Here is a list of all documented class members with links to the class documentation for each member:
- MUint64Array()
: MUint64Array
- MUintArray()
: MUintArray
- MUniformParameter()
: MUniformParameter
- MUniformParameterList()
: MUniformParameterList
- uCoordPP
: MPxParticleAttributeMapperNode
- uEnd()
: MFnMotionPath
- UIname()
: MViewportRenderer
- uiToInternal()
: MAngle
, MDistance
- uiUnit()
: MTime
, MAngle
, MDistance
- unbind()
: MPxHwShaderNode
- undeleteComponents()
: MPxSurfaceShape
- underWorldObject
: MPxLocatorNode
- undoIt()
: MAnimCurveChange
, MDGModifier
, MPxCommand
, MPxConstraintCommand
, MTemplateCreateNodeCommand< CommandClass, CommandName, NodeName >
- uniformGridParams()
: MFnMesh
- uninitialize()
: MViewportRenderer
- uniqueID()
: MGeometryData
, MGeometryPrimitive
- uniqueSolution()
: MPxIkSolverNode
- Unit
: MAngle
, MDistance
, MTime
- unit()
: MAngle
, MDistance
, MTime
- UnitConversion
: MFnExpression
- unitConversion()
: MFnExpression
- unitlessAnimCurveTypeForPlug()
: MFnAnimCurve
- unitlessInput()
: MFnAnimCurve
- unitType()
: MFnNumericAttribute
, MFnUnitAttribute
- unloadReference()
: MFileIO
- unloadReferenceByNode()
: MFileIO
- unlock()
: MMutexLock
, MSpinLock
- unlockFaceVertexNormals()
: MFnMesh
- unlockVertexNormals()
: MFnMesh
- unregisterBakeEngine()
: MFnPlugin
- unregisterCollisionSolverCollide()
: MHairSystem
- unregisterCollisionSolverPreFrame()
: MHairSystem
- unregisterMaterialInfo()
: MFnPlugin
- unregisterSwatchRender()
: MSwatchRenderRegister
- unregisterTrgFunction()
: MPxPolyTrg
- unselect()
: MGlobal
- unselectByName()
: MGlobal
- unSquishIt()
: MPxTransformationMatrix
- unSquishMatrix()
: MPxTransformationMatrix
- upAxis()
: MFnMotionPath
, MGlobal
- updateAllEditsAndCreases()
: MFnSubd
- updateCompleteVertexGroup()
: MPxGeometryData
- updateCurve()
: MFnNurbsCurve
, MItCurveCV
- updateGrid()
: MFnFluid
- updateManipulators()
: MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName >
- updateMatrixAttrs()
: MPxTransform
- updatePixels()
: MRenderView
- updateSubdSurface()
: MFnSubd
- updateSurface()
: MFnMesh
, MFnNurbsSurface
, MItMeshEdge
, MItMeshPolygon
, MItMeshVertex
, MItSurfaceCV
, MItMeshFaceVertex
- updateViewingParameters()
: MPx3dModelView
- upDirection()
: MFnCamera
- upVectorAttribute()
: MPxConstraintCommand
- UpVectorType
: MPxConstraint
- useCustomExt
: MCommonRenderSettingsData
- usedByNodes
: MPxObjectSet
- useDecayRegions()
: MFnSpotLight
- useDepthMap
: MPxImagePlane
- useDepthMapShadows()
: MFnNonExtendedLight
- useDirection()
: MFnDragField
- useFrameExtension
: MPxImagePlane
- useMaterialAsTexture()
: MPxMaterialInformation
- useMaxDistance()
: MFnField
- useMidDistMap
: MRenderShadowData
- useNormal()
: MFnMotionPath
- useObjectColor
: MPxLocatorNode
, MPxSurfaceShape
, MPxTransform
- usePivotAsLocalSpace()
: MFnCamera
- useRayTraceShadows()
: MFnLight
- userChangingViewContext()
: MDrawInfo
- userData()
: MUniformParameter
- userDefinedColorIndex()
: M3dView
, MPx3dModelView
- userNode()
: MFnDependencyNode
- usesArrayDataBuilder()
: MFnAttribute
- useSelectionAsDefault()
: MSyntax
- usesFiltering()
: MFnRenderPass
- usingMipmappedTextures()
: M3dView
- usingObjectColor()
: MFnDagNode
- uStart()
: MFnMotionPath
- uTimeEnd()
: MFnMotionPath
- uTimeStart()
: MFnMotionPath
- uvPoint()
: MDynSweptTriangle
- UVSelectionType
: MPxSurfaceShapeUI