Object Hierarchy | Related C++ Class: Vertex
Vertex
v3.0
The Vertex object provides access to the geometry vertices of an X3DObject's primitive. Vertices are the PolygonMesh's equivalent of Point. You can access vertices from Edge.Vertices, PolygonFace.Vertices and PolygonMesh.Vertices.
Application | Categories | Crease | FullName |
Help | Index | IsBoundary | Name |
NestedObjects | Nodes | Normal | Origin |
OriginPath | Parent | Position | Samples |
SubComponent | Type | ||
set oObj = ActiveSceneRoot.addgeometry( "Cube", "MeshSurface" ) set oGeometry = oObj.activeprimitive.geometry set oVertex = oGeometry.Vertices(0) |