Common Rollouts for Autodesk Materials
 
 
 

These topics describe controls that are common to all or most Autodesk Materials.

  • Ambient Occlusion

    Ambient Occlusion (AO) is a method spearheaded by the film industry for emulating the look of true global illumination by using shaders that calculate the extent to which an area is occluded, or prevented from receiving incoming light.

  • Round Corners

    The controls for Round Corners soften the edges of objects without your having to alter geometry.

  • Performance Tuning

    The performance-tuning parameters let you tune performance by limiting the amount of calculation an Autodesk Material has to perform.