided, the image is treated as fully opaque.

siRenderChannelGrayscaleType 

Data is interpreted as a single channel linear grayscale image.

siRenderChannelDepthType 

Data is interpreted as a single channel depth image, where a value of 0 indicates infinity and positive values increasing distance from the camera.

siRenderChannelNormalVectorType 

Data is interpreted as a three-channel, XYZ normalized vector.

siRenderChannelVectorType 

Data is interpreted as a three-channel, arbitrary XYZ vector or point in space.

siRenderChannelLabelType 

Data is interpreted as a single-channel, unique identifier value for each closest object visible to the camera.

Defines the types of data that can be associated to a ICE node port connection.

Enumerator:
siICENodeDataBool 

<link idref="Boolean">.

siICENodeDataLong 

<link idref="Long">.

siICENodeDataFloat 

<link idref="Float">.

siICENodeDataVector2 

2D vector. For the C++ API, this maps to <article idref="CVector2f" file="cpp_ref">CVector2f</article>.

siICENodeDataGeometry 

Geometry. Note: this data type is not available for Custom <object idref="ICENode">s output ports.

siICENodeDataLocation 

Data location. Note: this data type is not available for Custom <object idref="ICENode">s.

siICENodeDataExecute 

Execution logic. Note: this data type is not available for Custom <object idref="ICENode">s.

siICENodeDataReference 

Reference. Note: this data type is not available for Custom <object idref="ICENode">s.

siICENodeDataCustomType 

Custom data type.

siICENodeDataString 

String type.

siICENodeDataIcon 

Icon.

siICENodeDataValue 

Value (for internal use).

siICENodeDataInterface 

Interface (for internal use).

siICENodeDataMultiComp 

Multi Comp (for internal use).

siICENodeDataArithmeticSupport 

Arithmetic Support (for internal use).

siICENodeDataAny 

Any supported type.

siICENodeInputDataAny 

Any supported type by the input ports on a Custom ICE Node.

siICENodeOutputDataAny 

Any supported type by the output ports on a Custom ICE Node. This can be used as input port type definition.

Defines the way data are structured for ICE node connections: single data or dynamic array.

Enumerator:
siICENodeStructureSingle 

Single data.

siICENodeStructureArray 

Array data.

siICENodeStructureAny 

Single or Array type.

Defines the element set associated with the data for ICE node connections. In other words, which elements will be evaluated.

Enumerator:
siICENodeContextSingleton 

Only one element; for example, the transformation matrix of a geometry.

siICENodeContextComponent0D 

One element per vertex or point.

siICENodeContextComponent1D 

One element per edge or segment.

siICENodeContextComponent2D 

One element per polygon or subsurface.

siICENodeContextComponent0D2D 

One element per sampled point or polynode.

siICENodeContextElementGenerator 

Elements generated by a node. These are the special nodes that generate themselves their own evaluation context, and this context can be propagated to the connected nodes. They control how many elements will be evaluated, starting at their output. The number of output elements is not related to the number of components on the output geometry.

siICENodeContextSingletonOrComponent0D 

One element or one element per vertex or point.

siICENodeContextSingletonOrComponent1D 

One element or one element per edge or segment.

siICENodeContextSingletonOrComponent2D 

One element or one element per polygon or subsurface.

siICENodeContextSingletonOrComponent0D2D 

One element or one element per sampled point or polynode.

siICENodeContextSingletonOrElementGenerator 

One element or one element generated by a node.

siICENodeContextComponent0DOr1DOr2D 

One element per: vertex or point; edge or segment; polygon or subsurface.

siICENodeContextNotSingleton 

Any element set except the singleton (one element only).

siICENodeContextAny 

Any element set.

Determines the behavior of the auto-complete feature for a text editor widget control (see <object idref="siPPGControlType#siControlTextEditor">).

Enumerator:
siNone 

Turn off auto-complete.

siKeywords 

Auto-complete only keywords.

siCommands 

Auto-complete names of installed commands.

Determines the availability of the File menu functions for a text editor widget control (<object idref="siPPGControlType#siControlTextEditor">). By default, if you display the toolbar (explicitly set the <object idref="siPPGItemAttribute#siUIToolbar"> attribute to true), every function (entry) in the menu will be enabled. However, you can disable the loading and saving functions by setting the <object idref="siPPGItemAttribute#siUICapability"> attribute to one of these values.
Note: Using these values does not affect the Edit menu at all nor does it change the availability of the rest of the File menu functions (Recent Files, Preferences, and Print).

Enumerator:
siNoSaveLoad 

Disables the following options in the File menu: New, Open, Save, Save As, Save Selection.

siCanSave 

Disables the following options in the File menu: Save, Save As, Save Selection.

siCanLoad 

Disables the following options in the File menu: New, Open.

Defines the supported features for a custom viewport.

Enumerator:
siHardwareRendering 

The viewport supports hardware rendering.

Softimage TimeTransport playback types.

Enumerator:
siTTPlaybackNormal 

Equivalent to Softimage TimeTransport real-time playback type.

siTTPlaybackSlideShow 

Equivalent to Softimage TimeTransport all playback type.

Softimage TimeTransport states.

Enumerator:
siTTStateStop 

Stop

siTTStatePlay 

Play

siTTStateSeek 

Seek

siTTStateTimeChange 

Time change

siTTStateContextChange 

Context change

siTTStateScrubChange 

Scrub change

siTTStateSeekChange 

Seek change

siTTStateDeviceChange 

Device change

siTTStateFrameDropChange 

Frame drop change

Various flags that affect tool behaviour.

ToolContext cursors.

Enumerator:
siArrowCursor 

Standard arrow cursor.

siCrossCursor 

Crosshair cursor.

siHandCursor 

Pointing hand cursor.

siPenCursor 

Pen cursor.

siDropperCursor 

Eye dropper cursor.

siSelectCursor 

Selection cursor.

siTranslateCursor 

Translate cursor.

siRotateCursor 

Rotate cursor.

siScaleCursor 

Scale cursor.

siZoomCursor 

Magnifying glass cursor.

siDragXYCursor 

4-way arrow cursor.

siDragXCursor 

Horizontal arrow cursor.

siDragYCursor 

Vertical arrow cursor.

siDotCursor 

Small dot cursor.

ToolContext text/menu alignment.

Enumerator:
siLeftAlign 

Left-align horizontally.

siCenterAlign 

Center horizontally or vertically.

siRightAlign 

Right-align horizontally.

siTopAlign 

Top-align vertically.

siBottomAlign 

Bottom-align vertically.

enum siSnapType

ToolContext snapping type flags.

Enumerator:
siSnapNone 

Nothing was snapped.

siSnapPoint 

Snap to points.

siSnapKnot 

snap to knots.

siSnapCenter 

Snap to centers.

siSnapMidPoint 

Snap to mid-points.

siSnapBBox 

Snap to bounding box points

siSnap0D 

Snap to any 0D feature.

siSnapEdge 

Snap to mesh edges.

siSnapCurve 

Snap to curves.

siSnapUIsocurve 

Snap to surface U curves.

siSnapVIsocurve 

Snap to surface V curves.

siSnapBoundary 

Snap to surface boundary curves.

siSnap1D 

Snap to any 1D feature.

siSnapFace 

Snap to mesh faces.

siSnapSurface 

Snap to surfaces.

siSnap2D 

Snap to any 2D feature.

siSnapGrid 

Snap to grid.

enum siPickMode

ToolContext picking mode flags.

