The panel toolbar rests below the menu bar in each view panel. The buttons available change slightly depending on which renderer you select from the panel Renderer menu.
You can toggle view the toolbar by pressing + + M.
Select Camera | Selects the current camera in the panel. You can also perform this operation by choosing View > Select Camera from the panel menu. Right-click on this button to toggle between camera views or create new camera views. |
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Camera Attributes | Opens the Camera Attribute Editor. You can also open the editor by choosing View > Camera Attribute Editor from the panel menu. | |
Bookmarks | Sets the current view as a bookmark. Right-click on this button to toggle between bookmarks or edit bookmarks with the Bookmark Editor. |
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Image Plane | Toggles the display of the existing image plane. If your scene does not contain an image plane, you are prompted to import
an image. You can also access the image plane by choosing View > Image plane from the panel menu. Right-click on this button to import an image plane, adjust the display mode of the current image plane, or delete an image plane. For more information about image planes, see: |
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2D Pan/Zoom | Toggles 2D pan/zoom on and off. Right-click on this button to display all 2D bookmarks in the scene. Select Create 2D Boomark to create a new bookmark using your current Pan/Zoom settings. Select Edit 2D Bookmark to open the Bookmark Editor and manage your bookmarks. You can choose between the panned/zoomed view and the full camera view by toggling the Ignore 2D Pan/Zoom option. |
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Grease Pencil |
Opens the Grease Pencil Tool, which lets you sketch on the screen with virtual drawing tools. See also Draw in the scene view with Grease Pencil. |
Grid | Shows or hides the Grid display of the active view panel. You can also toggle the grid by choosing Show > Grid from the panel menu. Right-click on this button to show or hide the grid in all view panels or open the Grid Options window. |
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Film Gate | Toggles the Film Gate border display. You can also toggle the Film Gate by choosing View > Camera Settings > Film Gate from the panel menu. | |
Resolution Gate | Toggles the Resolution Gate border display. You can also toggle the Resolution Gate by choosing View > Camera Settings > Resolution Gate from the panel menu. | |
Gate Mask | Toggles the Gate Mask border display. You can also toggle the Gate Mask by choosing View > Camera Settings > Gate Mask from the panel menu. | |
Field Chart | Toggles the Field Chart border display. You can also toggle the Field Chart by choosing View > Camera Settings > Field Chart from the panel menu. | |
Safe Action | Toggles the Safe Action border display. You can also toggle Safe Action by choosing View > Camera Settings > Safe Action from the panel menu. | |
Safe Title | Toggles the Safe Title border display. You can also toggle Safe Title by choosing View > Camera Settings > Safe Title from the panel menu. |
Wireframe | Toggles the Wireframe display. Wireframe is the default shading display. You can also toggle the Wireframe display by choosing Shading > Wireframe from the panel menu or press the hotkey 4. | |
Smooth Shade All | Toggles the Smooth Shade All display. You can also toggle the Smooth Shade All display by choosing Shading > Smooth Shade All from the panel menu or press the hotkey 5. | |
Wireframe on Shaded | Toggles a wireframe display on all shaded objects. You can also toggle the Wireframe on Shaded display by choosing Shading > Wireframe on Shaded from the panel menu. | |
Textured | Toggles the Hardware Texturing display. You can also toggle Hardware Texturing by choosing Shading > Hardware Texturing from the panel menu or press the hotkey 6. |
Use All Lights | Toggles the illumination of surfaces by all lights in the scene. You can also toggle Use All Lights by choosing Lighting > Use All Lights from the panel menu or press the hotkey 7. | |
Shadows | Toggles hardware shadow maps when Use All Lights is on. You can also toggle Shadows by choosing Lighting > Shadows from the panel menu. |
Isolate Select | Limits the view panel to only display the selected objects. You can also isolate selected objects by choosing Show > Isolate Select from the panel menu. |
Renderer | Switch among Viewport 2.0 , the high quality renderer , or the default renderer . You can also select among these renderers by selecting Renderer > Default Quality Rendering, Renderer > High Quality Rendering or Renderer > Viewport 2.0 from the panel menus. See Renderer for more information. |
X-Ray | Toggles semi-transparency on all shaded objects. You can also toggle X-Ray display by choosing Shading > X-Ray from the panel menu. | |
X-Ray Active Components | Toggles the display of active components over top of other shaded objects. You can also toggle X-Ray Active Components by choosing Shading > X-Ray Active Components from the panel menu. |
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X-Ray Joints | Toggles the display of skeleton joints over top of other shaded objects. You can also toggle X-Ray Joints by choosing Shading > X-Ray Joints from the panel menu. |
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