Layer

Object Hierarchy | Related C++ Class: Layer

Inheritance

SIObject

ProjectItem

SceneItem

Group

Layer

Description

The Layer is a self-contained collection of Scene items. It reports "Layer" when queried with the Application.ClassName method. A layer group is just when a layer itself has some sub layer as children. It allows to override what the sub layer is doing (visibility override for example) in a non-destructive way.

Methods

AddCustomOp AddCustomProperty AddLayer AddMaterial
AddMember AddProperty AddScriptedOp AddScriptedOpFromFile
AnimatedParameters2 ApplyEnvelope BelongsTo operator EvaluateAt
GetICEAttributeFromName GetLocalPropertyFromName GetPropertyFromName IsA
IsAnimated2 IsClassOf operator IsEqualTo operator IsKindOf
IsLocked operator IsMember IsSelected operator LockOwners
RemoveAllMembers RemoveLayer RemoveMember SetAsSelected operator
SetCapabilityFlag operator SetLock SetMaterial TaggedParameters
UnSetLock      
       

Properties

Application BranchFlag operator Capabilities operator Categories
Envelopes EvaluationID ExpandedMembers Families operator
FullName operator Help HierarchicalEvaluationID ICEAttributes
Layers LocalProperties LockLevel operator LockMasters operator
LockType operator Material Members Model
Name operator NestedObjects ObjectID Origin
OriginPath Owners PPGLayout operator Parameters operator
Parent Parent3DObject Properties Selected operator
Type operator      
       

See Also

Scene.ActiveLayer LayerCollection