Enumerator:
siPickSingleObject 

Pick a single object.

siPickSingleSubComponent 

Pick a single subcomponent.

siPickMultipleObjects 

Pick multiple objects.

siPickMultipleSubComponents 

Pick multiple subcomponents.

enum siPickType

ToolContext picking type flags.

Enumerator:
siPickRectangle 

Rectangle selection mode.

siPickRaycast 

Raycast selection mode.

siPickLasso 

Lasso selection mode.

siPickFreeform 

Freeform selection mode.

siPickRectangleRaycast 

Rectangle-raycast selection mode.

This indicates how UVs copied from one object are pasted ontoa different object with the same topology.

Enumerator:
siPasteUVsUsingSourceIndices 

Paste the UVs using the source object UVs indices

siPasteUVsUsingTargetIndices 

Paste the UVs using the target object UVs indices

This indicates the mathematical mode when setting a new value to a current value.

Enumerator:
siSetValueModeAbsolute 

Replaces the current value with the new value.

siSetValueModeAdditive 

Adds the new value to the current value.

siSetValueModeAddPercentage 

Adds percentage of current value to current value.

This indicates the render region refresh mode to use for render regions

Enumerator:
siRenderRegionRefreshModeInteractive 

Always refresh the render region upon any render-relevant change in the scene

siRenderRegionRefreshModeCTRS 

Only refresh the render region refresh upon requests or changes to the camera, to the time or to the region state

siRenderRegionRefreshModeManual 

Only refresh the render region upon explicit refresh requests

This indicates the high-level editing (HLE) operation used in the FCurve Editor, when the HLE tool is enabled.

Enumerator:
siHLEOperationAbsoluteOffset 

The HLE tool in the FCurve Editor uses the Absolute Offset operation.

siHLEOperationRelativeOffset 

The HLE tool in FCurve Editor uses the Relative Offset operation.

siHLEOperationAbsoluteScaling 

The HLE tool in the FCurve Editor uses the Absolute Scaling operation.


Function Documentation

CRef XSI::ConvertObject ( void *  in_pAuto)

Converts an XSI Automation (XSI Object Model) object to a CRef object.

Note:
Normally XSI will automatically perform this conversion. For example when calling a custom Command implemented in C++ from scripting, any arguments which are objects will automatically be converted to the corresponding C++ API CRef-based object.
Parameters:
in_pAutoIDispatch pointer to an XSI Automation object model interface (see CValue::DataType)
Returns:
The new CRef object
void* XSI::ConvertObject ( const CRef &  in_obj)

Converts a CRef object to an XSI Automation (XSI Object Model) object. The returned pointer can be used to communicate with the object model.

The returned object pointer has been reference counted, and the caller is responsible for calling IDispatch::Release().

Note:
The CComAPIHandler object is available as an alternative way to communicate with XSI Automation objects.
Parameters:
in_objA constant CRef object to convert.
Returns:
IDispatch pointer to an XSI Automation object (see CValue::DataType).
bool XSI::operator== ( CStatus::Code  lhs,
const CStatus &  rhs 
)

The equality operator that takes a Code on the left side and a CStatus object on the right side.

Parameters:
lhsstatus code
rhsstatus object
Returns:
bool
bool XSI::operator!= ( CStatus::Code  lhs,
const CStatus &  rhs 
)

The inequality operator that takes a Code on the left side and a CStatus object on the right side.

Parameters:
lhsstatus code
rhsstatus object
Returns:
bool
CString XSI::operator+ ( const wchar_t *  in_pwstr,
const CString &  in_refStr 
)

Addition operator

Returns:
A new string that contains the concatenation of the two arguments.
CString XSI::operator+ ( const wchar_t  in_wchar,
const CString &  in_refStr 
)

Addition operator

Returns:
A new string that contains the concatenation of the two arguments.
CString XSI::operator+ ( const char *  in_pstr,
const CString &  in_refStr 
)

Addition operator

Returns:
A new string that contains the concatenation of the two arguments.
Since:
7.5
CString XSI::operator+ ( const char  in_char,
const CString &  in_refStr 
)

Addition operator

Returns:
A new string that contains the concatenation of the two arguments.
Since:
7.5
bool XSI::operator== ( const double  lhs,
const CTime &  rhs 
)

Equality operator (takes a CTime::Format on the left side and a CTime object on the right side).

Parameters:
lhstime format
rhstime object
Returns:
bool
bool XSI::operator!= ( const double  lhs,
const CTime &  rhs 
)

Inequality operator (takes a CTime::Format on the left side and a CTime object on the right side).

Parameters:
lhstime format
rhstime object
Returns:
bool

Variable Documentation

const wchar_t* siBoundaryFilter

Filters by boundaries (on active NURBS objects)

const wchar_t* siCameraFilter

Filters by cameras

const wchar_t* siChainElementFilter

Filters by chain elements

const wchar_t* siClusterFilter

Filters by clusters

const wchar_t* siConstraintFilter

Filters by constraints

const wchar_t* siControlFilter

Filters by control objects

const wchar_t* siCurveFilter

Filters by curves

const wchar_t* siEdgeFilter

Filters by edges (on active 3D objects)

const wchar_t* siEffectorFilter

Filters by chain effectors

const wchar_t* siGenericObjectFilter

Filters by any object

const wchar_t* siGeometryFilter

Filters by any type of geometric 3D object

const wchar_t* siGroupFilter

Filters by groups

const wchar_t* siImplicitFilter

Filters by implicit primitives

const wchar_t* siIsopointFilter

Filters by isopoints (on active 3D objects)

const wchar_t* siKnotFilter

Filters by knots (on active 3D objects)

const wchar_t* siLatticeFilter

Filters by implicit lattices

const wchar_t* siLayerFilter

Filters by layers

const wchar_t* siLightFilter

Filters by lights

const wchar_t* siLightPartitionFilter

Filters by light partitions

const wchar_t* siModelFilter

Filters by models

const wchar_t* siNullFilter

Filters by nulls

const wchar_t* siObjectFilter

Filters by 3D objects only

const wchar_t* siObjectPartitionFilter

Filters by object partitions

const wchar_t* siOperatorFilter

Filters by operators

const wchar_t* siPointCloudFilter

Filters by point clouds

const wchar_t* siPointFilter

Filters by points

const wchar_t* siPolygonFilter

Filters by polygons

const wchar_t* siPolyMeshFilter

Filters by polygon meshes

const wchar_t* siPrimitiveFilter

Filters by primitives

const wchar_t* siPropertyFilter

Filters by properties

const wchar_t* siSceneFilter

Filters by scenes

const wchar_t* siShaderFilter

Filters by shaders.

const wchar_t* siSkeletonJointFilter

Filters by skeleton joint properties

const wchar_t* siSubComponentFilter

Filters by subcomponents

const wchar_t* siSubSurfaceFilter

Filters by subsurfaces (on active 3D objects)

const wchar_t* siSurfaceCurveFilter

Filters by surface curves (on active 3D objects)

const wchar_t* siSurfaceMeshFilter

Filters by surface meshes

const wchar_t* siTextureControlFilter

Filters by texture controls

const wchar_t* siTrimCurveFilter

Filters by trim curves (on active 3D objects)

const wchar_t* siUIsolineFilter

Filters by U isolines (on active 3D objects)

const wchar_t* siVIsolineFilter

Filters by V isolines (on active 3D objects)

const wchar_t* siUKnotCurveFilter

Filters by U knot curves (on active 3D objects)

const wchar_t* siVKnotCurveFilter

Filters by V knot curves (on active 3D objects)

const wchar_t* siWaveFilter

Filters by wave controls

const wchar_t* siAutoInspect

TRUE to force the property dialogs to automatically pop up on object creation. Corresponds to User Preferences > Interaction > General > Automatically Popup Property Editors on Node Creation in the User Interface. Note: This preference cannot be changed permanently via scripting. See <article idref="script_editor_RunningScripts#AutoInspect" file="files">Property Editor Automatic Inspection</article> for more information.

