Node Editor marking menus
 
 
 

In addition to the Node Editor toolbar and menu, the Node Editor marking menus provide an additional way for you to customize your Node Editor graph.

Work area marking menus

Access the work area marking menus by right-clicking on any empty area in the Node Editor.

Create Node

Select this option to open the Create Node window.

Select All in Graph

Select this option to highlight all of your nodes in your Node Editor graph.

Graph Materials on Viewport Selection
Select this option to graph the shader(s) applied to the object(s) selected in your scene view.
Sync Node Editor/Model Selection

Enable this option so that if you highlight a node in the Node Editor, the same node is also selected in the scene and vice versa. You can also select this option from the Node Editor Options menu. See Selection in the Node Editor for more information.

Add to Graph on Create

Enable this option so that when you create a node in the scene, it is also added to the Node Editor. If this option is disabled, only nodes that you create using the Node Editor (for example, using Tab creation or drag and drop creation; see Create a Node for more information) are shown. You can also select this option from the Node Editor Options menu; or, you can also enable/disable this option by clicking the lock button to lock/unlock the view. See Locking the view for more information.

Display

Customize your graph in the Node Editor by selecting any of the provided options. You can also select these options via the Node Editor Display menu. For a description of the available options, see Node Editor Display menu for more information.

Show

Select which object types to show in the Node Editor. You can also select these options via the Node Editor Show menu. For a description of the available options, see Node Editor Show menu for more information.

Hypershade

Select this option to enable the Hypershade.

Hypergraph

Select this option to enable the Hypergraph.

You can also select the Display menu options, and the Sync Node Editor/Model Selection and Add to Graph on Create options by selecting Windows > Settings/Preferences > Preferences > Settings > Node Editor. If you select these options under the Preferences window, the changes are applied the next time you open the Node Editor. See Node Editor Preferences for more information.

Node marking menus

Access the node marking menus by right-clicking on any node in the Node Editor.

Inputs

Use the menu items provided to select, enable, and disable all inputs.

Outputs

Use the menu items provided to select, enable, and disable all outputs.

Rename

Select this option to rename your node.

Toggle Swatch Size

Select this option to toggle between a larger and a smaller version of the node swatch.

Show All Attributes
Select this option to change the node to full mode and to display all of its attributes. The displaying of all of its attributes is only valid for this draw instance. If you regraph the node, or if you change the view mode of the node, you must re-select this option to see all of its attributes again.
Add Attributes

Select this option to open the Add Attribute window. See Create, edit or delete custom attributes for more information.

Delete Attributes

Select this option to open the Delete Attribute window to delete a custom attribute.

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