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This node is the list of textures known to the system. Any node connected to this one will be typed as a texture. It will filter as a texture, show up in the UI as a texture, etc. Connecting something to this node will *NOT* stop it from being anything else - it just means that when someone looks for that object on maya's list of textures, the connected node will be there.
This node is MP safe
Node name | Parents | MFn type | Compatible function sets |
---|---|---|---|
defaultTextureList | dependNode | kTextureList | kBase kNamedObject kDependencyNode kTextureList |
layeredTexture, envCube, envSphere, envSky, envBall, envChrome, bump3d, uvChooser, bump2d, texture2d, ramp, file, cloth, water, stencil, checker, fractal, bulge, grid, mountain, texture3d, projection, cloud, granite, crater, leather, stucco, brownian, solidFractal, marble, wood, rock, snow, place2dTexture, place3dTexture
Long name (short name) | Type | Default | Flags | ||
---|---|---|---|---|---|
textures
(tx ) |
Message | n/a | |||
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