const wchar_t* siCompensationFlag

Toggle the Comp button in the Constrain panel. Possible values are: 0 = off 1 = on Corresponds to Constrain < Compensation in the main-menu.

const wchar_t* siCustomCommandLibCache

This preference enables or disables the custom command library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siCustomOperatorLibCache

This preference enables or disables the custom operator library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siDisplayCallbackLibCache

This preference enables or disables the custom display callback library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siDisplayLibCache

This preference enables or disables the custom view library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siDisplayPassLibCache

This preference enables or disables the custom display pass library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siEventLibCache

This preference enables or disables the event library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siFilterLibCache

This preference enables or disables the custom filter library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siMenuLibCache

This preference enables or disables the custom menu library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siPropertyLibCache

This preference enables or disables the custom property library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siRTShaderLibCache

This preference enables or disables the Realtime shader library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siScrCommandLogEnabled

Set to True to enable command execution logging in the scripting history window.

const wchar_t* siScrCommandLogFileName

Use this user preference to specify the name of the file to use for logging commands and messages. Use siSrcCommandLogToFile to enable logging to file.

const wchar_t* siScrCommandLogMaxSize

Use this user preference to get and set the maximum size for the scripting command/message log.

const wchar_t* siScrCommandLogToFile

Set to True to log the scripting command/message to a file. Use siSrcCommandLogFileName to specify the log file name.

Set to True to allow the scripting command/message log to be of an unlimited size.

const wchar_t* siScrLanguage

Use this user preference to get and set the preferred scripting language. Possible values are: "VBScript" "JScript" "PerlScript" "Python"

const wchar_t* siScrMessageLogEnabled

Set to True to enable message logging in the scripting history window.

Set to True to enable real-time message logging in the scripting history window. Messages are delivered immediately as they arrive instead of reported at the end of the command execution.

Set to True to display time as frame.

Set to True to use the default frame format or false for a user selected format for display purposes.

Use this user preference to specify the user display frame format. The value will be corresponding to <object idref="siDisplayTimeFormat">.

Use this user preference to specify the default frame format. The value will be corresponding to <object idref="siDefaultTimeFormat">.

Use this user preference to access the default frame rate.

const wchar_t* siTransformAxisMode

Set the Transformation Axis Mode. The values to provide are actually bitmasks with bit zero for X, bit one for Y, and bit two for Z.

const wchar_t* siTransformRefMode

Set the Transformation Reference Mode. See <object idref="siRefMode"> for a list of possible values.

const wchar_t* siUILayoutDefault

Use this user preference to specify the default current layout that will be used when starting Softimage.

const wchar_t* siAnimationKeyword

Animation property sets

const wchar_t* siClusterKeyword

Cluster property sets

const wchar_t* siConstraintKeyword

Constraint property sets

const wchar_t* siControlObjectKeyword

ControlObject property sets

const wchar_t* siConverterKeyword

Converter property sets

const wchar_t* siCurrentKeyword

Reuse keywords in property page dialog

const wchar_t* siCurveKeyword

Curve property sets

const wchar_t* siCustomPSetKeyword

CustomPSet property sets

const wchar_t* siDeformKeyword

Deform property sets

const wchar_t* siDynamicsKeyword

Dynamics property sets

const wchar_t* siExpressionsKeyword

Expressions property sets

const wchar_t* siGeneralKeyword

General property sets

const wchar_t* siGeneratorKeyword

Generator property sets

const wchar_t* siGeometryKeyword

Geometry property sets

const wchar_t* siHairKeyword

Hair property sets

const wchar_t* siIKKeyword

IK property sets

const wchar_t* siKinematicsKeyword

Kinematics property sets

const wchar_t* siMeshKeyword

Mesh property sets

const wchar_t* siMixerKeyword

Mixer property sets

const wchar_t* siModelingKeyword

Modeling property sets

const wchar_t* siOperatorsKeyword

Operators property sets

const wchar_t* siParticleKeyword

Particle property sets

const wchar_t* siPrimitiveKeyword

Primitive property sets

const wchar_t* siProjectionKeyword

Projection property sets

const wchar_t* siRenderingKeyword

Rendering property sets

const wchar_t* siSimulationKeyword

Simulation property sets

const wchar_t* siSurfaceKeyword

Surface property sets

const wchar_t* siTopologyEditorKeyword

Topology Editor property sets

const wchar_t* siTopologyKeyword

Topology property sets

const wchar_t* siViewingKeyword

Viewing property sets

const wchar_t* siBoundaryCluster

boundary cluster

const wchar_t* siEdgeCluster

edge cluster

const wchar_t* siFaceCluster

face cluster

const wchar_t* siIsoLineUCluster

iso line U cluster

const wchar_t* siIsoLineVCluster

iso line V cluster

const wchar_t* siIsoPointCluster

iso point cluster

const wchar_t* siKnotCluster

knot cluster

const wchar_t* siKnotCurveUCluster

knot curve U cluster

const wchar_t* siKnotCurveVCluster

knot curve V cluster

const wchar_t* siPolygonCluster

polygon cluster

const wchar_t* siPolygonNodeCluster

polygon node cluster

const wchar_t* siSampledPointCluster

sampled point cluster

const wchar_t* siSubCurveCluster

subcurve cluster

const wchar_t* siSubSurfaceCluster

subsurface cluster

const wchar_t* siSurfaceCurveCluster

surface curve cluster

const wchar_t* siTrimCurveCluster

trim curve cluster

const wchar_t* siVertexCluster

vertex cluster

const wchar_t* si0DComponentFamily

0D Component family

const wchar_t* si1DComponentFamily

1D Component family

const wchar_t* si2DComponentFamily

2D Component family

const wchar_t* si3DObjectFamily

3D Object family

Assignment operator family

const wchar_t* siCameraFamily

Camera family

const wchar_t* siChainElementFamily

Chain Element family

Clusterable Component family

const wchar_t* siClusterFamily

Cluster family

const wchar_t* siConstraintFamily

Constraint property family

Contour Contrast shader family

const wchar_t* siContourShaderFamily

Contour shader family

Contour Store shader family

const wchar_t* siControlObjectFamily

Control Object family

Control Object Nurbs Texture family

Control Object Texture family

Control Object Texture Projection family

const wchar_t* siConverterOperatorFamily

Converter operator family

const wchar_t* siCurveFamily

Curve Geometry family

const wchar_t* siDeformOperatorFamily

Deform operator family

Displacement shader family

const wchar_t* siEnvironmentShaderFamily

Environment shader family

const wchar_t* siFxOperatorFamily

Fx Operator family

const wchar_t* siGeneratorOperatorFamily

Generator operator family

const wchar_t* siGeometryFamily

Geometry family

const wchar_t* siGeometryShaderFamily

Geometry shader family

const wchar_t* siGroupFamily

Group family

const wchar_t* siImageOperatorFamily

Image Operator family

const wchar_t* siImplicitGeometryFamily

Implicit Geometry family

const wchar_t* siKineInfoFamily

KineInfo property family

const wchar_t* siLatticeFamily

Lattice family

const wchar_t* siLensShaderFamily

Lens shader family

const wchar_t* siLightPhotonShaderFamily

Light Photon shader family

const wchar_t* siLightPrimitiveFamily

Light Primitive family

const wchar_t* siLightShaderFamily

Light shader family

const wchar_t* siMarkerOperatorFamily

Marker operator family (mainly the construction regions)

