Controller Menu
 
 
 
Command entry: Track View Controller menu

The Controller menu gives you tools for working with controllers that are assigned to objects or tracks when in the Curve Editor or Dope Sheet.

Assign

Lets you select tracks and then assign a controller to that selection. See Assign Controller .

Delete Controller

Lets you delete certain controllers, that can't otherwise be replaced (Visibility tracks, Image Motion Blur Multiplier, Object Motion Blur, On/Off). See Delete Controller .

Keyable

Toggles the ability to be keyed of selected controller tracks. Use this with the Show Keyable button on the toolbar to see whether a track is keyable.

Copy

Puts a copy of the selected controller track into the Track View buffer. See Copy Controller .

Paste

Copies the controller track in the Track View buffer onto the selected track of another object or objects. You have the option of pasting as a copy or as an instance. See Paste Controller .

Collapse Controller

Converts procedural animation tracks to Bezier, Euler, Linear, or TCB keyframe controller tracks. Can also be used to convert any controller to these type of controllers. Allows for key reduction by using a Samples parameter. See Collapse Controller

Enable Anim Layer

Assigns a Layer controller to each highlighted track in the controller window. See Animation Layers (Layer Controller).

NoteYou must first set keys on the desired tracks before they can be layer-enabled.
Ignore Animation Range

Ignores the animation range for the selected controller track. When set, the track plays independently of its range and its background changes color. See Ignore Animation Range.

Respect Animation Range

Respects the animation range for the selected controller track. When set, the track plays only within its range. See Respect Animation Range.

Make Unique

Lets you turn an instanced controller into a unique controller. If a controller is instanced, making changes to it will affect where ever it is copied. If the controller is unique, then changes to it will not affect anything else. See Make Controller Unique .

Out of Range Types

Lets you extend the animation beyond the existing keyframes. Used primarily to loop and otherwise cycle your animation without having to copy keys. See Parameter Curve Out-of-Range Types .

Properties

Displays the Properties dialog, which gives access to the key interpolation types. Different controller types will offer individual options here. For example a Position XYZ controller will offer Fast, Slow, Linear, Smooth, Step, Bezier and Auto Tangent as key options, while a TCB controller will not show any of those controls. For some controllers this is the primary gateway to the animation parameters. See Properties (Track View) .

  • Collapse Controller

    The Collapse Controller tool allows you to convert procedural animation tracks into tracks with keyframes. A procedural track is an expression track, wired parameter, noise controller, or even something like a list controller.