mental ray Materials
 
 
 

3ds Max comes with several materials created specifically for use with the mental ray renderer. These materials are visible in the Material/Map Browser when mental ray or the Quicksilver hardware renderer is the active renderer.

NoteWhen you wire the parameters of an object with a mental ray material assigned, the names of material parameters might differ from those in the Material Editor interface. Also, parameters not supported by 3ds Max might appear as blanks in the wiring menu.
  • Autodesk Materials

    Autodesk Materials are mental ray materials that model materials commonly used in construction, design, and the environment. They correspond to Autodesk Revit materials, as well as materials in AutoCAD and Autodesk Inventor, so they provide a way to share surface and material information if you also use those applications.

  • Arch & Design Material

    The mental ray Arch (architectural) & Design material improves the image quality of architectural renderings. It improves workflow and performance in general, and performance for glossy surfaces (such as floors) in particular.

  • Special-Purpose mental ray Materials

    The mental ray materials described in this section have more specialized uses than Autodesk Materials or the Arch & Design material.