Optimize Hardware rendering for frame rate or quality
 
 
 
NoteYou can also combine objects in the Organizer to improve the frame rate. See Combine and separate objects to improve frame rate.

Why you must trade off frame rate and quality

In Hardware rendering, you can choose either to refresh the view at a particular frame rate (which may compromise the surface quality of objects) or to maintain the look of high-quality surfaces as you navigate (which may slow down the frame rate, causing a jerky motion when you move around the scene). This trade-off is necessary because of memory limitations with graphics cards and machines.

Surface quality is determined by several factors: the level of detail (LOD) being used, and the amount of software processing dedicated to anti-aliasing.

These settings are dependent on the levels of detail (LODs) settings for the APF files that were imported into the scene. With fewer levels of detail, fewer choices are available for display quality.

Aim for a particular frame rate (even if display quality is compromised)

  1. Select Options > Performance and Quality.

    The Performance and Quality window appears.

  2. Click the Automatic radio button.

  3. Move the Try to keep frame rate over x_fps slider to change the frames per second (fps) value.
  4. Leave Minimum display quality and Minimum anti-aliasing unchecked.

    The program will always aim for the specified frame rate, no matter how compromised the display quality.

Aim for a particular frame rate (but maintain a minimum display quality and anti-aliasing)

  1. Select Options > Performance and Quality.

    The Performance and Quality window appears.

  2. Click the Automatic radio button.
  3. Move the Try to keep frame rate over x_fps slider to change the frames per second (fps) value.

    The fps value changes interactively as you move the slider.

  4. Check Minimum display quality, and move the slider from the Low (Faster) value (for minimal quality) towards the High (Better) value.

  5. Check Minimum anti-aliasing, and move the slider from the Low (Faster) value (for minimal smoothing) towards the High (Better) value.
    NoteThe better the display quality and anti-aliasing you choose, the slower the frame rate might become.

See best quality when the scene is idle

To enable multiple anti-aliasing (surface smoothing) draws so that there is a gradual improvement of image quality when the scene is idle:

  1. Select Options > Performance and Quality.The Performance and Quality window appears.
  2. Click the Automatic radio button.
  3. Check the Enable anti-aliasing when idle check box.

Maintain a particular display quality and anti-aliasing

  1. Select Options > Performance and Quality.

    The Performance and Quality window appears.

  2. Click the Lock display quality to radio button.
  3. Move the Level of detail and Anti-aliasing sliders from the Low (Faster) value (for minimal quality) towards the High (Better) value.

    The High (Better) values guarantee a better quality image, but may reduce interaction speed.

Verify the number of levels of detail

The number and types of display quality available to you is directly related to the number of LODs that exist in an imported file.

To verify the number of levels of detail (LODs):

  1. Select Options > Performance and Quality.
  2. Click the Lock display quality to radio button.
  3. Move the Level of detail slider back and forth.

    The different LODs appear in the view.

See Also