v6.0
Adds ProxyParameters to the given character key set using the parameters
currently marked on the selected objects.
Since character key sets are implemented as a standard CustomProperty,
this command can be used to add proxy parameters to a standard custom property set, and
vice-versa.
The differences between AddProxyParam and this one are that AddProxyParam
uses a pick session instead of marked parameters, and AddProxyParamToCharacterKeySet default
uses the current character set.
Note: No equivalent version of this command is provided to remove the parameter, because
RemoveProxyParam can be used directly.
AddProxyParamToCharacterKeySet( [CharacterKeySet], [InputObjs] ); |
Parameter | Type | Description |
---|---|---|
CharacterKeySet | Object name |
A character key set or any CustomProperty Default Value: The current character key set, as selected in the Animation Panel |
InputObjs | Parameter names |
List of parameters to add Default Value: The currently marked parameter |
AddProxyParam CreateCharacterKeySet CreateSubCharacterKeySet DeleteCurrentCharacterKeySet GetAllCharacterKeySets GetCurrentCharacterKeySet InspectCurrentCharacterKeySet OpenAnimationEditorOnCurrentCharacterKeySet RemoveKeyOnCharacterKeySet RemoveProxyParam SaveKeyOnCharacterKeySet SetCurrentCharacterKeySet SIAddCustomParam CustomProperty.AddParameter Parameter