Select and Scale
 
 
 
Command entry:Main toolbar Select And Scale flyout
Command entry:Right-click an object. quad menu Transform quadrant Scale
Command entry:Edit menu Scale

The Select And Scale flyout on the main toolbar provides access to three tools you can use to change object size.

From top to bottom, these are:

Select and Uniform Scale

Select and Non-Uniform Scale

Select and Squash

In addition, the Scale command is available on the Edit menu and the Transform quadrant of the quad (right-click) menu; this activates whichever scale tool is currently chosen in the flyout.

Note The Smart Scale command activates the Select And Scale function and, with repeated invocations, cycles through the available scaling methods. By default, Smart Scale is assigned to the R key; you can use Customize User Interface to assign it to a different keyboard shortcut, a menu, etc.
  • Select and Uniform Scale

    The Select And Uniform Scale button, available from the Select And Scale flyout, lets you scale objects by the same amount along all three axes, maintaining the object's original proportions.

  • Select and Non-Uniform Scale

    The Select And Non-Uniform Scale button, available from the Select And Scale flyout, lets you scale objects in a non-uniform manner according to the active axis constraint.

  • Select and Squash

    The Select And Squash tool is useful for creating different phases of the “squash and stretch”-style animation often found in cartoons. The Select And Squash tool, available from the Select And Scale flyout, lets you scale objects according to the active axis constraint. Squashing an object always involves scaling down on one axis while simultaneously scaling up uniformly on the other two (or vice-versa).