v3.0
Returns a collection of PolygonFace objects for all neighbors within a given distance.
PolygonFaceCollection PolygonFaceCollection.NeighborPolygons( Int32 in_lDistance ); |
oReturn = PolygonFaceCollection.NeighborPolygons( [Distance] ); |
Parameter | Type | Description |
---|---|---|
Distance | Integer | Distance is an integer value representing the degree of
neighborhood (eg: degree=2 for a polygon means its adjacent
polygons plus the adjacent polygons of the adjacent polygons)
Default Value: 1 |
set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oCube.ActivePrimitive.Geometry set oVertices = oGeometry.Vertices set oNeighborPolygons = oVertices(0).NeighborPolygons set oNeighbors = oNeighborPolygons.NeighborPolygons str = "PolygonFace neighbors of this PolygonFaceCollection are :" for each polygon in oNeighbors str = str & " " & polygon.index next logmessage str |
PolygonFace.NeighborPolygons PolygonFaceCollection.NeighborVertices PolygonFaceCollection.NeighborEdges PolygonFaceCollection.GrowNeighborPolygons