const wchar_t* siMaterialFamily

Material property family

const wchar_t* siMaterialShaderFamily

Material shader family

const wchar_t* siMeshFamily

Mesh Geometry family

const wchar_t* siNullPrimitiveFamily

Null Primitive family

const wchar_t* siNurbsCurveListFamily

Nurbs CurveList Geometry family

const wchar_t* siNurbsSurfaceMeshFamily

Nurbs Surface Mesh Geometry family

const wchar_t* siOperatorFamily

Operator family

const wchar_t* siOutputShaderFamily

Output shader family

Particle Control Object family

const wchar_t* siParticleFamily

Particle family

const wchar_t* siPassFamily

Pass family

const wchar_t* siPatchNetworkFamily

Patch Network family

const wchar_t* siPhotonShaderFamily

Photon shader family

const wchar_t* siPlanarObjectFamily

Planar Object family

const wchar_t* siPointCloudFamily

Point Cloud Geometry family

const wchar_t* siPropertyFamily

Property family

const wchar_t* siRealTimeShaderFamily

RealTime shader family

const wchar_t* siShaderFamily

Shader family

const wchar_t* siShadowShaderFamily

Shadow shader family

const wchar_t* siSubComponentFamily

SubComponent family

const wchar_t* siSurfaceCurveFamily

Surface Curve Geometry family

const wchar_t* siSurfaceFamily

Surface Geometry family

const wchar_t* siTextureShaderFamily

Texture shader family

const wchar_t* siTopologyOperatorFamily

Topology operator family

const wchar_t* siVirtualComponentFamily

Virtual Component family

const wchar_t* siVirtualCurveFamily

Virtual Curve family

const wchar_t* siVolumeShaderFamily

Volume shader family

const wchar_t* si2PntCnsType

Two Points Constraint type

const wchar_t* si3DObjectType

3D Object type

const wchar_t* si3PntCnsType

Three Points Constraint type

const wchar_t* siActionClipType

Action Clip type (instanced action)

const wchar_t* siActionType

Action type

const wchar_t* siAddEdgeOpType

AddEdge Operator type (add an edge between an existing point and an existing edge)

const wchar_t* siAddMeshPntOpType

Add Mesh Points Operator type

const wchar_t* siAddNurbsCrvPntOpType

Add Nurbs Curve Points Operator type

const wchar_t* siAddNurbsSrfPntOpType

Add Nurbs Surface Points Operator type

const wchar_t* siAddPntMiddleCrvType

Add Point Inside Curve Operator type

const wchar_t* siAddPntMiddleSrfOpType

Add Point Inside Surface Operator type

const wchar_t* siAmbientLightingType

Ambient Lighting type

const wchar_t* siArcPrimType

Implicit Arc Primitive type

const wchar_t* siAttractorCtrlType

Attractor Control Object type (electric force)

const wchar_t* siAutoCageAssignOpType

Automatic Cage Assignment Operator type

const wchar_t* siAutoEnvAssignOpType

Automatic Envelope Assignment Operator type

const wchar_t* siBallJointCnsType

Ball Joint Constraint type

const wchar_t* siBasePathCnsType

Base Path Constraint type

const wchar_t* siBendOpType

Bend Operator type

const wchar_t* siBevelOpType

Bevel Operator type (bevel geometry component)

const wchar_t* siBirail2GenOpType

Birail2Generators Operator Type

const wchar_t* siBirailOpType

Birail Operator type (generates a surface from 2 curves and a profile)

const wchar_t* siBlasterOpType

Blaster Operator type

const wchar_t* siBlendCrvOpType

Blend Curves Operator type (create a blended curve between two existing curves)

const wchar_t* siBlendSrfOpType

Blend Surfaces Operator type (blend surfaces)

const wchar_t* siBooleanGenOpType

Boolean Generator Operator type

const wchar_t* siBooleanSrfTopoOpType

Boolean Surface Operator type

const wchar_t* siBPlaneCnsType

Bounding Plane Constraint type

const wchar_t* siBridgeOpType

Bridge Op Operator type (bridge polygon)

const wchar_t* siBrushPropertiesType

Brush Properties type

const wchar_t* siBulgeOpType

Bulge Op Operator type

const wchar_t* siBVolCnsType

Bounding Volume Constraint type

const wchar_t* siCageDeformOpType

Cage Deform Operator type

const wchar_t* siCamDispType

Camera Display type

const wchar_t* siCameraLensFlareType

Camera Lens Flare type

const wchar_t* siCameraPrimType
const wchar_t* siCameraRootPrimType

Camera Root primitive type

const wchar_t* siCameraTxtOpType

CameraTxt Operator type (camera texture projection operator)

const wchar_t* siCamVisType

Camera Visibility type

const wchar_t* siCapOpType

CapOp type

const wchar_t* siCenterOpType

Center Operator type (center manipulation)

const wchar_t* siChainBonePrimType

Chain Bone Primitive type

const wchar_t* siChainEffPrimType

Chain End Effector Primitive type

const wchar_t* siChainRootPrimType

Chain Root Primitive type

const wchar_t* siCirclePrimType

Implicit Circle Primitive type

const wchar_t* siCleanCrvOpType

Clean Curve Operator type

const wchar_t* siCleanSrfOpType

Clean Surface Operator type

const wchar_t* siClothOpType

Cloth Operator type

const wchar_t* siClothPropType

Cloth Property type

const wchar_t* siCloudPrimType

Cloud Primitive type

const wchar_t* siClsColorType

Cluster Color type

const wchar_t* siClsCtrOpType

Cluster Center Operator type (cluster center deformation)

const wchar_t* siClsKeyType

Cluster Key type

const wchar_t* siClsKeyWgtMapOpType

Cluster Key Weight Map Operator type

const wchar_t* siClsPoseType

Cluster Pose type

const wchar_t* siClsShapeCombinerOpType

Cluster Shape Combiner Operator type

const wchar_t* siClsUVSpaceTxtType

Cluster Property UV Texture Projection type

const wchar_t* siCoBBoxSclOpType

CoBBoxSclOp type

const wchar_t* siCollapseOpType

Collapse Operator type (collapse geometry component)

const wchar_t* siConePrimType

Cone Primitive type

const wchar_t* siCoPoseFCrvOpType

CoPoseFCurveOp type

const wchar_t* siCopyOpType

Copy Operator type (geometry copy operator for instances)

const wchar_t* siCopyShapeOpType

copyshape operator type

const wchar_t* siCopyUVWOpType

CopyUVW Operator type

const wchar_t* siCreatePolyOpType

Create Polygon Operator type

const wchar_t* siCrvCnsType

Curve Constraint type

const wchar_t* siCrvCreationOpType

Curve Creation Operator type

const wchar_t* siCrvCtrlOpType

CrvControlOp type

const wchar_t* siCrvCutOpType

CrvCutOp type

const wchar_t* siCrvDeformOpType

Curve Deform Operator type

NURBS Curve List Aggregate Primitive type

const wchar_t* siCrvListPrimType

NURBS Curve List Primitive type

const wchar_t* siCrvListToMeshOpType

Curve To Mesh Converter Operator type (curve list to polygon mesh converter)

