Autodesk Water
 
 
 
Command entry: Material/Map Browser Materials mental ray Autodesk Water
NoteThe Water material appears in the Browser only if the currently active renderer supports it.

This material has the appearance of water.

In the foreground Autodesk Water used for the pool, and set to Swimming Pool

In the background, Autodesk Water used for the sea, and set to Generic Sea/Ocean

Interface

Type

Lets you choose the scale and texture of the water.

  • Swimming Pool(The default.)
  • Generic Reflecting Pool
  • Generic Stream/River
  • Generic Pond/Lake
  • Generic Sea/Ocean
Color

When the Type option is Generic Stream/River, Pond/Lake, or Sea/Ocean, this drop-down list lets you choose the color of the water.

  • Tropical(The default.)
  • Algae/Green
  • Murky/Brown
  • Generic Reflecting Pool
  • Generic Stream/River
  • Generic Water/Lake
  • Generic Sea/Ocean
  • CustomWhen this option is active, a Custom Color color swatch appears. Click the color swatch to choose an arbitrary color for the water.
Wave Height

Sets the height of wave bumps on the water, in arbitrary units. Range: 0.0 to 5.0. Default=1.0.

This option does not appear for Generic Reflecting Pool

Performance Tuning rollout

See Performance Tuning.