The Utilities menu provides rendering, object-selection, and material-management options.
To view a preview of an animated map, save the preview to a file, then use Rendering View Image File.
Enabled only when you have selected a single material node for a material that is used in the scene.
Select Objects By Material allows you to select objects based on the active material in the Material Editor. Choosing this command opens the Select Objects dialog, which works like Select From Scene . All objects that have the selected material applied to them are highlighted in the list.