const wchar_t* siCrvNetOpType

Curve Net Operator type

const wchar_t* siCrvOpenCloseOpType

Open/Close Curve Operator type (open or close a curve)

const wchar_t* siCrvReparamOpType

Reparameterize Curve Operator type

const wchar_t* siCrvShiftOpType

Curve Shift Operator type

const wchar_t* siCubePrimType

Cube Primitive type

const wchar_t* siCustomParamSet

Custom Parameter Set type

const wchar_t* siCycleUVWType

Cycleuvw Operator type

const wchar_t* siCylinderPrimType

Cylinder Primitive type

const wchar_t* siDeformBySpineOp2Type

Deform By Spine Operator type (alternate envelope by spine operator)

const wchar_t* siDeformBySpineOpType

Deform by spine operator type (envelope by spine)

const wchar_t* siDeformOpType

Base Deform Operator type

const wchar_t* siDeleteCompOpType

Delete Component Operator type (delete geometry component)

const wchar_t* siDelPntCrvOpType

Delete Point From Curve Operator type

const wchar_t* siDGlowType

DGlow type

const wchar_t* siDirCnsType

Direction Constraint type

const wchar_t* siDiscPrimType

Disc Primitive type

const wchar_t* siDisplayType

Display type

const wchar_t* siDissolveCompOpType

Dissolve Component Operator type (dissolve geometry component)

const wchar_t* siDistanceOpType

Distance Operator type

const wchar_t* siDistCnsType

Distance Constraint type

const wchar_t* siDodecahedronPrimType

Dodecahedron Primitive type

const wchar_t* siDragCtrlPrimType

Drag Control Primitive type

const wchar_t* siEddyCtrlPrimType

Eddy Control Primitive type

const wchar_t* siEditPolyOpType

Edit Polygon Operator type

const wchar_t* siEmissionPropType

Emission Property type

const wchar_t* siEnvelopOpType
const wchar_t* siEnvSelClsOpType

Envelope Selection Clusters Operator type

const wchar_t* siEnvWgtType

Envelope Weights type

const wchar_t* siExplosionOpType

Explosion Operator type

const wchar_t* siExtendCrv2PntOpType

Extend Curve To Point Operator type

const wchar_t* siExtendToCrvOpType

Extend To Curve Operator type (extend the surface to the selected curve)

const wchar_t* siExtractCrvOpType

Extract Curve Operator type

const wchar_t* siExtractCrvSegOpType

Extract Curve Segment Operator type (extract a curve from a segment of an existing curve)

const wchar_t* siExtractPolyOpType

Extract Polygons Operator type

const wchar_t* siExtractSubCrvOpType

Extract Subcurve Operator type

const wchar_t* siExtrude2ProfsOpType

Extrusion 2 Profiles Operator type (extrude 2 profiles)

const wchar_t* siExtrudeCompAxisOpType

Extrude Component Axis Operator type (extrude geometry component)

const wchar_t* siExtrudeComponentOpType

Extrude Component Operator type (extrude geometry component)

const wchar_t* siExtrusionOpType

Extrusion Operator type (extrude a curve to create a surface)

const wchar_t* siFanType

Fan Force Object type

const wchar_t* siFilletCrvOpType

Fillet Curves Operator type (intersecting or not)

const wchar_t* siFilletSrfOpType

Fillet Surfaces Operator type

const wchar_t* siFillHoleOpType

Fill Hole Operator type

const wchar_t* siFilterEdgeOpType
const wchar_t* siFilterPolyOpType

Polygon Filter Operator type

const wchar_t* siFitCrvOpType

Fit Curve Operator type (fit a new curve on to the selected curve)

const wchar_t* siFitSrfOpType

Fit Surface Operator type (fit a new surface on to the selected surface)

const wchar_t* siFlipUVWOpType

Flip UVW Operator type

const wchar_t* siFluidOpType

Fluid Operator type

const wchar_t* siFoldOpType

Fold Operator type

const wchar_t* siFourSidedOpType

Four Sided Operator type

const wchar_t* siFurOpType

Fur Operator type (fur generator operator)

const wchar_t* siFurPrimType

Fur Primitive type

const wchar_t* siFurPropType

Fur Property type

const wchar_t* siFurSimOpType

Fur Simulation Operator type

const wchar_t* siGeneratorOpType

Base Generator Operator type

const wchar_t* siGeomApproxType

Geometry Approximation type (tesselation)

const wchar_t* siGeoShaderPrimType

GeoShader Primitive Type

const wchar_t* siGeoTxtOpType

GeoTxtOp type (copy geometry xyz to uvw texture operator)

const wchar_t* siGlobalType

Global Transform type

const wchar_t* siGravityCtrlType

Gravity Force Control Object type

const wchar_t* siGridPrimType

Grid Primitive type

const wchar_t* siGroup

Group type (obsolete)

const wchar_t* siGroupType

Group type

const wchar_t* siHealOpType

Heal Operator type

const wchar_t* siHealUVWOpType

Heal UVW Operator type

const wchar_t* siIcosahedronPrimType

Icosahedron Primitive type

const wchar_t* siImageClipType

Image Clip type

const wchar_t* siImageCropOpType

Image Crop Operator type

const wchar_t* siImageFXOpType

Image FX Operator type

const wchar_t* siImageObjectType

Image Object type

const wchar_t* siImageSourceOpType
const wchar_t* siImageSourceType

Image Source type

const wchar_t* siInsertCrvKnotOpType

Insert Curve Knot Operator type

const wchar_t* siInsSrfKnotOpType

Insert Surface Knot Operator type (inserts a knot in a nurbs surface)

const wchar_t* siIntersectSrfOpType

Intersect Surfaces Operator type (extract a curve from the intersection of two surfaces)

const wchar_t* siInvCrvOpType

Inverse Curve Operator type (inverse curve direction)

const wchar_t* siInvertPolyOpType

Invert Polygon Operator type

Name of the InvisiblePolygons cluster

const wchar_t* siInvSrfOpType

Inverse Normals Operator type (inverse normals direction)

const wchar_t* siKineChainPropType

Kinematic Chain Properties type

const wchar_t* siKineChainType

Kinematic Chain type

const wchar_t* siKineCnsType

Kinematic Constraint type

const wchar_t* siKineInfoType

Kinematics Information type

const wchar_t* siKineJointType

Kinematic Joint type

const wchar_t* siLatticeOpType

Lattice Operator type

const wchar_t* siLatticePrimType

Lattice Primitive type

const wchar_t* siLayersType

Layers type

const wchar_t* siLightLensFlareType

Light Lens Flare type

const wchar_t* siLightPrimType
const wchar_t* siLineCnsType

Line Constraint type

const wchar_t* siLocalType

Local Transform type

const wchar_t* siLoftOpType

Loft Generator Operator type

const wchar_t* siMapCompOpType

Component Map Operator type

Mark Hard Edge/Vertex Operator type

const wchar_t* siMaterialType

Material type

const wchar_t* siMergeCrvOpType

Merge Curves Operator type

const wchar_t* siMergeMeshOpType

Merge Meshes Operator type

const wchar_t* siMergeSrfOpType

Merge Surfaces Operator type

Mesh Local Subdivision Operator type

const wchar_t* siMeshSubdivOpType

Mesh Subdivision Operator type

Mesh Subdivide With Center Operator type (mesh subdivision with center)

