The Footstep Creation rollout, available on the Motion panel when Footstep mode is on, provides controls for creating and editing footsteps. Create a walk, run, or jump footstep pattern using these controls.
The timing parameters at the bottom of the rollout work with Create Footsteps (append) and Create Footsteps (at current frame) to change timing for newly created footsteps. These change depending on whether you select Walk, Run, or Jump mode.
(Footstep Mode).
You are now in Footstep mode, and can create, activate, or edit footsteps.
(Walk),
(Run), or
(Jump).
(Create Multiple Footsteps).
3ds Max opens the Create Multiple Footsteps dialog for the selected gait.
(Create Keys For Inactive Footsteps).
To create footsteps manually, beginning at the current frame:
(Walk),
(Run), or
(Jump), and set timing parameters for the gait you chose.
(Create Footsteps (At Current Frame)).
(Create Keys For Inactive Footsteps).
Play the animation.
To append footsteps onto the existing footsteps:
(Create Footsteps (Append)).
By default, footsteps alternate from foot to foot. The first click creates a right footstep, the next click creates a left footstep, and so on. Look at the prompt line and the cursor to see which type of footstep will be created next.

Create Footsteps (append)Turn on Create Footstep mode. Manually place footsteps by clicking in any viewport. Hold the mouse button down after clicking to move a footstep. Release the mouse button to place the footstep.
Each new footstep is appended to the end of the biped’s footstep sequence. Create Footsteps alternates right and left footsteps as you create new ones. Press Q to toggle between a left and right footstep.
Newly created footsteps are bright green for right footsteps and bright blue for left footsteps. Once the footsteps have been activated, the footsteps change color to pastel green and pastel blue.
Create Footsteps (insert at current frame)
Create Multiple FootstepsCreate a walk, run, or jump footstep pattern automatically. Select a gait type before using Create Multiple Footsteps. Displays the Create Multiple Footsteps dialog. The dialog differs slightly depending on the gait (walk, run, jump) you have selected.
Create Multiple Footsteps Dialog: Walk
Walk
Run
JumpThe Create Multiple Footsteps dialog for the walk gait creates a sequence of walking footsteps using a series of parameters.
The Create Multiple Footsteps dialog for the run gait allows you to create a sequence of running footsteps by setting a series of parameters. This dialog will display when Run is selected on the Footstep Creation rollout first, and then Create Multiple Footsteps is clicked.
The Create Multiple Footsteps dialog for the jump gait allows you to create a sequence of jumps by setting a series of parameters. It displays when you’ve selected Jump on the Footstep Creation rollout on the Motion panel, and then click Create Multiple Footsteps.