#include
<classaw_scene_1_1_node_visitor.h>
Public Member Functions |
|
__init__ () | |
apply (Node) | |
apply (Group) | |
apply (LodGroup) | |
apply (LodCollapse) | |
apply (Geometry) | |
apply (Import) | |
apply (ImageGeometry) | |
apply (MeshGeometry) | |
apply (RpcGeometry) | |
apply (TextGeometry) | |
apply (LineGeometry) | |
apply (CircleGeometry) | |
apply (PointGeometry) | |
apply (Locator) | |
apply (DecalLocator) | |
apply (Light) | |
abort () | |
bool | aborted () |
Protected Member Functions |
|
__del__ () | |
Reference counted objects shouldn't exist on
the stack. |
awScene.NodeVisitor.__init__ | ( | ) |
awScene.NodeVisitor.apply | ( | Node | ) |
awScene.NodeVisitor.apply | ( | Group | ) |
awScene.NodeVisitor.apply | ( | LodGroup | ) |
awScene.NodeVisitor.apply | ( | LodCollapse | ) |
awScene.NodeVisitor.apply | ( | Geometry | ) |
awScene.NodeVisitor.apply | ( | Import | ) |
awScene.NodeVisitor.apply | ( | ImageGeometry | ) |
awScene.NodeVisitor.apply | ( | MeshGeometry | ) |
awScene.NodeVisitor.apply | ( | RpcGeometry | ) |
awScene.NodeVisitor.apply | ( | TextGeometry | ) |
awScene.NodeVisitor.apply | ( | LineGeometry | ) |
awScene.NodeVisitor.apply | ( | CircleGeometry | ) |
awScene.NodeVisitor.apply | ( | PointGeometry | ) |
awScene.NodeVisitor.apply | ( | Locator | ) |
awScene.NodeVisitor.apply | ( | DecalLocator | ) |
awScene.NodeVisitor.apply | ( | Light | ) |
awScene.NodeVisitor.abort | ( | ) |
bool awScene.NodeVisitor.aborted | ( | ) |
awScene.NodeVisitor.__del__ | ( | ) | [protected] |
Reference counted objects shouldn't exist on the stack.