You can use XGen guides to place, shape, and orient primitives generated on polygon meshes. Think of guides as proxy versions of primitives, which determine where primitive generate and how they appear. You can specify that you want to use guides when creating a new Description. See Create an XGen Description.
Use the Add/Guides tool to place guides on faces of polygon surfaces. You can place any number of guides on each face and on any area of a polygon mesh, including curved and sloping areas. By default, guides display as orange in the scene view.
In the Outliner, each guide is represented by this icon and a unique ID.
After adding guides to a mesh surface, typical workflows include shaping them by manipulating their CVs. When you preview the Description, the generated primitives are influenced by the guide shape.
There are a number of guide tools in the Utilities tab that you can use to shape and manipulate guides. For example, you can:
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