const wchar_t* siMixerAnimClipType

Mixer Animation Clip type

const wchar_t* siMixerAnimTrackType

Mixer Animation Action Track type

const wchar_t* siMixerAudioClipType

Mixer Audio Clip type

const wchar_t* siMixerAudioTrackType

Mixer Audio Track type

const wchar_t* siMixerPropType
const wchar_t* siMixerShapeClipType

Mixer Shape Clip type

const wchar_t* siMixerShapeTrackType

Mixer Shape Track type

const wchar_t* siMixerType

Mixer type (property)

const wchar_t* siModelClipType

3D Model Clip type

const wchar_t* siModelNullPrimType
const wchar_t* siModelType

3D Model type

const wchar_t* siMotionBlurType

Motion Blur type

const wchar_t* siMoveComponentOpType

Move Component Operator type

const wchar_t* siNPntCnsType

N Points Constraint type

const wchar_t* siNullPrimType
const wchar_t* siNurbsToMeshOpType

Nurbs To Mesh Operator type

const wchar_t* siObjClsCnsType

Object To Cluster Constraint type

const wchar_t* siObstaclePropType

Obstacle Property type

const wchar_t* siOctahedronPrimType

Octahedron Primitive type

const wchar_t* siOffsetClsOpType

Offset Cluster Operator type

const wchar_t* siOffsetCrvOpType

Offset Curve Operator type

const wchar_t* siOffsetSrfOpType

Offset Surface Operator type (offset a surface to create a new surface)

const wchar_t* siOpenCloseSrfOpType

Open/Close Surface Operator type (open or close a surface)

const wchar_t* siOriCnsType

Orientation Constraint type

const wchar_t* siOverrideType

Override type

const wchar_t* siParDecayType

Particle decay type

const wchar_t* siParObstExtSparksType

ParObstExtSparks type

const wchar_t* siParticleEventType

Particle Event type

const wchar_t* siParticlesOpType

Particles Operator type

const wchar_t* siPathCnsType

Path Constraint type

const wchar_t* siPinJointCnsType

Pin Joint Constraint type

const wchar_t* siPlaneCnsType

Plane Constraint type

const wchar_t* siPointCloudPrimType

Point CloudPrimitive type

const wchar_t* siPolyMeshPNetOpType

PolyMeshPNetOp type

const wchar_t* siPolyMeshType

Polygon Mesh type

const wchar_t* siPosCnsType

Position Constraint type

const wchar_t* siPoseCnsType

Pose Constraint type

const wchar_t* siProjectCrvOpType

Project Curve Operator type (project a curve on to a surface)

const wchar_t* siProportionalOpType

Proportional Modeling Operator type

const wchar_t* siPropVolumeOpType

Proportional Volume Operator type

const wchar_t* siPushOpType

Push Operator type

const wchar_t* siQStretchOpType

QStretch Operator type (quick stretch)

const wchar_t* siRandomizeOpType

Randomize Operator type

const wchar_t* siRefPlaneType

Reference Plane type

const wchar_t* siRelaxUVWOpType

Relax UVW Operator type

const wchar_t* siRemoveCrvKnotOpType

Remove Curve Knot Operator type

const wchar_t* siRemSrfKnotOpType

Remove Surface Knot Operator type (removes a knot from a nurbs surface)

const wchar_t* siRenderMapType

Render Map type

const wchar_t* siRevolutionOpType

Revolution Operator type

const wchar_t* siRotoscopeType

Camera Rotoscopy type

const wchar_t* siSceneAmbienceType

Scene Ambience type

const wchar_t* siSceneColorsType

Scene Display Colors type

const wchar_t* siSclCnsType

Scaling Constraint type

const wchar_t* siSCMFixerOpType

SCM Fixer Operator type

const wchar_t* siSCMTopologyOpType

SCM Topology Operator type

const wchar_t* siScriptedOpType

Scripted Operator type (scripted operator host)

Set Edge Crease Value Operator type

Shape Action Compound Clip type (base compound clip)

const wchar_t* siShapeActionType

Shape Action type

const wchar_t* siVisemeActionType

Viseme Action type

const wchar_t* siShearOpType

Shear Operator type

const wchar_t* siShrinkWrapOpType

Shrink Wrap Operator type

const wchar_t* siSkelCtrlOpPropType

Skeleton Controller Operator type

const wchar_t* siSmoothEnvelopeWgtOpType

Smooth Envelope Weight Operator type

const wchar_t* siSnapBoundOpType

Snap Boundary Operator type

const wchar_t* siSnapCrvOpType

Snap To Curves Operator type

const wchar_t* siSnipSrfOpType

Snip Surface Operator type

const wchar_t* siSoftBodyOpType

SoftBody Operator type

const wchar_t* siSpherePrimType

Sphere Primitive type

const wchar_t* siSpineDefOp2Type

Deform by Spine Operator 2 type (alternate operator)

const wchar_t* siSpineDefOpType

Deform by Spine Operator type

const wchar_t* siSpineWgtMapOp3Type

Spine Weight Map Operator 3 type

const wchar_t* siSpineWgtMapOp4Type

Deform by Spine Weight Map Operator 4 type

const wchar_t* siSpiralPrimType

Implicit Spiral Primitive type

const wchar_t* siSplitEdgeOpType

Split Edge Operator type (split some edges)

const wchar_t* siSplitPolyOpType

Split Polygon Operator type (split some polygons)

const wchar_t* siSpotInterestPrimType

Spot Interest Primitive type

const wchar_t* siSpotRootPrimType

Spot Root Primitive type

const wchar_t* siSquarePrimType

Implicit Square Primitive type

const wchar_t* siSrfCnsType

Surface Constraint type

const wchar_t* siSrfCrvInverseOpType

Surface Curve Inverse Operator type

const wchar_t* siSrfCrvShiftOpType

Surface Curve Shift Operator type

const wchar_t* siSrfCtrlOpType

SrfControlOp type

const wchar_t* siSrfDefOpType

Surface Deform Operator type

const wchar_t* siSrfMeshPrimType

NURBS Surface Mesh Primitive type

const wchar_t* siSrfPQOpType

SurfacePQ Operator type

const wchar_t* siSrfReparamOpType

Reparameterize Surface Operator type

const wchar_t* siSrfShiftOpType

Surface Shift Operator type

const wchar_t* siSrfSubdivisionOpType

Surface Subdivision Operator type

const wchar_t* siSrfUVCtrlOpType

Surface UV Control Operator type (Nurbs UV control)

const wchar_t* siStandInPrimType

Stand-in Primitive type

const wchar_t* siStartOffsetOpType

Start Offset Operator type

const wchar_t* siStitchCrvToCrvOpType

Stitch Curve To Curve Operator type (stitch curves together)

const wchar_t* siStitchCrvToSrfOpType

Stitch Curve To Surface Operator type

const wchar_t* siStitchSrfOpType

Stitch Surfaces Operator type (stitch surfaces and curves together)

