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Controls the kind of primitive that the Description generates.
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primitives are curves made up of two or more segments. Use Splines for fur, simple stiff shapes, and complex ribbon shapes
like long or curly hair.
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primitives define a sphere with controllable length, width, and depth.
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primitives define a NURBS patch that is attached to the patch at the center.
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primitive use the generic attributes to instance Alembic-based geometry that is specified by an XGen archive (.xarc) file.
See Custom archive primitives.
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Sets whether primitive or control the grooming of the Description. (Groomable Splines are controlled by Attributes and image maps created by the grooming
tools.
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When selected, guides control the placement and shape of the primitives. Guides use an interpolation algorithm to calculate
the placement and shape of associated primitives. See Guides.
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Controls the height of each sphere from its base.
When is set to , this value sets the primitive length. When is set to , scales primitive length based on the guide length.
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Controls the width of each sphere in one dimension (along the U tangent ).
When is set to , this value sets the primitive width. When is set to , scales primitive width based on the guide width.
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Controls the width of each sphere in the other dimension.
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Tilts primitives away from the surface normal. 0 is no tilt, and 1.0 is a 90-degree tilt.
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Tilts primitives away from the surface normal, but at right angles to .
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Rotates the sphere around its local normal vector. This vector is affected by , , .
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Magnifies how much the primitive tilts away from the surface normal by and . If and are 0, then has no effect.
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