Classes |
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| class | Appearance |
| class | Geometry |
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Geometry is an base class used to distinguish between abstract
nodes and nodes that can contain geometry. More... |
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| class | Group |
| class | ImageGeometry |
| class | Light |
| Light represents a
light in the scene. More... |
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| class | LodCollapse |
| class | LodGroup |
| This class encapsulate the lod node.
More... |
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| class | MaterialCatalog |
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MaterialCatalog manages the material tables associated with a
scene. More... |
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| class | MeshGeometry |
| class | NodeVisitor |
| class | ObjectProperties |
| class | TextGeometry |
| TextGeometry
is used for displaying text in the scene. More... |
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