Classes |
|
class | Appearance |
class | Geometry |
Geometry is an base class used to distinguish between abstract
nodes and nodes that can contain geometry. More... |
|
class | Group |
class | ImageGeometry |
class | Light |
Light represents a
light in the scene. More... |
|
class | LodCollapse |
class | LodGroup |
This class encapsulate the lod node.
More... |
|
class | MaterialCatalog |
MaterialCatalog manages the material tables associated with a
scene. More... |
|
class | MeshGeometry |
class | NodeVisitor |
class | ObjectProperties |
class | TextGeometry |
TextGeometry
is used for displaying text in the scene. More... |