Public Member Functions
Track Class Reference

Detailed Description

A Track represents the container of clips used to sequence clips in the ClipContainer.

You can retrieve the track object using ClipContainer.GetTracks. A track contains only a specific type of clips; for example, audio clips (where Clip.GetType() == siClipAudioType) are the only type of tracks found in an audio track (where Track.GetType() == siTrackAudioType). The base property SIObject::GetType returns one of the values contained in siTrackType.

Tracks can only be added using the AddTrack command (there is currently no way to add a track using the C++ API).

See also:
ClipContainer, Clip, AddTrack
Since:
4.0
Example:
Demonstrates how to create tracks and retrieve all tracks within a ClipContainer. This example will create the following hierarchy:
        \*

            Mixer
              |
              |- Track (an animation track)
              |    |
              |    |- CompoundClip
              |            |
              |            |- Track4 (an animation track)
              |
              |- Track1 (an animation track)
              |- Track2 (a shape track)
              |- Track3 (an audio track)
              |- Track4 (a layer track)
              |- Track5 (a cache track) 

        *\
        using namespace XSI;

        Application app;
        Model root = app.GetActiveSceneRoot();

        X3DObject myCube;
        root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube );

        // Creating the first animation source
        CValueArray args(9);
        CValue      outArg;
        args[0] = root;
        args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz";
        args[3] = L"StoredStaticPose";
        args[4] = true;
        args[7] = false;
        args[8] = false;
        app.ExecuteCommand( L"StoreAction", args, outArg );

        Source mySource(outArg);

        // Creating the first clip
        CValueArray addClipArgs(6);
        addClipArgs[0] = root;
        addClipArgs[1] = mySource.GetFullName();
        addClipArgs[5] = L"MyClip1";
        app.ExecuteCommand( L"AddClip", addClipArgs, outArg );

        Clip myClip(outArg);
        app.LogMessage(L"First created clip " + myClip.GetFullName() );
        app.LogMessage(L"First created Track " + SIObject(myClip.GetParent()).GetFullName() );

        myCube.PutParameterValue(L"posx", 3.0f);

        // Creating the second animation source
        args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz";
        args[5] = 7l;
        args[6] = 9l;
        app.ExecuteCommand( L"StoreAction", args, outArg );

        mySource = outArg;

        // Creating the second clip from the second source.
        addClipArgs[0] = root;
        addClipArgs[1] = mySource.GetFullName();
        addClipArgs[5] = L"MyClip1";
        app.ExecuteCommand( L"AddClip", addClipArgs, outArg );

        Clip myClip2(outArg);
        app.LogMessage(L"Second created clip " + myClip2.GetFullName() );
        app.LogMessage(L"Second created Track " + SIObject(myClip2.GetParent()).GetFullName() );

        // Adding a shape track
        ClipContainer myMixer = root.GetMixer().GetRef();
        CValueArray addTrackArgs(3);
        addTrackArgs[0] = root;
        addTrackArgs[1] = myMixer;
        addTrackArgs[2] = 1l;//Shape track
        app.ExecuteCommand( L"AddTrack", addTrackArgs, outArg );
        Track myShapeTrack(outArg);
        app.LogMessage(L"Third created Track " + myShapeTrack.GetFullName() );

        // Adding an audio track
        addTrackArgs[2] = 2l;//Audio track
        app.ExecuteCommand( L"AddTrack", addTrackArgs, outArg );
        Track myAudioTrack(outArg);
        app.LogMessage(L"Fourth created Track " + myAudioTrack.GetFullName() );

        // Adding an animation layer track
        addTrackArgs[2] = 5l;//Animation Layer track
        app.ExecuteCommand( L"AddTrack", addTrackArgs, outArg );
        Track myAnimLayerTrack(outArg);
        app.LogMessage(L"Fifth created Track " + myAnimLayerTrack.GetFullName() );

        // Adding a cache track
        addTrackArgs[2] = 6l;//Cache track
        app.ExecuteCommand( L"AddTrack", addTrackArgs, outArg );
        Track myCacheTrack(outArg);
        app.LogMessage(L"Sixth created Track " + myCacheTrack.GetFullName() );

        // Creating a compound clip from the clips created earlier
        // This will implicitly create a track for the nested clip
        args.Resize(2);
        args[0] = root;
        args[1] = myClip.GetFullName() + L"," + myClip2.GetFullName();
        app.ExecuteCommand( L"CreateCompound", args, outArg );

        // Now retreiving all tracks recursively.

        // First lets get the tracks which are directly under the mixer.
        CRefArray myTracks = myMixer.GetTracks();
        CRefArray myResultingTracks;

        LONG i;
        for(i = 0; i< myTracks.GetCount(); ++i)
        {
            Track currentTrack(myTracks[i]);
            myResultingTracks.Add(currentTrack);
            CRefArray trackClips = currentTrack.GetClips();
            for(LONG j = 0; j < trackClips.GetCount();++j)
            {
                ClipContainer compoundClip(trackClips[0]);

                if(compoundClip.IsValid())
                {
                    // We have a compound so let's fetch the nested tracks.
                    CRefArray nestedTracks = compoundClip.GetTracks();
                    for(LONG k = 0; k < nestedTracks.GetCount(); ++k)
                    {
                        myResultingTracks.Add(nestedTracks[k]);
                    }
                }
            }
        }

        app.LogMessage(L"The resulting complete track list is the following: ");
        for(i = 0; i < myResultingTracks.GetCount(); ++i)
        {
            app.LogMessage(Track(myResultingTracks[i]).GetFullName());
        }

#include <xsi_track.h>

Inheritance diagram for Track:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 Track ()
 ~Track ()
 Track (const CRef &in_ref)
 Track (const Track &in_obj)
bool IsA (siClassID in_ClassID) const
siClassID GetClassID () const
Trackoperator= (const Track &in_obj)
Trackoperator= (const CRef &in_ref)
CRefArray GetClips () const

Constructor & Destructor Documentation

Track ( )

Default constructor.

~Track ( )

Default destructor.

Track ( const CRef in_ref)

Constructor.

Parameters:
in_refconstant reference object.
Track ( const Track in_obj)

Copy constructor.

Parameters:
in_objconstant class object.

Member Function Documentation

bool IsA ( siClassID  in_ClassID) const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassIDclass type.
Returns:
true if the class is compatible, false otherwise.

Reimplemented from ProjectItem.

siClassID GetClassID ( ) const [virtual]

Returns the type of the API class.

Returns:
The class type.

Reimplemented from ProjectItem.

Track& operator= ( const Track in_obj)

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_objconstant class object.
Returns:
The new Track object.
Track& operator= ( const CRef in_ref)

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_refconstant class object.
Returns:
The new Track object.

Reimplemented from ProjectItem.

CRefArray GetClips ( ) const

Returns the clips contained on that track.

Returns:
Array of Clip or ClipContainer objects found on the track.

The documentation for this class was generated from the following file: