
v3.0
Returns an collection Edge neighbors within a given distance.
EdgeCollection PolygonFaceCollection.NeighborEdges( Int32 in_lDistance ); |
oReturn = PolygonFaceCollection.NeighborEdges( [Distance] ); |
| Parameter | Type | Description |
|---|---|---|
| Distance | Integer | Distance is an integer value representing the degree of
neighborhood (eg: degree=2 for a polygon means its adjacent edges
plus the adjacent edges of the adjacent polygons)
Default Value: 1 |
set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
set oGeometry = oCube.ActivePrimitive.Geometry
set oVertices = oGeometry.Vertices
set oNeighborPolygons = oVertices(0).NeighborPolygons(1)
set oNeighbors = oNeighborPolygons.NeighborEdges( 1 )
str = "Edges neighbors of this PolygonFaceCollection are :"
for each edge in oNeighbors
str = str & " " & edge.index
next
logmessage str
|
PolygonFace.NeighborEdges PolygonFaceCollection.NeighborVertices PolygonFaceCollection.NeighborPolygons PolygonFaceCollection.GrowNeighborPolygons