const wchar_t* siStrokeOpType

Gap Stroke Operator type

const wchar_t* siSubCompType

Subcomponents type

const wchar_t* siSubdivEdgeOpType

Subdivide Edge Operator type

const wchar_t* siSubdivPolyOpType

Subdivide Polygon Operator type

const wchar_t* siSwapSrfUVOpType

Swap Surface UVs Operator type

const wchar_t* siSymmetrizePolygon

Symmetrize Polygon Operator type

const wchar_t* siSymmetryCnsType

Symmetry Constraint type

const wchar_t* siSymmetryMapOpType

Symmetry Map Genrator Operator type

const wchar_t* siSymmetryMapType

Symmetry Map type

const wchar_t* siSynopticViewType

Synoptic View type

const wchar_t* siTaperOpType

Taper Operator type

const wchar_t* siTetrahedronPrimType

Tetrahedron Primitive type

const wchar_t* siTextToCrvListOpType

Text To CurveList Operator type

const wchar_t* siTorusPrimType

Torus Primitive type

const wchar_t* siTrajCnsType

Trajectory Constraint type

const wchar_t* siTransformSetupType

Transform Setup type

const wchar_t* siTurbulenceCtrlPrimType

Turbulence Control Primitive type

const wchar_t* siTwistOpType

Twist Operator type

const wchar_t* siTxtMapType

Texture Map type

const wchar_t* siTxtOpType

Texture Projection Operator type

const wchar_t* siTxtSupportType

Texture Support type

const wchar_t* siUpVctCnsType

Up Vector Constraint type

const wchar_t* siUserMotionType

User Motion Property type

const wchar_t* siUserNormalType

User Normal Property type

const wchar_t* siUVProjDefType

UV Projection Definition type (definition of how to perform a texture projection)

const wchar_t* siVertexcolorType

Vertex Color type

const wchar_t* siVisibilityType

Visibility type

const wchar_t* siVolumeDeformType

Volume Deform type (implicit sphere volume)

const wchar_t* siVolumicLightSceneType

Volumic Light Scene Local Property Set type

const wchar_t* siVolumicLightType

Volumic Light Effect type

const wchar_t* siVortexCtrlType

Vortex Control Object type (magnetic force)

const wchar_t* siVtxColPainterOpType

Vertex Color Painter Operator type

const wchar_t* siVtxColPropOpType

Vertex Color Property Generator Operator type

const wchar_t* siWaveCtrlType

Wave Control Object type

const wchar_t* siWaveOpType

Wave Operator type

const wchar_t* siWeldEdgesOpType

Weld Edges Operator type (weld pair of edges together)

const wchar_t* siWeldPntOpType

Weld Points Operator type (weld two points together)

const wchar_t* siWgtMapCnxOpType

Weight Map Connection Operator type

const wchar_t* siWgtMapOpType

Weight Map Generator Operator type

const wchar_t* siWgtMapsMixOpType

Weight Maps Mixer Operator type

const wchar_t* siWgtMapType

Weight Map type

const wchar_t* siWgtPainterOpType

Weight Painter Operator type

const wchar_t* siWindType

Wind Force Object type

const wchar_t* siWtStrokeOpType

Weight Stroke Operator type

const wchar_t* siControlGradient

A control that shows a fully featured gradient editor.

const wchar_t* siControlTextureSpace

A control that shows a texture space combo box.

const wchar_t* siUIHelpID

Reference to a topic in the Help file.Normally this is only used for internal objects.

const wchar_t* siUILanguage

See <object idref="PPGLayout.Language">

const wchar_t* siUILogic

See <object idref="PPGLayout.Logic">

const wchar_t* siFilter3DObjectType

Represents the filter objects that can be used with 3D objects.

const wchar_t* siFilterPropertyType

Represents the filter objects that can be used with property objects.

const wchar_t* siClipAnimationLayerType

Represents clip objects which are instances of animation layers.

const wchar_t* siClipAudioType

Represents clip objects which are instances of audio files.

const wchar_t* siClipCacheType

Represents clip objects which are instances of cache files.

const wchar_t* siClipImageType

Represents an <object idref="ImageClip"> object.

const wchar_t* siClipMixerType

Represents clip objects which are the top-level container for all other clip objects.

const wchar_t* siTrackAnimationLayerType

Represents the track objects which organize animation layer <object idref="Clip"> objects.

const wchar_t* siTrackAudioType

Represents the track objects which organize audio <object idref="Clip"> objects.

const wchar_t* siTrackCacheType

Represents the track objects which organize cache <object idref="Clip"> objects.

const wchar_t* siTrackShapeType

Represents the track objects which organize shape <object idref="Clip"> objects.

const wchar_t* siAnimCompoundAnimItem

Represents a compound animation source stored in an ActionSource.

const wchar_t* siConstraintAnimItem

Represents an <object idref="Constraint"> stored in an ActionSource.

const wchar_t* siExpressionAnimItem

Represents an <object idref="Expression"> stored in an ActionSource.

const wchar_t* siFCurveAnimItem

Represents an <object idref="FCurve"> stored in an ActionSource.

const wchar_t* siShapeCompoundAnimItem

Represents a shape compound source stored in an ActionSource.

const wchar_t* siShapeKeyAnimItem

Represents an <object idref="ShapeKey"> stored in an ActionSource.

const wchar_t* siStaticValueAnimItem

Represents an <object idref="StaticSource"> stored in an ActionSource.

const wchar_t* siCompoundMappedItem

Represents a compound item in a compound clip.

const wchar_t* siShapeCompoundMappedItem

Represents a shape compound item in a compound clip.

const wchar_t* siSEFilterActionNodes

Show only Action nodes.

const wchar_t* siSEFilterAllNodeTypes

Show All Node types.

const wchar_t* siSEFilterAnimatableNodes

Show only Animatable parameter nodes.

const wchar_t* siSEFilterAnimatedNodes

Show only Animated parameter nodes.

const wchar_t* siSEFilterClusterNodes

Show only Cluster nodes.

const wchar_t* siSEFilterGroupNodes

Show only Group nodes.

const wchar_t* siSEFilterKeywordAll

Show nodes with any keyword set.

Show nodes with Animation keyword set.

const wchar_t* siSEFilterKeywordCustom

Show nodes with Custom keyword set.

const wchar_t* siSEFilterKeywordGeneral

Show nodes with General keyword set.

Show nodes with Kinematics keyword set.

const wchar_t* siSEFilterKeywordModeling

Show nodes with Modeling keyword set.

Show nodes with Rendering keyword set.

const wchar_t* siSEFilterKeywordViewing

Show nodes with Viewing keyword set.

const wchar_t* siSEFilterMaterialNodes

Show only Material nodes.

Show only Miscellaneous nodes.

const wchar_t* siSEFilterModelNodes

Show only Model nodes.

const wchar_t* siSEFilterObjectNodes

Show only Object nodes.

const wchar_t* siSEFilterOperatorNodes

Show only Operator nodes.

const wchar_t* siSEFilterParameterNodes

Show only regular Parameter (non-animatable) nodes.

const wchar_t* siSEFilterPrimitiveNodes

Show only Primitive nodes.

const wchar_t* siSEFilterPropertyNodes

Show only Property nodes.

const wchar_t* siSEFilterSceneNodes

Show only Scene nodes.

const wchar_t* siSEFilterShaderNodes

Show only Shader nodes.

const wchar_t* siImageDataTypeRGBA

Represents a four channel RGB color image, where the fourth channel is the alpha matte.

const wchar_t* siImageDataTypeRGB

Represents a three channel, RGBA color image.

const wchar_t* siImageDataTypeRGBE

Represents a four channel, RGB color image, where the fourth channel is an exponent. Used for HDR images.

const wchar_t* siImageDataTypeAlpha

Represents a single channel, alpha matte image.

const wchar_t* siImageDataTypeIntensity

Represents a single channel, grayscale intensity image.

const wchar_t* siImageDataTypeDepth

Represents a single channel, depth value image.

const wchar_t* siImageDataTypeNormal

Represents a three channel, vector image composed of normalized vectors.

const wchar_t* siImageDataTypeMotion

Represents a three channel, motion vector image.

const wchar_t* siImageDataTypeVector

Represents a three channel image composed of arbitrary vectors.

const wchar_t* siImageDataTypePoint

Represents a three channel image composed of arbitrary points in space.

const wchar_t* siImageDataTypeLabel

Represents a single channel, object label image.

const wchar_t* siImageDataTypeBitMask

Represents a single channel, single bit-mask image.

const wchar_t* siATFilterPresetAll

Display all nodes for the selected elements.

const wchar_t* siATFilterPresetCustom

Display any type of custom parameter set for the selected elements. This includes proxy parameter sets, marking sets, and annotation properties.

const wchar_t* siATFilterPresetGeneral

Display only the general properties for the selected elements.

const wchar_t* siATFilterPresetModeling

Display only the modeling properties for the selected elements.

const wchar_t* siATFilterPresetAnimation

Display only the animation properties for the selected elements.

Display only the kinematics properties for the selected elements.

const wchar_t* siATFilterPresetRendering

Display only the rendering properties for the selected elements.

const wchar_t* siATFilterPresetViewing

Display only the viewing properties for the selected elements.

Display only the local transform parameters for the selected elements.

const wchar_t* siATFilterPresetPosition

Display only the position parameters for the selected elements.

const wchar_t* siATFilterPresetPositionX

Display only the position in X parameters for the selected elements.

const wchar_t* siATFilterPresetPositionY

Display only the position in Y parameters for the selected elements.

const wchar_t* siATFilterPresetPositionZ

Display only the position in Z parameters for the selected elements.

const wchar_t* siATFilterPresetRotation

Display only the rotation parameters for the selected elements.

const wchar_t* siATFilterPresetRotationX

Display only the rotation in X parameters for the selected elements.

const wchar_t* siATFilterPresetRotationY

Display only the rotation in Y parameters for the selected elements.

const wchar_t* siATFilterPresetRotationZ

Display only the rotation in Z parameters for the selected elements.

const wchar_t* siATFilterPresetScaling

Display only the scaling parameters for the selected elements.

const wchar_t* siATFilterPresetScalingX

Display only the scaling in X parameters for the selected elements.

const wchar_t* siATFilterPresetScalingY

Display only the scaling in Y parameters for the selected elements.

const wchar_t* siATFilterPresetScalingZ

Display only the scaling in Z parameters for the selected elements.

const wchar_t* siATFilterPresetColor

Display only the color parameters for the selected elements.

const wchar_t* siATFilterTaggedAll

Filter all tagged parameters.

const wchar_t* siATFilterTagged1

Filter the tagged 1 parameters.

const wchar_t* siATFilterTagged2

Filter the tagged 2 parameters.

const wchar_t* siATFilterTagged3

Filter the tagged 3 parameters.

const wchar_t* siATFilterTagged4

Filter the tagged 4 parameters.

const wchar_t* siATFilterTagged5

Filter the tagged 5 parameters.

const wchar_t* siATFilterTagged6

Filter the tagged 6 parameters.

const wchar_t* siATFilterTagged7

Filter the tagged 7 parameters.

const wchar_t* siATFilterTagged8

Filter the tagged 8 parameters.

const wchar_t* siATFilterTagged9

Filter the tagged 9 parameters.

const wchar_t* siATFilterTagged10

Filter the tagged 10 parameters.

const wchar_t* siShaderFamilyAttribute

Type of filter for a shader's family.

const wchar_t* siWritableImageAttribute

Type of filter for a writable image.

Type of filter for a writable image type.

Type of filter to match the Red color for a RenderTree node.

Type of filter to match the Green color for a RenderTree node.

Type of filter to match the Blue color for a RenderTree node.

Controls which display name to use in the Render Tree layout when no layout is given. By default, the ports will use the script name. Set this attribute to true to use the display name from the PPG.

When this attribute is set to true and the parameter value changes, the MetaSL viewport shader will be recompiled. This is needed when the number of light casting shadows changes or when switching light types.

const wchar_t* siCAVTangentsAttribute

When this attribute is set to true, tangent data will be generated for this property for the MetaSL viewport shader.

const wchar_t* siCAVBinormalsAttribute

When this attribute is set to true, binormal data will be generated for this property for the MetaSL viewport shader.

Attribute used for defining the version of a hardware shader.

const wchar_t* siShaderFamilyCntContrast

mental ray Contour Contrast Shader

const wchar_t* siShaderFamilyCntMat

mental ray Contour Material

const wchar_t* siShaderFamilyCntStore

mental ray Contour Store Shader

const wchar_t* siShaderFamilyData

mental ray Data Blob

const wchar_t* siShaderFamilyEnvironment

mental ray Environment Shader (environment phenomenon in a material or camera)

const wchar_t* siShaderFamilyGeometry

mental ray Geometry Shader (geometry phenomenon)

const wchar_t* siShaderFamilyLens

mental ray Lens Shader (lens phenomenon in a camera)

const wchar_t* siShaderFamilyLight

mental ray Light Shader (light phenomenon)

const wchar_t* siShaderFamilyLightmap

mental ray Lightmap Shader

const wchar_t* siShaderFamilyOutput

mental ray Output Shader (output phenomenon in a camera)

const wchar_t* siShaderFamilyPhenomMat

mental ray Material Phenomenon

const wchar_t* siShaderFamilyPhotonLight

mental ray Photon Light Shader (photon emitter phenomenon in a light)

const wchar_t* siShaderFamilyPhotonMat

mental ray Photon Material Shader (photon phenomenon in a material)

mental ray Photon Volume Shader (photon phenomenon in a material or camera)

const wchar_t* siShaderFamilyShadowMat

mental ray Shadow Material Shader (shadow phenomenon in a material)

const wchar_t* siShaderFamilyState

mental ray State Shader

const wchar_t* siShaderFamilySurfaceMat

mental ray Surface Material Shader (material phenomenon in a material)

const wchar_t* siShaderFamilyTexture

mental ray Texture Shader (texture phenomenon)

const wchar_t* siShaderFamilyVolume

mental ray Volume Shader (volume phenomenon in a material or camera)

const wchar_t* siShaderFamilyRTShader

Realtime Shader

const wchar_t* siHardwareVertexColor

Default vertex color name.

const wchar_t* siHardwareVertexTangent

Tangent

const wchar_t* siHardwareVertexBinormal

Binormal

const wchar_t* siHardwareVertexTexCoord

Texture projection

const wchar_t* siHardwareVertexWeightMap

Weight map

Point velocity

Orientation

const wchar_t* siHardwareVertexAge

Age

const wchar_t* siHardwareVertexRadius

Radius

const wchar_t* siHardwareVertexID

ID

const wchar_t* siHardwareVertexFog

Fog

const wchar_t* siHardwareVertexWeight

Weight

const wchar_t* siHardwareVertexIndice

Index

Tesselation factor

const wchar_t* siHardwareVertexDepth

Depth

const wchar_t* siHardwareVertexSample
const wchar_t* siHardwareVertexAuto

Let Softimage handle the creation of the attribute (useful for tangents and binormals).

Constant Boolean ICE attribute to control texture U wrapping. Valid only when used on a texture space parameter.

Constant Boolean ICE attribute to control texture V wrapping. Valid only when used on a texture space parameter.

Constant Boolean ICE attribute to control texture W wrapping. Valid only when used on a texture space parameter.

Constant Matrix44 ICE attribute to control texture matrix. Valid only when used on a texture space parameter.

Constant Boolean ICE attribute to control if coordinates are homogeneous. Valid only for rendering when used on a texture space parameter.

Constant Boolean ICE attribute to control if attributes are smoothed based on the subdivision ssurface algorithm. Valid only for rendering on subdivision surface meshes.